If you’ve always wanted to try out a Harvest Moon title, then Harvest Moon: One World is a great entry point. As I can attest, no prior knowledge of previous games is required. So go forth, farm, and save the world, one crop at a time.
This low score really does not deserve this game
This game deserves a score of 7 or higher
This version has many new features that were not available in previous versions.
Users please rate this game with better reasoning.
In the same situation, the game deserves 10 points.
Harvest Moon: One World is a farm management game that can be improved. It has some good ideas, like the possibility of being a nomadic farmer and taking our farm anywhere, but its technical issues and simplicity make it not stand out on Nintendo Switch.
Harvest Moon: One World is a game that is weak against its rivals with its structure reminiscent of mobile games. It's not bad, but it's definitely not a $50 game either.
If you're looking for the next Stardew Valley, this doesn't even come close. Harvest Moon: One World is a poor imitation of what the series once was, and it feels more like a rushed mobile game than a full-fledged Switch game. These games have always been about chores, but this one feels like a chore to play. In our opinion, your money is better spent on something that respects you as a fan of the genre.
One of best games I've played on switch probably ever really have been looking forward to it's release and I haven't been disappointed highly recommend it for anyone to play
If you are short of money, avoid this one.
Yes there are a LOT of issues here, but I did have and still am having a lot of fun with it. Im almost certain story of seasons will be better but I can still see myself coming back to this one.
THE BAD:
Terrible flat textures. I could genuinely produce better in an afternoon. that goes for at least 20 of the textures I've seen and thats being generous. The tiling is also just atrocious. Im not sure if its a low budget thing or a low effort thing but I would really hope that some more effort goes into the textures and environment for the next game.
Character models are about the same, flat, boring. a few of them are interesting.
The farm plots are not NEARLY as customizable as they should be in this day and age. I got used to it but really disappointing.
NPCs and Villages do not FEEL like people or characters like they did in the older ones. marriage candidates are bland.
THE GOOD:
Tame wild animals and keep them in the barn. (this was probably the best part for me haha I got a bobcat) The animal models are very cute. not story of seasons cute, but I cant have a bobcat and clouded leopard in story of seasons lol.
Huge world, I REALLY love exploring and moving the farm around to change it up!
A LOT of different crops and findable items, as well as a pretty big cooking log and some crafting.
You DO get to upgrade your barn and home, contrary to what I've seen said online.
As a long time fan of Harvest Moon games before and after the split, I have to say this surpassed my expectations after Light of Hope. However, it leaves a lot to be desired.
The Good:
New mechanics and exploring a different direction. You can move your farm! That's pretty cool and convenient to some extent. It certainly helped in getting the story done. Crop Hybrids. Still haven't figured out entirely how this works but essentially it seems to encourage risking growing a crop out of season or in a different field type for a hybrid. Can be annoying in some regards but I'll detail that in The Bad.
Quality of life improvements! Previous games often had you opening the inventory, finding the tool you wanted, equipping it, then using it. Or a sort scrolling quick menu. This has watered it down to basically pressing a single button to use the tool. It might be too simple for some but I frankly like it.
Better menu. Allows you to clearly see goals and requests. See the map easier. Can tell the friendship and likes/dislikes of people you meet. Calendar displays weather for up to 7 days in the area. Can warp to places as you unlock them.
The Bad
Boring world: The walls of the game are literally just raised ground with assets in accessible areas but inaccessible. For something that seems like it's meant to feel more open, it also makes it feel empty.
Bland NPCs: So the bachelors and bachelorettes seem actually fantastic as far as design and personality. However, their dialog feels lacking along with the rest of the NPCs. Other NPCs that have actual names don't stand out at all, they have almost no personality, and just as lacking in dialog. To go another step further at how bland the NPCs are, most have names such as "Quiet Woman" or "Awkward Man." You definitely don't get any charm from them. To top it off, NPCs don't walk anywhere. They simply appear and disappear in certain areas when it's their time to show up/leave.
Useless feature among the new mechanic: You get seeds by finding Harvest Sprites. The menu allows you to search for seeds via Harvest Wisp so long as you've found it before. Initially this sounds useful. However, Wisps also only appear under certain conditions and times. The search feature does not list this. So even if you found the Wisp, you have to essentially be near it at the right time to actually see it. You can see the icon of the crop appear on the world map, but it doesn't indicate exactly where it is.
No indication of what field type it is: While some are quite obvious, I've run into some that the characters call "Mountain" but it looks about the same as the grasslands or I'm not entirely sure if it's different but there's a field near the beach area but it's also grass. I wasn't sure if because it's in the same unlocked area as the beach if it counted as beach but unless the crops growing mutations or dying is rng based and I've been incredibly lucky, it seems like it must also be grassland. I suppose the beach one is very limited then as I've only found one area for it.
Stuttering and Game closing: Stuttering didn't make it unplayable but the game closed due to an error and that's pretty concerning.
Stamina: Seems to go away from walking. Not too much an issue but certainly annoying especially with something as indirect as hearts gauge. Would much rather a bar or something more quantifiable. Makes playing in the desert and mountains rather annoying.
All in all I think Natsume took quite a few strides in the right direction as far as gameplay. However, they severely lacked as far as putting any depth into the game that gives it the charm that Story of Season or **** Vally or Rune Factory manages. I don't know that I could honestly recommend this game to anyone, but if they keep in this direction or make changes it might be worth it.
Love the nostalgic graphics, hate the story. It seems like this game has no set story and it's just you running around doing quests. This game was definitely not worth the money. I expected a experience somewhat like New Beginnings but no, this game was just not fun. All you do is farm basically. There's not enough events to make it fun with only one event per month. I've gotten to fall in this game and it has been a pretty dull experience. Only get this game if you think you can find fun where others can't.
The game is okay.. but not that good for the consoles... this game is more like an alpha indie game rather a quality game. The texture especially the environment looks bland.. and also the sand texture design is the worst here that ever made from game history.
SummaryTake a trip around the world in the latest entry in the long-running Harvest Moon series! You'll ride camels across the deserts of Pastilla, venture deep into the snowy mountains of Salmiakki, and even visit a volcano near the cozy mountain town of Lebkuchen! Can you imagine a world without cabbage, tomatoes, or even carrots? Believe it ...