Generally favorable reviews - based on 59 Critics What's this?

User Score

Generally favorable reviews- based on 54 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Specifically designed for the Wii, EA SPORTS Grand Slam Tennis puts the racket in the palm of your hand and delivers the deepest tennis experience. Users feel like they are actually playing tennis, performing real forehands and backhands in their living rooms. The game is one of the first to be compatible with Wii MotionPlus, which enhances the one-to-one motion with added shot depth and precise ball placement. [EA Sports] Collapse
Score distribution:
  1. Positive: 43 out of 59
  2. Negative: 0 out of 59
  1. It’s the best tennis game on any console.
  2. 86
    It’s fun, accessible to all gamers, challenging and very easy on the eye graphically.
  3. A great sports game with an extensive use of new gameplay hardware. Definitely worth a purchase.
  4. This title is surprisingly entertaining. If you like sports and you aren’t afraid of a real work out in front of your Wii, Grand Slam Tennis won’t disappoint you.
  5. EA's tennis and Wii MotionPlus debut is a success after all and an encouraging sign for the future.
  6. Good graphics, game modes and longevity. A solid first effort for the franchise that offers one of the most well-rounded tennis experience on the Wii.
  7. The game modes are nice and varied and the graphical style is great, however the actual tennis games tend to descend into uninspiring baseline games, especially with the computer.

See all 59 Critic Reviews

Score distribution:
  1. Positive: 16 out of 25
  2. Negative: 3 out of 25
  1. Aug 7, 2011
    The hardest thing about this game is by far and large adapting to the controls. I'm a very avid tennis player and fan of professional tennis, and I have to say from life experience that this is the most accurate tennis game I've ever played. The game advises to use slow and easy full swings (using the Wiimote Plus), and that takes some getting used to, but once you start to do it consistently you'll be able to plan your shots with remarkable precision. It is very important to return to a ready stance (as if holding the racket up in front of you) and keep the direction of your hit aimed at the sensor bar for the game to accurately pickup your movements. You can't play as if you're on a full size court. Instead, I played as if the length of my TV was the size of the singles court (22-inch) with the length of the TV case it stands on as the net length and baseline. At that point it became very simple to hit early when aiming left or hit later when aiming right. Every slice, topspin, flat shot, and degree of speed started registering completely naturally as I am used to hitting on the real court. However, even with that accuracy nailed down, you can definitely expect the game AI to make you work for every point, making every match very rewarding. I highly recommend any tennis fan to give this a try, and commit to the practice and experimentation required to get comfortable with the controls. It's well worth the effort! Expand
  2. TomC
    Jun 19, 2009
    The people that're having problems with the controls are quite simply not doing things correctly. When the match starts hold the remote in a center position for a couple of seconds. Then serve. At the break between points hold the remote in the same or similar position to recalibrate the MotionPlus. After a while you won't even notice you're doing it. It'll take you 2-3 hours to get used to the controls but once nailed down you'll be able to put the ball where you want. This game is better by far than Virtua Tennis. Just be patient. And learn how to play the game before judging it. Expand
  3. JoshF
    Jul 17, 2009
    Fantastic tennis game. easily the most realistic one out there, from the controls to the motions of the characters to the courts, everything. anyone complaining about the motionplus clearly doesn't understand how to use it, cuz it works great for me. i'd assume that they get it off center and don't know how to reset it (hold it still for 2 seconds, then it will be back to the right position). the only reason i gave it a 9 rather than a 10 is because there are some glitches online (i love online play btw, its great), but there is a serve glitch, a double bounce glitch, and serve and volley players have it way too easy (learn how to play the game, seriously). Expand
  4. Dec 1, 2011
    The motion plus controls work about 90% of time, provided you return your Wii remote(ie: your racket) to the center position after each swing. There a few times where the games thinks you're performing a backhand instead a forehard and occassionally your player will stand still even after you've swung. But overall, aiming and spinning the ball is generally accurate and mostly importantly, enjoyable with the motion plus. The game can be played without the motion plus but control over the racket is drastically decreased. The online and offline options are fairly good. Being able to have 2 players go online together (such as in Mario Kart) is also a nice bonus. It's not a great sports game but it is the fairly good one that justifies the purchase of a Wii. With the Wiimotion plus, gameplay wise, no other sports games can compare. Expand
  5. Wiirdo
    Jun 21, 2009
    Having played both Virtua Tennis 2009 and Grand Slam Tennis, I thought I'd weigh in with my take on which game to get. The answer? Grand Slam Tennis. Even though GST interrupts motion control with button presses for drop shots and lobs, the end result is superior to VT2009's scheme, which is plagued by dodgy swing recognition. In VT, if you swing just a *bit* too quickly, you hit a normal slice instead of a drop. Swing just a *bit* too slowly, and your motion doesn't register at all. The ball sails harmlessly by, and you lose the point. Maddening. While buttons aren't optimal, they're a better solution. GST's graphics are also *much* more polished than VT2009. The players look better, animations are smoother, the frame rate is more stable. Created characters look significantly better in GST, also. Skill development may not be as good in GST as it is in VT2009, but then not every skill minigame in VT works. Some (blockbreaker) are waaay too easy. Some (pirate ship) are insanely difficult with WM+. I kind of like the pre-tournament challenges in GST - winning abilities of defeated opponents. In either game, there's going to be a *ton* of grinding to get your created character to where you want him/her to be. It's tough to compare online play between the two games because, after a week of VT2009, I was only able to play two matches. There just aren't that many people online. This may change after the game is released in Europe, but it's still frustrating. GST fares *much* better in this regard. Both games play smoothly, with little to no lag. There are two things that VT2009 does better than GST, and I'd be remiss not to mention them. I find VT2009 to be much more fun when playing without a WM+. As another user review mentioned, without WM+, VT2009 is like a really, really good version of Top Spin 3. The second thing that VT2009 does better than GST is keep the wm+ calibrated. After a week of VT2009, I can count on one hand the number of times that points were ruined by poor wm+ calibration. It happens much more frequently in GST, unfortunately. 3-5 times per match is not uncommon. And that's ultimately what keeps GST from being a first-rate title. If we could combine EA's control scheme and Sega's ability to keep wm+ from fritzing out, we'd have one heck of a game on our hands. But we can't, which leaves us with a choice. Arcade tennis (VT 2009) that's just as good (if not better) without wm+. Or a deeper, more "sim"-type game (GST) that will have you fighting back urges to fling your wm+ across the room, a la John McEnroe. Final score: GST with the narrow victory. Grand Slam Tennis: 7.5 Virtua Tennis 7.2 Expand
  6. FreddeX
    Jun 12, 2009
    I (and others) probably expected too much from motion plus aided controls in this game. Sadly, this feels disappointing. The main problem is that the controls fails too many times. Training with the ball machine for 3 hours, helped figure some things out. 60% of the time it works perfectly fine, but then you have 20% of the time when motion tracking is totally lost and another 20% of the time when ball placement/spin/etc seems wrong. Briefly trying to play without motion plus, it seemed it would be easier to play that way (and win), which is very unfortunate. My rating reflects only the controls in this game (with motion plus), 6 for working 60% of the time. Expand
  7. Feb 7, 2012
    This game is broken. I don't understand why reviewers disagree with my opinion. The controls make the game impossible to play. You have to have the Wii Remote at precisely the right angle, as the game makes it difficult to switch to your forehand. When you swing the Wii Remote, the game is cruel and unforgiving. I wish I hadn't wasted my money on this game. Expand

See all 25 User Reviews