• Publisher: Namco
  • Release Date: Mar 29, 2006

Mixed or average reviews - based on 6 Critics

Critic score distribution:
  1. Positive: 0 out of 6
  2. Negative: 2 out of 6
  1. Kao's latest adventure isn't very innovative or challenging, but it is varied enough to hold a player's attention for an entire weekend.
  2. Koa falls under the "better-than-nothing" category if you're a real platform addict. Overall it's not a bad game but it has the potential to be so much better.
  3. It's a shame, as obvious care has been put into a rather cynical and totally unoriginal concept. Some nice touches, but we've basically seen it all before. [Christmas 2005, p.104]
  4. 60
    In this age of Director's Cuts and double dips for titles, taking a two year old title and leaving what appears to be inherent flaws in the game design is indefensible.
  5. This truly is a game wallowing in the mire of generic, insipid, uninspiring platformers, and unable to see any easy way out. Whenever there is an opportunity for it to do something interesting or different, it disappoints by not doing it and returning to predictable form.
  6. The biggest flaw of the game, what makes it just about unplayable, is the horrific camera and its lack to obey any command you shout at it.

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