DarthMarioDec 4, 20083This game could be summed up as less than a quarter the game Legend was on the Gamecube, and less than half the game Anniversary was on the Wii.
Unlike the previous games, Underworld is plagued with uninspired simple environments, weak puzzles, and virtually no game enemies. Add to that sloppy controls, and removed character moves from the previous games. Less is defiantly not more here.
There is nothing here that hasn… Expand
StanleyWDec 30, 20084I've played a couple Tomb Raiders before on the 360, but I this new TR on the Wii was utterly terrible.
1) Graphics are dumbed down ridiculously.
2) Puzzles don't make any sense. Especially the first one where you shoot the chain for the kraken?
3) Camera angle changes are terrible. They have sudden changes from afar to 3rd person, and it makes you either leap off a cliff on accident or miss a jump.
I've seen walkthroughs for the other systems like the 360 and PS3. The puzzles and graphics on those systems are so much better.
I think I'm going to try my luck with Anniversary. Underworld was a mess of a game and they took out a whole lot of features the other Tomb Raiders' had. I wouldn't recommend this game unless you like getting irritated.… Expand
The Wii-specific puzzles are insultingly simple, flaccid sound effects really dampen the mood, and sloppy collision detection frequently sends Lara to her death through no fault of your own. [Holiday 2008, p.88]