Call of Duty: World at War Wii

User Score
7.6

Generally favorable reviews- based on 78 Ratings

User score distribution:
  1. Positive: 55 out of 78
  2. Negative: 11 out of 78
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  1. CODWAWReviewerGod
    Jan 2, 2009
    7
    If I compare WaW to other wii fps then this game would be beat all other hands down. However, when you compare COD5 to itself for other platforms, it falls short of expectation. COD5 for the wii doesn't have split-screen, zombie mode, vehicles. COD5 for the wii also has less maps and online game modes to choose from (ex. Search and Destroy, War, Capture the Flag, etc.).
  2. BDunn
    Nov 28, 2008
    6
    Finaly..a good fps ...producers claim...the same like the 360/psp3 etc...NO WAY!!! this game is nice when you want have fun alone...the pres artikels lie...no co-up with al the maps, no multi player what the other consoles have..grrrr....not funny .

    But....it's a super game for shooting ..its intens..its till now the best ww-2 game!..but please mind that you buy a rip off the big
    Finaly..a good fps ...producers claim...the same like the 360/psp3 etc...NO WAY!!! this game is nice when you want have fun alone...the pres artikels lie...no co-up with al the maps, no multi player what the other consoles have..grrrr....not funny .

    But....it's a super game for shooting ..its intens..its till now the best ww-2 game!..but please mind that you buy a rip off the big one!
    kind regards
    mister B
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  3. PeterC.
    Nov 18, 2008
    6
    Really impressed they brought over the COD4 engine. But really dissapointed to buy the game only to find that Wii's online multiplayer is only 4v4 instead of 8v8. I can live with that, but the worst things is the Wii versionl, doesn't have any of the main multiplayer modes of the other consoles: no capture the flag, no search and destroy, no capture areas/war mode. Just Really impressed they brought over the COD4 engine. But really dissapointed to buy the game only to find that Wii's online multiplayer is only 4v4 instead of 8v8. I can live with that, but the worst things is the Wii versionl, doesn't have any of the main multiplayer modes of the other consoles: no capture the flag, no search and destroy, no capture areas/war mode. Just deathmatch and Free for All, which gets dull pretty quickly. I was reading a lot of articles which has people (including the game producers) claiming the Wii was basically 'the same game' as other consoles. It seems to me they were just hoping people wouldn't notice (even a couple of reviews seem to not have realized either) which is a really sh*ty way to treat your customers. I'm angry I brought the game without all the information being available. So yeah, online gets pretty boring pretty quick with deathmatch as the only mode, and less maps than other versions. Which is kinda a pity since that the main reason people buy shooters these days. Anyway, for those reasons I'm bringing the game back to the store and saving my birthday money for The Conduit which should hopefully do the online thing better. But yeah: just to let everyone else know what they're in for. Expand
  4. KenS
    Dec 28, 2008
    6
    I give this game a 7 or 8 for single player gameplay, but the multiplayer earns only a 4 or 5 for being downright bad. Do not buy this game if you want to play a splitscreen FPS with some friends, or if you want a good online multiplayer FPS.
  5. Sep 6, 2010
    7
    While lacking some of the better features of the 360/PS3 versions, it still features a surprisingly good single player, with brilliant online play. Yes, the Wii version is inferior, but it's still a great FPS, if not as good as other first person games on Wii, like Red Steel 2 and Metroid Prime 3. A really fun and addictive game, but not as good as the other versions.
  6. Aug 26, 2012
    6
    Call of duty world at war for the wii prooves that a hardcore fps is possible on the wii. Unfortunately, it fails to deliver on its promise. First off, the game does not feature zombies, online co-op, warplane turret mission, tank maps, voice chat, objective based mp modes, and less multiplayer maps. The singleplayer is the same story, and the game is brutal. The AI is intelligent, theCall of duty world at war for the wii prooves that a hardcore fps is possible on the wii. Unfortunately, it fails to deliver on its promise. First off, the game does not feature zombies, online co-op, warplane turret mission, tank maps, voice chat, objective based mp modes, and less multiplayer maps. The singleplayer is the same story, and the game is brutal. The AI is intelligent, the sound is good, the controls are decent, but the framerate is inconsistent. The multiplayer is fun, but is so basic that i doubt it'll spawn much of a community. The class system of the other versions is fully intact, and the challenges are still in place, and there is a full ranking system. But there are no objective based modes, no clans, no dlc, and no special feel to it. The game doesn't have much of any lag whatsoever. The graphics of the game are stunning, alot of textures look good, and the models are decent. Call of duty World at War on wii is a successfull experiment, but falls flat and is a bit of a dissapointment. The squadmate co-op is a nice bonus, but can't make up for what else the game does wrong. It's a good rental though Collapse
  7. Jul 30, 2016
    7
    As of right now, it's harder to recommend considering the multiplayer is permanently down. Even without the multiplayer mode, World at War has the best WWII single player campaign on the Wii. It has two stories in one package, one revolving around American troops in the pacific and another of the Russians pushing their way into Germany. This allows for varied environments, weapon types,As of right now, it's harder to recommend considering the multiplayer is permanently down. Even without the multiplayer mode, World at War has the best WWII single player campaign on the Wii. It has two stories in one package, one revolving around American troops in the pacific and another of the Russians pushing their way into Germany. This allows for varied environments, weapon types, and gameplay mechanics. It is one of the darkest and cinematic Call of Duty games; it really does feel like Saving Private Ryan as a video game.

    Playing it on the Wii is kind of a mixed bag though. While it's graphics are impressive for a Wii game, it's nowhere near the same as playing it on other systems. The frame rate is pretty low too, usually around 25-30 fps many times dipping into the 10 - 20 range. The controls are also mixed. I'm a fan of using the Wii remote as a gun, though it didn't have as many interactive movements that made other shooters on the Wii unique. And of course, there is no zombies mode or multiplayer for replay value. Still, you can get this dirt cheap used, and it's totally worth it for the campaign.
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  8. Feb 26, 2016
    6
    I FEEL UNCOMFORTABLE WITH THE FACT THAT THE SOVIETS ARE GLORIFIED IN VIDEO GAMES AS LIBERATORS. THE TRUTH OF THE MATTER IS THEY ENSLAVED, NOT LIBERATED, CENTRAL AND EASTERN EUROPE. THERE IS NO DENYING THAT THE AUTHORITIES OF THE SOVIET UNION, AT LEAST DURING THE STALINIST ERA, WERE AS TYRANNICAL AS THE AUTHORITIES OF NAZI GERMANY, IF NOT MORE. AND YET THE WESTERN GAME DEVELOPERS, WHO DON'TI FEEL UNCOMFORTABLE WITH THE FACT THAT THE SOVIETS ARE GLORIFIED IN VIDEO GAMES AS LIBERATORS. THE TRUTH OF THE MATTER IS THEY ENSLAVED, NOT LIBERATED, CENTRAL AND EASTERN EUROPE. THERE IS NO DENYING THAT THE AUTHORITIES OF THE SOVIET UNION, AT LEAST DURING THE STALINIST ERA, WERE AS TYRANNICAL AS THE AUTHORITIES OF NAZI GERMANY, IF NOT MORE. AND YET THE WESTERN GAME DEVELOPERS, WHO DON'T KNOW JACK ABOUT HISTORY, PAY HOMAGE TO THOSE RED FASCISTS.

    World at War comes as a… bag mixed of single- and multi-player campaigns. As of the day I'm writing this review, Nintendo is about to shut down their wi-fi connectivity. Due to obvious reasons, I don't wanna tease myself with something that'll be taken away from me for keeps, so I skip the multiplayer mode. Anyhow, the Wii has never been known to have a top-notch online play, so why bother with it, right? Let's erase what is left to the displeasure of its fans. Although multiplayer, easily, constitutes like a good half of this product, and "Wi-fi connectivity" proudly announces the cover, never more will you be able to enjoy it. Poof, vanished into thin air.

    So, what is the single-player campaign like? Right off the bat, if this is the future, or rather the present, of first person shooters, then do count me out. Granted, old school shooters couldn't boast of epic storylines but they, at least, would give you some freedom. Maps were yours to explore, or so I remember. In WaW, you have none of this freedom. The game is scripted and fixed beyond belief. Devs err on the side of caution not to let you roam free. You're being led by the hand at all times. Oh, you wanna take a stroll to the left. Not a bright idea - a felled tree blocks your path. To the right you can't go either, a boulder won't let you pass this time around. Mind you, there's a background for you to admire,. This forest, with all certainty, goes somewhere; only, where remains shrouded in mystery.

    Cause them devs know good that all you wanna do in a game like this is jog straight ahead. And all the potential of the FPS genre is tapped when you hide away behind some cover, lying in wait for the enemy to reload. Then charge and hope you'll be a quick enough runner and gunner to make a pitiful attempt at shooting your enemy. Or, alternatively, wait and have your squad mates, actually, complete the whole game on your behalf. Then… it goes full circle, until the very end, with so little variation that the tank level strikes you as being from a different game. The outcome is that, thanks to some control freaks who made this game, you get an experience even more linear than the original Red Steel. I'll say it like I mean it, it is a simplified, if not simplistic, fps game. I recall playing the first installment to the Call of Duty franchise, and compared with it, World at War feels tenfold as linear.

    So I heard someone in the audience say that the original Medal of Honor games were predictable as well, if not more, and generic, for that matter. Rationalize all you want, there was something to the first two MoHs that in WaW is gone missing. If only its programmers had the guts to let some fresh air in, the game could benefit from it, cause by the looks of it, they can't seem to take it in stride. The storyline gotta be so down to earth from beginning to end. MoH, in contrast to WaW, was tongue-in-cheek, almost like cabaret, which doesn't exactly mean that it could not take itself seriously.

    It has become a stock phrase as far as this console is concerned - WaW is "graphically appealing for a Wii game." That said, on a bigger flat screen TV, textures are as blurred and muddy and bland… and what not that it gets you thinking. I myself have been thinking, which isn't every day, and what I came up with is that the Wii limitations as a piece of sh… hardware are no excuse for this game's looking far worse than the Call of Duty classic, still less of an eyesore that WaW, which came out five years later.

    The AI deserves an honorable mention. To say it leaves much to be desired won't do it justice. Enemy soldiers have a strong inclination to get stuck in a rut every so often and squat as if it were a PE class, as if they believed would overcome an obstacle in front of themselves by performing an infinite number of squats. Sometimes, they stand motionless, without any intent to attack you. It's a sad view to look at. But what can you do? You saw it, you would agree. A wise thing to do under such circumstances is reset the level, start over and take it like a man.

    Is it worth playing? Yes, as a curiosity, as a herald of the advent of more linear, repetitive and frustrating gameplay. I can only recommend this game, if you find it at a reasonable price.
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  9. Aug 26, 2012
    0
    Call of duty world at war for the wii prooves that a hardcore fps is possible on the wii. Unfortunately, it fails to deliver on its promise. First off, the game does not feature zombies, online co-op, warplane turret mission, tank maps, voice chat, objective based mp modes, and less multiplayer maps. The singleplayer is the same story, and the game is brutal. The AI is intelligent, theCall of duty world at war for the wii prooves that a hardcore fps is possible on the wii. Unfortunately, it fails to deliver on its promise. First off, the game does not feature zombies, online co-op, warplane turret mission, tank maps, voice chat, objective based mp modes, and less multiplayer maps. The singleplayer is the same story, and the game is brutal. The AI is intelligent, the sound is good, the controls are decent, but the framerate is inconsistent. The multiplayer is fun, but is so basic that i doubt it'll spawn much of a community. The class system of the other versions is fully intact, and the challenges are still in place, and there is a full ranking system. But there are no objective based modes, no clans, no dlc, and no special feel to it. The game doesn't have much of any lag whatsoever. The graphics of the game are stunning, alot of textures look good, and the models are decent. Call of duty World at War on wii is a successfull experiment, but falls flat and is a bit of a dissapointment. The squadmate co-op is a nice bonus, but can't make up for what else the game does wrong. It's a good rental though Collapse

Awards & Rankings

#11 Most Discussed Wii Game of 2008
#29 Most Shared Wii Game of 2008
Metascore
83

Generally favorable reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 17 out of 19
  2. Negative: 0 out of 19
  1. Arguably the best WWII game ever. Simply put, if you like first-person shooters this is absolutely essential.
  2. If you're looking for a great FPS on the Wii, Call of Duty: World at War definitely fits the bill. With its impressive graphics, cinematic and brutal storytelling, varied missions, and excellent multiplayer offerings, this is a must play title for mature Wii gamers.
  3. I can find fault with anything.