Alice: Madness Returns Xbox 360


Mixed or average reviews - based on 67 Critics

Critic score distribution:
  1. Positive: 29 out of 67
  2. Negative: 1 out of 67
Buy On
  1. Jun 22, 2011
    Madness Returns' presentation won't please everybody and the average gamer might feel out of place with the unique horror-theme. Since there are very few games on the market like it presentation-wise, Alice's newest adventure is worth checking out.
  2. Jun 15, 2011
    Alice: Madness Returns doesn't quite operate under modern game logic, and while it's certainly fine for a game to play by its own rules, it helps if those rules don't feel slapdash and outmoded.
  3. Jun 17, 2011
    While Alice: Madness Returns has a number of problems, its artistic side and its genuine concept calls off the bad. This is a game that truly could have outshined American McGee's Alice with its interesting production values, but instead it leaves us slightly disappointed.
  4. Aug 2, 2011
    Had Madness Returns cut its length by half and tossed in a few more gameplay mechanics, it could have easily been one of the best titles released this year.
  5. Jul 4, 2011
    Wonderland itself, the way it changes visually and the way it changes Alice, is the game's most important feature.
  6. Jun 24, 2011
    Alice: Madness Returns isn't a bad game; it's a game that isn't quite good enough. Tighter controls, a little more testing, and either much less or much better combat would've turned Madness Returns into one of the all-time greats. Right now, it's picturesque but annoying. It's fun to look at, some of the stages are OK, and there's a lot of variety both in the level design and in the basic gameplay, but as a game, it's frequently half-baked.
  7. Jun 22, 2011
    My Recommendation, then, is clear/ But so I don't deprive/ You any longer, here it is: / You'll love it if you strive/ To overcome the boring bits.
  8. Jun 21, 2011
    American McGee, I really wanted to love Alice: Madness Returns, truly I did. And while I can say that in it there were instances of fun and moments of wonder, these were eclipsed by an excess of repetition, a surfeit of crummy-looking textures and a general lack of polish. And so I admit to you with a heart full of regret, that Madness Returns has failed to live up to either my dreams or its own potential.
  9. Jun 20, 2011
    Alice: Madness Returns is a surreal bit of macabre platforming and action, that just doesn't have a real sense of pacing.
  10. Jun 17, 2011
    For all its inventive turns and standout moments, however, much of Alice's return feels a little too templated for it to truly embrace the nonsensical.
  11. Jun 16, 2011
    Fans of the original Alice will find plenty of here to love, and will certainly want to return to Wonderland to work towards a satisfying narrative conclusion. For others, putting up with the game's monotonous design may prove to be a personal spiral into madness they may want to avoid.
  12. Jun 16, 2011
    All the trudging, mundane puzzles, and hours spent on air vents are worth it at the end when secrets are revealed and the scattered memories all start to make sense.
  13. Jun 15, 2011
    Alice: Madness Returns is, overall, a good game. It has many good things, but it's a bit unpolished and rushed, kind of repetitive and lacking originality in some areas. It delivers much fun, but not as much as it should.
  14. Jun 14, 2011
    Far from a bad game. Stellar art and a darkly unique stage help set it apart from the brown and bloom of this console generation, and Spicy Horse should no doubt be commended for their approach to an underfed genre in the HD-gen platformer.
  15. Jun 14, 2011
    It's just a pity that a title inspired by some of the most outlandish and inspired works of literature has to live with some of the driest tropes that the game design textbook has to offer.
  16. Jun 14, 2011
    I'd have liked the adventure to have been trimmed of fat, the combat is at times extremely irritating, and the art design far exceeds the technical prowess on show, but at its core Alice: Madness Returns is an imaginative romp through a world that's clearly been designed by some incredibly creative minds.
  17. Jun 14, 2011
    Playing Alice: Madness Returns isn't as exciting as looking at it, but you'll still enjoy getting lost in this twisted fantasy adventure.
  18. Jun 16, 2011
    Nightmarish fantasy worlds, bizarre level designs and weird cutscenes - you're in for an unique experience. Unfortunately, the longer you play, the more boring it gets.
  19. Jun 17, 2011
    Alice Madness Returns is a beatiful game. The beginning is great but after the first few hours Alice Madness Returns becomes too repetitive. In some situations the gameplay is only a mess.
  20. Jun 14, 2011
    What starts out as a promising romp through a demented Wonderland devolves into a few good ideas stretched across redundant gameplay.
  21. Jun 16, 2011
    Provides a visually interesting world, with competent gameplay mechanics, but it ultimately fails to completely draw the player into the depths of its promised insanity to satisfaction.
  22. Jul 15, 2011
    Alice: Madness Returns is still a mad ride worth taking, but from start to finish, I never stopped thinking how much better it could have been with help from a strong editor's hand.
  23. Jun 17, 2011
    Alice: Madness Returns isn't as good as we expected. It has a lot of style and very good visual deisgn, but its long main adventure becomes very repetitive too soon.
  24. Jun 14, 2011
    Presents a fantastically imagined vision of Wonderland full of secrets, collectables, and wondrous areas of classic platforming to explore. But through questionable level design, graphical inconsistency, and repetitive gameplay, I was pulled out of the experience more than I would have liked.
  25. Xbox World 360 Magazine UK
    Jul 13, 2011
    Fails to make any great strides after a decade away, but for a 360 platformer, it's a wonder. [Sept 2011, p.90]
  26. 61
    Breathlessly imaginative in everything but gameplay. Only die-hards need to journey down this particular rabbit hole.
  27. Jul 10, 2011
    I did not regret playing Madness Returns, nor could I earnestly recommend it. There's incentive to brave a secondary play through to obtain more unlockables – by way of memories and opening up new nooks by shooting pig snouts, naturally – but the problem is thus: we've been blessed – daresay spoilt – by better action/adventure titles over the past few years for Madness Returns to ever compete. Hopefully we see Alice again. I sensed a great game in Madness Returns and occasionally played one but this spicy gift horse would be best looked in the mouth.
  28. Jul 7, 2011
    Based on the classic book, just like the previous part, Madness Returns tries to follow up its predecessor's success and thinks that more brutality, sickness and weirdo-like patterns are enough to achieve it. Apart from an unrepeatable graphic style and some good passages it barely keeps our attention. Maybe next time.
  29. X-ONE Magazine UK
    Jun 28, 2011
    At points beautiful, depressing, enthralling and utterly dull. [Issue#73, p.78]
  30. Jun 20, 2011
    Ten years. That's what it took for a follow-up to the original American McGee's Alice to be born. A great day for the fans, who will immediately recognize the trashy-gore touch of the developer. They won't be disappointed by the singular atmosphere, which captures imagination right from the start of the game. But its terrible lack of polish and technical shortcomings may also frighten a lot of people. The fans will probably forgive those, but others may not.
  31. Jun 17, 2011
    At the end of the day, Alice: MR has a lot of good ideas from a lot of other good games, but never really executes them as well as the originals did. Unless you're a hardcore fan of the original, or a dedicated platforming junkie, you'll want to skip this return to wonderland.
  32. 60
    Madness Returns shows substantial flashes of being equal to its predecessor, but its strongest detractions - middling gameplay mechanics, the rushed ending, and that last tier of weapon upgrades being available only as paid DLC - hold it back.
  33. 60
    It's a furry platformer with combat that suffers through repetition. Just like the first game, Alice doesn't quite match up to its own grand ambitions - let alone the classic stature of the source material. After 11 years, they should have got it right by now.
  34. Jul 1, 2011
    Alice: Madness Returns a visually stunning game with great art direction. However, the game is far too long and repetitive, and due to the uninspiring and outdated level design, it never reaches its full potential.
  35. Jun 17, 2011
    Sure, the visuals are hauntingly striking from beginning to end but art style can only carry a game so far. Without enough interesting mechanics and a meaningful narrative, playing Madness Returns became tiresome very quickly.
  36. Jun 17, 2011
    The game's visual and combative energy spark the urge to see where it goes next. If only there was something to do when you get there.
  37. Jun 14, 2011
    Worst of all is that exploring Wonderland is, in practice, about as full of wonder as watching paint dry. Paint the colour of blood and dreams, but paint nonetheless.
User Score

Generally favorable reviews- based on 162 Ratings

User score distribution:
  1. Positive: 38 out of 52
  2. Negative: 3 out of 52
  1. Jun 17, 2011
    Reviewers are somehow blind to what makes a game actually good I guess. Every game is repetitive, and yet only certain games does it seem toReviewers are somehow blind to what makes a game actually good I guess. Every game is repetitive, and yet only certain games does it seem to make the reviewer call it out. Black OPs is shooting bad guys for the entire campaign absolutely no change and yet it does not get hit with a lower score. Alice is an absolute joy to play each level you play has a very distinct art direction and makes you feel like your truly in Alice's twisted world. The combat is smooth and fluid and actually makes you think about how to beat each enemy, you have to utilize each thing they give you even the block button which I admit I never use in other hack and slashes. There are a few graphical glitches but it doesn't detract from the gameplay, and if you've played the first Alice the games story is intriguing and makes you feel like an absolute continuation of the original story building on it The art is beautiful, the fighting engaging, the mini games give a nice change of pace but don't feel out of place. Don't listen to what paid reviewers have said about this game, instead look at what users are saying everyone is enjoying it and there's a reason!! This is a buy, especially since you get the first alice with it!! Full Review »
  2. Jun 14, 2011
    I would not be writing this review if i didn't feel that the critic scores grossly misrepresent the quality of this title. I feel as thoughI would not be writing this review if i didn't feel that the critic scores grossly misrepresent the quality of this title. I feel as though low scores will be given simply because a game does not innovate--rather than it just being a bad game. Alice: Madness Returns is an excellent game and does not claim to, or want to push any new boundaries in gaming. Madness Returns offers a very nostalgic "oldschool" 3d platformer feel with slick combat to back it up. The puzzles in this game were quite lackluster and are a part of the reason why I will not give this game a 10. The points of Madness Returns that need to be highlighted are the art direction, sound, and story. The atmosphere that the art evokes in this game is simply stunning. I had similar feelings gazing into the distance in "Cardbridge" as I did perched atop a building overlooking a beautiful Italian vista in Assassin's Creed 2. Aiding the stunning landscapes in creating that feeling of Wonderland; is an amazing score, in addition to great character voice acting. (I have never said 'what' so delightfully, SO many times to the things the characters said)
    All of these great aspects of Madness Returns are nothing without a spine, without a story. The tale following the events of American McGee's Alice is an incredibly fun, creepy, and intriguing adventure that will keep you playing.

    To top everything off the game is bundled with a code for American McGee's Alice... how can you go wrong with this game?
    Full Review »
  3. Jun 14, 2011
    I have finished this game and I am confused because I thought it was absolutely wonderful. It felt like a flash back to older platforms withI have finished this game and I am confused because I thought it was absolutely wonderful. It felt like a flash back to older platforms with better graphics, great story, and controls that don't get in the way and feel very natural. I see the invisible walls which often bother me in most games but here the world is so very interesting I don't really care that I can't go somewhere that it appears I might be able to. Also they have a great system that shows you important things so if there isn't a hint nearby you clearly can't go there.

    I wonder it the same people that complain about how formulaic games are getting yet give all the COD games 9-10 scores and give wonderful games like this crappy ones. I only came hear after playing the game because I wanted to see if other people thought the game was as absolutely amazing as I did. I was expecting to see 80s, 90s from all the reviewers and was completely caught off guard by the low marks.
    Full Review »