A Shadow's Tale is an engaging and enjoyable platform game, with a nice artistic direction and a good number of original elements that fit effectively into the gameplay.
If you can keep your expectations in check, accepting that Lost in Shadow is essentially an old school Prince of Persia-inspired game with a clever twist, you will find it worth your time to try it out.
Ultimately I can't recommend Lost In Shadow to everyone. The puzzles and combat are too difficult for children (even on easy mode), and platforming fans will be put off by the unresponsive controls.
Lost in Shadow comes together to form a unique package and is often inspired in its complex play of light and shadow. It's a fun game that sometimes frustrates, but also really works your brain's capacity for spatial awareness.
As I trudged through hour after hour of Lost in Shadow's adventure, a singular, pervasive thought cycled through my head: I wished this game were shorter.
With its refreshing pitch and mystical atmosphere, A Shadow's Tale seemed like an original game. But if this innovative side is well expressed through the visual, it's not in the gameplay, which is inspired by a variety of other existing games, but without any inspiration to merge all this in a clever way. A Shadow's Tale main flaw remains its lack of pace, variety... and fun. A game that can catch our eye very quickly, but can't keep our interest up very long.