Metascore
64

Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 2 out of 15
  2. Negative: 1 out of 15
  1. 64
    It offers a decent mix of strategy and action, though both halves never gel very well. The option to pilot several vessels in two different campaigns is definitely nice, but the story and missions could have used more variety.
  2. A one-trick pony that boils down to the same basic maneuvers and slow-paced combat. It also horribly overlooks its license. You'll deal with Klingons and Romulans, but the dull story and unrecognizable characters could have been used in any generic intergalactic setting.
  3. 60
    Lots of fun as you're mastering the unique strategies of Star Trek: Tactical Assault, followed by a crushing tedium once you realize that it doesn't really get any better, or even any different.
  4. Star Trek: Tactical Assault really tries to present itself as a tactical real-time strategy game, but unfortunately, it just doesn't measures up due to the lackluster storyline and repetitive nature of the gameplay.
  5. Star Trek: Tactical Assault does a fantastic job with giving the player a feel of the Star Trek universe and what the commander of a starship had to go through in the shows. I would probably recommend picking out the PSP version if you had a choice.
  6. 60
    Despite issues with the feel of the ship controls and combat, there’s enough depth and gameplay modes to make it worth a look. The game looks fantastic, and with so many ships, battles, and options to play with, there’s more good than bad here.
  7. In general Star Trek looks and sounds better than it has in recent console incarnations. The graphics are a little jagged, but the ships look great and the interface is well designed. And the sound is excellent, from the sweeping symphonic score to the spot-on weapon systems.
  8. Might only be a 10% chunk of the original Starfleet Command, but SFC Light on the road is good enough for me. [Feb 2007]
  9. 59
    Trekkies will appreciate the presentation, and the quotes that appear on each loading screen are a nice touch. Unfortunately, the actual game is nothing but mediocre. [Issue 148, p.89]
  10. Better than "Encounters", but not as good as "Bridge Commander", Tactical Assault is a mediocre Star Trek game that introduces an interesting cat and mouse strategy system that unfortunately wears thin after fighting the same battle again and again. [Feb. 2007, p.88]
  11. The game’s more frustrating than fun after you find that game doesn’t care to give you an idea of what you need to do to succeed.
  12. The action isn't the fast-paced blasting you usually find in space games. [Feb 2007, p.79]
  13. 65
    Lack of customizability, blah story and predictable AI make for something of a dull single player campaign, but what's there for multiplayer is solid.
  14. If you're a die-hard Star Trek fan you'll find enough here to enjoy - though you'll wind up getting frustrated in the process.
  15. It's not as bad as most Trek titles, but TA fails to boldly go where no game has gone before. [Jan 2007, p.92]

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