Generally favorable reviews - based on 71 Critics What's this?

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Generally favorable reviews- based on 230 Ratings

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  • Summary: Built from the ground-up for next-generation consoles using Digital Illusions' Frostbite game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge. Featuring a deep, cinematic single-player experience loaded with adventure and dark humor, the game delivers the series' trademark sandbox gameplay in a universe where nearly everything is destructible. Battlefield: Bad Company also features a full suite of the franchise's trademark multiplayer options with deep gameplay modes designed to take full advantage of the game's massively destructible environments. [Electronic Arts] Collapse
Score distribution:
  1. Positive: 61 out of 71
  2. Negative: 0 out of 71
  1. It looks great, has fun characters, a load of interesting weaponry, and works nicely whether you’re playing alone or with a squad. The campaign lasts long enough to feel fulfilling, and the multiplayer kept me coming back once that was complete.
  2. 90
    One could easily say that Bad Company expands the genre itself with its combination of great story, destructible environment and surprisingly deep single-mode multiplayer. Throw in DICE's promises of future (free) content and this is one game that just might meet your wildest desires for both blowing things up and online competition.
  3. Huge, immersive and always intense, Battlefield: Bad Company proves that you may not need the prettiest graphics in the world or design the most original game in order to provide one of the most essential purchases on 360 this year so far.
  4. 85
    Bold and bright in tone, it’s blockbuster fare that combines DICE’s first-person expertise with a small sprinkling of innovation that’s enough to ensure it’s a perfect way to shoot the summer breeze.
  5. The single player portion, while never less than hugely entertaining, stops short of true greatness thanks to a few fundamental design shortcuts which offer easy health restoring concepts seemingly at the expense of balanced AI. Some of this is irrelevant in the online mode, and the profound implications of a massively destructible environment make it a unique proposition in online gaming right now - albeit a riotous chaotic one.
  6. It’s the perfect military shooter for Halo and Unreal Tournament players who find the Clancy titles too real to be fun.
  7. It’s got some fresh, entertaining details, and though the game experience is shallow and a little frustrating, you can hop into a mortar cannon and knock down an enemy entrenchment to make you feel better.

See all 71 Critic Reviews

Score distribution:
  1. Positive: 70 out of 97
  2. Negative: 20 out of 97
  1. TomL
    Jun 25, 2008
    Welcome back, Battlefield.
  2. AaronB
    Aug 13, 2008
    10 for an EA game, from me. I've blasted them in the past but quite frankly they hit the sweet spot with this title. DICE should be applauded for what they have achieved with this game. It looks incredible, plays beautifully, the single player is great, giving you a good grounding in all the classes and special weapon uses. Online is definately were its at though....and wait for it....wait for it...theres NO lag. Congrats EA - it would appear that after all these years of milking franchises till there is nothing left, ripping off the gaming community and generally producing shit quality games you have come to your senses. I'm sold again on EA after this. Army of Two still sucked though. Oh and to Kevin F. below, that was the EA of past- and 2 months ago I would have agreed with your comments. Conquest is available to download free, and its superb. They have even updated the maps and lighting/weather effects on 4 of them specifically for conquest mode..yes there is no prone but the game is well balanced without it- don't let that put you off thats for sure. EA has regained some respect from me and that really is a bloody surprise to me I can tell you. Pick this one up for sure. Expand
  3. Apr 12, 2011
    I've owned this game for a long, long time now, but never wrote a review. Anyway, I use this game as a measuring stick for all other online FPSs. I'll compare COD and Crysis 2 to this game. Obviously, both fall WAY short of the mark. It confounds me. I've been playing online FPSs since Medal of Honor: Allied Assault. When that game came out (like 11 years ago), I thought the multiplayer was really cool. It's not so great, however, when COD releases a contemporary multiplayer FPS that mirrors those from over a decade ago. Anyway, tl;dr - Bad Company (and its successor, Bad Company 2) are far superior to all other online FPSs. Expand
  4. ReyM.
    Jun 25, 2008
    The game is very immersive and feels very organic as far as environment. One of the things that bothered me about COD4 is that in the background you hear mock bombs going off in the BAD COMPANY when it is quiet it is because no one is blasting now when there are explosions it is because some is blowing something up, not just a recording that plays in the background that tries to immerse you. Now COD4 is my favorite game it is like my CounterStrike for the 360, while the the Bad Company is my BF2 for th e360. I think Bad Company has a lot more to offer in the long run. COD4 just gets too repetitive Expand
  5. AdamW
    Jul 11, 2008
    I believe this game deserves an 8. Single player is great fun. Usually I find most other games single player boring. Campaign deserves a 9. Multiplayer however is different. It is amazing! I find it so much fun I played it so much I got to 25 in a week and still playing! The downside though is big. EA servers are constantly failing and is no fun at all. Ive lost all my guns several times including my Gold Edition weapons. However it usually doesn't that last long so I miss out on about 1 hours playing. Multiplayer deserves a 7. Without the problems it would be a 10. I hope they fix this soon, for mine and everybody elses sakes. Expand
  6. DustinR
    Apr 7, 2009
    The single player campaign was great. Multi-player is full of glitches/bugs that have yet to be addressed. These bugs can be of great annoyance to the honest gamer. The players that use these glitches to downright murder the opposing team ruin the multiplayer aspect. Expand
  7. ChaseMurata
    Jun 24, 2008
    Okay, after a few days and a lot of hours with the demo, here is my seasoned critique. A critique, as my first-impressions (of primarily the single-player) were far too generous.

    I do not like how there are only two spawn points (team or base). Opponents can simply camp with tanks and kill you in succession. I was killed five times in a row switching off both spawn points. Every time I respawned at our base some asshole would immediately - before I could take a step - fire tank bursts into the spawn area. Between the tank and the machine-that-acts-like-your-own-personal-Airstrike, my entire team was decimated every time we spawned at the base spawn point during that game.

    The imbalance between classes is infuriating. Snipers have the advantage in most games as the scope covers a great deal of the map, and considering Battlefield is a large-scale game, snipers can, literally, see you coming from miles away. I will say, though, that the aiming system is so imprecise that it will take a few shots for them to kill you - but they will kill you before you can fire back.

    Damage is a bit ridiculous, and the Medic class, or what-ever-name-they-gave-it, is not useful at all. Why did they include this class into the game? No one uses it. No one. I have only seen a handful of people use this class in my hours upon hours of gameplay. When I do see them, only few of them handed out health crates. Those who did hand out health crates amidst warfare were killed alongside those who tried to get health crates.

    This brings me to my next point: the damage is ridiculously high. It takes only three shots to kill someone with a pistol, and I

See all 97 User Reviews