• Publisher: Koei
  • Release Date: Mar 25, 2008
User Score
7.7

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 11 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 2 out of 13

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 1, 2011
    8
    Opoona, much like many JPG starts out with Opoona (the main character , the chubby bald headed kid with the orange ball on top of his head) sleeping in. He wakes up, his ship gets attacked and gets separated from his family and has to find them on the alien planet known as Landroll. The game takes a few cues from the Metroid Prime franchise with this plot device, but never gets very far with it. Sadly with no voice acting and only ONE CGI cut scene the story is made out through dialog boxes, long boring ones if that. And it's sad to say that Opoona did not get the best translation job out there. Things may have been taken too literal and sometimes leaves players wondering where to go and what to do? But then again the first dome (city) Tokione is such a mess of a design that it's easy to get frustrated trying to find a certain shop or even the exits! Thankfully the city designs are much more functional once you get to the next domes.
    While getting frustrated with the city lay out and how the 'life style' part of this 'life style RPG' game works made me wonder about it even further. The game allows you to get jobs and make friends. In fact if you want to get outside of the first city you have to find a teacher to allow you to get a license to be a Ranger, go the Admin office, get a license, then exit the building. If you want to upgrade your hover board transportation you get, you have to work fast food and get a mining license, then you can go face the second boss. At times I think the game is commenting on the bureaucracy of other games with job systems or society itself. But let's talk about some more positive aspects of the game. The graphics and look of the game fit very well. Some of the domes look beautiful and have a real theme to them. The character designs of the main characters work well, the cell shaded visuals of the characters make them look more childish and innocent. Some of the other characters are so oddly designed you wonder what kind of sick plastic surgeon Landroll has, some women have beaks! Later in the game you come across some giants in an ancient forest, youâ
    Expand
  2. Nov 25, 2010
    2
    well Opoona ,
    fails as an introductory RPG, and if you want to buy this game you may well be burning your money
    and i dont know how you guys can think this is a good game
  3. Nov 25, 2010
    0
    well Opoona ,
    fails as an introductory RPG, and if you want to buy this game you may well be burning your money
    and i dont know how you guys can think this is a good game
Metascore
65

Mixed or average reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 6 out of 33
  2. Negative: 1 out of 33
  1. Jan 9, 2012
    70
    If all you expect from your RPGs is groundbreaking graphics and tear-shedding cinematics, then Opoona is definitely not for you. On the other hand, if you look for a RPG that dares to stray far from the established rules of the genre, then this hidden gem in the Wii library might just be what you need, and is sure to provide loads of enjoyment -- as long as you know that it has some flaws before you jump in.
  2. While Opoona boasts nice backgrounds and music, and is fundamentally solid, it's definitely rough around the edges. [Apr 2008, p.87]
  3. Go to your local game store, hand the clerk your money, and buy something other than Opoona. [Apr 2008, p.95]