Super Monkey Ball Adventure PSP

Metascore
56

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 2 out of 23
  2. Negative: 5 out of 23
Buy On
  1. There's so much packed into this you'll be playing it long after you've completed the main story mode - and you can't say that about many PSP games now, can you?
  2. Simple, direct, and appealing in its 3D platformer delivery, and it successfully harks back to a time where gaming could be fun without having to annihilate an entire alien race in the process.
  3. Games Master UK
    72
    We can recommend the multi-player experience, but if you'll be playing it single-player, there are far better platformers out there. [July 2006, p.60]
  4. 70
    It does progress into an average platformer and a good attempt at a new direction for the series, but average it still is. There are better PSP titles to be bought and played first.
  5. While the game has a lot of solid concepts, a ton of stages, and some pretty good “boss” fights, (if you even want to call them that) the game sadly suffers from a horrible camera and just annoying challenge; and in the end, the experience isn’t memorable by any means.
  6. PSM2 Magazine UK
    62
    Not as good as a regular "Monkey Ball" game would've been. The adventure stuff feels tacked-on and the PSP's rubbish analogue stick makes control a bit of a nightmare. [July 2006, p.110]
  7. games(TM)
    60
    Despite the bright colours, cute simians, jolly music and overarching joyous abandon, Super Monkey Ball Adventure is a tremendously difficult videogame. And phenomenally frustrating to boot. [Aug 2006, p.130]
  8. Official Playstation 2 Magazine UK
    60
    Like the PS2 version, this is a needlessly complex and frustrating barrel of monkey malarkey. Only the mini-games rescue it. [Aug 2006, p.99]
  9. Traveller's Tales has perverted Sega's previously charming action puzzle series into a clumsy, frustrating action adventure game.
  10. Past Monkey Balls have let players select puzzles from a menu. Adventure only offers sets of puzzles ranked by difficulty. Get stuck on one, and there's nowhere else to go.
  11. Play UK
    54
    It's just there to make you angry with its dodgy controls and even dodgier level design. [Issue 142, p.80]
  12. The fundamental gameplay created by the 'monkey in a ball' mechanic simply doesn't work within the confines of an adventure title.
  13. Ambitious and frequently entertaining, but ultimately too frustrating for its own good.
  14. The Challenge and party modes are the redeeming features, but they’re only the side dishes- and the main course will leave you with a particularly bad taste in your mouth.
  15. Slightly better controls, slightly worse framerate and equally blah adventure and mildly distracting party games leave this just as middle-of-the-road as the PS2 version. But hey, at least it's the same thing only portable, right?
  16. 50
    SMBA's biggest flaw is that it expanded the scope of the series' traditional gameplay without retaining its laser-like focus on solid game design.
  17. The always fun monkey balls rolls onto the PSP, but this time disappoints us with uneven gameplay, dull environments and lack of challenge.
  18. Official U.S. Playstation Magazine
    50
    The challenge mode makes up for a lot of the shortcomings, since it offers great, classic monkeys-in-balls action that fits perfectly with the PSP's portability, but sadly, it's not enough. [Nov. 2006, p.124]
  19. 48
    The Super Monkey Ball games are popular today partly because of their simplistic nature. They are designed for everybody to enjoy. And yet, Super Monkey Ball Adventure throws all of this out of the window for a half-baked storyline and a hub world separated by load times and marred by technical inconsistencies.
  20. Edge Magazine
    40
    It’s just too hard, the physics too capricious, and the tasks too frustrating for words. [Aug 2006, p.85]
  21. As any gamer knows, frustration is part of the joy of gaming, but this level of unresponsiveness is something not even the training mini-games on the title can prepare you for. Put that together with poor level signposting and you have an unengaging experience.
  22. 40
    Super Monkey Ball Adventure isn't really that fun. Travellers Tales didn't think the whole concept through, and as a result, the game suffers.
  23. In the name of progress, Super Monkey Ball Adventure has abandoned everything that makes the Super Monkey Ball series fun.

Awards & Rankings

73
#73 Most Shared PSP Game of 2006
User Score
5.9

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. DaltonB.
    Dec 6, 2006
    9
    This game is great. The gameplay is timed well. You'll be playing it for a decent amount of time before you finish and then you still This game is great. The gameplay is timed well. You'll be playing it for a decent amount of time before you finish and then you still won't want to put it down. It's so addicting, cute monkeys and magic...what more oculd you want? The only gripe I have is the really bad camera control. it is to your disadvantage all the time. All in all I love this game. Full Review »