For all of those who were doubting it, rest assured: Metal Gear Solid Peace Walker is very much a true MGS... but most importantly a true game! The saga's DNA is everywhere in this title, and it's been expanded so much, that this adventure gets a distinctive taste of its own. Less interactive movie, and more game than ever, there are so many modes, bonuses, and other elements to unlock as you play that it's almost unbelievable. The Monster Hunter's influence is clear, and it's a blessing for Kojima's game. To the point that between the management of your Mother Base, your equipment, and your troops, the game even becomes addictive for other things than its solo campaign. No doubt, this is a major episode in the series, for its overwhelming content, its level of quality, and the power of its story. And the platform it has been released on as well : a strong signal sent to the industry, that portable devices are becoming more and more important, from Japan to our part of the world.
It's more than good enough to call Peace Walker a genuine Metal Gear Solid 5. There's almost too much game here - there's no bigger game on PSP and no more varied game in the entire Metal Gear series. It's a technical showcase, sure, but Peace Walker is also a creative showcase that proves that nobody on Earth makes games like Hideo Kojima - because nobody else ever could.
Metal Gear Solid: Peace Walker delivers the classic gameplay of the MGS series, love it or hate it, but the experience on PSP becomes even more cumbersome due to the lack of a second analog stick. It's a "hardcore game", no doubt about it, but all the Snake fans out there shouldn't miss it.
Despite the fact that Hideo Kojima was directly involved in the game's development, Peace Walker doesn't feel like a fully realized chapter in the saga – but it still completes the mission.
Horrendous difficulty spikes aside, Peace Walker is great. It has all the blisteringly beautiful visuals, impressive production values and rewarding stealth gameplay you expect from a Metal Gear game.
A good game. The presentation is ok and I like the drawn cutscenes. The voice-acting is good and the story is enjoyable. The gameplay was great and I adored mother base. I liked how replayable it is because of the missions. The soundtrack is probably one of the best in MGS. Now, my problems is that nothing is explained, you can't change weapons during missions, the bosses are uninspired and it's **** that you have to do busy work to unlock the final chapter
a good concept with clear design , metal gear peace walker starts well , tank battle is way to hard for a psp game that would a lot skill to complete , good render and visuals , and good design overall , not the best Metal gear solid by far less humour , less weapons , and poor layout of weapons , its a game with many mistakes with success of metal gear brand , weapon layout , tank battles with 1 human and 1 tank is unrealistic , where limited weapons ,
SummaryMETAL GEAR SOLID: PEACE WALKER takes the series in an exciting new direction with incredible visuals, as it sheds new light on well-known adversaries and allies, along with a wealth of new characters. In true METAL GEAR SOLID tradition, METAL GEAR SOLID: PEACE WALKER drops the player into a series of hostile scenarios, as a terrible plan...