Universal acclaim - based on 59 Critics What's this?

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Generally favorable reviews- based on 430 Ratings

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  • Summary: Xenoblade Chronicles throws you into a universe bursting with imagination. Take hold of an ancient sword that offers glimpses of the future, customise your characters extensively and discover a world where your relationships with others matter.
Score distribution:
  1. Positive: 58 out of 59
  2. Negative: 0 out of 59
  1. Apr 19, 2012
    There's a lot more to recommend Xenoblade Chronicles. The dialogue, the humor, the artwork, the prophecy system, the music, the variety of environments, the character progression, the crafting system, the crazy quest density, the quest quality, the memorable characters, the collectibles, the secrets, and so on. This is a landmark achievement in the genre. As of its release, you can no longer talk about great RPGs, or maybe even great games, without also talking about Xenoblade Chronicles.
  2. Sep 13, 2011
    What makes Monolith's game such a stellar experience is the fact that everything it does dramatically improves and innovates the RPG genre. Xenoblade gives the player a whole world to interact with and explore, removing boundaries and convenient game design choices for the sake of fun and immersion.
  3. Aug 23, 2011
    A huge world that makes the most of the Wii with hundres of missions which provide tons of hours of play. Probably the best Japanese RPG in years, and hands down the best of this generation.
  4. Sep 6, 2011
    The best JRPG of this generation. A great new start for everyone looking for many entertaing hours of deep gameplay. Probably the Wii's swan song, don't miss it.
  5. Sep 9, 2011
    Although its visuals aren't surely groundbreaking, Xenoblade Chronicles proves to be an excellent jRPG that demonstrates just how much this genre has still to offer to its loyal fans.
  6. Aug 18, 2011
    It's a potent return to form for Takahashi, then, a glowing comeback for the Japanese RPG, and an injection of creativity for some tired hardware. Xenoblade Chronicles manages to impress, enrich and, best of all, inspire wonder.
  7. Apr 7, 2012
    Many are calling this the Japanese RPG of this console generation-if not of all time-but it's simply got too many glaring warts for me to embrace the experience on that level. Instead, I see it as a deeply flawed, tantalizing glimpse of what the Japanese RPG can potentially become in the coming generation.

See all 59 Critic Reviews

Score distribution:
  1. Negative: 7 out of 117
  1. Aug 4, 2012
    The best jRPG in years, maybe the best RPG of this generation (still haven't played Last Story and Skryim is too different for comparison), and one of the best Wii games to date. 'nuff said. Expand
  2. Oct 11, 2011
    An amazing technical and creative achievement for the Wii. This game will blow your mind with its grand scale. Easily a candidate for one of the best JRPGs of all time! This game deserves an award for the music alone. Huge levels, interesting characters, over 450 quests, and at least 60+ hours of main story gameplay packed in this sucker. Expand
  3. Jan 7, 2014
    This game is definitely a step forward in the JRPG genre, it's huge, unique, and comes packed in with amazing music, story, and 200+ hours of game play side quests. If I had to choose my game of last gen, it'd be this one for sure. Despite being a Wii game, this game is huge, the landscapes and environments are beautiful. Although the game starts out somewhat typically, once you get into the fourth area it starts to blow you away. The story was just heart wrenching at some points to me and I was hooked on it. Besides all that though, the Characters are relate able, the quests are fun and not required, the secret areas leave exploring fun to do, the collectibles, achievements, and even the crafting system will all keep you busy when doing some grinding, so it's not all that tedious unlike some other JRPG's are.
    Although the game is a masterpiece in story, music- (and practically everything else) It does have some setbacks. For those who like graphics, this game might not be the best on your eyes, but as I see it, the pros blow away this small con. Also, the AI is just horrible at times, sometimes they just fail at the wrong times unfortunately, but it's a rare occurrence. The characters.. although most are amazing, some just aren't as deep as you'd want- but hey, what game doesn't have this?

    Overall this game is top quality, it's fun, memorable, and definitely a must-have for RPG fans, if you can get a hold of it of course.
  4. Apr 6, 2012
    One of the best JRPGs I've played in a long, long time; it reminds me of the joy I felt playing JRPGs in the PS2/GC generation. This game deserves nothing less than a 9/10 overall. While I'm here though, I'll say that it could have used some higher difficulty, less loading screens, and a slightly less disappointing end-game; but the positives far outweigh the negatives and I was hooked from start to finish. One playthrough took me 78 hours and I was never bored for a single second. It's good to see that Japan can still make games like this when it wants to. Expand
  5. Nov 8, 2011
    Easily the best jrpg this generation, anyone with a wii should get this game. Huge expansive enviroments that look gorgeous, decent story with great battle system. You will easily get 60 hours out of this game and more if you do all the sidequests. It's a shame it's not out in the US because this is a game that should be enjoyed by everyone. Expand
  6. Apr 15, 2012
    This is exactly what the genre needed. It toes the line between being respectful to the conventions of the genre, whilst tweaking said conventions to create a game which feels undeniably modern. From an engaging plot with a unique setting (the corpses of two titans!) to the exciting battle mechanics which combine real-time combat and turn-based strategy... Xenoblade is a blast to play. About the only knock on this game is the technical aspects of the visuals. Limited by the Wii's horsepower, this is to be expected. Thankfully, inspired art direction serves to mask these flaws. If you own a Wii... you need to play Xenoblade Chronicles. Expand
  7. Nov 30, 2013
    Bear with me, as this review will be completely opposite to popular opinion. So I bought this game from the gamestop 40 dollar pre-owned black friday deal, and I was stoked as I could finally get this game cheap..this rare game that was praised so much.
    So I buy it and I play it. The introduction seemed pretty cool: these two robots face off against each other and the humans (or homs or whatever) try to fight off the little robots with this badass sword. That's all fine and dandy. Instantly once the gameplay begins, I start to doubt the game. First off, WHY IS THERE A JUMP FEATURE? The jump only goes horizontally and has absolutely no vertical height what's the point? Second, the combat seemed awful. All you're doing is pushing the d-pad left and right and pressing A..that's it. Your character automatically attacks the opponent while you just walk around and toggle the sword icons. I figured, fine, maybe there are more mechanics later on. And no surprise there were. However, these mechanics just came off as dull and uninteresting. The triple attack (where the gauge is three bars full) has got to be the dullest thing I've seen. It's literally just the characters attacking with a regular sword swing against the enemy while the enemy can't move..just one enemy..this can't be done with more than one. There's no epic combo with the three or anything, just three separate sword swings...really worth those three bars....
    Not only that, but when you fight the enemy, the characters DONT SHUT THE UP! They keep giving these cheering speeches nonstop throughout the fight. And you can't turn this off, either. So whenever you engage in battle you constantly hear those annoying speeches. Really prevents you from wanting to battle an enemy, really. The ally AI is also complete bullocks as they die so easily while barely doing any damage to the enemy. And when they do die, you have to revive them only if your team gague is one bar full..and only about 1/6th of their health is revived, as well..making it pointless as the enemy could just do another attack and the teammates a goner. And why does the person need to be "motivated" to fight again after they've lost? Really, game? Does any other JRPG do that?
    The game also heavily focuses on grinding. It's a JRPG, I get it, but without grinding the out of your characters, you won't be winning some of those battles. Luckily the game is forgiving in the sense that when you die, you respawn before the battle, so the need to do everything over again is not there.
    Also is it just me, or is it irritating that you can't go inside buildings unless the door is fully open in a JRPG? I mean in every other JRPG, you can go in any house and talk to the folks inside. What's the deal with Xenoblade?
    The characters themselves seem so one-dimensional...maybe it's because I haven't gotten past 2 and a half hours of the game, but they're just...boring. Shulk is just the "I want to beat them and get revenge" Reyn is the "I'm a smug and I'm kind of a clutz" while FIona is the "OMG I care for you guys so much, don't hurt yourselves." And it's obvious from the get-go that Fiona and Shulk are love interests...they really force that. The townsfolk have nothing interesting to say either...and while I haven't done the sidequests yet, I've heard they're chores rather than actual quests.
    The number of tutorials also irks me. I think you can turn it off, but for first-timers, these tutorials are necessary. It's just, there's way too many, and the way the tutorials work is also annoying. Games need to take notes from the 90's and allow the player to teach him/herself the game through the gameplay rather than use 3 paragraph texts for each new mechanic.
    The graphics also make me cringe. For a game that's extremely long and has such a huge world to explore, why are the graphics equivalent to a PS1 title? I know it's the Wii, but the console can do much more.

    You know a game isn't going to be enjoyable when all these flaws are apparent in just the first two and half hours of the game. First impressions are everything, and if you can't woo the player in within the first two and a half hours, then you're really doing something wrong. I just don't see how I could enjoy this game if my opinion on it are this bad already.
    There are some good things though: I love the music to this god is the music fantastic. In fact I'm listening to the OST as I'm typing this review. It's just beautiful. I also love the voice acting; great job on the actors' part. I also think that the story has some promise as some of the cutscenes intrigued me (although the amount of cutscenes (too many) is another problem I have with this game.) But as far as positives go, that's all I can say, really. Not a positive review, but hey it's an opinion.
    I did go back and trade this for the Metroid Prime Trilogy, which I gotta say is amazing.

See all 117 User Reviews

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