- Summary: Get ready for the GREATEST platformer with the most responsive controls to hit the App Store yet!The world needs your help! Evil scientists worldwide have joined forces forming a "League of Evil"; the only super agent who can stop them is YOU!As a specially trained agent you canGet ready for the GREATEST platformer with the most responsive controls to hit the App Store yet!The world needs your help! Evil scientists worldwide have joined forces forming a "League of Evil"; the only super agent who can stop them is YOU!As a specially trained agent you can double jump, flipping your way over obstacles. You are also trained in wall jumping gaps to reach new heights. So get ready to show your sick acrobatic moves across 160 challenging levels! Fight your way through your mission and find the mad scientist to deliver a well earned pixel punch in the face!The world is counting on you. Now go save everyone!FEATURES- Over 160 levels of super agent action!- Sick acrobatics: Jump, flip, wall jump, wall hug, double jump- Multiple world locations- Decapitations- Pixel art and chiptune retro style game!---MORE REVIEWS"League of Evil is totally worth your dollar." - TouchArcade.com"League of Evil offers some of the tightest controls I've seen in a mobile game!" - Destructoid.com"I simply cannot put the game down!" - TheAppERA.com"League of Evil is how you do a platformer on the iPhone!" - MTV.com"Super fun game, easy to get sucked into and looks gorgeous as a pixel platformer!" - RazorianFly.com"League of Evil's controls are flawless." - AppModo.com"An 8-bit throwback through-and-through!" - TouchGen.net"League of Evil is perfect for fans of retro-inspired games!" - 148Apps.com"Best implementation of on-screen controls in a 2D side-scroller that I've yet seen!" - GamePro.com"This is a quality game that opts to take what other platformers have done and do it better." - SlideToPlay.com"Whether you're a casual gamer after a challenge; a platformer fan after a fix; or a hard core gamer ready to test your skills, League of Evil will provide you with what you need." - AppSpy.com"Highly recommend this game." - CNET.com"Definitely consider dropping the $0.99 for League of Evil!" - MacLife.com"The. Best. iOS Platformer. Ever. Need I say more?" - NoDPad.com---Follow us on Facebook:www.leagueofevilgame.com/facebookFollow us on Twitter:www.leagueofevilgame.com/twitterVisit us on the Web:www.leagueofevilgame.com… Expand
Sep 8, 2017It's pretty hard to find fault with League of Evil. Ratalaika Games have really demonstrated just how well a port of a mobile title can make use of the Switch. Noting that it's beautiful in handheld and on the silver screen, and factoring in the challenge and ability to keep players interested and focused on getting through the short burst levels, League of Evil won't be a game that you'll regret adding to your Switch collection.
Aug 28, 2017League of Evil on Nintendo Switch is a savagely addictive, gleefully fun and at times brutally challenging platform game, with super tight controls, bold visuals and an accessible level editor that paves the way for a forever increasing Switch community to embrace. League of Evil feels perfectly suited to the big or small screen, and the bite-sized missions are great for any length of play session, be it solo, taking turns in a group, or just kicking back to make a level which will enrage your friends. While it may test some player's skill level and patience a little too much, persistence and determination are rewarded in a way only the best of the genre can.
Aug 31, 2017All in all League of Evil is a very hard but ultimately just simply okay platformer. Even when its tendrils sunk into me, technical hiccups like unresponsive controls and shoddy level design, accompanied with a fairly obtuse level constructor, held this back from being a true gem on the eShop. As a fan of difficult platformers, I certainly enjoyed my time, but if that's not up your alley, you might want to steer clear of this flawed (but fun) title.
Aug 30, 2017League of Evil does somewhat scratch that itch for challenging 2D platforming, but it does the bare minimum to do so. The gameplay is as minimalistic as it gets to the point that it hurts more than helps, and the graphics makes it too obvious that this is originally an iOS game with some years on its neck. While it has a neat level editor, it does not solve the too basic gameplay, and there are far better options out there for people pining for a challenging 2D platformer.
Nov 5, 2017League of Evil is simple and competent enough. While it gets the basics right, it doesn't go far enough to become memorable or to stand above its peers. The growing catalog of platformers for the Nintendo Switch make this game a less appealing choice and its confusing level editor make League of Evil a game that can be easily overlooked.
Sep 7, 2017Fast paced and hard classic plateformer, the gameplay is super responsive and it feels great to control that tiny bit of pixels.
Although itsFast paced and hard classic plateformer, the gameplay is super responsive and it feels great to control that tiny bit of pixels.
Although its graphics are pretty dull, any plateform lover will quickly forget about it and concentrate on the great challenge this game has to offer.
The big plus is the level editor, that is pretty easy to use on tablet mode, and the online sharing, that makes its replay value potentially unlimited.
- Quick gameplay with nice double jump and kick/dash
- Great challenge on the main campaign
- Level editor and online level sharing
- The graphics are not very appealing
- More speedrun challenge with a millisecond timer and a fast restart button would have been a great plus… Expand
Sep 3, 2017Slime-san is a very similar game (ultra fast "twitchy" minimalist platformer) but it's MUCH better... While I enjoyed both, I highly recommendSlime-san is a very similar game (ultra fast "twitchy" minimalist platformer) but it's MUCH better... While I enjoyed both, I highly recommend downloading Slime-san, before getting this game.
League of Evil doesn't offer anything clever or new. There are a hundred and fifty bite-sized levels, but there aren't a sufficient variety of obstacles / enemies to fill them... and there's not really any justification for this.
There are only two types of enemy. They either fire projectiles at you (army guys, rambo guys, triad guys, ninjas) or they run around like crazy (sumo wrestlers, "darth maul" guys). The all attack intermittently. So, in order to defeat them, all you have to do is time your attacks.
There are four types of obstacles. The first, most basic type, are stationary objects (electrified poles, spikes) that kill you if you hit them. The second is a hammer thingy that spins around. The third is some sort of electrified thing that moves up and down walls. And, finally, the fourth type are intermittent obstacles (lasers, spikes)... There's nothing even remotely original about these obstacles. They're just variations of standard platforming tropes. There isn't a single original idea in the game...
With 150 levels to battle your way through, it gets boring pretty fast.
The game starts off stupidly easy. Completing the missions is easy. The collectibles are easy to obtain and the time trials are all easy... By the end, the levels become insanely difficult. You need lightning fast reflexes (or a lot of time on your hands) to get through them all.
I like difficult games. Slime-san is harder than League of Evil, but it's good-hard... The final levels of League of Evil require you to time jumps through more intermittent lasers and spinning hammer things. The difficulty isn't achieved by creating engaging puzzles. They just keep adding more and more of the same obstacles and enemies. To complete the final "impossible missions", you have to do lots and lots of wall jumps and maneuver your way through lots and lots of obstacles that you've already navigated over a hundred times. There is no room for mistakes. If you're half a second off, you die and - that's it - you have to start again.
The controls are a bit gummy (as some critics have pointed out)... To get certain collectibles in the game, you need to double jump and dash in the air. This isn't as smooth as it should be. Many times, I've hit the correct buttons and my character hasn't behaved according to my instructions. This is pretty frustrating, considering how absurdly difficult some of the levels are. It stops being fun, after a while, and becomes one of those games you finish just so it's over... I'm not sure if I'm going to bother fully completing this game, which is a shame because I like it quite a bit and it's super addictive.
While there are levels I don't like, most of them aren't frustratingly difficult. Excluding the hellish - I want to throw my controller at the television - levels, it's pretty short. In two days, I completed well over 80% of the game (including time trials and collectibles). I'm not as motivated, these days, to complete games just for the sake of completing them. I've beaten some of the hardest games ever made. So, I don't have anything to prove to myself...
Once I've finished the levels that I enjoy, I'm probably going to just shelve it and move on... It's a fun little game - while it lasts - despite the absurd difficulty spike towards the end, the repetitive level design and lack of variety in obstacles / enemies. But, it's a pretty forgettable experience.
As for the level editor: it isn't very well designed and I don't bother making levels for games that I don't love... and there are no bosses, for some reason. So, there's nothing to break up the repetition.
Slime-san does amazing things with very little. Despite having terrible graphics and bite-sized levels, it is (in my opinion) as good as the greatest of the great platformers... The same cannot be said for League of Evil. The level design is uninspired. The enemies are uninspired. It's difficult in a bad way. But: it's addictive; the levels are short and sweet; and, despite some flaws, it's pretty fun.… Expand
Sep 17, 2017The big issue I have with this game is that it does not give you a good atmosphere. It may to unfair judgement since its pixelated but I’veThe big issue I have with this game is that it does not give you a good atmosphere. It may to unfair judgement since its pixelated but I’ve had plenty of good atmospheres from pixelated games. The gameplay its pretty good though. It’s a good challenge but the level design is kinda boring. A pretty meh game.… Expand