• Publisher: Sega
  • Release Date: May 29, 2007
User Score
9.3 out of 10

Universal acclaim- based on 15 Ratings

User score distribution:
  1. Positive: 14 out of 15
  2. Negative: 0 out of 15

Review this game

  1. Your Score
    10 out of 10
    Rate this:
    out of 10
  1. Submit
  2. Check Spelling
  3. Characters remaining: 5000 out of 5000

  1. PeteS.
    Jun 4, 2007
    10
    Inventive, mind-bending topography make you wonder how the designers worked out the level design! Really nicely put together - just difficult enough to make the moment when you solve a puzzle give you a warm, fuzzy feeling.
    • 0 of 0 users said yes
  2. AnonymOus
    Jul 27, 2007
    10
    Best puzzle game ever played! And god knows i have played ALOT of game in my life but this one is just fantastic! Enough said!
    • 0 of 0 users said yes
  3. [Anonymous]
    Jun 18, 2007
    9
    Easily the best PSP game I've played in a long time. Very challenging, and most importantly, fun. Aimed precisely at the handheld crowd (not a dumbed down port), with levels that are (amazingly) exactly as long as your interest in finishing them. Well done, must buy.
    • 0 of 0 users said yes
  4. ToddS.
    Dec 13, 2008
    7
    It's a good game, I'm not arguing against that. Though, the pros and cons of the game makes it a mixed bag. I enjoyed the unique genius puzzle gameplay engine, but I didn't find that too rewarding. The only reward for your hard work is an art gallery. Though, it's fairly lengthly, the only replay value it has is repeating missions.
    • 0 of 0 users said yes
Metascore

Generally favorable reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 34 out of 41
  2. Negative: 0 out of 41
  1. A very engaging and original puzzler, Crush presents unique gameplay and stages that grow increasingly more complex, but never too difficult. While the controls could be a bit tighter and there could be more environments, it's still a fun experience from start to finish.
  2. The best compl[i]ment possible to give a puzzle game is that the real reward is the playing itself. You don't need fancy stories, or whiz-bang effects when you've got solid, addictive gameplay. And CRUSH has this in spades--not to mention the presentation is quite nice as well.
  3. Puzzles are fiendishly intricate, and it is a thrill when you finish a circuitous, mind-bending route to the exit.