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8.5

Generally favorable reviews- based on 1524 Ratings

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  1. Apr 25, 2013
    9
    This game is great, a real contender for GOTY, the story, Elizabeth and all of that awesome. But combat? It´s fun when there is skyline involved but some enemies and how they are combined... that´s pretty crazy, especially on 1999 mode.
    Definitely not a 10 for me, that would mean it´s perfect in every way, sadly the combat is only thing I don´t like on this game.
  2. Apr 25, 2013
    10
    Amazing game, story completely blew me away! Also, I could spend all day riding the skylines, similar to swinging all over the city in spiderman 2. Once you replay the game a second time (which I recommend you do), your eyes open up to everything that you dismissed in the first play-through. I won't reveal anything, but I definitely missed a lot of little details that hinted at the storyAmazing game, story completely blew me away! Also, I could spend all day riding the skylines, similar to swinging all over the city in spiderman 2. Once you replay the game a second time (which I recommend you do), your eyes open up to everything that you dismissed in the first play-through. I won't reveal anything, but I definitely missed a lot of little details that hinted at the story progression Expand
  3. Apr 24, 2013
    10
    Positives:
    Brilliant story with many plot twists
    Fairly good graphics for a 7 year old system (the Xbox 360) Fast combat pace will keep you on edge Great working mechanics Negatives: Some frame rate and pop in issues that hurt the eyes Small amount of end twists left UN answered (not sure if prequel/sequel baitiing but still) No real replay ability as the things you see cannot be
    Positives:
    Brilliant story with many plot twists
    Fairly good graphics for a 7 year old system (the Xbox 360)
    Fast combat pace will keep you on edge
    Great working mechanics

    Negatives:
    Some frame rate and pop in issues that hurt the eyes
    Small amount of end twists left UN answered (not sure if prequel/sequel baitiing but still)
    No real replay ability as the things you see cannot be unseen

    If you haven't played the other Bioshock games you will still love this game as it doesn't really touch on anything from the previous installments but if you have played the other games in the franchise, don't go into Infinite expecting the same things, be warned Columbia offers many new and different experiences and i'm sure you'll enjoy it either way

    9/10
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  4. Apr 24, 2013
    6
    Overrated, it's like walking through a living history museum, you try to make the best of a bad situation, because you never wanted to go in the first place, then you get dragged off to go look at something your friend finds fascinating, which you don't. Not a bad experience, but not 10 quality.
  5. Apr 24, 2013
    7
    This review contains spoilers, click expand to view. When reviewing a game with the Bioshock name it is important to take in to account the games that came before it. In no way does this game compare to the previous titles, but as a standalone game it is worth playing for the overall experience. However, I was not a fan of the majority of the new abilities, my favorite part of the story was the final sequences that were mainly story based with little action or excitement--visiting Rapture gave me memories of what some on Metacritic consider an "overated" game but the first Bioshock was revolutionary--not overated. In this podcaster's experience reviewing games Infinite was a good game but looking at the Critic Reviews, I feel it is overated. Listen to all my reviews on the show, Liquid Gamer Podcast http://waip.tripod.com Expand
  6. Apr 24, 2013
    10
    An Outstanding Game, perfect for any newcomer to the series. The sounds are incredible, AI Brilliant. This is easily the contender for Game Of The Year.

    Cant Wait for the DLC!
  7. Apr 23, 2013
    5
    Really? Why is this game so highly rated? It's nowhere near the calibre of Bioshock 1 or Bioshock 2. This shouldn't even be called Bioshock at all. It's something completely different. The atmosphere that Rapture provided...non existent. The suspense that was Rapture...gone! Columbia felt like just another setting. Exploration is basic at best with no surprises or significant side storiesReally? Why is this game so highly rated? It's nowhere near the calibre of Bioshock 1 or Bioshock 2. This shouldn't even be called Bioshock at all. It's something completely different. The atmosphere that Rapture provided...non existent. The suspense that was Rapture...gone! Columbia felt like just another setting. Exploration is basic at best with no surprises or significant side stories to find.
    By the upteenth hour I just wanted this game to end. B1 and B2, I played several times over. I feel bad for all you gamers who rated this high. If this is what excites you in gaming then youre just as much a sucker as I am for letting myself be hyped up over this. All I could think about while playing was starting another playthrough of Bioshock 2...
    Gone are all the elements that made Bioshock grand! And what is with all the Critic reviews? 10/10 all over the place. Huh? What?! Even the Man Jim Sterling gave it a 10. I don't get it.
    Okay, it does have some great things about it. The Tears were great. The story was good. Gameplay was alright. All I found myself doing was stripping the areas down for resources. Other than that...what was there to explore?
    I don't know.... I was very dissapointed as a Bioshock fan. You should be too...
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  8. Apr 22, 2013
    7
    Odd as it seems and no offense to the devs, but I really wanted this to be a Bethesda game. As good a little bit absurd the story and characters were, the designers presented me with a fantastic and interesting world but constrained me to one of the more linear and repetitive games I have played. I've heard it's better on the pc but combat felt jerky at times and the enemies repetitive.Odd as it seems and no offense to the devs, but I really wanted this to be a Bethesda game. As good a little bit absurd the story and characters were, the designers presented me with a fantastic and interesting world but constrained me to one of the more linear and repetitive games I have played. I've heard it's better on the pc but combat felt jerky at times and the enemies repetitive. That said I enjoyed the guns at first and the magic (vigors) a lot. The story was just so slow and convoluted that the revelation at the end left me uncaring. Good game overall, not worth the hype or the replay. Expand
  9. Apr 22, 2013
    9
    This is an excellent swan song for the 360. This beautiful well made game has been the beautiful story driven game I've been waiting (way too long) for. The use of weapons and plasmids, sorry vigors is just as fun and flexible as in the Rapture based games. It took everything we loved from the first game and transplanted them into this new venue. Now I don't feel that it surpassed theThis is an excellent swan song for the 360. This beautiful well made game has been the beautiful story driven game I've been waiting (way too long) for. The use of weapons and plasmids, sorry vigors is just as fun and flexible as in the Rapture based games. It took everything we loved from the first game and transplanted them into this new venue. Now I don't feel that it surpassed the original (except in graphics) It did a great job with gameplay and storytelling but I don't think it really kicked it up a notch. Thats not a complaint, keeping the franchise on par with the original is a huge job which they did well. The addition of the skyhook was fun, allowing you to travel quickly above and below enemies giving fights more depth. The best addition is hands down Elizabeth. Having a companion who not only didn't need babysitting but actually helped YOU out during fights is an awesome feat which many games struggle with. It more than the new locale is what really made this feel like it was worth the wait. The only quibble I was left with was the fact that the story while interesting did not draw me in like Rapture did the first time. I know that judging it by its predecessor is not totally fair but it is what I kept thinking. And yes there is a twist at the end which I did not see coming and I was tying my brain in knots trying to predict what it would be. Bottom line is definitely buy it. It is a fun game with an engaging story, even if it did not surpass my high expectations it was still very good. Expand
  10. Apr 22, 2013
    10
    This review contains spoilers, click expand to view. I really enjoyed Bioshock 1 & 2, and rate amongst them the greatest games ever made, so for Infinite was really a no-brainer.

    The aspect of Bioshock I enjoyed the most was that it was based on Objectivism, which was a very interesting twist for a game, Infinite is based on the ideas of American Exceptionalism and labour unrest in the early 1900s... or so I thought!

    This game is to big to review, and introduces multiverse quantum physics and parallel worlds and outcomes very cleverly. The ending is hard to swallow and is definitely a jaw dropping moment. The link to Bioshock is also cleverly and subtly executed.

    In terms of gunplay, its not call of duty, and like in Bioshock 1, once you get to a certain character level you can dispose of foes relatively easily. The audio is also somewhat buggy at times but all of this is overlooked in the face of a monumental game, no not a game an idea.

    I really enjoyed this game and honestly I believe it deserves 10 stars as it is one of the most ambitious games I have ever played!
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  11. Apr 21, 2013
    10
    (SORRY FOR LANGUAGE) I just don't get how GOOD is BioShock Infinite. First of all, I wouldn't give the game 10 out of 10. A 9.5 would be excellent. About the game, the story is one of the most epic, tragic and dramatic I've ever seen and experienced. It never got down but some of the gameplay mechanics turned it kinda tedious. The only problems of the game were that at the nearly end the(SORRY FOR LANGUAGE) I just don't get how GOOD is BioShock Infinite. First of all, I wouldn't give the game 10 out of 10. A 9.5 would be excellent. About the game, the story is one of the most epic, tragic and dramatic I've ever seen and experienced. It never got down but some of the gameplay mechanics turned it kinda tedious. The only problems of the game were that at the nearly end the gameplay was turning repetitive, and that was a bit disappointing. Great visuals and you may have fun hearing covers from famous songs of all time and some references to many movies and TV shows. Also, Elizabeth is one of the best video game characters ever. Her personality, although not the coolest, it will convince you. But her relationship with Booker can become sometimes cold and weird.
    I don't know how does the PC version of the game runs, but this one sometimes has a lower FPS and textures that remind me the Nintendo 64.
    Overall, BioShock Infinite is a video game that puts the industry near from a new form of art, instead of a money-machine.
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  12. Apr 21, 2013
    10
    This game is amazing. I know that is like a broken record but MAN it really is incredible. The story. Characters. Gameplay even though the guns kinda look the same from one and other, that part didn't really bother me. Vigors. Columbia. Oh my GOD Columbia. This city is beautiful, it engages you to explore it, and the light effects are great in the city. Simply put is Awesome. And don'tThis game is amazing. I know that is like a broken record but MAN it really is incredible. The story. Characters. Gameplay even though the guns kinda look the same from one and other, that part didn't really bother me. Vigors. Columbia. Oh my GOD Columbia. This city is beautiful, it engages you to explore it, and the light effects are great in the city. Simply put is Awesome. And don't think the ending sucks because it makes you think, like a great sci-fi movie should do. Blade Runner, Inception, and others to name a few as inspiration for this game. So if you like sci-fi, steam punk, thought provoking story and ending, and great characters and fun gameplay than go BUY THIS GAME!

    *THUMBS UP! d(>w
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  13. Rem
    Apr 21, 2013
    10
    This game is a perfect example of what games should strive to be. Minor technical issues aside, the pacing was great, combat is as fun as ever, and the story is fantastic. Speaking of story, no other games rivals it in terms of ambition. The floating of city of Columbia is perfect example of architecture, and the art pops. The main character Booker, is more than a standard gruff darkThis game is a perfect example of what games should strive to be. Minor technical issues aside, the pacing was great, combat is as fun as ever, and the story is fantastic. Speaking of story, no other games rivals it in terms of ambition. The floating of city of Columbia is perfect example of architecture, and the art pops. The main character Booker, is more than a standard gruff dark history hero. His interactions with the young and beautiful Elizabeth paints an astounding chemistry of a father-daughter relationship. Finally the ending, the ending in short was not what I wanted. Does that it mean it was bad? No, it means that it was perfect in its complexity and design and the final scenes it has to offer got me rushing straight to the forums. Games like that are few and far between, but this one does it better. Overall, Bioshock Infinite is the game I wanted and a true successor to the original Bioshock and in some ways, may surpass it. Irrational Games have always created the most cherished and most ambitious games in history. Like their awesome games, Will the Circle Be Unbroken? Hopefully not. Expand
  14. Apr 20, 2013
    9
    I have been a huge fan of all of the Bioshocks for their storyline and creepy, entertaining gameplay. Bioshock Infinitte did not disappoint. The worlds are colorful yet have very ominous tones and you always have that feeling that something in this utopia is not quite right. The issues with race and religion are very intriguing and the ending makes up for the confusing storyline. TheI have been a huge fan of all of the Bioshocks for their storyline and creepy, entertaining gameplay. Bioshock Infinitte did not disappoint. The worlds are colorful yet have very ominous tones and you always have that feeling that something in this utopia is not quite right. The issues with race and religion are very intriguing and the ending makes up for the confusing storyline. The fighting is a little stiff and the vigors are not as strong and as useful as the plasmids in previous games. Elizabeth is an amazing character and really makes you love the game. Expand
  15. Apr 20, 2013
    4
    What happened to the gameplay following on from the great Bioshock 1 and 2?
    Bioshock Infinite has no right to have the word Bioshock in the title! Where's the choices and consequences? Where's the scares? Where's the excitement? This is the most dissappointing game I have ever played, based on my expectations!
  16. Apr 20, 2013
    10
    BioShock 1 and 2 were awesome, but BioShock Infinite is AMAZING. Great gameplay, memorable characters, a huge story, and quite possibly the BEST ending to a video game i have EVER seen! I LOVE this game!
  17. Apr 19, 2013
    9
    As a massive fan of the first two Bioshock titles I didn't think this could be any better, boy was I wrong. Everything from the graphics to the game play make this one of the best games...EVER.
  18. Apr 18, 2013
    10
    BioShock Infinite is one of the best games I have ever played. The graphics are great, the game only lasted me about a week though but no matter what it was definitely worth the money. The game is VERY complicated near the end. The things you have to fight are really odd but amazing. I would strongly recommend this game to anyone. especially if you like FPS games.
  19. Apr 18, 2013
    5
    Wonderful setting and world detail.
    ~ Creative and enjoyable story.
    ~ Elizabeth is a NPC that adds to the overall experience and she's useful to boot. ~ Mediocre game play(I'm being nice). ~ lack of weapons(variation). ~ very little character customization and advancement. The immersive world off BioShock Infinite is awesome. The games unsatisfactory gameplay and subpar
    Wonderful setting and world detail.
    ~ Creative and enjoyable story.
    ~ Elizabeth is a NPC that adds to the overall experience and she's useful to boot.

    ~ Mediocre game play(I'm being nice).
    ~ lack of weapons(variation).
    ~ very little character customization and advancement.

    The immersive world off BioShock Infinite is awesome. The games unsatisfactory gameplay and subpar mechanics are a real stinker. I really want to like this game but just cant.
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  20. Apr 18, 2013
    9
    Bioshock Infinite: The game of our generation. Well, at least according to many game journalists and people. Is that a valid statement? Not entirely.
    The graphics of this game are just stunning. I spend around 20 minutes in the first hour of the game just sight seeing and absorbing everything I saw. And I'm talking about the Xbox version here, not even the PC one. If you can play it on
    Bioshock Infinite: The game of our generation. Well, at least according to many game journalists and people. Is that a valid statement? Not entirely.
    The graphics of this game are just stunning. I spend around 20 minutes in the first hour of the game just sight seeing and absorbing everything I saw. And I'm talking about the Xbox version here, not even the PC one. If you can play it on PC, then just do it: You won't regret it. The soundtrack is just kick ass: It all just fits the mood perfectly. I just can't get enough of it. All in all, when it comes to esthetics, it's brilliant.
    Then we have the story and without spoiling anything: It's just something you have to experience yourself. And that ending alone just sells it. Irrationnal Games did a great job here, because it really takes some confidence bringing out this game the way it is. Respect.
    Lastly, the gameplay. It's a blast to go through it. However, it's not all gold that shines: It can feel a bit repetitve, because there aren't that many different strategies you can use in the game. This doesn't have to be a bad thing, and it's completely subjective, but still: It's there, and I can't deny it. I don't see that much of a problem in it, but maybe you will. There also isn't a large variety of enemies, but the previous Bioshocks didn't have that either. It's something that has been in the series for a while, but you still can't really excuse the developers for that if it breaks up the game. And I'm glad it didn't.
    So is Bioshock Infinite the game of our generation? Storywise, yes. Complete package, no. Does that mean you shouldn't buy it? No, quite the contrary in fact. If I have to say one thing about this game: Get it now and experience it for yourself. It's something you won't forget in a long time. It's that good. It truly deserves the 9/10.
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  21. Apr 18, 2013
    10
    One of the most powerful game stories I have ever experienced. It has that fightclub esque conclusion that allows you to look back at the story with new light and demands that you play again to understand more. Elizabeth features as a beautiful and inspiring character and is such an asset to you during gameplay that you feel lost without her. The presence of the skylines adds interest toOne of the most powerful game stories I have ever experienced. It has that fightclub esque conclusion that allows you to look back at the story with new light and demands that you play again to understand more. Elizabeth features as a beautiful and inspiring character and is such an asset to you during gameplay that you feel lost without her. The presence of the skylines adds interest to what could have been a simple shooter and there are enough weapons and vigors (plasmids aka magic) that you can play the game once and still feel that you have not experienced all there is to have. Without discussing any of the topics that lead to spoilers (though all of them are brilliant) I would say that the ending comes to quickly and that they could have added more boss battles or general exploration of Columbia but I'm not going to reduce the score because I actually find shorter games easier to play. Expand
  22. Apr 17, 2013
    7
    Here's the deal. Starts out incredibly slow, like want to throw myself off a bridge slow. Then about 1/3 of the way through it picks up and gets better. Is it the best game I ever played, no, its not even close to the best Bioshock game I've played, but it was entertaining and I did like the story. However the game mechanics leave a lot to be desired and it was WAYY to short. I feel like IHere's the deal. Starts out incredibly slow, like want to throw myself off a bridge slow. Then about 1/3 of the way through it picks up and gets better. Is it the best game I ever played, no, its not even close to the best Bioshock game I've played, but it was entertaining and I did like the story. However the game mechanics leave a lot to be desired and it was WAYY to short. I feel like I barely played it, they should have made it longer. I just think this game is getting good reviews because of the lack of quality games lately... but it doesn't deserve any lower then a 6. Expand
  23. Apr 17, 2013
    8
    I loved the other Bioshocks, but this had a dissapointing feel. The ending was epic and amazing, but this game could have been so much better. There is alot of loopholes in the story (non ending wise), and it just doesn't make sense that not a single person you fight against uses the "plasmids" against you.

    It is damn good, but it should no way win game of the year.
  24. Apr 17, 2013
    8
    Empezando a jugarlo, hasta el momento es un juego muy bello e imaginativo, pero siento ke le falta mucho de lo siniestro de las anteriores entregas, parece por momentos a nivel shooter una especie de bulletstorm clone, y el eve se gasta de boleto sobre todo al princiopio del juego, flojera de ke haya poco dinero y todo caro... la solución? Ponte a revisar hasta el último cajón de losEmpezando a jugarlo, hasta el momento es un juego muy bello e imaginativo, pero siento ke le falta mucho de lo siniestro de las anteriores entregas, parece por momentos a nivel shooter una especie de bulletstorm clone, y el eve se gasta de boleto sobre todo al princiopio del juego, flojera de ke haya poco dinero y todo caro... la solución? Ponte a revisar hasta el último cajón de los muebles de este enorme mundo por unas moneditas, este juego le perdono todo esto por ser parte de una de las sagas mas legendarias en el mundo de los juegos aparte de la estupenda dirección artistica que se trae. Expand
  25. Apr 16, 2013
    10
    Brilliant storytelling, i was stunned by the final, that kind of writing needed to really understand the whole picture by being engaged at all moments. Anyway the lack of a plus story mode was a mistake.
  26. Apr 16, 2013
    9
    Such an immersing story that has you realizing that you aren't really Dewitt yourself. Amazingly smooth game play, the only thing that I have against this is that I wish the campaign was longer, left needing more.
  27. Apr 16, 2013
    10
    Definetly worth the money if you are a Bioshock fan. I really cannot find anything that is wrong with this game, and the game play is radical. This is a "must buy" for a Bioshock fan
  28. Apr 15, 2013
    10
    Ken Levine proof that is one of the best developers in the last years, BioShock Infinite is a masterpiece in every way. He fails to beat the first of the series But, who cares when is so good?
  29. Apr 15, 2013
    10
    I made an account for this website because of this game. Anyone who dislikes this game (I'm not sorry to say) is an idiot. Bioshock 1 was one of my favorite games ever and now Bioshock Infinite has been added to that list. This is the first game that has ever felt like a book to me; that's the best way I can describe this game.
  30. Apr 15, 2013
    9
    Irrational Games is back in it, and boy did it deliver. This game is getting rave reviews, and is easily a contender for GOTY. It is the most sold game during the week of its release on the Xbox 360 and the PC, and is number 2 on the PS3, and when I got my hands on it, I couldn't put it down.

    In my review of Bioshock, I noted that I loved it for its ability to make me think and keep me
    Irrational Games is back in it, and boy did it deliver. This game is getting rave reviews, and is easily a contender for GOTY. It is the most sold game during the week of its release on the Xbox 360 and the PC, and is number 2 on the PS3, and when I got my hands on it, I couldn't put it down.

    In my review of Bioshock, I noted that I loved it for its ability to make me think and keep me on the edge of my seat thanks to its gameplay. The gameplay of Bioshock is complimented everything else. That gameplay type is most certainly NOT here. Although certain elements like Plasmids (now vigors) and upgradable weapons are still a major gameplay element, that feel of being alone and outnumber has been severed. The genre has changed from the first game and is simply now a shooter. In my review of Bioshock 2, I stated that it had the same difference, and that it was a real problem. This time, it isn't at all.

    This time around, the story is what is complimented by everything else. Severing that feeling of being alone and scared to walk around the next corner was a genius difference, because it made way for Elizabeth. Elizabeth switched what Bioshock 1 had. Instead of having a 9/10 story and a 10/10 gameplay, Bioshock Infinite has a 10/10 story and a 9/10 gameplay.
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  31. Apr 15, 2013
    10
    BioShock Infinite isn't a merely a game, it's an experience, one that will leave you questioning everything you know and sad that never again will there be a game so complete.
  32. Apr 15, 2013
    10
    Story- 11/10
    Gameplay- 10/10
    AI (Elizabeth)- 10/10 Graphics- 10/10 Music- 11/10 Simply put, buy this game. Actually, let me correct myself. Buy this MASTERPIECE! The last game I played that was this good was actually the original Bioshock and if you're expecting another "Would You KIndly?" twist, trust me, it's here. Just go buy it now and play the damn game. If you don't you'll miss
    Story- 11/10
    Gameplay- 10/10
    AI (Elizabeth)- 10/10
    Graphics- 10/10
    Music- 11/10
    Simply put, buy this game. Actually, let me correct myself. Buy this MASTERPIECE! The last game I played that was this good was actually the original Bioshock and if you're expecting another "Would You KIndly?" twist, trust me, it's here. Just go buy it now and play the damn game. If you don't you'll miss out on a once in a generation experience. Ken Levine you are the man!
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  33. Apr 14, 2013
    10
    To begin, these are merely opinions and while my opinion will surely differ from other folks, I would like to submit that I completely enjoyed Infinite (having re-played Bioshock 1 & 2 in an effort to set the mood before jumping into Infinite). I cannot point out anything I was unhappy with except that it had to come to an end sometime. Each person will walk away from this game withTo begin, these are merely opinions and while my opinion will surely differ from other folks, I would like to submit that I completely enjoyed Infinite (having re-played Bioshock 1 & 2 in an effort to set the mood before jumping into Infinite). I cannot point out anything I was unhappy with except that it had to come to an end sometime. Each person will walk away from this game with various opinions but it's easy to see from the scores (currently at the time of this comment, 549 Positive vs. 54 Negative) that some folks were perplexed by the subtle innuendos and noxious sarcasm of the story line but that only adds to the experience. Looking back on this, Bioshock Infinite, Tomb Raider, God of War, Dishonored and a few others…it’s shaping up to be a great year for games. Expand
  34. Apr 14, 2013
    10
    This Game. WOW!!!! What else is there to say. I have not played a game with a story this good, ever. I will say that it is probably not for everyone but I have yet to find someone that hated this game. I say play it. It is a breath of fresh air in an over saturated market of mediocre triple A games. Also there is no reason that you have to play the first two to be able to pick this gameThis Game. WOW!!!! What else is there to say. I have not played a game with a story this good, ever. I will say that it is probably not for everyone but I have yet to find someone that hated this game. I say play it. It is a breath of fresh air in an over saturated market of mediocre triple A games. Also there is no reason that you have to play the first two to be able to pick this game up. The story is only slightly connected. It's really more of a throwback for the players that have played Bioshock before. Anyways, I liked it, and you should play it!!! Do It!!!! Expand
  35. Apr 14, 2013
    9
    This is an absolutely gorgeous game even on the aging console. Entering Columbia will absolutely take your breath away. Once you peel off the shiny exterior of the city, you find a beautifully-crafted game with good mechanics. The vigors each have their own purpose, thought i doubt that you will be using many them and will most likely use three or four. The weapons look pretty but someThis is an absolutely gorgeous game even on the aging console. Entering Columbia will absolutely take your breath away. Once you peel off the shiny exterior of the city, you find a beautifully-crafted game with good mechanics. The vigors each have their own purpose, thought i doubt that you will be using many them and will most likely use three or four. The weapons look pretty but some feel underpowered. Elizabeth is an absolute wonder. Her AI is brilliant, she will toss you health and salts and ammo when you need it most. Her story is well fleshed outTears and Skylines are a brilliant addition to the game which brings out more options for combat in the game. The story is absolutely astounding. It is interesting well paced and makes you want to keep playing until you understand it completely, and when you do, oh boy is it worth it. Overall Bioshock Infinite is a brilliant game with a wonderful story, excellent graphics. But an average gunplay system prevents this game from getting a higher scores. This game is a must own for gamers looking for a game with a brilliant story and solid gameplay Expand
  36. Apr 13, 2013
    10
    Columbia where dreams are made and destroyed. Political Turmoil plagues our world of Columbia and one mans search for a girl eventually turns into a quest to defeat a tyrant. Bioshock Infinite blew me away as soon as the opening scene of Columbia is revealed. I'll start off with the Visuals, Graphics were pretty well done nothing groundbreaking as Crysis but nonetheless the iconicColumbia where dreams are made and destroyed. Political Turmoil plagues our world of Columbia and one mans search for a girl eventually turns into a quest to defeat a tyrant. Bioshock Infinite blew me away as soon as the opening scene of Columbia is revealed. I'll start off with the Visuals, Graphics were pretty well done nothing groundbreaking as Crysis but nonetheless the iconic monuments, areas and enemies make this game look beautiful, Booker Dewitt is a great protagonist fearless and wont stop till Elizabeth is safe. Gameplay wise if you have played the previous Bioshock games you'll feel right at home switching between vigors and and weapon is done by a selection wheel, combat is fluid and done well even though AI is not the smartest its quite satisfying striking a guard with a Skyhook to the face. The story is what makes this game so amazing you think you know what to expect but in the end you just don't. Bioshock Infinite is a game everyone should play this year and if you have not please do yourself a favor and go down to the nearest game shop and purchase it you will not be let down. Expand
  37. Apr 13, 2013
    10
    Better get this out of the way early, I like the Bioshock franchise, hell I love it to bits but there is liking a game and then understanding that a game was overrated and liked for the wrong reasons (glaring over at Bioshock 1). Bioshock 1 was System Shock 2 (the developer, Irrational Games, previous title) to a T, hell it even ripped half the name off it. System Shock 2 was a game thatBetter get this out of the way early, I like the Bioshock franchise, hell I love it to bits but there is liking a game and then understanding that a game was overrated and liked for the wrong reasons (glaring over at Bioshock 1). Bioshock 1 was System Shock 2 (the developer, Irrational Games, previous title) to a T, hell it even ripped half the name off it. System Shock 2 was a game that had been made nearly 10 years earlier and for quite a lot of people did the job a damn lot better than Bioshock did. Anyway I digress, on with Bioshock Infinite.
    You are Booker DeWitt, a man sent to pay off a debt by capturing a girl named Elizabeth from the flying city of Columbia and bringing her back to New York. However soon after arriving on Columbia you are marked out as the Antichrist that will destroy Columbia. Eventually you find Elizabeth and begin your journey to New York (or as she is lead to believe, Paris) but are stopped time and time again by dark secrets about Columbia, Elizabeth and yourself as well as a majority of the supporting cast. The story gets pretty out of control rather quickly from then on and is probably better left to first hand experience but make sure you bring some migraine tablets and someone with a Masters Degree in Quantum Mechanics otherwise you'll have no clue what on Earth has happened by the end of the game (and the funny part is you think I'm joking about the Quantum Physicist).
    The game plays like the past 2 Bioshock games but with a faster pace, better shooting mechanics and half a ton less ammo (which is a bit odd considering the amount of weapons there are just laying around) Plasmids are back but they are Vigour's now and you can also use a special tonic thing to upgrade your health, shield and Salt (the substitute for Eve) but unfortunately these are rather scarce and make the feature near pointless. Also the audio logs are back and this makes the story even harder to understand when you miss one of the bastards because they are so well hidden.
    The game looks pretty gorgeous but the console versions suffer from muddy textures, slow frame rates and the lack of mouse & Keyboard controls making the PC version much superior but its nothing that shouldn't be expected from the ageing consoles this late into their lifespan.
    In short Bioshock Infinite is the best Bioshock game yet, probably one of the best games of the year but its still early days (It is only March after all) but it is still getting too much hype for it shouldn't be taking credit for, plus what's with the love of steampunk since Bioshock 1 landed? Its like people treat it as though its a new thing.
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  38. Apr 13, 2013
    10
    One of the most beautiful and inventive games ever created. I found it every bit as awe-inspiring and addictive as the first two installments, and I have completed two play-throughs of each of the three games. If you consider this game a reboot or standalone product in the franchise, I personally find nothing worth complaining about. Compared to other games on the market right now,One of the most beautiful and inventive games ever created. I found it every bit as awe-inspiring and addictive as the first two installments, and I have completed two play-throughs of each of the three games. If you consider this game a reboot or standalone product in the franchise, I personally find nothing worth complaining about. Compared to other games on the market right now, unless your obsession is multiplayer, you won't find anything more absorbing or entertaining than Bioshock Infinite. Compared to first two games in the series...I have a hard time finding a way to rank them. The weapons in Infinite are definitely less appealing, the choices are pretty much nonexistent, the save-anywhere feature is gone, the levels are smaller, and I didn't find my skin crawling with goosebumps. While there are certainly some disturbing moments in Infinite, I found the first Bioshock a bit more compelling simply because everything was horrifying; and with that element gone, the urgency and intensity of survival disappears. I can't bring myself to knock Infinite any points though, because to me that complaint sounds more like artistic opinion than any comment on the actual quality of the game. The only legitimate complaint about Infinite when compared to the first two games is that sense of choice: Bioshock 1 and 2 offered two endings and two ways to deal with situations, giving the player a reason to replay the game. Bioshock Infinite gives you a few moments where you're given the illusion of choice, but only one ending to the game exists (sorry if that's a spoiler). Infinite is worth replaying, but the only incentive is to experiment with different guns and powers. I know these sound like enough complaints to damage the score, but I'm sticking with my score despite all the flak reviewers get on this site for giving a perfect 10. Bioshock Infinite is a worthy successor to Bioshock because the series has once again revitalized a stale genre with inventive combat, impressive scenery, deep narrative and solid amount of player customization. I could go on and on about this game all day. I hope you find time to play it. Expand
  39. Apr 12, 2013
    9
    BioShock: Infinite exceeds previously high standards. It is a breath-tacking experience that pulls the player in and never releases you. Connections to not only Elizabeth are made that will make other NPCs seem just as important at times. The vibrant world of Columbia is absolutely astonishing and flowing with the perfect amount of color for each setting you're dwelled into. TheBioShock: Infinite exceeds previously high standards. It is a breath-tacking experience that pulls the player in and never releases you. Connections to not only Elizabeth are made that will make other NPCs seem just as important at times. The vibrant world of Columbia is absolutely astonishing and flowing with the perfect amount of color for each setting you're dwelled into. The mind-boggling story is basic to grasp onto but, requires some effort to understand. This does not take away from the game. If anything it adds to it giving it a very high replay value.

    The game is near perfection. The only complaint that be made are the graphics. No, not visuals. The game is not supposed to look realistic, or even supposed to be compared to modern day shooters like Battlefield and Call of Duty. On Xbox 360, and even on PS3, the graphics have been downgraded to fit the performance of 7 year hardware. At times it can really take away from the immersion when you are basking in the glorious scenery and the frame rate staggers due to the complexity of it's design.

    This is a wonderful game and not one to missed. Games so fresh rarely come to surface. This is one you won't want to miss.
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  40. Apr 12, 2013
    6
    Graphics are not very good and the game play is weak. Overall, I feel this game is nothing but a hyped-up first person shooter sprinkled with some semi- interesting special abilities.
  41. Apr 11, 2013
    9
    After 2012 not having any games that I have played get over a 9.5. So will Bioshock infinite change that or will it fall short? Bioshock is an fantastic game and it deserves all the great review and money its getting. First of the floating city of Columbia is such a beautiful place and is done better then the underwater city of Rapture. But things do get darker and grimmer as the game goesAfter 2012 not having any games that I have played get over a 9.5. So will Bioshock infinite change that or will it fall short? Bioshock is an fantastic game and it deserves all the great review and money its getting. First of the floating city of Columbia is such a beautiful place and is done better then the underwater city of Rapture. But things do get darker and grimmer as the game goes on. Power you get are really cool unlike the first 2 games I have not found any of them usless. Story is great with couple of great twists and turns while playing through it. The new sky lines are fun to use and can be tense at times. New charactors are well done. Enimies are a bit easy until you face a handy man, sort of like big dadfys but much harder. My only con for this game is their is only one ending witch spoils the chances for replay value. But the one ending is really good witch I did not see coming at all. Overall Bioshock Infinite fantasic game and its worth every piece of money. Bioshock Infinite 9.6/10 Expand
  42. Apr 11, 2013
    10
    Bioshock Infinite is one of the most anticipated games in recent memory. With its sky bound setting, revolutionary ai and the legacy with the origianal bioshock, it's sure to be one of the most compelling games to play this generation. Don't worry it is!

    The story follows a troubled Pinkerton named Booker DeWitt, who must travel to the floating city of Columbia to repay a debt. The only
    Bioshock Infinite is one of the most anticipated games in recent memory. With its sky bound setting, revolutionary ai and the legacy with the origianal bioshock, it's sure to be one of the most compelling games to play this generation. Don't worry it is!

    The story follows a troubled Pinkerton named Booker DeWitt, who must travel to the floating city of Columbia to repay a debt. The only way to repay this debt is to rescue a girl named Elizabeth. From rescuing her, from the tower, the journey to reach Bookers and Elizabeth's final desired destination takes along time and many turns along the way! The story is incredible, at one moment the story reaches its peak with a hidden easter egg! Another reason the story is so good is because of Elizabeth. When you are accompanied by Elizabeth you care about her and more importantly what combat advantages she gives you. At the end of the whole story you will sit back and admire what a well crafted plot this is, and appreciate that you will probably have to wait a long time to play a story like this again.

    With all the hype on the story, the combat can get over looked. Many people assume that it's easy to have a precise and fun combat system, however Bioshock Infinite has all of these and more. What makes bioshock unique is the vigors! Throughout the game you collect a maximum of 8, which all assist you in combat. When using these my favoured vigors were the death of crows, and possession (these helped the most). Although the vigors are a big part of the combat system Bioshock Infinite is a FPS, so it's good to know that each of the 8 guns feel very precise and unique. The only disappointment in the combat would be he fact that you can only carry two guns at one time. This limits the variety in combat and is frustraiting when you are in need of a gun you dropped earlier. The best gun (I feel) in the game is the shotgun, it dispatches enemies the quickest and also gives you the best experience. Another addition to Infinate is the skyline. The skyline is a transportation method, which not only gets you from a to b, but assists you in combat. It's amazing to be flying round on the skyline, then jump down on a un expecting enemy to ram the skyhook in his face.

    The floating city of colmbia is a unique place to set a video game, with stunning graphics and incredible detail. The first hour of the game is spent walking around listening convosations and playing mini games in the fair. This is probably the best level in the whole game! The textures can feel bad at times on the consoles, but this is not a problem on the pc. If the floating city and the superb combat wasn't enough to make a great game, then the voxophones are are. Voxophones are collectibles which add backstory to the game and also make the levels and enemies feel more meaningful when you know what there doing and why there doing it. For example comstock, we know early on that he's racist because of the voxophones. Eighty of them are scattered throughout the game!

    The world of bioshock infinite is amazing. With a brilliant plot, superb characters (especially Elizabeth) and one of the best imaginitve worlds ever created; Bioshock infinite shouldn't be missed by anyone! The only issue I have is that you can't carry more than two guns at one time, however that's a small complaint. Bioshock Infinite is amazing, pick it up now, you won't be disappointed.

    Story 10
    Gameplay 9
    Setting 10
    Score 10
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  43. DME
    Apr 10, 2013
    9
    The graphics and environments are great. The story is excellent, so long as you have the mind to make sense of it (it increasingly becomes more complicated). However, the ending to the story, while satisfying, just wasn't paced very well. The combat is a lot of fun, especially with the SkyHook. Unfortunately, though, you're restricted to being able to carry only two weapons at a time,The graphics and environments are great. The story is excellent, so long as you have the mind to make sense of it (it increasingly becomes more complicated). However, the ending to the story, while satisfying, just wasn't paced very well. The combat is a lot of fun, especially with the SkyHook. Unfortunately, though, you're restricted to being able to carry only two weapons at a time, which I believe was a poor design choice. Weapon and Vigor upgrades are useful, but unimaginative. Now, the most damning part of the game is frequent moments when your immersion is broken, due to contrived character behaviors. For example, Elizabeth will have an emotional scene where she is very angry and confused, but then suddenly become happy again the moment the scene is over. It also bothered me how a lot of unimportant NPCs many times don't acknowledge you. They just ignore you as you loot drawers and trashcans and jump up and down in front of them. You can't interact with them very much, and I feel it takes you out of the game. Also, the whole concept of "stealing" in the game was implemented horribly. Nobody bats an eye if you raid their desks and cabinets, but if you grab a certain item that the game decides is not okay, then suddenly 50 people start mowing you down with guns (because apparently, stealing is punishable by death). But problems aside, Bioshock Infinite is a really awesome game, but it's just far from perfection. If you can look past its faults, you can really enjoy this title. Expand
  44. Apr 10, 2013
    0
    The story starts out promising and highbrow but it turns into a bad Star Trek episode. Too much time-travelling, alternate dimensions, and rape of the space-time continuum it was impossible to relate to and I just didn't care in the end.

    Changes from previous Bioshock games to the weapons were idiotic: two-gun limit, no alternate ammunition, and weapons didn't look sexy anymore. In
    The story starts out promising and highbrow but it turns into a bad Star Trek episode. Too much time-travelling, alternate dimensions, and rape of the space-time continuum it was impossible to relate to and I just didn't care in the end.

    Changes from previous Bioshock games to the weapons were idiotic: two-gun limit, no alternate ammunition, and weapons didn't look sexy anymore. In other words, they made it into a generic FPS (somehow, despite the great scenery, I felt like I had already played this game). I ended up only using only the shotgun and sniper. The Vigors were overpowered and yet I hardly ever needed to use them (but when I did, I only used Possession and Devil's Kiss). They also had the gall to take away telekinesis, contrary the trailers (the trailers depicted many things that didn't make it to the game). "Gears" were a limiting and forgettable substitute for tonics. There was a plethora of vending machines all over the place, making it too easy. The enemies as well were a joke, even in large numbers. Their AI was predictable and brainless, as they employed the "run up to the player and shoot him" strategy. Also, enemies were decapitated way too easily, either from melee or bullets. Kind of ridiculous.

    The Handyman just seemed like a tougher, cyborg-version of the Brute Splicers from Bioshock 2. The motorized patriots just had more "hit points" then rest of the bad guys. The Crows were the new Houdini Splicers, but they weren't that scary, since you could always see where they were teleporting to. And the Boys of Silence were just the equivalent to security cameras from the first games (and easy as sin to get past). The Songbird, the big looming monster that keeps coming after you, was another let-down. I didn't find him very scary in the least. This game was all about big waves of enemies. Been there done that. I need something more from Irrational.

    In Bioshock 1&2, it makes sense why the people around you are acting all crazy (constant use of plasmids plus the radical individualist, dog-eat-dog society of Rapture). In Infinite, it's never quite clear why people are so indescribably out of their minds. There isn't a chemical element to it this time just ideological reasons, and it's not quite believable. Furthermore, they never explain "Vigors," and it was unexplained why the enemies hardly ever used them, despite how Vigors seemed very accessible to the general Columbian populace (whereas, in Rapture, there was a greater sense of scarcity of Plasmids due to the economic conditions, so only those strong enough could get them).

    You can get hints about the history of the city of Columbia from scattered "nickelodeons," but they're all annoying, tedious, and worthless. There are the traditional audio diaries too, but somehow they weren't very compelling either.

    Where was that good old Bioshock horror? Nowhere to be seen. Not even a sense of acrophobia. It was incredibly hard to fall. And if you did, you are immediately "beamed back" onto a ledge for some cosmically anomalous reason. The Skylines were okay, but graphically quirky. Often, it seemed that Booker would magically pass through the rails of a Skyline in order to get in the right place to hook onto them. The player's character being a talkative type also made things less frightening. There was always a "music cue" in the soundtrack to tell you when all the enemies in the area are dead which ruined the suspense big time. Also, you would think that when they eliminated the ability for the player to save at any point in the game might have made things scarier but nope, it was just annoying.

    Elizabeth was perhaps my least favorite part in the game. Her character made no sense. She was sheltered, yet confident and street smart. Booker is a former Pinkerton agent, so you'd think he'd know how to pick locks, but instead the sheltered, corset-wearing girl does. She was way too invincible in battle, so I essentially didn't care about her. The tears seemed extraneous and they looked ugly. Her supplying you with money and ammunition periodically made things too easy. And her head was too big.

    I was looking forward to a new dramatic moral set of dilemmas that Bioshock is famous for. There were only a couple that had no impact on the story. The ending to the game, was long, boring, and completely disappointing mixed with imponderable, quasi-spiritual, sci-fi riddles that reminded one of the Matrix Revolutions.

    I believe the first Bioshock was the best video game ever made. Bioshock 2 was pretty decent as well. Bioshock Infinite failed to deliver in just about every way. The gameplay was generic and easy. The storyline convoluted and unrewarding. There was no sense of horror, no sense of romance, and no sense that anything made sense.

    Now, of course, this is just my opinion. I'm not criticizing anyone who enjoyed the game. Nay, I envy those people.
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  45. Apr 10, 2013
    8
    I wanted to love this game. The hype surrounding this game was immense. I wasn't a big fan of the original BioShock and BioShock 2 just bored me. I was hoping that this game would give me a new perspective of the BioShock series. Before anything, BioShock Infinite is a great game. Definitely one of the best games this year in what seems to be an extremely dead gaming period. Graphics areI wanted to love this game. The hype surrounding this game was immense. I wasn't a big fan of the original BioShock and BioShock 2 just bored me. I was hoping that this game would give me a new perspective of the BioShock series. Before anything, BioShock Infinite is a great game. Definitely one of the best games this year in what seems to be an extremely dead gaming period. Graphics are outstanding, gameplay is smooth and combat is solid. However, a game isn't complete without a good story. This is where Bioshock Infinite was a let down for me. The story was really hard to follow. The plot characters just seemed way out of place. Elizabeth is said to be the "loveable" character in the game but even her role is somewhat hard to pick out. This is only made more confusing by final hour or so of the game. A lot of people have "complained" about the ending of this game and it is clear why. It is just a mess. It seems to trail off its natural path, giving the kind of "shutters island" finale that is just difficult to fully understand what is happening. Also, this game contains one of biggest pet peeves in gaming. The "survival" type final fight. A lot of games seem to be adapting this lately and it is just annoying and ruins everything about the game before that point. All this been said though, I liked BioShock Infinite. It did not give a new look on the series as I had hoped it would but I am glad I picked it up. A definite, if not inevitable" front runner for game of the year. Expand
  46. Apr 10, 2013
    10
    Following its previous titles, Bioshock Infinite entered the gaming realm with extremely high expectations, not to mention its on and off delays plaguing the gaming community as they anxiously awaited this game's arrival.

    Fear not, this game more exceeded expectations for all gamers, and very well may have redefined first person shooters as a genre. Not only does it reincorporate its
    Following its previous titles, Bioshock Infinite entered the gaming realm with extremely high expectations, not to mention its on and off delays plaguing the gaming community as they anxiously awaited this game's arrival.

    Fear not, this game more exceeded expectations for all gamers, and very well may have redefined first person shooters as a genre.

    Not only does it reincorporate its captivating shooter mechanics and genre-based gameplay, its story is comparable to that of a Pulitzer Prize-winning novel, and creates deep bonds and passion between yourself, the gamer, as well as Booker Dewitt (the player character) and Elizabeth; and of course, the ending, for which every piece of the puzzle is put perfectly in place, and leaves you with a lasting impression that will not be forgotten.

    Game of the Year material for sure.
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  47. Apr 9, 2013
    9
    This is one of the most ambitious and compelling games I have ever played. The nature and complexity of the plot won't be to everyone's taste as the story begins by tackling subjects including on racism, slavery and religious fundamentalism and ends by trying to melt your brain out of your ears, but it really is a joy to play through.

    The floating city of Columbia is beautifully
    This is one of the most ambitious and compelling games I have ever played. The nature and complexity of the plot won't be to everyone's taste as the story begins by tackling subjects including on racism, slavery and religious fundamentalism and ends by trying to melt your brain out of your ears, but it really is a joy to play through.

    The floating city of Columbia is beautifully designed and it's busy streets and hidden corners make it both fun to explore and a welcome change to the catastrophic aftermath of Rapture from the original Bioshock. Combat plays similarly to Bioshock 2 with the familiar mix of vigors (formerly plasmids) and firearms of various size. While combat might not be as slick as a hardcore FPS it's still a lot of fun, although you might want to look to the harder difficulties if you want to be really challenged on that front.

    The real star of the show though is your (nearly) constant companion, Elizabeth. Usually, an AI controlled NPC is little more than a running commentary with a knack for being in the wrong place at the wrong time, but the AI behind Elizabeth is pretty much on the money. In combat, she helps by providing ammo and health, but I found the parts outside of combat the real revelation. While exploring Colombia, Elizabeth will mill about interacting and commenting on your surroundings. The conversations she shares with your character add real context to the story and make her character all the more engaging.

    I don't want to go into any more detail than I already have as the little discoveries you make along the way are a big part of what makes this game so great. Suffice to say that aside from a few glitches and a slight loss of pace in the middle third this is a terrific game and I absolutely recommend you go play it now.
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  48. Apr 9, 2013
    2
    If the original Bioshock was an artistic and profoundly engaging story with decisions, atmosphere, and detailed design in a house-of-horrors-meets-jules-verne kind of way, Bioshock Infinite is a head-scratching, convoluted affair in the theme-park-design-meets-castle-wolfenstein-gameplay kind of way. It's quite clear that everything about Bioshock Infinite was "designed by committee". AIf the original Bioshock was an artistic and profoundly engaging story with decisions, atmosphere, and detailed design in a house-of-horrors-meets-jules-verne kind of way, Bioshock Infinite is a head-scratching, convoluted affair in the theme-park-design-meets-castle-wolfenstein-gameplay kind of way. It's quite clear that everything about Bioshock Infinite was "designed by committee". A roundtable of ego-centrics wanting to have their pet idea implanted in the game. Writers that practically vomit bucketloads of inane and lifted ideas on you from the beginning. Gone are the subtle undertones of ideology and dystopia. Replaced with in-your-face-eat-it dogma designed more for an audience of short-attention-span-can't-read-between-the-lines teenagers than mature audiences the title is labeled for. Much like the skylines that you simply sit-and-watch yourself zoom along like Sonic the Hedgehog (a good game), the entire game is mostly a watching event separated by periods of "find the fruit in the desk" and "dodge the angry citizen" minigames. The setting for this game is not well framed or introduced making it even more unbelievable than when you see it for the first time. Audacious and inconceivable in any alternate reality. The writers couldn't devise an acceptable set of premises to build their environment out of, so it was simply glossed over to be assumed by the player. Sorry, this is insufficient for me. One example is using your hook to jump around. No real reason how that should be physically possible. It could easily have been designed as a grappling hook or tether to root it in the realm of "possibility", but instead things just happen magically as there are no real laws of physics here. Whatever needs to happen, just does! Expand
  49. Apr 8, 2013
    8
    Looking at Bioshock Infinite as a game, its not very good. Shooting mechanics are poor and the constant looting is boring. Why loot if you don't have a proper inventory system? Looking at Bioshock Infinite as a interactive story, it pretty much hits the nail on the head. I loved the story but found the game play elements got in the way of the story. It was a drag through the game to get toLooking at Bioshock Infinite as a game, its not very good. Shooting mechanics are poor and the constant looting is boring. Why loot if you don't have a proper inventory system? Looking at Bioshock Infinite as a interactive story, it pretty much hits the nail on the head. I loved the story but found the game play elements got in the way of the story. It was a drag through the game to get to the next part of the story. Visually, it's impressive and the sound design is one of the best. I'll give this an 8 for story but if i was scoring it as a game it would be a 5. Expand
  50. Apr 8, 2013
    10
    If you rated this game anything other than something in the green, you're either an idiot, or played the wrong game. This is by FAR one of the finest examples of gaming and storytelling I've ever seen in my life. Want multiplayer? Forget it. This isn't CoD, children. Don't like the story? You didn't understand it.

    Jesus, this game was amazing. This is something to play again and again.
    If you rated this game anything other than something in the green, you're either an idiot, or played the wrong game. This is by FAR one of the finest examples of gaming and storytelling I've ever seen in my life. Want multiplayer? Forget it. This isn't CoD, children. Don't like the story? You didn't understand it.

    Jesus, this game was amazing. This is something to play again and again. What a way to leave this generation of gaming, highest note you can imagine.

    It's impossible to bash this game. Anyone who does is wrong and a liar with no taste in gaming, PERIOD.
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  51. Apr 8, 2013
    9
    I grade games in five categories, each with a possible score from 0-2. At the end I will tally up the scores for the final verdict.

    Graphics: There really isn't much too say here. You could watch the game for 5 minutes and know that it is easily one the best looking games out there. The characters, the settings, it all looks amazing, and still has the BioShock charm that we all know
    I grade games in five categories, each with a possible score from 0-2. At the end I will tally up the scores for the final verdict.

    Graphics:
    There really isn't much too say here. You could watch the game for 5 minutes and know that it is easily one the best looking games out there. The characters, the settings, it all looks amazing, and still has the BioShock charm that we all know and love. I found myself loving this setting even better than the previous two mainly because of how bright and colorful Colombia is. It makes you wish that Columbia were real...without all the corruption of course. Score: 2/2

    Sound:
    This is another aspect that BioShock Infinite nailed. The music is fantastic and again fits the BioShock world perfectly. Then there are the sounds around you as you play (guns firing, skyline swinging, explosions, etc.) It all sounds amazing, but where BioShock really nails it is the voice acting. Never did any of the characters voices not "fit" them. I was amazed and greatly thrilled as I was never taken away from the story and experience and was allowed to listen and enjoy the story with no awkwardness. Courtnee Draper (Elizabeth), Troy Baker (Booker DeWitt), and Kiff VandenHeuvel (Comstock) should get special praise. They are amazing, and it is some of the best voice acting I have heard in a while. Score: 2/2

    Gameplay:
    The gameplay in this game is much like the pervious games although your plasmids are now called vigors and eve is now called salts. As a first person shooter (fps) I find that they did a great job and it is extremely fun. In my opinion it is as good as any shooter I have played. The controls are great, and I also loved the new edition of the skyline. The enemies are not only challenging but at times can be funny. Now even though I loved playing the game and BioShock did a lot of things right in the gameplay department I also had some problems with it. One being the vigors. You could take the vigors out of the game and never miss a beat. Vigors never once felt important to what I was doing and found myself at times forgetting I had them and not even using them and this was on Hard. I will end on a good note though and that is Elizabeth. Not once and I mean once did Elizabeth get in my way. I never had to take care of Elizabeth, she was the one taking care of me. In the game Elizabeth will hand you equipment during a fight. Don't worry she doesn't do it all the time and at times she doesn't do at all. I remember running up to her at times screaming at the t.v. for health or ammo and this was a fantastic tense game mechanic. I never knew if Elizabeth was out of equipment or if she had one last magazine of ammo to give me. Elizabeth also helps by "tearing" objects from other realities into yours to help you, and this is just genius. You will think so too when you tell her to "tear" a box of health packs during a huge fight. I choose to take .5 away from the score because plasmids/vigors are so much a part of the BioShock experience and I found it strange that they weren't more important to the gameplay. Score: 1.5/2

    Story:
    This is what games should be doing today: taking risks. The story can be complex but it is not impossible to understand as long as you are paying attention to the conversations. I loved that it was a story that you needed to pay attention too. It is a story that demands and deserves your attention. I found myself falling in love with Booker and Elizabeth's relationship and could not stop playing to find out what happened next. I wont give any details of the story away because this story is truly magical and something that should be experienced and remembered. I do have some nitpicks though. The progression of the story slowed down quite a bit in the middle. I was gonna deduct a half a point but that would be nitpicking especially since it was necessary to understand later plot points. Now you all know it isn't BioShock without a twist but my problem was I found out the twist way before the ending. I don't know if this was luck or me just listing to every tape recorder and picking up on the clues but either way I won't deduct a point because although I ended up being right, I didn't know I was right until the end. Score: 2/2

    Game Replay:
    I found myself immediately replaying the game after I was done. You will have a whole new perspective of the game after learning all the twists and secrets and it only makes the story even better. On top of that the game is a blast, and 1999 mode is a must for all hardcore fps fans. Of course you have achievements and what not but the story and gameplay is what keeps you coming back. Score: 2/2

    Overall: 9.5/10
    I know that it will only show up as a nine but my true score is a 9.5. This is a game everybody should experience. It's beautiful, intelligent, and brave. You can't ask much more from a game, and as I said before this is game that deserves your full attention.
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  52. Apr 8, 2013
    0
    This review contains spoilers, click expand to view. Why is their less power-up (Vigors) options than Bioshock 2 and also less freedom to choose which gear you want compared to the tonics in Bioshock 2? I also found the story rather overly complicated and full of cliches. The guns were really nothing new and the levels were mostly empty and dead feeling. I liked the Handyman, Patriot, Fireman and Crow's from a conceptual standpoint but found the AI lacking. Also Hacking mini-game's have been completely abandoned and the sky rail system was very contrived and boring. I loved Bioshock 1 and 2 but this is a very watered down hybrid of both games set in a unique environment. The whole "religious" concept was barely explored and most of the focus quickly shifted to quantum physics and time travel which was unnecessary and over done. 1999 mode was challenging but unrewarding: no alternative ending? There were in fact NO alternative endings, another way in which the prequels were superior. after defeating 1999 mode which was basically pointless I had no other reason to play it again as the "secrets" were mostly in plain view and very uninteresting. Good luck on part 4. Expand
  53. Apr 8, 2013
    9

    I was surprised to be excited for Bioshock Infinite. When the original Bioshock came out in 2007 it had universal praise, I bought the game day one and hated it. I was one of the few people who didn’t think it was a work of genius. I liked the story, the world and the graphics just the gameplay didn't connect with me. Fast forward to mid 2010 and against my better judgement I picked up

    I was surprised to be excited for Bioshock Infinite. When the original Bioshock came out in 2007 it had universal praise, I bought the game day one and hated it. I was one of the few people who didn’t think it was a work of genius. I liked the story, the world and the graphics just the gameplay didn't connect with me. Fast forward to mid 2010 and against my better judgement I picked up Bioshock 2. I instantly loved it. I don’t know if it was the refinements like the plasmid/weapon combo or if the overall game felt better but I really enjoyed it. Finally in 2012 I replayed the original Bioshock, I finally saw the great game that had eluded me for five years.



    Story: This is where this series shines. A sort of prequel to Bioshock 1 and 2, the premise of Infinite takes place in a floating city called Columbia in 1912. Columbia is the antithesis of Rapture, it’s bright and open and instead of being created to escape political and religious persecution it was designed to be like “Eden” from the bible. The ruler of Columbia is “The Prophet” Zachary Comstock, he rules with an iron fist and preaches all kinds of religious nonsense.



    The main character Booker has been tasked with going to Columbia and getting a girl named Elizabeth out. He is promised this will wipe away gambling debts he has been accruing.
    Elizabeth is really the star of the game, she is a mysterious girl who can open “tears” which are essential doorways into other dimensions. She is with you most of the game and is never a burden, she picks locks for Booker and during combat with give ammo and health. This was an issue for be because it made the game easy and there is almost no penalty for dying. Playing through the game and learning more about her was interesting.



    It’s very hard to talk about the narrative without giving spoilers, I’ll just say that the ending is one of the best endings I have seen in entertainment, not games, entertainment. People will be talking about this end for years to come.



    Gameplay: The gameplay will be familiar to fans of Bioshock 2. There are now vigors instead of Plasmids, they work very similarly with a new option, if the user holds down the vigors button you can create a trap with them. In bigger fights this can be a real life saver. It will also be essential when playing on the harder difficulty.



    The shooting mechanic is still great, Not the best but good. One beef I have with the shooting is that the aiming down the sights is handled by a click of R3, I have never found this intuitive in games and it leads me to shoot wildly as opposed to aiming. I feel that the shooting of the game would benefit from a different control setup. Also new is the sky lines, Booker has a special tool on his arm (That makes some memorable and gruesome melee kills) that can hook onto Columbia’s sky line system. The sky lines are an integral part of a lot of major set piece fights. Using the sky lines allows a lot of variety in the fighting. There is also combat options while using the lines, you can shoot and if you time it right can do a jumping melee that is a very powerful attack.



    Bioshock Infinite has done away with health packs and instead uses a shield system that is very similar to the Halo series. Throughout the game the player can find bottles to increase their health, vigor or shields. That's not all to find in Columbia, searching every nook and cranny will yield money, items and voxophones. Voxophones are the audio logs to find in the game, they are interesting to listen to and shed some extra light on the world and story.



    I did have a few issues with the game, in many ways it felt stripped down to me, there was no camera to gain advantages on enemies and the variety and number of enemies wasn't enough. I never found fighting the people in Columbia to be as memorable as fighting the unpredictable splicers from the previous games. Guns and Vigors are upgradable but the upgrade system just didn't have the impact on me, the guns look the same, even when upgraded they don’t receive any visual distinctions. Only two guns can be carried at any time now ala Halo. Overall I just felt more constricted in this game compared to previous entries in the series.



    Graphics: Columbia is designed beautifully, the landscapes are colourful and world feels alive. Graphically speaking this could not be further from Rapture, and that's a great thing.The art design is unique without being eccentric. Some of the vigor animations look really great. The actual quality of the graphics is a bit of a mixed bag, some animations look a little stiff and the people in the game are certainly not the best I have seen.



    Overall: I am happy to say that Bioshock Infinite is an amazing game, it uses clever storytelling and a compelling world to hook players in and make them enjoy the journey. Save for a few minor nitpicks with the game play I can honestly say this has been my favourite game of 2013.

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  54. Apr 8, 2013
    7
    I loved both Bioshock and Bioshock 2 and this game is very good as well but it is not a 10. There are a lot of excellent ideas and all are well executed and the game is beautiful to look at but the atmosphere that was so compelling in the other 2 games is not as rich in this one. I had a lot of fun playing this game but the achievements were a little ordinary as compared with the oldI loved both Bioshock and Bioshock 2 and this game is very good as well but it is not a 10. There are a lot of excellent ideas and all are well executed and the game is beautiful to look at but the atmosphere that was so compelling in the other 2 games is not as rich in this one. I had a lot of fun playing this game but the achievements were a little ordinary as compared with the old games. The game grabbed me most when it referenced the old games so there was some emotional impact but not nearly as much as the old games. This game is worth playing and worth buying to encourage these kind of games being made but while a good effort it lacks the magic of the first 2 games. Expand
  55. Apr 8, 2013
    5
    Bioshock infinite what is there to say about it... well there is a lot of things to say about this game, but i will just tell you about a few of the many many things about it. First off i want to say that the game is amazing i loved playing it, i do not have many bad things to say but i just about one thing bad about it its that nobody of the enemies in the game seems to care aboutBioshock infinite what is there to say about it... well there is a lot of things to say about this game, but i will just tell you about a few of the many many things about it. First off i want to say that the game is amazing i loved playing it, i do not have many bad things to say but i just about one thing bad about it its that nobody of the enemies in the game seems to care about Elizabeth at all, sometimes she can be right in front of them and the still care about me more then her. But over to the good things, the gameplay is awesome i loved to go around levels with the sky hook and the guns and and vigors was fun and entertaining to use. The story is the best one during the past few years, it is a rich and good story that everyone should pay much attention too. I really think that this game is a MUST HAVE for everyone who is just a little bit into FPS games and if you are not this is really a good start. Thank you for reading my review of Bioshock infinite Expand
  56. Apr 8, 2013
    10
    Bioshock Infinite is an incredible game. Ken Levine and Irrational studios have really created something special. I have beaten it twice and going through my 3rd play through on 1999 mode, haven't started quite yet. I would highly recommend this game to fans who enjoy an engaging story. The story really drives this game. In terms of gameplay it is again very well done. People are going toBioshock Infinite is an incredible game. Ken Levine and Irrational studios have really created something special. I have beaten it twice and going through my 3rd play through on 1999 mode, haven't started quite yet. I would highly recommend this game to fans who enjoy an engaging story. The story really drives this game. In terms of gameplay it is again very well done. People are going to play differently which makes this game unique. Plenty of guns and vigors to switch up your gameplay for a ton of variation. If you are a Bioshock fan, or a fan of FPS in general do yourself a favour and get this game. Expand
  57. Apr 8, 2013
    10
    Bioshock Infinite is the most hooked I've been on a game since Fallout 2. I was a little late on the hype wagon so I made extra sure to not read any spoilers while I awaited my order to arrive from overseas (cheaper this way).
    From the opening scene, nay the Main Menu even, the graphics are easily the best seen on consoles (and most probably PC yet). Not the best as in technologically
    Bioshock Infinite is the most hooked I've been on a game since Fallout 2. I was a little late on the hype wagon so I made extra sure to not read any spoilers while I awaited my order to arrive from overseas (cheaper this way).
    From the opening scene, nay the Main Menu even, the graphics are easily the best seen on consoles (and most probably PC yet). Not the best as in technologically wowing or polygon counts that require you to buy a liquid nitrogen cooling system, but the overall impact of the art direction and surroundings that draw you into this game world. The sunshafts look exquisite and the subtle dust clouds (which were something a friend noticed before I did) just make the whole image 'complete'. The effects when you first acquire a new vigor are awesome albeit a little chilling and I'm saying this while plodding through my second playthrough (already done Hard, time for 1999 mode now).

    The audio is top-notch. I'm playing through 5.1 in the lounge room (with a bit of recline on the sofa and the subtle background effects are incredible. I looked around the lounge room once because I thought there was a fly behind me! Great sample rate guys In certain areas the crackle and burn of an overloaded electrical circuit sounds as 'nails on a chalkboard' painful as you'd expect. All that was missing was the burnt plastic smell! I'll concede that in certain firefights it can be tricky to pinpoint an enemy's location based on the audio alone. I have a feeling there may be some 'echoing' acoustics in play however which may well be by design.

    Finally the story! You know naught other than what Booker witnesses the second the game kicks off. There is plenty of gameplay before you even meet Elizabeth, but when you do that's when it all shifts up a gear. I refuse to give anything away here, but even though I may have been frustrated due to failing repeatedly in a gun battle here or there, the niggling 'what happens next?' compelled me to power on through to victory.

    Based on the usual logical criteria and gameplay itself this game would still rock a solid 8 or 9. But the feeling the player is left with after finishing the game and witnessing everything come to fruition? That's a 10 in my books.
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  58. Apr 8, 2013
    9
    The game is a blast.
    Nothing new on mechanics but works well through all the game. Gorgeous scenarios and OST.
    The story starts in one direction and twist to twist plays with your head, making the game to gain intensity and proposing perspectives that actual games doesn't use to. It's a little suspicious that all specialized media give the game a 10/10 when usually they just play the
    The game is a blast.
    Nothing new on mechanics but works well through all the game. Gorgeous scenarios and OST.
    The story starts in one direction and twist to twist plays with your head, making the game to gain intensity and proposing perspectives that actual games doesn't use to.
    It's a little suspicious that all specialized media give the game a 10/10 when usually they just play the game for a few hours at best.
    For me, a really good game and one of the bests FPS I've played in a long time.
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  59. Apr 8, 2013
    9
    Simply amazing game, everything about it is just so polished and refined. only complaint is the some of the gun battles in the middle feel a bit forced, overall though a fantastic experience.
  60. Apr 8, 2013
    8
    Just a beautiful game and a joy to play. The first 2 bioshock games made me want to explore the whole world and this does likewise. Im so sad that its finished. Iv picked up Far Cry 3 again but its a poor subsitute for bioshock infinite.
    Its an 8 though cause i agree with some of the critics in relation to the difficulty and weapons. Im not a good gamer but I seemed to coast this game.
    Just a beautiful game and a joy to play. The first 2 bioshock games made me want to explore the whole world and this does likewise. Im so sad that its finished. Iv picked up Far Cry 3 again but its a poor subsitute for bioshock infinite.
    Its an 8 though cause i agree with some of the critics in relation to the difficulty and weapons. Im not a good gamer but I seemed to coast this game. There is tons of ammo and weapons lying around and the upgrades are unexciting. I barely spent a penny on upgrades. Likewise with the vigors. In bioshock the plasmids were central as to how rapture fell into chaos. Vigors in Columbia simply exist but the average joe doesnt seem to have access to them. So story falls down here and so does the difficulty as the soldiers arent powered up and hence the difficulty level is significantly lower than either of the previous bioshock games.
    The ending is superb and provokes debate and thought and is a far more satisfying ending than what you get with most games nowadays.
    The story is engaging as are the characters and finding and listening to voxophones is an essential and satisfying endeavour. playing the game without listening to the voxophones seems almost pointless.
    Admittedly, the baddies are nowhere near as intimidating as that first ever big daddy encounter on bioshock. But I do not think this game was meant to replicate the originals, its a standout on its own and is miles better than other recent big releases.
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  61. Apr 8, 2013
    9
    Amazing Graphics, Game play, etc. but the thing that sold me about this game is that it touches religion and
    politics, also racial diversity and it is ironic how heaven can be so evil.
  62. Apr 7, 2013
    4
    This game is visually stunning. However it doesn't bring anything new to the genre and in fact is worse features wise compared to the earlier games. In infinite the entire story is on rails you make no decisions that effect the ending there is no mechanic based on morality. Games in the same series that offer less than the previous games for the sake of better graphics are not better games.
  63. Apr 7, 2013
    10
    So I'd been hearing about all the hype about this game for awhile, so I caved and bought the damn thing. All the while playing it, I was very impressed, but not really thinking that it was a 'masterpiece' that some people had claimed. I thought that until I got up to the end, and honestly everything I thought I knew about games went out the window. Definitely the most thought-provoking andSo I'd been hearing about all the hype about this game for awhile, so I caved and bought the damn thing. All the while playing it, I was very impressed, but not really thinking that it was a 'masterpiece' that some people had claimed. I thought that until I got up to the end, and honestly everything I thought I knew about games went out the window. Definitely the most thought-provoking and mind-bending end to a game I've ever played... I literally said 'WTF' to my TV. Comparing this to the last 2 games does it no justice, it stands on its own as a great achievement in video games. Of course it's not without its faults, but really the story alone is the reason to experience Bioshock Infinite. I'm definitely going to play it again. Expand
  64. Apr 7, 2013
    2
    I was excited for Infinite because we were back with Irrational Games and Levine. I expected an experience something like the original Bioshock. I really liked Bioshock. But Bioshock Infinite felt much more like Bioshock 2, which was a cynical money grab with no merit.

    Gameplay? It's Ratchet and Clank without the fun. But that's not what we're here for. We're here for the story. And
    I was excited for Infinite because we were back with Irrational Games and Levine. I expected an experience something like the original Bioshock. I really liked Bioshock. But Bioshock Infinite felt much more like Bioshock 2, which was a cynical money grab with no merit.

    Gameplay? It's Ratchet and Clank without the fun. But that's not what we're here for.

    We're here for the story. And the story is DUMB. Just plain dumb. Offensively so. I don't think I was supposed to laugh at the ending, but I did. The same way I laughed at plan 9 from outer space. This was not the experience I was hoping for.
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  65. Apr 7, 2013
    10
    (If its too long for your taste, I round it all up it the last paragraph, use ctrl+f and type ~~)

    ~Lets clear something up right off the bat, what will make this game either a 8 or a 10 for you is your ability to follow complex ideas, because to truly enjoy the story at its fullest, you can not be lacking in brain power. That being said, we can talk about the game play, which is pretty
    (If its too long for your taste, I round it all up it the last paragraph, use ctrl+f and type ~~)

    ~Lets clear something up right off the bat, what will make this game either a 8 or a 10 for you is your ability to follow complex ideas, because to truly enjoy the story at its fullest, you can not be lacking in brain power. That being said, we can talk about the game play, which is pretty darn near flawless. The shooting and Vigor's work much like they did in Bioshock 2, though obviously the gun load-out is more robust and aiming down sights has been added, and there are less vigors than there were plasmids. Switching between weapons and vigors is a breeze, as long as you don't begin button mashing. You've also been given a regenerative shield, like the one in Halo: CE (separate from health, which goes down when your shield is down) and this allows for much more active combat and more combatants at once. The one thing I will knock the game play for though is the Auto save feature, which replaces straight up saves, like the ones seen in the original Bioshock. That though alone is not enough to ruin anyone's experience, unless they have anger issues and cant play 2 minutes back from where they left off, if they shut off before they earned another one.
    ~Then You have the atmosphere, which completely captures the feel of the American society during the beginning of the Progressive era. If I were to sit here and list them all in paragraph form, it'd be quite a novella. Anyone who has ever taken AP US History, or just knows there American history, will pick up on this. Trust me, they got it right. Columbia's bright atmosphere on the outside evolves perfectly with the story, and the floating city's turn of the century charm is a refreshing for the recently generic modern warfare settings we've had in shooters recently. (not to knock those games, the story mode is not the main focus of those games anyways) Elizabeth is the best sidekick I've had in a game, she talks to Booker constantly (while not being annoying) provides supplies, and does other useful things. (trying to keep this spoiler free) I actually cared about her, and it actually effected decisions I made in a game. The atmosphere actually blew my expectations out of the water, which was not a small feat by any means.
    ~Finally to touch on the story, which like I said is very complex at points, mostly as you reach the end. I applaud Ken Levine for his creativity. I will say in the last five to seven minutes while playing, my jaw was just hanging loose in absolute awe. Nothing short of excellence. Also just like in the last two installment, back-story is provided through recordings by characters, (Voxaphones in Infinite, Audio-logs in Bioshock 1 and 2 And one must hunt them down throughout the story. They can be either easy to locate, or stashed away in a hiding spot. Finding these help one to understand the story much better, and should not be skipped (you can miss a few if you don't feel like searching forever) unless one wants a less than satisfactory experience. You don't have to find them all, but finding at least 2/3's of them should be enough for anyone who is impatient, but wants to experience the game as it was meant to be.

    ~~Bioshock Infinite is smart, action packed, (while not being way too over the top) and overall a thrilling and enthralling experience. Its atmosphere is without flaw and is also refreshing. Its story is intellectual and just overall one of the most solid ones in recent memory, though if one can't understand some of the concepts it detracts a bit from the experience. (this game can make a smarter than average person feel dumb at points). Then you have the overall game-play, which has been slightly improved from both Bioshock and Bioshock 2. Fans of the previous two games, will love Infinite, though its still a great starting point if you haven't played any of the past games. This game, while some may disagree, shows exactly what a Mature 10 games is, intellectual and thought provoking while still entertaining and a blast to play.
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  66. Apr 7, 2013
    7
    Few games totally upended genres as effectively as the original Bioshock. The weird amalgamation of shooter and sorcery-style gameplay, the settings, the story writing...all of it was fresh, original, and thoroughly unexpected at every turn. Bioshock 2 tried to keep up with that legacy, although didn't quite have the steam (seriously, no pun). So how did Infinite do in keeping up theFew games totally upended genres as effectively as the original Bioshock. The weird amalgamation of shooter and sorcery-style gameplay, the settings, the story writing...all of it was fresh, original, and thoroughly unexpected at every turn. Bioshock 2 tried to keep up with that legacy, although didn't quite have the steam (seriously, no pun). So how did Infinite do in keeping up the Bioshock mantle? In short, it did pretty well. Make no mistake: Infinite is a radical departure from the games that have come before. For a change, you are not in the decaying and (mostly, not quite enough) abandoned city of Rapture, but rather the vibrant and very much alive...and flying, did they mention the flying part?...city of Columbia. Columbia is sort of the mirror-universe evil twin of the America we know and love: it's a place of racial segregation, theocracy, and mindless fervor based on a cult of personality built around a "prophet" whose bolts aren't just loose, they're missing. The other quirk the game design has, and this one is unique among all the games I've seen, is that nearly the entire game is an escort mission, but escorting someone fully capable of handling problems. That someone is Elizabeth, a character so well-designed and well-written that the folks on Irrational's "Liz Squad," the tiger team put together to make sure she was a good addition to the game, clearly all deserve major congratulations and probably a raise. (Read some of the development information to learn more about them.) Let me say this: I hate, capital HATE, escort missions. They annoy me. It's constantly trying to save a brainless AI from itself. I almost decided against Infinite because of Elizabeth, but got it anyway. Glad I did, because Elizabeth isn't your usual escortee. She's tough, very helpful, and never a hindrance. Environments are well-built, thematic, and engaging, not to mention unbelievably creative. So that's a lot of praise...why a 7? A few reasons. One, where environmental graphics are good, the people inhabiting this world are not well rendered; they all have a china doll appearance which is very unsettling. Texture resolutions are generally good, but some of the level decor does suffer from decreased resolution. Interactivity with the world is variable and, while occasionally quite good, does sometimes leave the player wondering why something has no interactions. But perhaps most frustrating is the total lack of directional input on character development. You are locked into the script as it was developed by writers and have no opportunity to make choices...and, frankly, the player's character is really rather a jerk, and that didn't resonate with me at all. Finally, Infinite does follow the Bioshock 2 approach of segmented world progression, meaning that when you leave a sector, there's typically no returning. That's a departure that started with Bioshock 2 and one of my least favorite things about the game. So, points off for poor NPC graphics resolution, the inability to change your character's insufferably-bad attitude, and lack of open worldness (or even its emulation). Still, don't misunderstand: 7 is a good score, and Infinite is well worth your time. It is a true piece of originality in an ocean of the mundane and the ONLY heavy-hitter release in the last three months that didn't leave me severely disappointed (I'm looking at YOU, Colonial Marines). A good and well-earned 7 for Bioshock Infinite, the year's first actual "you really should play this" game. Expand
  67. Apr 7, 2013
    10
    Gameplay is as u'd expect the bioshock formula. But the story... the story is confusing, you sit there at the end of the game with your jaw on the ground trying to understand. This just makes you want more, it engages you, its not another game that's all about gameplay and the story is a side game. I felt like I was playing a movie. The characters are great, what some people have said isGameplay is as u'd expect the bioshock formula. But the story... the story is confusing, you sit there at the end of the game with your jaw on the ground trying to understand. This just makes you want more, it engages you, its not another game that's all about gameplay and the story is a side game. I felt like I was playing a movie. The characters are great, what some people have said is that they needed more faces to the voices, a face for Fink a face for Booker because we play it we feel like its a movie nd we want to c the faces behind the voices with the emotions being formed in their faces. Only complaint but it doesn't take away from the beautiful city in the sky, the music that creates the atmosphere, its brilliant. This is what new gen games should be like. This is what dishonoured wishes it was. Expand
  68. Apr 7, 2013
    1
    This game is utterly boring, the only upside is the voice acting.
    It's just the same 7 different enemies and the same environment all the time, people rating this a 10 have never played anything else but Tetris.
  69. Apr 7, 2013
    9
    Strengths: The story is the best of the series. Do yourself a favor and play it through to end. This game really does make me feel like gaming is one of the greatest artistic mediums of our time. The music is absolutely amazing for setting the tone. The variety of music and how it comes into play is amazing, so authentic and immersive to the experience.

    Graphically: the game is
    Strengths: The story is the best of the series. Do yourself a favor and play it through to end. This game really does make me feel like gaming is one of the greatest artistic mediums of our time. The music is absolutely amazing for setting the tone. The variety of music and how it comes into play is amazing, so authentic and immersive to the experience.

    Graphically: the game is beautiful. I can't believe how many times I would stop...and just look. So much thought and care has gone into what you are looking at, in every moment of the game.

    Gameplay: Yes it is a shooter now. They did tighten the controls though and you can pick people off from afar. The hand cannon rules by the way.

    To say its a poor shooter is ridiculous, it is as it has been.

    Greatest game of the series? maybe not...but still an absolutely fantastic ride.

    Weaknesses: The only flaws I can think of are some of the tedium of the other games, that they left out (like hacking and the way the upgrades worked) but I think this was done for purposes of pacing. Were there a couple frustrating gameplay moments? Yes, but I blame myself for not being creative with my gameplay and instead I would approach the situations with the normal "run and gun" mentality. WARNING: you will have to use your brain in the heat of battle.

    Overall: I would definitely recommend this to anyone who wants to be amazed by an immersive experience. It is not borderlands or call of duty (both of which I own), it is something all to its own and feels that way the entire time. Thank you Irrational games for making something wonderful. I will begin my second play through today:)
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  70. Apr 6, 2013
    8
    Very few games will ever be able to compete with the opening to the original Bioshock as you enter the underwater city of Rapture and, while Columbia is certainly spectacular, it just doesn’t inspire the same sense of awe.

    Where Infinite does better its predecessors however is in its story and gameplay. The combat is not all that different with the weapons mapped to the right trigger
    Very few games will ever be able to compete with the opening to the original Bioshock as you enter the underwater city of Rapture and, while Columbia is certainly spectacular, it just doesn’t inspire the same sense of awe.

    Where Infinite does better its predecessors however is in its story and gameplay. The combat is not all that different with the weapons mapped to the right trigger and the powers (plasmids in all but name) mapped to the left they can, as before, be combined in all manner of ways during combat. The two big additions to this formula are the skyhooks that can be used to zip around the environment, helping to attack or escape foes, and the ‘tears in reality’ that can be opened by companion Elizabeth to allow access to weapons, ammo, cover etc. Both are arguably not used to their full potential but between them certainly bring a new dimension to the combat.

    As for the story, I won’t go into any ruinous detail but suffice to say it is one of the best in gaming despite the sometimes rather clumsy approach to topics such as racism on occasions. Importantly however it is told completely without cut-scenes meaning for the first time in a while I was actually interested in what was happening as I didn’t have to sit a watch endless non-interactive sections. In the end it doesn’t compete with the best the movie and TV industry can offer of course but I can’t think of many other games in which I felt the need to look on online forums to see other people’s thoughts.
    Summary: Many reviews may lead people to believe that Bioshock Infinite will change gaming but it is too many obvious faults for that. What we do have though is a very good game indeed.
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  71. Apr 6, 2013
    7
    BioShock Infinite delivers great gameplay with a wide variety of different playing styles, although I only ended up using only 1 or 2 vigors throughout the whole of the game
    The story line was awful with a very gineric plot and most of the time found myself extremely bored throughout most of the game.

    Overall, even though the plot itself was very bad, the gameplay makes up for it...
  72. Apr 6, 2013
    6
    Firstly, for all those who rated this game a 10, I'm glad if you actually enjoyed it, but come on, Mass Effect 2 and Red Dead Redemption are 10's, rating this game a 10 makes mockery of ratings at all.

    That said, this game was 'Infinitely' better than the original in this series; which in my opinion was 1 of the 2 most over-rated games in history (Dark Souls being the other). Pros:
    Firstly, for all those who rated this game a 10, I'm glad if you actually enjoyed it, but come on, Mass Effect 2 and Red Dead Redemption are 10's, rating this game a 10 makes mockery of ratings at all.

    That said, this game was 'Infinitely' better than the original in this series; which in my opinion was 1 of the 2 most over-rated games in history (Dark Souls being the other).

    Pros:
    Atmosphere is 1rst-rate; a trait it shared with the original Bioshock; score, sound and design are top notch and help try to draw the player into the world.
    Story is good...not great, but certainly above average.
    Gameplay is vastly improved from the original. The ability to fight from distance was appreciated.
    AI was well done...again, not nearly as great as say ME, but solid.

    Cons:
    Storyline is VERY linear and the world is VERY small. This is in no sense of the word an epic game.
    Much (most) of the game is spent searching through every piiece of furniture for coins and fruit...its ridiculous.
    2 weapons and no inventory....enough said.
    There is no element of choice that matters....you cannot veer from the story...which of the guns or powers you use is irrelevant as they're all basically the same.

    I could understand an objective user rating this game anywhere between 4 and 7...anything higher or lower says more about the rater than the game.
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  73. Apr 6, 2013
    9
    The Original BioShock is one of the best games of this generation of consoles, and it has been proven. Here's Why: No game makes you feel scared though connected with a deep, sort of moral storyline you actually have to build yourself. BioShock had one of the best ambiance and story in video games, and BioShock Infinite follows the step of its predecessor in a similar, only less creepyThe Original BioShock is one of the best games of this generation of consoles, and it has been proven. Here's Why: No game makes you feel scared though connected with a deep, sort of moral storyline you actually have to build yourself. BioShock had one of the best ambiance and story in video games, and BioShock Infinite follows the step of its predecessor in a similar, only less creepy way.
    The story starts as simple as it can be: You are Booker DeWitt, private investigator, who owes money to some mysterious man. To clean his debt, he must go to the flying city of Columbia and bring a girl called Elizabeth back to New York. As he does this, he will discover that Columbia is a city at war between the religious, rich side of the town that are followers of prophet and founder Zachary Comstock, and the poor, less privileged side of the town that are the rebels also known as the Vox Populi. But this that I've just told you means nothing at the end of BioShock Infinite, which has one of the most twisted and confusing endings in video game, that will leave us thinking for a long time. Not gonna post Spoilers, but boy, it will get you. BioShock Infinite is also great by its visual spectacle. The original BioShock with its overwhelming art design and "art deco" architecture was already mind blowing. The Sky city of Columbia is even more impressive. As I played it on Xbox 360, I wasn't lucky enough to have the high resolution textures from the PC. ANYWAY, the game still looks amazing. Sometimes, breathtaking moments will push us to enjoy the sights the game offers.
    Storywise, we've already told you the game is good, but even though it is confusing as hell, still BioShock Infinite has its plot holes, some of them really important, not to understand the story but to get some things cleared out. One obvious is how the hell Elizabeth (Your companion AI) got those powers. You will ask yourself that more in the ending that in the middle of the game.
    Talking about Gameplay, BioShock Infinite is mostly successful. You have a pretty wide variety of guns, and vigors. You will need Ammo for the weapons, and salts for the vigors, really similar to the original game's functionality. If you are in a tight situation, Elizabeth will stock you with Ammo, Salts, Health or Money. But there are some annoying aspects such as not changing the vigors: The game lets you have two vigors, but if you drink one more, one of them is replaced FOREVER. That is really bad as one of my favourite vigors, Possession, could only been used for the first quarter of the game before being replaced with some useless ones. Also, you have upgrade stations, although still it does not seem to have much effect when you are playing. They are small flaws to how fun and awesome you feel once you kill the really, REALLY hard bosses, or when you make your enemies float and shoot them one by one with the shotgun.
    There is no multiplayer or Co-op. That is not bad, but it is when the game has little replayability. It is a consistent game, about 10 hours long if you play it in a medium difficulty. Still, there is no much reason to take the ride again, only if you want to clear your mind again. BUT this game encourages you to play something else again: The original BioShock. Yes Infinite is a prequel, one hard to get in that sense, but a successful one.
    Overall, BioShock Infinite is as good as the same one. Yes, I missed the creepy ambiance of the first one, but not the story, as BioShock Infinite has that and more.
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  74. Apr 6, 2013
    10
    The original Bioshock is my favorite video game of all time, and I thought there was absolutely no way this game can live up to it. I was wrong. I have never had so much fun in a game in my entire life. The sky rails are amazing and I could stay on those things all day. Although there are less powers (Vigors), the powers are all very different and I do not need anymore. My personalThe original Bioshock is my favorite video game of all time, and I thought there was absolutely no way this game can live up to it. I was wrong. I have never had so much fun in a game in my entire life. The sky rails are amazing and I could stay on those things all day. Although there are less powers (Vigors), the powers are all very different and I do not need anymore. My personal favorite is Undertow. The ending was superb and makes this game have the best story of any video game of ALL time. Play it and you will experience this masterpiece. Expand
  75. Apr 5, 2013
    9
    this game is epic. i love the bioshock series and this one is no doubt the best one. the setting columbia is beautiful and breathtaking, the vigors are powerful and fun to use, the gunplay is vastly improved over the other games and elizabeth is the best videogame companion in recent memory! The story is well told and will definitely you. the skyhook is fun as well. everything about thisthis game is epic. i love the bioshock series and this one is no doubt the best one. the setting columbia is beautiful and breathtaking, the vigors are powerful and fun to use, the gunplay is vastly improved over the other games and elizabeth is the best videogame companion in recent memory! The story is well told and will definitely you. the skyhook is fun as well. everything about this game is fantastic which is expected of the bioshock series. It definitely deserves to be a part of any gamers collection...its just that damn good! so do yourself a favor and buy this masterpiece and enjoy adventuring with elizabeth in columbia. Expand
  76. Apr 5, 2013
    10
    This is the future of gaming as a respect for of entertainment and as art. I have never been sucked into a game like I was for this game. Truly a masterpiece.
  77. Apr 5, 2013
    10
    I like this game. You can shoot stuff and use these things called vigors to really mess up your enemies. But the best part about this game? Elizabeth. She may not make you a sandwich, but she'll give you things depending on the situation. She may toss you health, mana, coins or more ammo. She's awesome!
  78. Apr 5, 2013
    3
    This review contains spoilers, click expand to view. As a diehard Bioshock fan, I was awaiting the game with anticipation and purchased as soon as released.

    The game is playable and for those that have not completed previous versions, it is probably a decent 5 day play however, In comparison to previous versions it sucks BIGTIME. No imagination with the enemy's/bosses, no crazy people appearing out of nowhere, no splicers crawling up the walls (and you only knowing they are there because of the sound of their knives climbing). No mini turrets, no ability to go invisible or to kill the Big Daddies in imaginative settings, capturing your creative kills on camera for additional points.

    The weapons are unimaginative and boring and the storyline is pathetic. This game just doesn't deserve the hype.

    Pretty lazy of the developers in my opinion. Waste of money and disappointment. Just lucky enough to have completed and sold it with minimal cash difference.
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  79. Apr 5, 2013
    10
    This game in one word: Unbelieveable!! From my ascension into Columbia to the epic final battle at the end, this game had me gripped. I played the game in 2-3 hour sessions as i didnt want to spoil it and get to the end too quickly. The music along with the overall story made my hair stand on end at certain points. Upon my completion of the game i was left thirsty for more and immediatelyThis game in one word: Unbelieveable!! From my ascension into Columbia to the epic final battle at the end, this game had me gripped. I played the game in 2-3 hour sessions as i didnt want to spoil it and get to the end too quickly. The music along with the overall story made my hair stand on end at certain points. Upon my completion of the game i was left thirsty for more and immediately started the story again. This game is a must buy, trust me you wont be disappointed. Expand
  80. Apr 5, 2013
    7
    General Fanboy Distaste
    Bioshock Infinite is a good game in and of itself. But sadly is has nothing in common with the Bioshock series/franchise, except for a single cutscene. 2K could have independently released this game with a different and cut out that singular cutscene. But it seems they rather use a already thriving name to produce greater sales. I honestly do love the other two
    General Fanboy Distaste
    Bioshock Infinite is a good game in and of itself. But sadly is has nothing in common with the Bioshock series/franchise, except for a single cutscene. 2K could have independently released this game with a different and cut out that singular cutscene. But it seems they rather use a already thriving name to produce greater sales. I honestly do love the other two in the series though but this one seemed like a cash in.

    There are no horror aspects, creepy at the slightest, and definitely no "survival" aspects like the others in the series. Ammo and Health items are thrown at you like a Lays Truck that left its hatch open. Just loads and loads of crap flying at you down the freeway. The enemies pose little to no challenge at all, save for the Mechanical Patriots and Handymen. But those enemies are just as easily handled once you get a Usage Deduction Upgrade on your Possession Vigor.

    Oh and yes the Vigors a half arsed drunken wink from across the bar. The Vigors are a rehash of your old favorite Bioshock Plasmids, but they couldn't be bothered to name them what they are.

    Gameplay
    There are quite a few guns, all fill their own little niche. But you can only carry two at any given time! Here is a tip, if you don't care about achievements or trophies then only carry the Carbine and the Volley Gun. Everything else is equally balanced. Other than this small problem the gameplay is fine.

    Vigors are powerful and all equally useful. I found my self only stagnant on one Vigor, Possession. This Vigor allows you to possess machines (and later people), making them give you money or fight for you. But this took out the need for hacking, so no mini game for hacking (which I didn't notice until just now).

    Story And Characters
    The characters are attractive and appealing. Booker has such a tortured past as well as Elizabeth. I can't help but love them. And when I was playing I constantly found myself saying, "I hope neither them die, they're so likeable". And that is what is the biggest problem for me in games, finding a character I "want" to keep alive.

    There is so much story going on at one point my mind wanted to explode. But once I figured it out (through the help of recordings) I loved it. But sadly the story is mystery like and once you know the twist it makes any subsequent playthroughs equivalent to spamming buttons to skip cutscenes. The only fathomable reason I can imagine playing this again is to entertain friends who aren't good at shooters or don't like playing video games.

    Graphics
    The graphics are beautiful, and the art style of some choice enemies are very Bioshock. Everything is bright and colorful, its like I tripped face first and got a Kaleidoscope lodged in my eye. The graphics of the large scale points of interest are beautiful and detailed to great extent.

    But alot of the smaller things that you see more frequently were ignored to make big objects look better. Such as roses on a bush, if you walk past one you can see edges and the backside, they're 2D and flat. Like I cut them out myself and pasted them to the bush!

    Sound
    I never noticed much out of the ordinary. Nothing annoying, other than Songbird's screeching. The voice acting is top notch. I stop everything I'm doing when the characters are talking, so I can give them my undivided attention. Booker De Witt is got the best possible voice actor for him, I can't imagine a single other person who could do better. And the same goes for the rest of the cast.

    Controversy
    This game is RASCIST, but it can't help it, its 1912 kid. The game's setting is in a alternate 1912, on a floating city called Columbia. The man in charge hated Abraham Lincoln and his emancipation. The people of Columbia even worship John Wilkes Booth to some extent, for killing President Lincoln. So of course Black Men, Women, and Children are still slaves or at the least hard laborers with little pay. So if you have a weak stomach for words like "Colored" and other stereotypes you might want to avoid playing. (Note: Its not just blacks that are portrayed negatively, Jews, Chinese, Native Americans, Mexicans, Irish, and anyone who isn't American Caucasian.)

    Overall Opinion
    Despite the negativity, Infinite (I refuse to call it Bioshock), is a pretty good game. Another great in a genre that is beginning to run dry (Single Player Games). But if it wasn't for the numerous raving reviews I wouldn't have bought it at full price.
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  81. Apr 4, 2013
    9
    From the moment I heard about this game I was excited. I played the game ...I was excited. I beat the game...I was excited. I came on metacritic to write a review about the game...I was excited. This game is one of the best games I have ever played. Gameplay is excellent. Story is fantastic. Most definitely the best game of 2013...so far.....
  82. Apr 4, 2013
    9
    As this generation of console is coming to a close, gamers are spoiled for choice in terms of quality games to buy. This generation is also recognized as a proof that Western Developers are eclipsing their Japanese counterparts. Sure, many of their outputs are low brow, violent, military shooters, a trend that seems to sell games by the millions. Nevertheless, western games 'auteurs'?As this generation of console is coming to a close, gamers are spoiled for choice in terms of quality games to buy. This generation is also recognized as a proof that Western Developers are eclipsing their Japanese counterparts. Sure, many of their outputs are low brow, violent, military shooters, a trend that seems to sell games by the millions. Nevertheless, western games 'auteurs'? Well, they are not as 'prevalent' as in Japan, but with Bioshock Infinite, we can finally say that Ken Levine is indeed one of such type of game developers, standing along legendary game makers such as Hideo Kojima and Shigeru Miyamoto. Infinite is an incredibly beautiful game, pushing current hardware to the max. It's a FPS at heart, but it contains a narrative drive and worldview that is truly great. Surprisingly poignant storyline is coupled with jaw dropping set pieces. It has a great AI partner that really helps you in a bind, but at the same time really forms the core of the story. The world of Columbia is so detailed, 'Miyazaki'-eqsue at times, and its immersive nature is done without a nary of cut scenes in sight. Is Infinite one of the best game of this generation? Yes it is. And along with other great games coming in the last two months, such as Tomb Raider and MG Rising, will definitely leave a mark on your finances! Expand
  83. Apr 4, 2013
    5
    As a preface, I will say that I haven't finished the game yet. Although, I feel what I've seen thus far (about 50% or so) is enough for me to give my overall impressions and still have some weight behind them.

    GRAPHICS On a technical level they are actually pretty bad and it pains me to say that. Textures are muddy all over the place. In places it honestly looks like a late-gen
    As a preface, I will say that I haven't finished the game yet. Although, I feel what I've seen thus far (about 50% or so) is enough for me to give my overall impressions and still have some weight behind them.

    GRAPHICS On a technical level they are actually pretty bad and it pains me to say that. Textures are muddy all over the place. In places it honestly looks like a late-gen original Xbox game, no joke. Moreover, I have experienced numerous graphical aberrations with water and lighting effects. I just wasn't expecting this poor quality considering the first Bioshock still looks really good and that was released in 2007. Some games hold up even as you inspect closer; not this one unfortunately. From an artistic standpoint though things improve, so I applaud the development team in that regard at least.

    SOUND Good voice acting, nothing groundbreaking though. The songs are pretty cool. Standard FPS effects. They use some similar cues from the original Bioshock which are nice.

    STORY It's probably unfair for me to rate this since I haven't finished it. So far, I can appreciate the ties into American history and the religious overtones. It seems pretty far out there but I have purposely shied away from any spoilers so far. I'm not feeling a strong sense of player agency though, as others have mentioned. Levine might have bitten off more than even he can chew here. We'll see.

    GAMEPLAY Obviously the most important aspect of any game and this bring my biggest complaints to this title. I can easily encapsulate my feelings here: I'm not dying to pick up the controller and play this again. There is hardly anything here that I haven't done a thousand times in other games. Basically run around looking in trash cans and looting from dead bodies, madly pressing the X button. That is in no way FUN. Then stopping for a pretty standard gun/tonic battle against some mediocre intelligence level bad guys who seldom have any charisma or stand out personality traits. The fact that the levels are floating in the sky doesn't really do anything for me. If the developers were trying to create a sense of wonder and suspense from this, then they failed in my mind. Case in point, if you accidentally or even on purpose jump or fall over an edge you just magically teleport right back to safety. That just kills so much of the world for me right there. And yeah I was expecting the same kind of thing when you died, you just get placed in an area a little bit back from where you died and lose some cash. But it's just jarring when you die like 8 times in the span of one firefight and you see the exact same sequence with Elizabeth every time. I could go on about other specific ways I think the gameplay is stale, just as a FPS/adventure game in general and also compared with the original Bioshock, but I won't.

    In summation, I'm pretty disappointed with this game. It feels tedious rather than fun to play in and explore the world. In my time with it so far there have been a few moments that were neat and made me smile, but few are far between. It offers maybe one new gameplay mechanic (sky hooks). The tears are not very original as a mechanic. No inventory, limited choices in how you manage things, unoriginal upgrades and weapons. I'd rather go back and play Tomb Raider again 9 times out of 10. That's just my two or three cents.
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  84. Apr 4, 2013
    10
    Amazing game, on console sometime it can be foggy, but its due to the huge environments. It doesnt take away from game though, such a unique setting, you want to just take your time and actually stop and look at your surroundings. Love the skyhook too, like a rollercoatser with a gun. GOTY candidate.
  85. Apr 4, 2013
    9
    The most entertaining lesson in quantum physics that I've ever had! So, was Bioshock Infinite worth the wait? HELL YES! Will the story mess with your head? DAMN RIGHT! I've just finished my first play through and have been completely blown away. Not so much by the game play, which remains pretty similar to previous Bioshock titles, but more by the attention to detail and pure love that hasThe most entertaining lesson in quantum physics that I've ever had! So, was Bioshock Infinite worth the wait? HELL YES! Will the story mess with your head? DAMN RIGHT! I've just finished my first play through and have been completely blown away. Not so much by the game play, which remains pretty similar to previous Bioshock titles, but more by the attention to detail and pure love that has been shown in the production of this game. It's beautiful in a way that I can't even begin to describe. I spent the first 15 20 minutes of the game just wondering around taking in the scenery with a huge smile on my face! Once I got into the combat I quickly realised that this game wants you to experiment with your abilities. If you just stick to simply gun play then you're going to miss out on so much. Using Vigor (Previously Plasmid) abilities is where the fun lies. My only criticism would be that the pacing of gaining new weapons and abilities is a little off. Also, the game rations out money so harshly that you are really forced to focus on one or two weapons and abilities to be able to fully upgrade them. I suppose though that this adds to the incentive to play through again. Or have I already played, will play, am playing again? Goddamn, my head hurts! Thanks for that Irrational Games. Buy this game people. Expand
  86. Apr 4, 2013
    9
    BioShock. If you’ve played the series, you know the feeling you get when you hear the name.

    We all grew to love the underwater city of Rapture, splicers, little sisters and big daddys through the first two parts of this epic series. With Infinite, we are given a completely new setting and story. BioShock Infinite is set in 1912 during the growth of American exceptionalism, the game’s
    BioShock. If you’ve played the series, you know the feeling you get when you hear the name.

    We all grew to love the underwater city of Rapture, splicers, little sisters and big daddys through the first two parts of this epic series. With Infinite, we are given a completely new setting and story.

    BioShock Infinite is set in 1912 during the growth of American exceptionalism, the game’s protagonist, former Pinkerton agent Booker DeWitt, is sent to the floating air-city of Columbia to find a young woman, Elizabeth, who has been held captive there for most of her life.

    You are pursued by the city’s warring factions; the nativist and elite Founders that strive to keep the city for pure Americans, and the Vox Populi, a rebel grouping representing the common people. There is quite a hint of racism in this imaginary place they call Columbia. The way they handled religion, certain beliefs and old school values couldn’t have been handled in a better way.

    This game is totally in the running for Game of the Year. It takes a lot in a game to make me feel the way Infinite did upon completion. I was sad to see it end, but glad to find out the ending and have everything make sense.

    You’ll be scratching your head for a while when this one ends, but don’t worry. Let it stew for a little bit and it’ll finally click.

    A quote from our community talking about possible titles for Game of the Year:

    “Do those games let you speed around on air rails while jumping off to execute somebody after you possessed a giant mechanical George Washington looking mother F’r wielding a chain gun and mowing down enemies that you stunned with a murder of crows?”

    ‘Nuff said.
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  87. Apr 4, 2013
    10
    One of the greatest games of our generation. The ending made me just restart the game straight away. Also the connection with Booker and Elizabeth was just phenoenal. Such a great comeback after a shaky sequel Bioshock 2 I would recomend this game to anyone.
  88. Apr 4, 2013
    5
    I give a 10 to the marketing department a 5 for the game. $65 for a 2 day game with no multiplayer?? No challenge at all in this game due to built in free supplies and unlimited lives. The A.I. Stood there and let me take my time to line up the head shots. I bought one upgrade the whole game on hard. Story? I think the multidimensional stuff was a cop out to many questions you might haveI give a 10 to the marketing department a 5 for the game. $65 for a 2 day game with no multiplayer?? No challenge at all in this game due to built in free supplies and unlimited lives. The A.I. Stood there and let me take my time to line up the head shots. I bought one upgrade the whole game on hard. Story? I think the multidimensional stuff was a cop out to many questions you might have about the characters. "What about this? Just add an alternate dimension to "fix" it". I'm a hardcore gamer and this game lacks any challenge. Rent it,beat it,forget it... Expand
  89. Apr 3, 2013
    0
    Ok, we've been had. Irrational Games lied to us for several years, feeding us pre-release "actual gameplay" videos that show abilities, powers, main (You+Elizabeth) and NPC character interaction, scale and dynamics of gameplay and maps that were great except it turns out none of that has anything to do with the game we received. Bioshock Infinite managed to receive 80 awards based onOk, we've been had. Irrational Games lied to us for several years, feeding us pre-release "actual gameplay" videos that show abilities, powers, main (You+Elizabeth) and NPC character interaction, scale and dynamics of gameplay and maps that were great except it turns out none of that has anything to do with the game we received. Bioshock Infinite managed to receive 80 awards based on pre-release footage which is the largest rip-off in the gaming history. In addition to that actual game has horrible textures and detail level, gameplay is dumbed down, no hacking, no puzzles, it's short. As a gamer i'm insulted by what Irrational Games did and by what most critics did. Please read this, it describes in detail how we've been had:
    http://billywritings.blogspot.com/2013/03/bioshock-infinite-sucks.html

    :(((((
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  90. Apr 3, 2013
    0
    To start, I'm a big fan of the Bioshock series. Well I should say a big fan of Bioshock and while Bioshock 2 wasn't the best it was still a good game. While Infinite isn't a horrible game it is really a 5 or 6 at best. I just had to rate it lower to make a meager attempt to reduce some of what I hope are shills just rating it highly for the compay. The graphics were dated, no challange onTo start, I'm a big fan of the Bioshock series. Well I should say a big fan of Bioshock and while Bioshock 2 wasn't the best it was still a good game. While Infinite isn't a horrible game it is really a 5 or 6 at best. I just had to rate it lower to make a meager attempt to reduce some of what I hope are shills just rating it highly for the compay. The graphics were dated, no challange on the hard difficulty, all weapons and abilities were mediocre at best, storyline was a so-so and there was absolutely no ingenuity. If it hadn't been named Bioshock Infinite, reviewers would have called it a poorly done weak imitation of Bioshock 1 too many years to late and frankly i still think thats what people should say. Dishonored was 100 times the game this one was. Its worth renting if you have a day to kill but that is about it. I started to play the 1999 mode and while that is at least a little challenging, the thought or playing through with the current game mechanics and graphics another time left me too nauseous to continue. I figured it may have gotten a 7 or 8 on the boards, but I can't believe the overall praise its received. Maby the other reviewers didn't really play it or they smoked and drank too much. Expand
  91. Apr 3, 2013
    10
    Bioshock Infinite has been on my radar ever since it was announced. Now that it's out I can now say, it's one of the best I've ever played along with the first Bioshock and The Mass Effect series. It adds so much diversity in the gameplay and the story is incredibly intriguing. Once I finished the game, I wanted to play it again. And you will want to too.
  92. Apr 3, 2013
    7
    The story is quite extraordinary, and that's what carries the entire game but the frustrating game mechanics and shooting is below par to give this any higher of a score. I recommend this game as a rental, or buying it half-priced. It takes about 15 hours to play (I died a lot on normal setting), which is better than the average first person shooter, but its ending is such that you'llThe story is quite extraordinary, and that's what carries the entire game but the frustrating game mechanics and shooting is below par to give this any higher of a score. I recommend this game as a rental, or buying it half-priced. It takes about 15 hours to play (I died a lot on normal setting), which is better than the average first person shooter, but its ending is such that you'll never want to play it again. The first person camera frame is too narrow to get an appreciation of your surroundings when you are being attacked from all directions. I haven't seen a camera frame this narrow since Dead Island.. The floating islands of the city are quite spectacular, but your path through it is linear. The populace in the city are all the same and non-interactive. The bottom line is the story is great but is it a fun game to play? No, not really. Expand
  93. Apr 3, 2013
    8
    There are a lot of positives about this game, particularly when compared with the original Bioshock. The new environment is much more appealing; we all prefer to look at sunny skies and bright pastel colours than dark greens and browns in murky subterranean tunnels, right? The skyhook is a novel gameplay mechanism. Combat is more enjoyable thanks to larger areas for the enemies to seekThere are a lot of positives about this game, particularly when compared with the original Bioshock. The new environment is much more appealing; we all prefer to look at sunny skies and bright pastel colours than dark greens and browns in murky subterranean tunnels, right? The skyhook is a novel gameplay mechanism. Combat is more enjoyable thanks to larger areas for the enemies to seek cover in, more vertical battles and tighter controls alongside dual-wielding (vigour weapon).

    However, I can't give this game 9 or 10 as others have, because the gameplay simply isn't _fun_ enough.

    The skyhook and skyrail while an interesting idea feel extremely limited. If this were an open world where you could use the skyrail to get anywhere you like, that would be fun. Instead you're stuck with very localised skyrail sections that are designed to aid the player for a big battle in that particular area; they help you travel up and down vertical areas, much like an elevator, but that's all. When you've played games like Just Cause 2 with its grapple hook, or Batman: Arkham City which allows you to glide between locations, you become aware of just how "on rails" you really are in Bioshock Infinite.

    There are still too few enemy types. The majority of the game sees you deal with 2 enemy types (civilians/militia, bombadiers) with the occasional handyman appearing. Aside from a couple of one-off encounters with unique enemy types, this is the entirety of opposition you'll encounter.

    Ken Levine has been bragging about Elizabeth a lot since the game was announced, stating she had incredible AI that took months to develop, and would always add to the experience rather than require your aid/attention.

    I find this statement more than a little overbearing, because (i) she is invulnerable, and (ii) no enemies attack her. These very simple changes to the game logic are what enable you to forget about her in battle. Hardly revolutionary.

    Her ability to throw you weapons and other items is undoubtedly useful and again an interesting new mechanic in an FPS but again it just doesn't have the "wow" factor the creators intend it to.

    The game ending is excellent, and the dialogue between Booker DeWitt and Elizabeth is well written throughout the story.

    If you enjoyed the original Bioshock then I would certainly recommend this game. However, if you're looking for sandbox fun, replayability value or exciting new combat mechanics, I'd have to say: don't bother.
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  94. Apr 2, 2013
    9
    Late March has brought us perhaps the year’s first blockbuster game. Bioshock Infinite is at once a spiritual successor, a side story, and a sequel to previous entries Bioshock and Bioshock 2. The thematic similarities are made known from the very start with a vague objective (‘bring us the girl and wash away the debt,’ the game’s arc words) and a similarly isolated city. Fans of theLate March has brought us perhaps the year’s first blockbuster game. Bioshock Infinite is at once a spiritual successor, a side story, and a sequel to previous entries Bioshock and Bioshock 2. The thematic similarities are made known from the very start with a vague objective (‘bring us the girl and wash away the debt,’ the game’s arc words) and a similarly isolated city. Fans of the series will notice references and parallels to the previous games throughout, culminating in an ending sequence that ought never be spoiled.

    Columbia is a steam-punk inspired flying city steeped in the imagery of the third great awakening. Perhaps the greatest improvement to Columbia versus the previous Bioshock’s underwater city, Rapture, is the addition of an extant society in the city prior to the start of the action. Our protagonist, the pushing-forty Booker De Witt, interacts with Columbian society before, during, and after all hell has broken loose. The game sends you backtracking through these earlier levels later on to showcase how the city fairs before and after law and order breaks down.

    The first fifteen to thirty minutes of the game include minimal shooting, even minimal gameplay elements outside of a few stalls and cleverly disguised tutorial elements. Instead you are taken on a foreshadowing-laden guided tour of the city on its independence day. July 6th to be exact.

    While the tour showcases a brighter side of Columbia, seedier elements make themselves known in short order. Thus begins a twelve-odd hour campaign with extraordinarily tight first person shooter combat. Pacing is much faster than previous entries with a focus on shooting, with a complete lack of machine hacking and fewer stealth opportunities.

    Most gameplay changes from the previous games have turned out for the better. You encounter enemies in larger, more effective groups and squads. Genetic plasmids of the previous games are replaced with Columbian ‘Vigors’ that look like snake oil but work all the same. Some will seem familiar, some brand new, and a few reworked into new powers entirely.

    One noteworthy downgrade is the melee combat, which starts out impressively lethal with the game’s new ‘skyhook’ bladed attachment, but is quickly rendered ineffectual. Even when melee strikes have been upgraded to set enemies ablaze, they prove useful for only a coupe de grace, or showy finishing blows. The skyhook is nowhere near Bioshock 1’s simple wrench or Bioshock 2’s powerful drill in terms of damage per strike.

    While this skyhook may not be a useful in fisticuffs, it fulfills its primary purpose admirably. Zip-lines and transport rails litter the battlefield. A simple button press will send you onto these rails and have you speeding across the battlefield. This quick transportation does wonders to the game’s already smart level design. Barreling down railways like a freight train feels wonderful, even if the physics of this system throttle suspension of disbelief in the process.

    Redemption is a constant theme made obvious when Booker accepts a baptism to enter this city in the sky. Bioshock Infinite also delves into race relations, religious revivalism, turn-of-the-century anarchist movements, modern political allegory, and quantum physics. It might not always do these concepts justice (a whole subplot about revolution seems out of focus) but it will beg questions. Rarely does a video game even attempt that with finesse.

    In-depth talk of Booker’s redemption arc must necessarily mention the ending. And so this review must be cut short. Bioshock Infinite is certainly an enjoyable experience with twists, turns, and some imagery to make you squirm. It’s certainly a memorable experience, one fans of new and old will likely enjoy.
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  95. Apr 2, 2013
    10
    This game represents a transformation of the entire video game genre. I have played many fantastic video games in my life but this game is by far the greatest video game in history. This game seamlessly blends combat, haunting poetic meditation, gut-wrenching story, and themes that have been prevalent in society since the beginning of time into a whole. This game demands more from theThis game represents a transformation of the entire video game genre. I have played many fantastic video games in my life but this game is by far the greatest video game in history. This game seamlessly blends combat, haunting poetic meditation, gut-wrenching story, and themes that have been prevalent in society since the beginning of time into a whole. This game demands more from the player than what the average video game does. Ken levine has proved yet again that his two bioshock games can only exist in the video game world. He has pushed the boundaries on what is possible in a video game to the maximum possible degree and transformed video games into poetic haunting works of art. The game also contains the most mind-numbing story and final sequences I have experienced in a video game which culminate into a twist I dont think the video game world or anyone for that matter will ever forget. I had full faith in ken levine and in this game before it came out, yet I did not dare dream that the game would turn out this good. It almost seems impossible that a video game can be this good. This game represents a landmark which will forever change the face of the video game industry because it makes you truly feel and ponder things long after you have finished playing the game. When you finish the game you will want to play it again IMMEDIATELY(I have played it twice). Calling this game the best video game in history is a huge claim and ask. My favorite game of all time up to this point before I played infinite was the legend of zelda ocarina of time. When considering infinites standing in the video game pantheon you must remember one thing: All video games no matter how good they are up to this point are simply at the end of the day just video games. Bioshock Infinite is not a video game. At some point in the game it transforms into something MUCH MUCH more. I wholeheartedly believe that this game is a true work of art which can easily rival Michelangelos sistine chapel and Leonardo Da Vincis Mona lisa. It is a game that will be scrutinized, broken down, and debated for a very very long time. Bring us the girl and wipe away the debt. At the end of the game you will never forget those words. I have never written a video game review in my entire life but I loved this game so much i felt compelled to write one. That should show you how much this game can impact someones perception of video games. Would You kindly play Bioshock infinite? Expand
  96. Apr 2, 2013
    10
    If you are a Bioshock fan, you will LOVE this game. This is everything I have waited patiently for all these years. I hope the DLC is just as good as the campaign.
  97. Apr 2, 2013
    9
    This game is INCREDIBLE loved the campaign the combat was cool because it was different the ending was confusing but its really cool game worth the money.
    pros
    change in combat cool plasmids challenging achievements
    cons ending can be confusing no multiplayer (don't really care)
  98. Apr 2, 2013
    3
    This review contains spoilers, click expand to view. Yeah, we got it, the artistic content is good. But at what point did Bioshock become a solid shooter? This game required very little focus on the vigor abilities, and pretty much quickly devolved into a run-and-gun with some content such as flying across rails and what not. The vigor abilities were not as useful as previous Bioshocks, and the weapon customization was unimaginative at best. As for the plot, whoooo boy. The developers decided to do the "Inception" approach that basically just kept changing what was going on through the use of "tears". Do I like plot devices that are imaginative and lend themselves to games? Yes. Do I like games that have pretentious plot devices that insist upon themselves to make a completely innocuous ending? Hell to the no! Expand
  99. Apr 2, 2013
    7
    Bioshock infinite is a good game. It is not great but it is good. The game had beautiful visuals and a unique art style. Game play wise, the game was OK. It is like a normal FPS shooter which has a cool new feature with sky lines that you can travel through the battlefield quickly. Story wise the game is great. The end actually makes you think and actually feel some emotion for some of theBioshock infinite is a good game. It is not great but it is good. The game had beautiful visuals and a unique art style. Game play wise, the game was OK. It is like a normal FPS shooter which has a cool new feature with sky lines that you can travel through the battlefield quickly. Story wise the game is great. The end actually makes you think and actually feel some emotion for some of the characters. The reason I gave this game a seven is because I felt like it was a bait in switch from the E3 demo. The demo showed a very expansive environment that you can traverse and it made it seem like the game was sort of open world. The enemies also introduced at the E3 demo don't play a big role. The boys of silence and the siren are just bosses that appear once in a specific stage. I also got very annoyed when the game recycled the same boss three times to explain some backstory to the player. You only see the handyman four times. In my opinion the game is worth playing for story but not for gameplay. Expand
  100. Apr 2, 2013
    6
    I loved the first two Bioshock games. I have read everyone talking about the first Bioshock but I hope you all played Bioshock 2 as well. As far as Bioshock Infinite goes, I am still playing it. If i'm going to run out and spend $60 on a game, I'm going to take it slow and get my money's worth. To start off, this game's first impression was great graphics. I love the detail and the earlyI loved the first two Bioshock games. I have read everyone talking about the first Bioshock but I hope you all played Bioshock 2 as well. As far as Bioshock Infinite goes, I am still playing it. If i'm going to run out and spend $60 on a game, I'm going to take it slow and get my money's worth. To start off, this game's first impression was great graphics. I love the detail and the early century artwork. LOVE IT. So far the story seems ok. I am however disappointed.

    I suppose from the end of Bioshock 2 you can't really continue the story line much, but you could always go back in time and explore the beginning of Rapture, maybe before everyone went nuts if you want a lighter story. I feel this would be a better story to carry the name Bioshock. I don't feel that this game really should be named Bioshock. It is similar, but about as similar as Rockstar games are to each other. This game is what L.A. Noire is to Grand Theft Auto.

    To reiterate what another poster said, THE DESKS! Oh my god, the desks! ENOUGH WITH THE SAVAGING OF THE DESKS ALREADY. Another little thing that bothers me is the extras. They must have only had like 4 to choose from. Every male citizen you go up to looks like the same dude... and that dude looks like me... it's freaking me the hell out! Why waste so much effort in structural detail and design just to skimp on the characters living there?

    As far as the weapons go, WEAK. If there were no prior games to compare this too, it wouldn't be so bad, but sorry, don't get lazy now guys. The "plasmids" are not nearly as fun or powerful. Plus the "Eve" seems to run out so much faster in this game. The new scale that your bars operate on to deplete and refill is also a little confusing. Two shots in the beginning and your out. The Gene Tonics have been replaced with articles of clothing, which to me seem confusing and offer too little. The gun handling is not what you would expect in a FPS either. It's very choppy and hard to aim accurately, quickly. I too dislike the weaponry, the inability to progressively modify your weapon. That was really cool in the past Bioshocks. That kind of makes a player a feel like he's earned something for his time. A little merit badge. A friend comes over and say's "Hey how did you get your shotgun to look so crazy?", and you get to show him the blisters on your fingers.

    To sum it all up I guess I'd say this game would be great if it didn't carry the name Bioshock and along with it all the memories and expectations of the other games. It's misleading. This is not a Rapture story or anything like it. It is also less a FPS and more a First Person Scavenger and storybook. This is all fine, just not what I was expecting.
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Metascore
93

Universal acclaim - based on 33 Critics

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. May 27, 2013
    98
    An instant classic that should be kept in a special place in every gamer's collection.
  2. May 11, 2013
    87
    BioShock Infinite is a sure-fire game-of-the-year candidate, and definitely one of the standout single-player games of this generation.
  3. Apr 19, 2013
    70
    Fuzzy-headed narrative and thematically irrelevant auxiliary mechanics make Infinite feel sloppy even when it's working. Combat increases in frequency and decreases in impact after the Hall of Heroes, so for most of its length the game sinks towards a deflated ending rather than rising towards a climax. However, that slow descent starts from a great height, so there is still much to value in Infinite even as it drowns in its own shortcomings.