• Publisher: SCEA
  • Release Date: Nov 15, 2005
Metascore
72

Mixed or average reviews - based on 38 Critics

Critic score distribution:
  1. Positive: 21 out of 38
  2. Negative: 2 out of 38
  1. A fully fledged RPG for the PSP, nice graphics and customisable combat system give this title depth.
  2. This is definitely one of the best RPGs I've played this year.
  3. It isn’t for everyone, but those who enjoy taking part in seemingly endless combat should find more than their fill here.
  4. The game doesn’t just look impressive, but sounds impressive too. Every sounds fits the game and some voices are so-so, but for the most part; it’s very fitting.
  5. Probably the best fully original title to hit Sony’ Portable since "Lumines." It’s a solid action RPG set against an old Eastern backdrop that bears a resemblance in style to Bioware’s "Jade Empire."
  6. A beautiful Japanese action-RPG with some new ideas and many old ones. It is an adventure of epic portions, but after about a 1000 fights, you are willing to give peace a chance. [Mar 2006]
  7. Be the one-man army with Climax's martial arts brawler, which shines on the PSP with its bright visuals and solidly fluid combat system.
  8. With a lengthy single player campaign, and a multiplayer versus mode available, the game really provides a lot to do.
  9. Kingdom of Paradise has somewhat of a steep learning curve and its flashy combat system has a few problems, but the quality of the game's presentation and the generally entertaining battles almost completely overshadow these setbacks.
  10. A grand RPG with a great combat idea. It is certainly deserving of more than a mere look by PSP owners and RPG fans are likely to be enthralled with the create-a-combo pack idea.
  11. It's everything you'd expect from Climax Japan, let alone a handheld. [Dec 2005, p.72]
  12. If you can forgive the button mashing simplicity and the other hiccups of the fighting system, you'll find an enjoyable action RPG title in a beautiful environmental setting.
  13. Kingdom of Paradise has a solid combat system, which makes it an entertaining diversion from meatier RPGs. [JPN Import]
  14. You can easily have more fun with this game than some of the full priced titles on the market.
  15. Some of the game's combat moves are very impressive, especially as you don't need to do anything particularly complex to pull them off.
  16. This is an attractive, fun game, and if it had a better story and slightly more polish, it would be one of the best for the system. [Jan 2006, p.104]
  17. 80
    It has a few nagging issues that keep the welcome mat from being all wide open on the front doorstep, namely the lack of the block option or the ability to see the worlds around you. However, it is a rewarding adventure with an enriched battle system, mixed with upgradeable chi and adhoc/infrastructure support.
  18. While not perfect in execution, once you get past the balancing issues in combat and the overly complex game world with hard to find destinations, you will find a compelling adventure and some truly brilliant concepts at work here.
  19. 78
    Kingdom of Paradise offers an interesting, complex combat system and blends it with above-average production values. Combat, while not perfect, is rewarding and the 15-hour quest offers a decent story and nice visuals.
  20. While the story is a bit cliché, the setting is much better than your typical fantasy or sci-fi fare. It’s unfortunate that the combat gets bland quickly and camera issues abound.
  21. While Kingdom of Paradise does have several faults, the most hindering being the camera and the lack of a proper blocking mechanism, the game is still the best RPG on the PSP, and also one of the handheld’s better games.
  22. Although there are annoyances that will deter some, Kingdom of Paradise is still fun enough that it's worth playing past the rough spots to get to the good stuff.
  23. With more thought put into a deeper control system for the combat, and more effort in the sound department, Key of Heaven could have been one of the best handheld RPGs to date. As it stands however, it's best suited to those with a lust for Anime and a craving for a hearty adventure with a typically Japanese storyline.
  24. 70
    An annoyingly expansive world, and reams of stilted dialogue, have all been squeezed onto a handheld system -- with nary a load time to be found! -- and that is a feat nothing short of miraculous.
  25. 70
    The game almost seems to negate the use of combos at points, which is thanks, in large part, to the infuriatingly poor blocking system.
  26. 70
    The bugei gimmick is really clever, and kept driving me to play more. I can't say as much about the actual gameplay and story, however.
  27. Like a pair of pants that make you butt look big, the tedious exploration and flimsy story just highlight too many unflattering curves to make the adventure truly worthwhile. [Jan 2006, p.156]
  28. The story never really gets interesting, but the action-heavy combat system is fresh and gets more fun the longer you play. [Jan 2006, p.128]
  29. A fun-action RPG with a heavy emphasis on the action. [Jan 2006, p.86]
  30. An ambitious RPG title that ventures into new territory with customizable combat combos and a full 3D environment. Although using these ambitious features comes at the price of bad camera angles and a lackluster control scheme.
  31. 65
    Just what the PSP needs. An original RPG and a template for what other developers should strive for. Too bad it doesn't quite hit the mark in certain respects.
  32. Satifactory in plot and longevity, while pleasing to the eye thanks to the 3D game engine. But so what? it's not special. [Sept 2006, p.85]
  33. A game best-enjoyed in short sharp bursts. That way you can appreciate the views, have some fun creating an offensive strategy on paper before briefly hammering it out on the field.
  34. 60
    The lack of any camera controls is somewhat annoying, but seldom intrusive, and the ability to save at any time is especially welcome.
  35. Playing Key of Heaven is a little like repeatedly thrusting your arm into a lucky dip filled with equal numbers of gold and emperor scorpions. [Mar 2006, p.95]
  36. It’s really a shame that a game with so much depth in its combat system turns up so thin everywhere else. It’s the exact opposite of Untold Legends, but that doesn't make it a great deal better.
  37. Approached free of any expectations higher than endless, mindless single-button mashing, the kenpu collecting and scenery spotting can provide some limited enjoyment in smaller doses, but approached as an epic quest, Key Of Heaven is one better left untaken. [Mar 2006, p.94]
  38. In between the unsatisfying battles and the go-nowhere story, there's a lot of searching for the right area or person that will trigger the next cutscene, and a lot of wandering back and forth for the sake of extending the game's playtime.
User Score
7.7

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 8 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 3 out of 11
  1. Feb 20, 2011
    3
    The best part of this game is the graphics, there phenomenal, probably one of the best looking games on the system, the voice acting is hit or miss, and the story is nothing you haven't heard before, add some boring and frustrating gameplay, and the fact that it's boring, and you've got yourself a crappy game. Full Review »
  2. NathanQ.
    Aug 30, 2007
    10
    Great game, tons of moves that you can put together to form your own combos and sweet spells for you to level up!
  3. annomous
    Aug 3, 2007
    4
    im not sure what i missed, but i must first state that i play a fair amount of RPG's to know that the story in this game is horrable. it has substance and i give the game credit for that, but after you have spent hours of wandering around, not know that you could walk this path, or not knowing where the heck you are, then you have no choice but to give up and move on. The combo system works, but not the way i expected. you can put any combo that you wish to put together, but you need freestyle scroles in order to do that and i think that there are only 4 of those. oh and don't forgett the constantley respawning enemies. in the beginning its fine because you can tare through them with ease, but later in the game, you encounter over sized beast that seem to have an infinant amount of health. and to add insult to injury, they come in numbers!! this game is fun for a while, but with little to ride upon, then this game isn't worth picking up because its a "good game". but if you should so happen to decide to buy a new game for a familly member or friend, then choose this one because its pprbly dirt cheap. oh, and after your friend or family member begins to hate you for the rest of ur life, you can make it all better for them by buying them a copy finall fantasy 2 and a lollie pop to make it all better. ps, this game is perfect for long trips because it will help you get some shut-eye. Full Review »