Metascore
74 out of 100

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 20 out of 34
  2. Negative: 0 out of 34
  1. Nov 17, 2012
    88
    Despite some dips in overall puzzle difficulty this time around, the game has a massive amount of content to both discover and create from scratch.
  2. Nov 18, 2012
    90
    Scribblenauts Unlimited is easily the best entry in the series to date, thanks to its family-friendly nature coupled with creative, wide-open gameplay.
  3. 90
    Scribblenauts Unlimited is a polished and fun launch. It is the purest realization of what makes the series so fun to date, and proves that, after so many portable iterations, Scribblenauts might actually be best suited for the TV and Nintendo's Wii U GamePad.
  4. Dec 5, 2012
    88
    Serious wordsmiths may bemoan the lighter difficulty and more streamlined puzzle play, but it's hard to grumble when the simple act of noodling around with your wacky word creations is so blissfully absorbing on its own.
User Score

Generally favorable reviews- based on 62 Ratings

User score distribution:
  1. Positive: 9 out of 11
  2. Negative: 1 out of 11
  1. It's not that the game is terrible, it's just i had more fun seeing things on fire or making my own fun than the actual game quests itself. Sure you can use your imagination, but I'd rather not make my own restricted fun. You see a crying girl, how will you cheer her up? Add adjective: naive Full Review »
  2. This is the first scribblenauts game that I have played. It's completely addicting and takes a good imagination to play. I'm completely hooked. Makes great use of the wii u's game pad. In fact, you never really have to look at your tv screen. The only reason I leave the tv on while playing is for my kids to watch (they get a kick out of it too). Full Review »
  3. Very solid game and defiantly the best of the scribblenauts games. The sheer amount of creativity and sandbox in this game provides tons of fun and you'll probably finding yourself trying to figure out just how far you can go with creating objects rather than completing the missions Full Review »