- Publisher: Nintendo
- Release Date: May 29, 2007
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Besides the tired gameplay, Mario Party 8 has some serious presentation issues that will make you wonder if you’re still playing a Gamecube game.
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50It’s the same old formula with a few moments of motion-controlled inspiration. [Aug 2007, p.111]
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50A slopped together and stripped down fest of mediocre minigames.
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Mario Party 8 has sold extremely well but it seems to be riding the crest wave of previous Mario Party titles, because there’s nothing worth coming back for.
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48Mario Party 8 is probably the series' biggest step backwards in its lifetime, and after eight years of consistency from the franchise, this addition falls way too short to recommend a purchase.
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45Just because it’s Mario doesn’t mean it’s a party worth going to.
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44Like a good song that got overplayed on the radio, Mario Party 8 is simply too much of a good thing. The series is in desperate need of a revival and one can only hope that Nintendo looks at this title as reference of what not to do in the future.
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Criticism has often been aimed at Hudson’s perpetual shrug of the shoulders as to how to milk new games from the same old buttons and analogue stick setup, yet here we find all-new motion controls and still no freshness. [Aug 2007, p.95]
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40Mario Party 8 is a "would have, should have, could have" kind of game. With such an depressingly long list of wasted possibilities, and so many other mini-game collections available for Nintendo Wii (The excellent Rayman Raving Rabbids, for one) It would be wrong of me to say you should pick this up.
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40With the core gameplay being dull, the mini-games uninspired and the presentation severely lacking, this is a game that only the most die-hard Nintendo fans will find any worth in.
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Also, about the ultra-long credits that you can’t skip: please. It’s like watching the dirt get shoveled onto my open grave as I wait for the ordeal to end.