Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 1 out of 19
  2. Negative: 6 out of 19
  1. While Dragon Blade is not like God of War it does have some similarities, at least in the entertainment areas.
  2. Despite the obviously low-budget development, there are some great ideas and a lot of classic gameplay here, and I would love to see a sequel with much better production values.
  3. 65
    While the graphics are rather plain, the sound is quite good. I never got tired of the main adventure theme, and the thunderclap of your magical dragon appendages displacing the air with their glowing energy is the perfect effect.
  4. Sadly, the motion controls for this game are not 100% accurate, and that does depending on which form of the sword you are using, it still remains really fun.
  5. This game isn't worth $45 or $50, but it does have a small degree of potential.
  6. Who should consider Dragon Blade: Wrath of Fire? Those who like hack 'n' slash games; those who want to experience a hearty challenge and a satisfying evolution of the sword-swinging controls laid down in Twilight Princess; and those who possess the manual dexterity and mental discipline for this rather repetitive fantasy adventure.
  7. 56
    The game simply suffers from what looks like a fast development time, not a ton of experience with the hardware yet, and a full retail pricing. As a $50 game Dragon Blade lacks in far too many areas to be worth the cash, as the combat is simple, the design is entirely one-dimensional, and the simplistic enemy AI and gameplay bugs get in the way of an otherwise straightforward design.
  8. In reality, Dragon Blade is a fairly difficult game... but for all the wrong reasons. It's not a game that requires a lot of skill or strategy, and instead is difficult only because of the crappy controls and high level of patience you'll need in order to finish the game.
  9. Despite the big open areas, your path through them is frustratingly linear. [Jan 2008, p.84]
  10. Modern action games are expected to be stylish, thrilling, customizable, and visually compelling, and Dragon Blade comes up wildly short in most regards. There's surely a market for titles that feature punishingly difficult, fast-paced battles and little else, but most gamers will likely tire of this drab experience long before the final battle.
  11. Massive levels, decent fighting mechanics and challenging boss battles can't make up for lackluster gameplay, poor visuals and a rather bland story.
  12. Utterly uninspired stuff in every single way imaginable. [Jan 2008, p.55]
  13. 50
    Dragon Blade is forgettable fun in its tepid way, but with its lackluster environments, flawed controls and limp storytelling, it's hard to recommend to anyone that isn't a hardcore fan of winged lizards, a devoted reader of Knaak's books or desperate for mindless hacking and slashing.
  14. It’s good to see a developer at least trying to break the mold on the system, but Dragon Blade is far too archaic and bland to appeal to either side of the Wii equation.
  15. This wimpy action game for the Wii is easy on the wrist but hard on the eyes.
  16. 40
    A punishingly difficult action game.
  17. A sub par game that missed its potential. There could be more to this title, but developers rushed the title to the door. While this game is bound for the bargain bin, it does have some qualities that make it worth checking out when the price drops.
  18. unless you are really into dragons then I would not buy this game. Rent it, you may enjoy it more than I did, but for a game that lasts around five hours it should not have felt stale long before the final dragon was slain.
  19. Unfortunately even at 40 bucks, the price is about 30 too much and the game can’t be relied upon to provide anything other than brief moments of cool sandwiched between hours and hours of frustrating mediocrity. Dragon Blade isn’t budget—it’s low rent.
User Score

Generally favorable reviews- based on 14 Ratings

User score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Jul 13, 2012
    This game isn't a mindless hack and slash it's a game where you have to actually think about the moves you make. If you just start attacking you'll get killed pretty fast. The controls do get frustrating especially when you are trying to kill a boss, but if you turn down the sensitivity in the options they work A LOT better. It is mission based and the missions are point A to point B, but there are armor pieces you can find when you look around.This game reminds me a lot of the summoner on the PS2 because the combat and the graphics are a bit similar. Its a pretty good game for the Wii. Full Review »
  2. AntonioG.
    Feb 8, 2008
    A great, well designed and fun game that grows on you the more you play. A great buy at $40 (which I paid for it), and an even better value now at $20 at Full Review »
  3. EricL.
    Oct 25, 2007
    Overall a fun experience for Wii users who value entertainment over graphics and gimmickry - it is challenging for those of us not a part of the gaming generation. Full Review »