Battlestations: Midway was a surprise hit and is still one of my favorite console games. It is a short experience and was easy for the most part and it also failed to finish the fight as it were. Battlestations: Pacific fixes much of the complaints from the first one and brings World War 2 home once again for arm chair generals.
Though Battlestations: Pacific doesn’t have a slew of new features from its predecessor, it does have the same solid gameplay that put the series on the map.
Although this game is not for everyone, it is my favorite strategy game. Being able to independently control a individual unit and have a major battle is epic. The variety of units in the game is also a great bonus and the different abilities to destroy a single unit makes the game fun. Some of the major problems in the are the occasional glitches with the ships, and the inability to shot paratroopers out of the air.
I found that this game offered a lot of variety in how each unit handles and the overall enjoyment of the game. I tried this game originally on the Demo (Which I feel was extremely generous in terms of content) and was a blast through and through.
Battlestations: Pacific is a really cool cross over between the action and strategy genres. The game surpasses its predecessor in every aspect and is really engaging. Sometimes the controls of the battleships are a little bit too sluggish, but nonetheless Battlestations: Pacific is a wonderful product.
Pacific is very much the son of its forebear. If you're prepared to push through its choppier moments, you'll find a rich and highly enjoyable game that should keep you occupied for months.
The RTS foundations are in place and there are plenty of core and online missions to test player mettle (and patience), but, as with Battlestations: Midway, the control interface is still unwieldy, the action is still stodgy and unfulfilling, and the aesthetics are still hampered by distinctly last-gen failings.
This is a cracking strategy game, as is it's 'Midway' predecessor.
Epic battles with the ability to personally control each of your units. One minute you are piloting a TBF Avenger on a torpedo run against a Japanese battleship, then a second later you are lurking beneath the waves preying on a convoy of transport ships. There is never a dull moment. Issue orders to your units and either let them carry them out, or jump in behind the controls when the action kicks off.
The only thing that slightly spoils this game is the confusing control system. There is a lot to control, so it was never gonna be something simple to resolve.
If you are bored playing the endless procession of COD clones, then give this a go.
This game is simply fantastic! It improves on Battlestations Midway in so many ways.I like Midway alot,but there were alot of features that were not present,or not long enough.. Alot of small,but welcome things also have been improved on Pacific,like the way ships break up when they explode,leaving debris in the water,to the fact you can see under the surface of the water(handy for trying to spot those shallow running subs,or running aground with your ship).Other improvments are a longer campaign,with 2 campaigns now(the Us campaign & the 'What if' Scenario of the japenese **** controls are customisable for the planes,which was welcome,as the two analog sticks were the wrong way round for me,on Midway,so thanks for the option now.Also now in Pacific,you can play the Skirmish missions with or against other people &/or against the CPU.Thats great,as i wished in BS-Midway you had the option to play the multiplayer maps against the Cpu,either alone,or with you friends.Shame.. The Skirmish modes though,are a little generic unfortunately,consisting of 'Take all the enemy out' to 'Capture all the islands'.. It would've been nice to have specific scenarios,like the multiplayer in the first game,with real goals & limited Re-enforcmants,Or even better,be able to play the Campaign in Co-Op,by dividing the units between the **** allowing this was a MASSIVELY missed opportunity by the developers(& the only real fault i have with the game,& whats preventing me from giving it a perfect **** would've been great to play the campaign missions together,Divising strategys,Combing forces,or concentrating on seperate objectives,to sending aid if the other players if they're outnumbered or gunned.Such a wasted opportunity.. Hopefully tis ould be implemented in a sequel,although i'm not sure if they'll be one,as although these are excellent games,they're kind of a niche **** if a sequel were to happen,i would really want to see campaign Co-Op,& maybe even a change of era.Maybe a Battlestation-Falklands,or Gulf,with Modern Ships & Subs Firing Missiles,Torpedos,Guns etc,with Jets in the Air.Could be Awesome! Anyway,back to **** a shame that carriers arnt in the skirmish missions,without buying the somewhat overpriced for what you get Carrier Map Pack,But overall,Its a game well worth getting,& i recommend it highly.Theres not many games i can thing of,besides Battlestations Midway & Pacific,where you can actually command all these units,& also jump into any of them,that control & play really well & differently from eachother.
Definitely an improvement on Battlestations Midway in several aspects, yet the two are different experiences. Pacific is more arcade than serious, as planes re-arm in the air rather than return to base. That Midway magic is gone, where you knew if you missed your torpedo then you had wasted a plane trip. If you want an easy to enjoy game, Pacific has the quality. If you want intense moments and punishing situations then stick with Midway. I'd give it a 7/10 if there were better games in the genre.
Boring, clumsy, and hard to grasp for new players in the genre. A good historical depiction, but the mechanics destroy the concept. The high reviews on this game astound me.
SummaryBattlestations: Pacific takes the action/strategy gameplay of Battlestations: Midway to the next level with more intense, strategic combat. Players can take to the skies and seas through two massive, action-packed campaigns across 28 missions, featuring some of the most decisive naval battles in history. A historically accurate U.S. camp...