• Publisher: Tecmo
  • Release Date: Dec 3, 2008
Metascore
42

Generally unfavorable reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 0 out of 16
  2. Negative: 11 out of 16
  1. SPRay tries to be a cross between The Legend of Zelda and Super Mario Sunshine, but it fails on a grand scale. It's 15 hours of pain with few redeeming qualities, and the elements it tries to lean so heavily on are where it's most deficient. Avoid the struggle altogether and invest the cash in a new garden hose.
  2. Almost everything about SPRay lacks inspiration.
  3. Spray comes off as a pretty big disappointment, since I'm generally a big fan of platformers. The mechanic of using different liquids to overcome obstacles and puzzles isn't necessarily a bad one, but it doesn't feel all that fresh considering what Super Mario Sunshine had done previously (and awhile ago).
  4. SPRay had potential, but it's just another bad third party Wii game.
  5. There's a decent 3D platformer buried somewhere in SPRay, but a mass of bugs, poor design decisions and slipshod localisation makes it very hard to access. [Mar 2009, p.65]
  6. Only through sheer force of will have I avoided comparing the enjoyment derived from playing SPRay to that of regurgitating a lung. [Dec 2008, p.93]
  7. With all its problems, SPRay is a pretty terrible game. The basics of the gameplay are promising, but it never becomes anything of substance. While the camera control is far and away the game's worst problem, it also suffers from lackluster puzzles, bland combat, and an awful overworld.
  8. 30
    SPRay is an uninspired game fails to meet its potential from a publisher that should know better than this.
  9. Sep 16, 2011
    20
    Regardless, I think it goes without say that Spray is both very bad and very broken; and that's in addition to the ugly pastel graphics and terrible animation (like I said, the main character skitters). Let's just forget it ever happened, shall we?
  10. As a final insult, some players are experiencing game-killing programming bugs that lock doors or remove crystals, making it literally impossible to complete the game. That is inexcusable.
  11. 0
    At a glance, SPRay seems like a mediocre outing on a platform already overstuffed with useless titles. But shipping an outright broken game is inexcusable.

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