Justice is a terrific game, but it suffers in comparison with the previous one. This time around the plot twists aren’t quite as unexpected (you usually know who the real killer is fairly early on), and some of the puzzles in the last case are rather unreasonable.
Best game in the franchise, lets hope you like clowns enough to get to the last case. I would say more but I wouldn't want to ruin the game now would I?
Almost more like an expansion than a full sequel. The changes made are very minor, with the exception of the Psyche Lock system, and those who've played the first game will be able to jump right into the second. However, rather than being a disappointment, this is a very good case of the old adage, "If it isn't broken, don't fix it."
Those who scoffed at Phoenix Wright’s endless text conversations and backwards-looking point-and-click mechanics will find nothing to love second time out, but Justice For All wasn’t made for them; it was clearly put together with fans of the previous game in mind. [Jan 2007, p.91]
You can’t forgive the absurd health meter, the retarded save system, the completely rehashed gameplay, or the misleading “clues”, but you’ll never forget the charming characters, witty dialog, and bizarre sexual conundrums.
Phoenix Wright: Ace Attorney - Justice for All on the DS is another legal rollercoaster that keeps the courtroom drama alive and kicking. If you loved the first one, this sequel is a must-play, continuing the saga of our beloved defense attorney.
Case 1 - The Lost Turnabout:Phoenix wakes up with amnesia, defending someone he doesn't know. It's a wild start, throwing you into confusion. The case unfolds with a mix of suspense and humor, setting the tone for the game.
Case 2 - Reunion, and Turnabout: This one hits you with a blast from the past. Phoenix defends an old friend accused of murder. The emotions run high, and the plot thickens as you delve into the character's shared history. A dramatic and engaging case that keeps you invested.
Case 3 - Turnabout Big Top:Step right up to the circus of crime. This case takes a different turn with a murder under the big top. The characters are eccentric, the puzzles are challenging, and the stakes are high. It's a fresh twist that keeps the gameplay interesting.**Case 4 - Farewell, My Turnabout: This case is a gut punch. Phoenix defends his rival, and the courtroom battles reach new heights. The moral dilemmas and shocking revelations make this case a standout. It's emotional, intense, and a testament to the storytelling prowess of the game.
In summary, Ace Attorney - Justice for All doesn't just maintain the quality of its predecessor; it raises the stakes with new cases that weave an intricate narrative. Each case is like a legal puzzle, and as Phoenix, you're the one putting the pieces together. If you enjoyed the first game's mix of storytelling and courtroom drama, this sequel delivers more of the objection-raising goodness you crave.
SummaryThe second game in the popular court room battle series from Japan introduces four new cases featuring new characters, plot twists and gameplay features. Players resume the role of Phoenix Wright, a defence attorney who must prove his client’s innocence against the toughest of odds and most ruthless of adversaries. Players must exercis...