Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 7 out of 45
  2. Negative: 3 out of 45
Buy On
  1. 60
    The game is a fun time-eater that can be finished in one cross-country flight -- although some battles feel artificially lengthened by seemingly never-ending waves of soldiers that have as much tactical sense as headless chickens. But with the great voice acting, graphics, and audio, first-person shooter fans on the go should definitely give this a look.
  2. AceGamez
    The absence of a storyline to get you invested with the characters, the lacklustre gameplay and the limited controls pull the gameplay down so much that it's impossible to reproduce the quality of its kindred on other platforms.
  3. As it stands, it's only barely playable, and it's only fun if you have the patience for fumbling controls.
  4. While Roads to Victory is pretty polished, it's neither very exciting nor very original. And in this rather tired genre, originality goes a long, long way.
  5. A backward cousin that tries but fails to live up to the previous achievements of the series. The blame cannot be placed with Amaze Entertainment, as these issues are suffered by other FPS titles on the PSP. The lack of a second analogue stick really impedes the control capability of the machine, and is the main downfall of such titles.
  6. The only real excitement that the game generates is when your life is in immediate danger. And that's only because you'll be threatened with the prospect of having to spend more time playing it.
  7. Call of Duty: Roads to Victory offers the bare bones of a COD title, but the concessions that had to be made to bring the franchise to the PSP make the game something of a bore to play.
  8. 80
    While it doesn't reinvent the wheel, it's still an exciting and enjoyable triumph of visuals and sound on the PSP.
  9. A decent handheld reduction of the main series with little new to offer in its short campaign and limited multiplayer.
  10. But really this is a game that makes you wonder why people are still churning out first person shooters on the PSP - not least because it's probably one of the best, and yet it's still not really good enough.
  11. The war torn adventure is epic and dramatic following the paths of three soldiers in WWII. Despite a few nitpicks that seem to come along with all first person shooters on the PSP, Roads to Victory holds up nice given the platform.
  12. This is a totally original title with all of the polish and exciting gameplay we’ve come to expect from the Call of Duty name. It’s just a shame that the control scheme wasn’t a bit more refined.
  13. The controls are hardly the only problem facing this forlorn soldier. Anyone who has played a few WWII shooters will be all too familiar with this cookie-cutter list of tasks: take out anti-air artillery with bomb charges, counter-snipe Nazi snipers so troops can pass through an area, take out a few tanks with a Panzershreck, rinse, and repeat.
  14. For me, the controls are the root of the game’s issues in that they’re not ideal for a combat intensive game like Call of Duty. To compensate, the enemy AI is dumbed down. To compensate for that, enemy respawns, sometimes in unlimited numbers, are used. It’s a trickle-down effect and it’s a shame because the presentation is solid and the mission design is excellent.
  15. While the multiplayer mode limits the action to AdHoc sessions, the single player campaign feels just as robust as the console games. The controls feel great, and the presentation shows outstanding potential.
  16. 60
    Roads to Victory achieved an impressive feat in translating virtually every aspect of the Call of Duty series to a UMD except the one that arguably matters most: control.
  17. If you’re looking for a WWII shooter for your PSP, then Call of Duty is not a bad choice as long as you don’t expect it to match the excitement of the other games in the series.
  18. Games Master UK
    A competent debut for "COD" on PSP, but it's trumped by "Medal fo Honor: Heroes." [June 2007, p.82]
  19. Doesn't feel like a true Call of Duty game. Gamers can blame Amaze if they like or the difficulty of developing a shooter on the PSP format, but either way Call of Duty Roads to Victory falls short of expectations.
  20. Although it may look like a Call of Duty game, Call of Duty: Roads to Victory lacks many of the aspects that have made the console games so much fun.
  21. 50
    Though the presentation is worth checking out, the rest of the experience makes it difficult to hang with, considering its laughable AI, dodgy controls and ho-hum storylines.
  22. The game is still playable, although not without its frustrations. And seriously, why bother giving us an accuracy percentage when aiming is nearly impossible. That's like yelling at an arthritic waiter for spilling your soup. But the wonderful presentation COD fans have come to expect is intact, and the game visually translates unimpeded.
  23. Call of Duty: Roads to Victory has a lot going for it in the game options department, as well as presentation and weapon variety, but it fails to back any of that up with decent gameplay.
  24. Word War II first-person shooters are a dime a dozen on the consoles so it is refreshing to see one make it to Sony’s handheld without losing much of what makes these games so much fun.
  25. The PSP controls just don’t seem to handle shooters that well. This is amplified by the sluggishness and slow response time by the action buttons. RtV could have been a good game if it had more compelling characters and a better control scheme.
  26. Hardcore Gamer
    Throughout the game, you'll find all sorts of signs that the developers knew what would ruin the experience, and so worked overtime to avoid those pitfalls. As a result, Call of Duty: Roads to Victory is a serious contender for the handheld FPS crown. [Apr 2007, p.51]
  27. 66
    While diehard followers should enjoy the entertaining ad hoc multiplayer options and the second-best representation of World War II on PSP (Medal of Honor Heroes still has first), the game's major mechanical problems, technical hitches, and lack of true customization make it "just another shooter" instead of the standout blaster its console counterparts are.
  28. 60
    Call of Duty: Roads to Victory isn't quite perfect --not even close, in fact. However, considering that the last entry of the series in a handheld form couldn't even hold someone's sweaty jockstrap in a locker room, it's progress.
  29. Every thing about this PSP installment screams the term, “dumbed-down” due to the hardware limitations of the system. After living life in a mansion, it is hard to go back to living in a log cabin.
  30. Official Playstation 2 Magazine UK
    The campaign lacks the depth of its console counterparts but while you're involved its one of the most atmospheric shooters on PSP. [May 2007, p.90]
  31. 60
    A valiant effort for what it is, but still falls short in terms of control and level design. But if you absolutely must have your World War II fix on the go, you could do worse.
  32. The gameplay has been made more accessible but nonetheless engaging for the handheld, and the presentation, particularly the sound, is great. The PSP is not perfectly suited for first person shooters, but this is about as good as it can get.
  33. Play UK
    It simply can't get over the control drawbacks of Sony's handheld. [Issue#153, p.80]
  34. Playstation Official Magazine UK
    The decision to stick with the series' standard FPS format on PSP, rather than a clever perspective switch in the style of "Killzone Liberation," is a major tactical error. [May 2007, p.107]
  35. Brilliantly tailored to the PSP, with varied gameplay and astonishing audio and visuals, this is an easy recommendation to WWII fanatics and civilians alike.
  36. PSM Magazine
    Call of Duty: Roads to Victory, however, proves that not only can the Big One be done respectably on the small screen, it can at times be downright engaging. [May 2007, p.78]
  37. PSM3 Magazine UK
    Good set pieces and decent controls, but minor flaws mean it wins a battle, not the war for PSP shooters. [May 2007, p.72]
  38. It is fair to say that I was completely amazed when I booted the PSP up for a quick go, and then realised that I was still playing the damned game four hours later. I can’t reiterate enough, that I never thought that a handheld FPS could work as well as this.
  39. Bizarre glitches tend to mar the experience at times, such as all the architecture vanishing in a blur or suddenly finding yourself stuck on the corner of an object for no obvious reason. Some missions also tend to have the odd bottleneck where you find yourself getting killed remarkably easily.
  40. The lack of a second analog stick on the PSP is a huge pain and the system simply doesn’t seem capable of recreating the experiences that have made the franchise so famous and revered.
  41. Admirable though the attempt to port the console experience to a handheld may be, there's just not enough compelling action here to warrant anything more than the most average of scores.
  42. 65
    The control is flawed and attempts to handle the system's limitations in an imaginative, yet dysfunctional manner. There are many problems here from the button configuration and poor AI to auto-targeting.
  43. One of the big reasons why Amaze might have lobotomized the A.I. is the notoriously awkward PSP controls when it comes to first person shooters.
  44. It's highly unlikely you'll be able to find a steady group for the title's very formulaic multiplayer, and the single-player campaign can be completed in less than six hours on the normal difficulty setting.
  45. 70
    CoD: RtV is exactly what you would expect from a pint-sized version of its console brother. While the auto-aim and brain-dead AI make the game a cake walk, it still satisfies in small doses which is the definition of portable gaming.

Awards & Rankings

#13 Most Discussed PSP Game of 2007
#32 Most Shared PSP Game of 2007
User Score

Generally favorable reviews- based on 31 Ratings

User score distribution:
  1. Positive: 16 out of 31
  2. Negative: 2 out of 31
  1. Dec 30, 2011
    Call of Duty Roads to Victory is a must-buy for PSP gamers. The reason I rate a 9 for this game was because of one thing: Multiplayer. InCall of Duty Roads to Victory is a must-buy for PSP gamers. The reason I rate a 9 for this game was because of one thing: Multiplayer. In multiplayer, it doesn't have infrastructure online play than Medal of Honor Heroes have. Instead the game has ad hac. But whats good about this game is the graphics, the gameplay, the sound, and everything! If you have friends who have this game then this game is right thing for you! Full Review »
  2. Apr 20, 2016
    This is good shooter . Amazing storyline and awesome graphics , good gameplay and many different good weapons . Call of Duty is good game . OfThis is good shooter . Amazing storyline and awesome graphics , good gameplay and many different good weapons . Call of Duty is good game . Of Course MGS Peace Walker and Syphon Filter Logans Shadow and Dark Mirror better than Call of Duty RTV , but COD RTV better than MGS Portable Ops . PSP has got COD game , but hasnt got BF game . Call Of Duty Roads To Victory is good game . Strong 7/10 . Full Review »
  3. Apr 13, 2015
    when I played this game but found it amazing when I played today found it annoying found ridiculous that each mission has time gets tiring andwhen I played this game but found it amazing when I played today found it annoying found ridiculous that each mission has time gets tiring and very annoyed missions ok gameplay about your graphics are beautiful up Full Review »