Mixed or average reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 4 out of 27
  2. Negative: 2 out of 27
  1. Jan 19, 2012
    A fun action game, although repetitive, which includes a good level up and weapons crafting system as a greatnovelty. Unoriginal and repetitive, there are similar games much more fun.
  2. Jan 3, 2012
    There is a lot to love with All Zombies Must Die, from its more humorous writing to its charming visuals, but ultimately the game fails to deliver the in-depth multiplayer experience it set out to. There's a solid experience to be had from start to finish, but unless you've been in a coma, or underneath a rock for the last few years, you've probably already played this game.
  3. Jan 23, 2012
    Like any good zombie fiction, the real enemy in AZMD! isn't the walking dead, but the humans who created them.
  4. Jan 9, 2012
    All Zombies Must Die takes a timeworn premise that should be fun and cathartic and seemingly goes out of its way to make it repetitive, fiddly and annoying. If you have a trio of friends close to hand, the co-op aspect might just be enough to rescue it from the depths of mediocrity, but if you're planning on playing solo you'd be far better served by trying one of the dozens of other zombie blasters on the market.
  5. Jan 24, 2012
    In an era of downloadable and indie games with complex mechanics, All Zombies Must Die doesn't seem to be aware of its own limitations.
  6. Dec 21, 2011
    Debilitating design flaws overshadow much of the ingenuity in All Zombies Must Die.
  7. Jan 23, 2012
    All Zombies Must Die may sound like a senseless action game, but it turns out to be a moderately deep role-playing game. Part dual-stick shooter and part dungeon crawler, Doublesix's newest zombie game has a lot going for it. Unfortunately it's marred by repetitive gameplay, too many fetch quests, lame jokes and horrendous collision detection!
  8. Feb 6, 2012
    If you like zombie comedy like Shaun of the Dead, you can definitely take a look at All Zombies Must Die! - imprecise controls, but tons of humor.
  9. Jan 12, 2012
    There's some great design in here and the game is genuinely entertaining in short bursts, but its weaker aspects add up over time to produce an experience that's less satisfying than its best ideas deserve.
  10. Jan 3, 2012
    With the exception of a few controller-hurling quests, I enjoyed my time with All Zombies Must Die, but that doesn't mean I can let it pass for being such a shallow experience. Once you've taken your first quest from a gatekeeper and moved to the next area, you know what to expect for the rest of the game. That's not the worst thing in the world, but it's not the most exciting.
  11. Jan 5, 2012
    Taking into account that All Zombies Must Die! will set you back only about £8, it's not a terrible purchase. But it isn't one that is easy to recommend, even at that price. If you're desperate for something to play while you wait for new post-Christmas content to hit for real then give it a shot.
  12. 50
    Despite a few interesting innovations it's not only the enemies that are passed their sell by date in this bland downloadable shooter.
  13. 70
    There's much to be said for electrified pistols and radioactive swords, even if the slaughter gets repetitive well before the final battle.
  14. Official Xbox Magazine UK
    Mar 23, 2012
    All zombies must try (harder). [Apr 2012, p.105]
  15. Jan 11, 2012
    It feels disappointingly slight, partly for the writing, partly for all the repetition, partly for the weirdly useless local multiplayer, and mostly for the smallness of it, hemmed in as it is by doors for the inevitable DLC. Suddenly it's over and you're left to grind if you're so inclined.
  16. Jan 6, 2012
    All Zombie Must Die! doesn't offer many gameplay improvements than what we have already seen in the past titles, except a good level up and weapons crafting system. Doublesix should have also developed a multiplayer online cooperative mode in addition to the offline one.
  17. Jan 13, 2012
    Yet another downloadable zombie game that provides hours of fun without much complications. It has customizaton options that work very well, but might result repetitive soon for many players.
  18. Feb 15, 2012
    All Zombies Must Die could have been a much better game. The level-building RPG elements as well as the weapon-crafting add some much-needed depth to a genre that is usually shoot first, but never ask questions. However, the constant backtracking, repetitive quests and lack of real variety dulls away whatever fun you'll be experiencing. The bad humor and lack of online multiplayer don't help things, either. With so many other zombie-themed twin-stick shooters on the market, it would be best to save this one for future gaming dry spells you have with local friends.
  19. X-ONE Magazine UK
    Mar 10, 2012
    Best enjoyed in short bursts - and only then if you can find someone willing to play it with you. [Issue#82, p.103]
  20. Jan 30, 2012
    For 800 MS points All Zombies Must Die does provide some entertainment, however with the absence of online co-op play, lackluster graphics and sound, this is a game that will become very boring very quickly.
  21. Jan 6, 2012
    All Zombies Must Die is not a bad romp, just a mind-numbing one after a while. You know what to expect after the first 20 minutes, and it never deviates from the formula.

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