• Publisher: 2K Play
  • Release Date: Oct 14, 2009
Axel & Pixel Image
  • Summary: [Xbox Live Arcade] One day Axel, a painter, and his dog Pixel, awaken trapped in a beautiful but perilous dream world of his own creation. Together, they must solve the mysteries of Axel's landscapes to get home. Guide Axel & Pixel through this awe-inspiring world to help Axel fulfill his greatest wish - to paint a picture of all four seasons in a single day. [Microsoft] Expand
Score distribution:
  1. Positive: 13 out of 30
  2. Negative: 1 out of 30
  1. A quite marvelous piece of work. [Issue#53, p.104]
  2. Axel & Pixel is an enjoyable experience through the brief moments that players are able to experience.
  3. Even though it's got loads of personality and it fully embraces its own craziness, it fails to be a sturdy combination of different game genres, and is just not fun enough to justify hunting through all those pixels.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. OnnoW
    10
    Great game to play in between fast paced games. Looks beautiful and plays wonderful!
    • 0 of 0 users said yes
  2. Vashoot
    10
    Really beautiful and funny game! This is the only point and click game that I have played and enjoyed.
    • 0 of 0 users said yes
  3. --[THE GOOD]-- - The dream world is a thing of beauty, wonder, and absolute insanity - Simple and awesome point-and-click gameplay - Visually pleasing - Beautiful, charming soundtrack - Fantastic mini games --[THE BAD]-- - Pixel hunting is maybe a bit too prevalent (Graphics) - [9] - The key graphical formula in Axel & Pixel is that of simple, hand-drawn cartoon characters against beautifully rendered real-life environments of the four seasons, each with their own special feel, with Spring featuring very subtle colours and a looming tone of that after-Winter feeling, while Winter itself is covered in soft-on-the-eyes whites, light blues and greys, with a strong emphasis on ice itself. It's definitely the most visually pleasing of the four seasons and there's an inescapable feeling of comfort and warmth along with it. In fact, the whole darn place is extremely pretty indeed. Each and every morsel of the dream world has a bit of life, magic and depth to it; some of the stuff around you has absolutely no significance to the game itself – like a little bell that you can ring, or a randomly placed yellow dollhouse in a tree – but they've lovingly plopped them in there for the fact that they have no meaning. I mean, does everything require a meaning? Not at all. Especially in Axel & Pixel. The mountains have this uncanny Rorschach quality to them: deliberately inserted obscure shapes that invoke images and meaning in your mind, including many faces and even a clenched fist punching towards us. Another thing that's very interesting about Axel & Pixel's graphics are the examples of innocent deception and visual trickery, in that not everything you see is what it seems; a seemingly insignificant fence on a hill is actually a fallen-over ladder that you have to use to progress in the level, and what appears to be an in-the-distance-and-out-of-reach mountain hollow housing a bird nest actually turns out to be in perfect reaching distance with a useful glass shard inside the nest... For the full review, y'all can find it on my blog at http://garygamesouparchive.blogspot.com/2011/08/axel-pixel-xbox-live-arcade.html Expand
    • 0 of 0 users said yes

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