Metascore
62

Mixed or average reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 6 out of 42
  2. Negative: 3 out of 42
  1. Feb 9, 2011
    35
    Whether you're a Bionic Commando fan from Rearmed territory or an old school NES junkie, Rearmed 2 isn't going to be the game you'll end up wishing it was.
  2. Feb 8, 2011
    40
    Fat Shark have managed to shoot themselves in the foot by simplifying a formula that worked rather well. Rearmed 2 does enough to remind players as to why the series is often remembered fondly, but quickly blurs the image by stuttering over its best features.
  3. A well-made revival of a rotten formula, Bionic Commando is better in your head than on your screen. [Apr 2011, p.121]
User Score
6.3

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 4 out of 5
  2. Negative: 0 out of 5
  1. Feb 15, 2011
    10
    I think this game is really great. I did not play the first game that much, but this I really like. I think it's the controller that is makingI think this game is really great. I did not play the first game that much, but this I really like. I think it's the controller that is making the difference. Also, it's fun to play co-op. Full Review »
  2. Feb 5, 2011
    9
    This is more of the same, plus new features such as death from above and jumping. Great looking game, and basically, if you liked BCR you'llThis is more of the same, plus new features such as death from above and jumping. Great looking game, and basically, if you liked BCR you'll like this. Full Review »
  3. Feb 3, 2011
    6
    this was an instant buy for me and at first i was happy about the nice graphical style but once i started actually playing, majorthis was an instant buy for me and at first i was happy about the nice graphical style but once i started actually playing, major disappointment set in. i expected the basic gameplay to be exactly as in BCR1 but with jumping added on a formerly unused button.
    instead, EVERYTHING is different. and often unnecessarily so. because e.g. grabbing and throwing barrels works exactly like it did in BCR1 but the input you have to do on the controller is different. the way you swing is basically the same (with some added features) but the way you tell the game to let go is not the same. again, for no apparent reason. and probably most stupid: it is not possible to shoot the arm straight forward using the d-pad. you can only do that with the analog stick and by aiming between "forward" and "down-forward". very badly designed.
    they could've at least had the old control scheme as an option. not difficult to program, there are barely any options as it is anyway - so no reason not to include that.
    another drawback IMO is the fact that the record times for the various levels do not differentiate between the use of jumps and retro gameplay.
    as already said in the beginning - the graphical touchup is great. and some of the added features make the game feel nicer (e.g. not needing a shotgun to start swinging and being able to adjust the arm length while hanging) but with the broken controls that means nothing.
    unless there will be an update offering the option to have retro control scheme/mechanics, i refuse to play this.
    Full Review »