- Publisher: Capcom
- Release Date: Mar 14, 2006
- Critic Score
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100It's a truckload of fun, controls tightly, never lets the player down with framerate issues, offers an obscene amount of things to see and do, all the while oozing charm, personality and unbridled quality from every one of its robotic nooks and crannies (now there's a nice image to take with you).
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100By far my favorite PSP game yet. Not only is it an outstanding remake of an already fantastic game, but there's an entirely new version of the game with tons of replay value thanks to all of the unlockable characters.
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98The game dreams are made of. It’s beautiful, has hundreds and hundreds of professionally made challenging levels, a dozen playable characters, an in-depth level creator, and internet capabilities for endless replay through downloading new levels. [JPN Import]
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91Nearly every aspect of this game is perfect, and despite its historic roots, becomes a 'must own,' not only for Mega Man fans, but for every PSP owner out there.
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90If you can cope with the obvious limitations that a remake has in following its source material (although the sticky movement – Mega Man not moving for a millisecond when you command him to from a stationary pose – could have been done without), Powered Up is the ultimate bang for your buck.
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Powered Up is definitely the most comprehensive Mega Man game out there.
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90Definitely give Powered Up a chance, even if you have never been a fan of the series I guarantee you will find plenty to love in this game.
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90The ability to control bosses later on is a bit floundering, but, otherwise, what we have here is a kick-ass ride that delivers on presentation, gameplay, and challenge.
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85Regardless of what you might think of Powered Up's ubercute presentation, there's no denying the addictive challenge the game provides.
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85The great new features more than compensate, however, and make Powered Up the latest example of a remake done oh-so-right. [May 2006, p.71]
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I've played a lot of remakes, and rarely do they strike a balance between the old and new as well as Mega Man: Powered Up. [May 2006, p.57]
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85No doubt we'll all be sick of it by the time Powered Up 6 rolls around, but you can hardly hold Capcom's inevitable future sins against what amounts to one of the most addictive PSP games to date.
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85Construction mode and WiFi give Mega Man Powered Up almost limitless replayability.
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85Mega Man Powered Up is the way a classic game should be remade. Capcom updated the graphics and audio to today's standards, and also tacked on a number of new features that greatly lengthen the game's staying power, but they pretty much left the original gameplay alone.
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Mega Man Powered Up shows its Mega Man heritage by being cheap at times and somewhat short in length, but it delivers in just about every way you could hope for, given that it's basically a remake of a game that's almost 20 years old. [Apr 2006, p.133]
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It's a likable retelling of a classic series with enough content to keep most gamers entertained for weeks, and the ability to play as all these old-school bosses is sure to strike your geek nerve.
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82About the only complaint here is the occasional slowdown when things get hectic, but other than that, it’s a pretty slick package with minimal load times.
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80Capcom have done a sterling job of updating the game for the PSP and this is a very fine example of what can be achieved on the platform.
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80Radically revamped graphics, a new adventure, an old adventure, unlimited challenge, and the amazing Construction mode add up to one very compelling package.
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80Mega Man Powered Up is easily one of the best titles on the PSP at this point in time - a must-buy for all fans of the Blue Bomber.
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80While it's still Mega Man at heart, it's managed to grow up while also staying young. It's a gaming anomaly, but one that's worth a serious look.
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80Though the core game is obscenely short by modern standards, Capcom packed this title with a lot of extra content. And unlike so many retro-revamps, everything here is well worth your time.
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A fun action experience with plenty of the old-school Mega Man platforming that everyone has come to love. [May 2006, p.92]
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80The author is rather fond of really hard games with simple premises, and Mega Man is exactly that-- the game mechanics themselves are quite archaic, but work exceptionally well due to good original design.
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It may only be a remake, but the online level swapping, visual overhaul and tweaked gameplay make it feel sufficiently different. [May 2006, p.77]
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The blast-'em-up action is now coated in a sugary exterior with over-the-top cutesy trimmings and oddball voices for the game's characters. It's so disgustingly sweet, you almost want to reach out and pinch Mega Man's cheeks.
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70Most will have already seen what this particular version of Mega Man has to offer, however, there’s still certainly enough here to warrant a purchase if you’re craving some quality platform action for your little Sony friend. [Apr 2006, p.116]
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There's little speed, skill or urgency to any of the platform/shooting action - making this another ignominous entry in Mega Man's CV. [Apr 2006, p.100]