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Mixed or average reviews - based on 79 Critics What's this?

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Generally favorable reviews- based on 253 Ratings

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  • Summary: The Conduit is a first-person action shooter that promises to provide some of the best visuals seen to date on Nintendo's Wii gaming console. Using their proprietary Quantum 3 Game Engine technology, the team at High Voltage Software fuses fast and fluid gameplay with an advanced set of visuals intended to squarely establish the Wii as a true next-generation gaming platform. The first-person shooter boasts a competitive online multiplayer component and a thrilling single-player campaign. Advanced graphical features include dynamic environment mapping, interactive water with real-time reflection, and four-stage texture composition including gloss, diffuse, and bump mapping. Featuring terrifying alien creatures, an advanced Artificial Intelligence System, and a rich, conspiracy-laden story, The Conduit has more than a pretty face. The Conduit's control scheme was carefully designed from the ground up with the Wii in mind, as were each of the weapons in the extensive armory, providing gameplay not possible on other platforms. As Secret Service Agent Ford, you must learn to master each of these weapons as well as the special "All Seeing Eye" device to defeat enemies, solve puzzles, and unravel the game's mysteries. [High Voltage Software] Expand
Score distribution:
  1. Positive: 34 out of 79
  2. Negative: 4 out of 79
  1. The Conduit is a flawed masterpiece: it doesn’t quite live up to the nigh-unreachable hype built up around it, but by breaking so much ground on the Wii it does something more important than meet the hype.
  2. 85
    The Conduit is finally a high-end shooter for the Wii. High Voltage Software has really tried to get the maximum out of the console while still offering a wonderful game. Hopefully, more developers will follow this example and we can get more new franchises that achieve a certain level. The Conduit has several things going for it to be called a classic, but it still lacks several things left and right to belong to that category.
  3. The Conduit has definitely opened the doors for future greatness in the first person shooter genre, but its downfalls, especially the repetitive and boring gameplay have kept it from becoming a must have title that it was projected to be.
  4. Is The Conduit disappointing? No, not at all. I think it turned out to be exactly what we all thought it was going to be: a well executed Wii FPS with some ups and downs that's fun to play.
  5. The Conduit has the best controls of any First Person Shooter on the Wii by far. It would be unfair to say that this is not supported by a decent single-player campaign or online multiplayer, but The Conduit is certainly lacking in these areas.
  6. 65
    Although it sets a new standard by giving players the ability to change Wii remote sensitivity and button mapping, at the end of the day The Conduit is an average run and gun shooter.
  7. It seems set with doing the bare minimum (a lot of the time, not even that) and expects it to be acceptable just because it’s splashing around in a small pond starved of enough shooters to hold the flag without it.

See all 79 Critic Reviews

Score distribution:
  1. Positive: 70 out of 87
  2. Negative: 8 out of 87
  1. Apr 1, 2011
    Played for around five minutes.
    Gave up.
    Difficult as **** to play.
    Graphics are strange, and from what I could remember, somewhat ****ty.
    If you are looking for a game that is so **** challenging and **** addicting, this game is recommended.
    If looking for a game to play casually, or just not freaking hard as hell,
    DON'T **** BUY THIS.
  2. John
    Jun 25, 2009
    Ignore the reviews, they're all flawed (except IGNs) All of them ignore some part of the Conduit's amazingness. A few of them didn't even realize about the Games customizable controls. Contrary to reviews, the single player isn't that short, because its damn hard. The AI is amazing, ambushing me, flanking me, and dodging. The NP reviewer played it on easy difficulty, no wonder he thought it was crap. Multiplayer, this game shines, with so many options. This game, is truly a wii gem, and one which every self-respecting wii gamer should have. Expand
  3. RussellF
    Aug 22, 2009
    The Conduit is great. Note that I didn't add 'for a Wii game' at the end of that sentence. I look at all of these low scores in confusion; what happened to these people that they couldn't enjoy the game as much as I did? The most common complaint seems to be the story of the game. I partially agree with this sentiment: the story that is presented to you is very mediocre. That is not all there is to the story, however. The main theme of the game is conspiracy and secrets. Thus the more interesting parts of the tale are told through the secret messages on the walls located by the ASE, and the radio chatter heard as you walk through levels. The story they tell is very deep, involving an alien race known as the Annunaki, Sumerian and Greek mythology, and American history. It's a lot in information to discover and work through, so if you are interested in hearing more of the story, you can go the this URL (NOTE: There are spoilers involved, so I'd recommend finishing the game before checking it out): http://uk.gamespot.com/wii/action/theconduit/show_msgs.php?topic_id=m-1-50295705&pid=947068&page=0 Another common complaint seems to be that the enemy AI is lacking. I've heard from many review sources that the best strategy is to "run 'n gun" through the whole game. I would only recommend this strategy if you intend to lure your enemies into a false sense of security, or kill them by making them laugh so hard that they choke. Though on some occasions faulty, the AI is smart enough to take cover, flank you, and swarm you with their numbers as the situation calls. Yes, one or two guys do occasionally get stuck, but as a whole the enemy AI is formidable, especially in the higher difficulty settings. The graphics are a mixed bag: some of the effects are excellent, even early 360 worthy. On the other hand, some textures are blurry and muddy. The character models look great, but the enviornments are bland, and in the case of the horizon laughable. Still, the graphics are decent enough to not pull you out of the experience. The game sounds great. Voices of the main characters are believeable and good, the weapons have strong bangs and electric whirs as necessary and the enemies scream and yell "THERE HE IS!" with just enough vigor to take seriously. All the way down here, and I still havent mentioned the control. This has the best control of any console FPS bar none. Every aspect is customizable, making for a great, custom tailored experience. If you have any problems at all, you can change the controls and see their effect on your play in realtime. This system will be the benchmark for FPS control on Wii, and rightly so. Online games are a snap to sign on to. The guys at High Voltage have studied the other popular online FPSs well. The system is simple, you only need to point and click, and you're online. In addition, The Conduit is the second game to utilize the Wii Speak peripheral. I've yet to use it (I lack one), but from what I've heard it works well. Friend codes rear their ugly head again, but you don't need them to play online. The Conduit can connect you to national and worldwide matches without those finicky numbers. The only issue with the multiplayer is the fact that there is no local multiplayer. So if you were interested in playing against your friend who is sitting right next to you, you're out of luck. The Conduit is a fun time. The story is deep for those who look for it, the graphics are nice, the gameplay is awe inspiring, and the multiplayer is the best on the console. If you own only a Wii buy this game. If you own any other console, at least give it a rent before trashing it on the nearest forum. Expand
  4. DarrenM
    Jun 27, 2009
    The Conduit is finally out, and for those who have been looking forward to this game for a while now they can hope to find a like able character in a poorly presented and rather bad and clichéd storyline, but with engaging and fun gameplay that is full of unique weapons, levels, and a really good multiplayer experience that is also accompanied by a good amount of extra content and graphically and artistically nice level designs and intense, but not memorable, music. Expand
  5. Aug 29, 2010
    The Conduit is a nice interesting game that has many interesting ideas going for it, but it never uses to the max to make an impact on the gamer. Still, it's definitely a nice first person shooter that uses in an excellent way the Wii controls. However, the game suffers from two main problems and is that the single player campaign is way too short and it has inconsistent difficulty. This means that certain parts from the beginning of the game can be really hard while others after that one can be much more easy. Yet, the game offers a very nice online multiplayer that is great for wii online players that barely get an online shooter and it works like a charm for the most part. I have hopes that the sequel will improve the mistakes done with this first part, because I have seen how greatly interested are the developers in making a great project and communicating with the fans. Expand
  6. DonK
    Aug 10, 2009
    a few comments. those who rate this a 4 should probably not be playing this type of game. the graphics are technically best of wii with depth of field blur, bump mapping everywhere, glows, lighting effects, particle effects, all rendered in real time and quite beautiful. they should have hired a map creator from another company I think, that's the worst part of the game (but still as good as anything else on the best of wii such as ghostbuster, metroid 3 etc, all of which are great games but not as interesting maps imho as halo or even the Marathon series back in the day, the true forefather of fps scifi games of this type).. The music is exceptional - I can't imagine why someone would insult it. The voice acting is great, but the director of the actors didn't do a good job in helping the actors understand theirsituations I feel. Also there is some very jaded and below average script writing imho, this isn't the 80s any more... The control is outstanding - best of breed period. if you can't keep your wiimote pointed at the screen then you shouldn't be using a wii, stick with a dummy proof console that doesn't take skill to operate (the wii IS tougher to use than a simple joystick and button control system after all). the aliens are I'm quite certain purposely sort of dumb at easier skill settings. how else would it be an easier setting? Set the skill to high (severe? I can't recall the term they use in the game) and the enemies are extremely smart, more so than in call of duty 2. my summary of comparison points with Medal of Honour 2: online: the BEST online setup comes from EA games on the wii. COD:2 does NOT use friend codes. Neither does fifa, madden, nhl, etc etc etc, all from EA. EA invented the only true way to avoid Nintendo's nasty friend code system, and only EA games support it unfortunately. Setting up online on this game is tougher and not as good an experience as with Medal of Honour 2. world: the environment in Medal of Honour 2 is VASTLY superior to that in the conduit when talking about beauty, complexity, and believability (outside world, trees, buildings etc, all better). Not technically as well done I think though, bump mapping etc isn't everywhere, lighting effects are pretty dull in COD2, but the overall experience is more immersive and believable I think. But then, it's real world compared to sci fi I suppose. Still, while the conduit might do more amazing coding things, the actual playing experience is more enticing in COD2. If you're into historical fps world war games at least... game pace: pretty slow (but you get used to it fast, and there's plenty to do and it gets hectic later on, so not dull, just slowish at times), kind of like metroid prime 3 in that way although generally a little faster and more intense than metroid imho. COD2 is faster, more intense, more exciting in the single player campaign. conduit improves in multiplayer mode though since all humans tend to go nuts in multiplayer online LoL, this is no exception. Still, a well paced game, grows in difficulty. story: average. background story is interesting, based on lots of real stuff you can read about online, but honestly... for me it's kind of like I just don't have time or inclination to bother reading up about it. A good idea though, using conspiracy theory stuff from all over the web within the game, and some people will love that. At least it doesn't matter for the gameplay so I can safely ignore it since the actual info isn't supplied to the player in the game itself, otherwise it would be a pain to lookup on google something that was required knowledge to pass a certain point in the game. wait a minute, actually, that might be kind of cool... overall: it's like marathon updated like crazy, moved from the mac to the wii many many years later with the obvious improvements in technology that have come along since then. Really, that's what it's all about to me. If you love metroid (or even just like it a lot) you'll love this game. So far I slightly prefer this to metroid 3 (gasp!), because there aren't stupid, difficult, completely unbelievable in their sheer existence... boss fights at the end of every "level". I dislike boss fights in a fps - ftp is about immersing the person an artificial reality. in reality, if we're trying to escape from or fight etc a bunch of baddies, do we encounter one single super baddy every 25 minutes? nope. The conduit as a result has a much more even and gradully increasing (until close to the end...) difficulty that is far more believable as a plot. It's really a very good game. On the wii I give this an 8.5 or a 9 even. On 360 I'd give this a 6.5 or maybe a 7. it's passable and fun and enjoyable on any platform (if it wasn't wii only), and on the wii assuming you don't own another console then this is one of 3 or 4 best of console fps games. But then I also like onslaught, so maybe I'm just into fps games even if they don't have much content. Expand
  7. PotaterManPazza
    Jul 2, 2009
    Generic characters and graphics, bad sound, bad MP, bad story, mediocre controls. It's one of those games that people say is "good for the wii", because if it were on any other console it would belong in the bargain bin, as it would be smashed by any mildly good FPS. Expand

See all 87 User Reviews


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