• Publisher: Sega
  • Release Date: Mar 20, 2007
Metascore
73

Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 17 out of 30
  2. Negative: 2 out of 30
  1. It could've used additional multiplayer options and the overused rock music gets old. Past that, the game play, graphics, customization features and humorous touches from Planet Moon (like a flying cow) make this a game PSP owners should gun for.
  2. An effortlessly engaging, if rather slender, dose of wanton destruction that should satisfy the appetites of both retro fans and mainstream gamers without alienating either group.
  3. Tidy controls and some classic retro styling, along with a great soundtrack straight from the chips of a Mega Drive assure this is everything a Sega classic should be.
  4. A linear and repetitive experience, though one that certainly isn't short of occasional frantic moments of arcade greatness. But mediocre production values do restrict its potential and ultimate appeal.
  5. 90
    After Burner: Black Falcon brings arcade fun into to the palm of your greedy little hands with beautiful environments, a likeable, if not eccentrtic, cast of pilots and truly exceptional rail shooter styled game-play. If you love arcade flight games, this is a must own title for the PSP.
  6. After Burner: Black Falcon is much more exciting, colorful, and just plain fun. It delivers addictive arcade aerial combat requiring almost instinctive reflexes, all at the speed of sound.
  7. Considerably challenging yet very straightforward, the game doesn’t offer enough variety but it still manages to remain fast-paced and action-packed. If you like a good portable flight combat game then this is the game for you.
  8. It's got a low learning curve, and once you get past the admittedly slow-going first couple of stages and pick yourself up a real plane, it's a sonic-booming good time all around.
  9. 79
    In the jet games I’ve recently reviewed, I felt like I breezed through the missions and thus their shallow customization options, but that didn’t happen with After Burner...The game challenges without frustrating.
  10. unless landing on an aircraft carrier and being saluted with the “Mission Accomplished” banner is all you’re looking for, you’re going to have to search elsewhere for a deeper experience.
  11. This straight-ahead arcade action game hits its mark with a good deal of enthusiasm.
  12. After Burner may be spiritually true to Sega's seminal 1987 hit, but game design has progressed by leaps and bounds since then. Cleaving so closely to its dusty, outdated forefather hurt more than it helped, I'd say.
  13. 80
    It delivers a payload of pick-up-and-play fun, a goofy story and unlockable do-dads without resorting to overbearing plot contrivances or busy work.
  14. 80
    One of the better PSP games to come out this year, a trailblazing flight action game that doesn't let up on the gas. It stays true to the arcade roots while also creating a little something new, and it ranks amongst Planet Moon's best works.
  15. 80
    Afterburner is addictive and fun, but best played in short bursts. Though the game is sometimes challenging, it never gets frustrating if only because it no longer requires a stream of quarters to keep the action going.
  16. So it's not an epic free-roaming adventure, but After Burner is finely formed arcade shooting: a perfectly proportioned aerial shooter. [Apr 2007, p.94]
  17. It's ballsy, hugely moreish, and so consistently exciting that not even the inevitably repetitive nature of the gameplay can bring this jet down. [June 2007, p.100]
  18. This is all about the actual experience and arcade thrill and there’s nothing more exhilarating than flying through a screen of explosions while desperately dodging enemy missiles. [May 2007, p.113]
  19. To appreciate the game's dilemma, look no further than its multiplayer modes, which have so little room for manoeuvre that they needn't have existed at all. [May 2007, p.94]
  20. But its arcade heritage is just a little too strong, so be sure to ask yourself if a game that wowed you a quarter at a time 20 years ago is worth $30-40 today, with only a mild evolution.
  21. 85
    While the large metallic joystick and arcade unit might be dust in the ether (actually there's the original arcade unit I remember for sale on eBay now) I'm at a point where I can't walk past my PSP without picking it up.
  22. 82
    For arcade gameplay that's barely changed at all in the 20 years since the original, After Burner: Black Falcon still feels fresh and thrilling, and the graphical facelift it's been given makes it exciting to watch too. [Issue #152, p.70]
  23. This is how retro games should be revived. A glorious, intense arcade shooter. [May 2007, p.82]
  24. A good effort. [June 2007, p.82]
  25. Black Falcon is an updated version of the arcade game that does everything right, without loosing the original essence of the game.
  26. While Black Falcon can be fun in multiplayer or in short bursts solo, both which suit the PSP, the gameplay is only marginally improved from the original. [May 2007, p.82]
  27. 70
    A fun, challenging and intense recreation of a classic franchise that's good in short bursts.
  28. A true sequel to the old After Burner games worthy of the series mantle, but at the same time showing just how dated the series’ gameplay looks today. Unless you still play the old arcade games, this game will feel outdated now.
  29. While the game is pretty entertaining at first, the appeal wears off very quickly and doesn't return. Do yourself a favor and look elsewhere if you want aerial combat.
  30. After Burner sports merely decent graphics while managing to suck all the fun out of a once-great franchise. [Apr 2007, p.92]

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