Awards & Rankings
#76 Most Discussed Wii Game of 2009
#37 Most Shared Wii Game of 2009
Generally favorable reviews- based on 41 Ratings
User score distribution:
Positive: 4 out of 4
Mixed: 0 out of 4
Negative: 0 out of 4
Feb 14, 2012As soon as people are willing and able to understand that what they call "tank controls" and "horribly slow place" is intentional to give theAs soon as people are willing and able to understand that what they call "tank controls" and "horribly slow place" is intentional to give the player a feeling of uncertainty and weakness, maybe they will be able to see what a fine game this is. Perfectly adapting all the elements that the original RE was known and loved for, and putting the interesting (and nicely done) mixture of two playable characters into it, this game is what RE is all about.… Full Review »
Jul 21, 2014Been gaming for over 20 YEARS and I can appreciate what each of the Resident Evil games in the series has to offer but my favorite is RE Zero.Been gaming for over 20 YEARS and I can appreciate what each of the Resident Evil games in the series has to offer but my favorite is RE Zero. Ignore the "professional" reviewers here that have their paychecks to cater to & have little playing skill or knowledge of the series' roots. If you like to be CHALLENGED mentally then prepare for a hard core game that's not affected by recent gaming trends such as regenerating health, unlimited inventory space & glowing arrows that tell you where to go. This takes the authentic Resident Evil with every room being a puzzle & adds in a few features that make it accessible but not easy.
You play each area as an ongoing puzzle that you have to solve and unlock. You're limited in how much both characters can carry at one time which causes you to plan and think & simulates real life better. You can choose to drop any item wherever you're standing and it will stay there until you return. Each area has puzzles that require your two controllable characters to interact to get through. Maybe the guy picked up something you need and so he drops it to you using an elevator as an example.
The dynamic of controlling two characters with different abilities and both with limited inventory space and ammo to solve puzzles makes for a very mentally challenging experience. Zero is better than the first RE remake because you can leave inventory when you need to pick something up. The first one really is ridiculous because you have to find storage containers.
BETTER THAN RE4, RE5 & RE6?
The new ones are cool for their action & visual flair. They're definitely more about creating a 3D atmosphere but they cater towards people with short attention spans that want exciting set pieces like in a movie. RE5 was for cooperative play, RE6 was trying to be a movie, RE4 is closest to what RE Zero is, focusing on inventory management & puzzles. Be warned though RE Zero is has real puzzles like you see on old school games like Myst.
What makes ZERO awesome is it's scarier because you're never overpowered. You're always on the losing side when fighting monsters so the game always has a pressure that doesn't let up. If you want a casual game with the Resident Evil themes then 4 is the best and many agree. If you want more of the hard core experience RE was originally & like 4 then I recommend trying ZERO. It's a great game for those that find thinking not boring & like a challenge… Full Review »
Nov 27, 2011This review contains spoilers, click full review link to view. top 128 bits era game that even if its a bit dated, holds up to nearly any new game in both visuals and gameplay...................this was a 10 back in 2003 now its an 8 IMO................oh, i forgot to say FAWcK YOU IGN YOU SUCK… Full Review »