Many people will say that farming sims are the same experience over and over. While that may have been true with the main Harvest Moon series, Rune Factory's addition of RPG elements has given the sub-genre a welcome change that many will enjoy.
Honestly one of my favorite games of all time. It includes farming, relationships, fighting and taking care of monsters, cooking, fishing, crafting weapons and tools, this game has it all! It has a nice fantasy appeal as well. Love this game!
The cynic in me leads me to believe a combination of RPG and farming simulator will have little appeal to the fans of both genres, but Rune Factory: Frontier, like peanut butter and Marmite on toast, is an unlikely combination that works in ways better than I could have possibly imagined.
If you like Harvest Moon then this is the game for you. Lots of freedom only hampered by an annoying camera. Not an original game by any means, but an enjoyable experience nonetheless.
Rune Factory is a classic example of a game that has bitten off more than it can chew. It tries its best to offer freeform, open-ended gameplay but only manages to provide an increased number of choices to the limited 'kill all enemies' mantra.
Ever since I played this, I can't go back to Harvest Moon: Friends of Mineral Town.
The Farming, dungeon crawling, RPG stats and upgrading, make this a BIG improvement over it.
Any fan of Harvest Moon MUST get this. It's too damn fun. Now let's hope they bring Rune Factory: Oceans to North America.
One of the best games on the Wii... One of the best games I've played, period. Guilty pleasure of mine as i know it's a little corny... It's that good. if you liked harvest moon but wished there was more... you're gonna love this one.
This is an excellent game. Even if your not a fan of farming or sims, if you have a wii you ought to give this a shot. All the elements of harvest moon and a light RPG are meshed pretty nicely in this. If you've ever played Rune Factory for the DS, this is a perfect transition. You can tell there were some pretty high production values for this game, as the graphics are beautiful and a lot of hand drawn are and excellent cutscenes are strewn throughout the game. It falls shy of perfect for some nitpicky things like the inability to stack items (like in RF3), the absurd difficulty (takes at least 60 hours to complete the game with a focus on upgrading weapons and combat ability), and the fairly significant 5-10 second load time between areas that noticeably slows the pace of your day down. Still, its a great start for Rune Factory on the Wii, and it's pretty cheap (though its kinda rare) so pick it up if you can, you'll be surprised at how fun this game can be.
This is Harvest moon meets and adventure game. The crafting is good, but some things aren't worth making because there is too steep ****. The combat is nice in that you don't have to be a hyperactive 8 year old to do it. It's good for aging gamers and kids alike. There are some really annoying parts, namely a lot of plot holes, a gate that you can never open, a clock that you can never fix and really really annoying little runeys that you have to care for despite the old wizard boasting how well they grow in this land and do not follow a predator prey relationship like anything in nature. They seem to be there simply to extend the hours of game play that it takes to complete the story. They should have had a way to upgrade the harvester or if you get Candy's heart points up, she will care for the wretched little things.
They also should have had more than 3 save slots and having the ability to visit a friend's town and maybe leave gifts for them would have been a nice touch. Overall, it's a game that the whole family can enjoy and as far as I know the only adventure type game that is not turn based designed so that older members of the family can play too.
The game isn't awful. The colorful graphics will appeal to anime fans. But this is a rare example **** that I actually trading in before beating. I've described it as an MMO without the MMO. It's Harvest Moon with an MMO-style combat system tacked on, where you just click the bad guy and wait for the battle to end. I think there was a Rune Factory game that actually had "A Fantasy Harvest Moon" as a subtitle. What this means to me is that after the small world has all been explored, I just gotta get up every day and work. Work! That's not fun. It was fun while it lasted to explore around town and level up my tools and see what all I could do, kind of figuring out which female character I'd like to romance (if it's an anime, it's a harem anime). Sooner than I expected, I discovered how to grow a beanstalk up to the floating whale-shaped island where all the enemies are. I had to go back every day as I leveled up and could get a little further through the cave every time. Eventually I got to a dead end where there's a girl in a tower and I figured you gotta grow special flowers in her garden to draw her out. But I never did, because that was the point at which I decided this game wasn't worth my time.
SummaryFrom the creators of Harvest Moon and Rune Factory for the DS comes the first installment of Rune Factory for a home console. Developed exclusively for Wii, Rune Factory: Frontier takes full advantage of the Wii's unique controls to fully immerse players in the Rune Factory universe. Rune Factory: Frontier incorporates an open-ended stru...