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Generally favorable reviews- based on 1449 Ratings

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  1. Jun 23, 2013
    I really liked this game it has a good plot, interesting story and the best graphics that I seen in a game it is a very fun game. I really had a really nice time playing it. There is zero flaws that I had when I playing BioShock and I played all the games I sort of enjoyed BioShock 1 but it looks like it had hard levels and BioShock 2 was a half descent game. This game was very fun I really recommend you buy this game. Expand
  2. Jan 5, 2014
    Just beat this game today. Bioshock Infinite is a great game that ultimately falls short of the original. The story was good but i felt there were some plot holes that took away from the experience. However, overall the story had good pacing and was interesting. That said what bothered me the most was the tone of the game. The environments didn't have the same atmosphere the original had. The tension experienced in rapture was nonexistent. Events like obtaining the shotgun in the original Bioshock did not happen. Some enemies like the Handymen did not feel like an adequate replacement for their rapture counterparts. While the game looks amazing it lacks the creepiness and the immersion of the original. At times i felt like i was just running from one fight to the next whereas in the original i felt i was discovering a ruined city and piecing together what happened to it. There are audio diaries in Columbia and while there is some back story it lacked the mystery and sense of wonder that rapture had. Columbia is a beautiful city to look at but exploring it ultimately left me feeling the backstory wasn't quite as good. However, there are still plenty of reasons to play the game. Combat was great, controls were to easy to get used to and the new plasmids were really cool. While the story might not live up to the original it still had its great moments and cool environments. It might not quite reach the heights of the first Bioshock but i still highly recommend the game. Expand
  3. Mar 29, 2013
    Before Infinite, BioShock is probably one of my favorite games. Everything about it was epic, and then, when 2 came out, I enjoyed it, though it could have been vastly better. I have had Infinite pre-ordered since they announced it, and, now, when it finally comes out, it is becoming one of my favorite games of this generation. Everything about it, the art-direction, the AI, the combat, everything screams "Game of the Year." Even with all the next-gen games coming out this year, I feel that Infinite will still stay my top game of the year. I sat down in the morning after it came out, and played straight into the night, and it was probably the most fun I've had playing a game in years. I highly recommend getting this if you thought the first BioShock was good/great, or even if you're not a fan, because Infinite is probably the most immersive games I've ever played. Expand
  4. Mar 26, 2013
    This game is amazing. It has great graphics, great gameplay, and great... well... everything... just buy this game and listen to what the critics are saying, they're right, this game is too good to be true.
  5. Mar 30, 2013
    While not quite deserving of the title of Game of the Generation, Bioshock Infinite does so much right, it's hard not to fall in love. The graphics are a little dated, but the art direction is beautiful, just beautiful. To walk out of the door and see a floating city easily rivals the intro to Rapture from Bioshock 1. The Characters are real, believable, and the voice actors are fantastic. Combat is much like Bioshock 1, but the Skyhook makes for a great and balanced weapon and tool, and the executions are brutal, but still great to perform. I would only say that it feels a bit lengthy, and I really wish multiplayer had been included. Irrational has been open with us about this thought, and that makes up for some of Infinite's flaws. Overall, after playing the game, I would consider Bioshock Infinite to be a rare gem in a genre suffering from too many bad shooters. It is enjoyable, pretty, and is going to be a good choice for GOTY of 2013. Expand
  6. CPB
    Apr 1, 2013
    One of the best games of all time, let alone 2013. The story tackles everything from American history, politics, and science. The gameplay is smooth and fluent, and the rail system is a very innovative mechanic. I liked the first bioshock, thought the second one was okay, but this is great 10/10.
  7. Aug 23, 2013
    Didn't play Bioshock 1 or 2 because I don't really like survival horror and thought they looked too dark from the demos. Bioshock Infinite is a beautifully crafted game with engaging characters and intelligent story. Gameplay is unique and varied and feels well balanced. I was left gobsmacked at the end. Not just because of the ending but because this was a game I had almost ignored yet it turned out to be my game of the year so far. Top marks. Expand
  8. Apr 9, 2013
    If the original Bioshock was an artistic and profoundly engaging story with decisions, atmosphere, and detailed design in a house-of-horrors-meets-jules-verne kind of way, Bioshock Infinite is a head-scratching, convoluted affair in the theme-park-design-meets-castle-wolfenstein-gameplay kind of way. It's quite clear that everything about Bioshock Infinite was "designed by committee". A roundtable of ego-centrics wanting to have their pet idea implanted in the game. Writers that practically vomit bucketloads of inane and lifted ideas on you from the beginning. Gone are the subtle undertones of ideology and dystopia. Replaced with in-your-face-eat-it dogma designed more for an audience of short-attention-span-can't-read-between-the-lines teenagers than mature audiences the title is labeled for. Much like the skylines that you simply sit-and-watch yourself zoom along like Sonic the Hedgehog (a good game), the entire game is mostly a watching event separated by periods of "find the fruit in the desk" and "dodge the angry citizen" minigames. The setting for this game is not well framed or introduced making it even more unbelievable than when you see it for the first time. Audacious and inconceivable in any alternate reality. The writers couldn't devise an acceptable set of premises to build their environment out of, so it was simply glossed over to be assumed by the player. Sorry, this is insufficient for me. One example is using your hook to jump around. No real reason how that should be physically possible. It could easily have been designed as a grappling hook or tether to root it in the realm of "possibility", but instead things just happen magically as there are no real laws of physics here. Whatever needs to happen, just does! Expand
  9. Jul 12, 2013
    OH MY WORD THE STORY. I loved the cinematic feel of this game, very much in the same vein as the original bioshock. The twist was one that left me reeling for days. The presentation was similarly fantastic. The only real issue that I had is that for some reason I felt that the gameplay felt like it was somewhat forced. Like the story, and the gameplay felt a bit dissonant, like it was a movie with a shooter added in. However, regardless of this whining I cannot deny the story, setting, characters, style was just so amazing, definitely the best game I've played for quite some time. Expand
  10. Apr 8, 2013
    Bioshock Infinite is the most hooked I've been on a game since Fallout 2. I was a little late on the hype wagon so I made extra sure to not read any spoilers while I awaited my order to arrive from overseas (cheaper this way).
    From the opening scene, nay the Main Menu even, the graphics are easily the best seen on consoles (and most probably PC yet). Not the best as in technologically
    wowing or polygon counts that require you to buy a liquid nitrogen cooling system, but the overall impact of the art direction and surroundings that draw you into this game world. The sunshafts look exquisite and the subtle dust clouds (which were something a friend noticed before I did) just make the whole image 'complete'. The effects when you first acquire a new vigor are awesome albeit a little chilling and I'm saying this while plodding through my second playthrough (already done Hard, time for 1999 mode now).

    The audio is top-notch. I'm playing through 5.1 in the lounge room (with a bit of recline on the sofa and the subtle background effects are incredible. I looked around the lounge room once because I thought there was a fly behind me! Great sample rate guys In certain areas the crackle and burn of an overloaded electrical circuit sounds as 'nails on a chalkboard' painful as you'd expect. All that was missing was the burnt plastic smell! I'll concede that in certain firefights it can be tricky to pinpoint an enemy's location based on the audio alone. I have a feeling there may be some 'echoing' acoustics in play however which may well be by design.

    Finally the story! You know naught other than what Booker witnesses the second the game kicks off. There is plenty of gameplay before you even meet Elizabeth, but when you do that's when it all shifts up a gear. I refuse to give anything away here, but even though I may have been frustrated due to failing repeatedly in a gun battle here or there, the niggling 'what happens next?' compelled me to power on through to victory.

    Based on the usual logical criteria and gameplay itself this game would still rock a solid 8 or 9. But the feeling the player is left with after finishing the game and witnessing everything come to fruition? That's a 10 in my books.
  11. Apr 8, 2013
    Looking at Bioshock Infinite as a game, its not very good. Shooting mechanics are poor and the constant looting is boring. Why loot if you don't have a proper inventory system? Looking at Bioshock Infinite as a interactive story, it pretty much hits the nail on the head. I loved the story but found the game play elements got in the way of the story. It was a drag through the game to get to the next part of the story. Visually, it's impressive and the sound design is one of the best. I'll give this an 8 for story but if i was scoring it as a game it would be a 5. Expand
  12. Jun 13, 2013
    Since this will be the 823rd positive review, I won't write a book. Bioshock Infinite is an incredible video game. Your first playthrough will leave you breathless, and I'm not ashamed to say that I shed a tear when the city of Columbia first came into view. This game is about character moments and emotion, and is short of neither. Combat is underwhelming, and is obviously not the focus of the game. The weapons are not diverse, and Vigor abilities don't have nearly the visceral kick that Tonics had in Bioshock 1 and 2. This game makes the perfect case for video games as an art form, and if that were the only metric, this review would be 10/10. However, lack of variation and creativity in combat mechanics does leave a core gamer wanting more. That being said, you owe it to yourself to play this game at least once. It deserves every bit of the hype it's gotten. Expand
  13. Mar 27, 2013
    Bioshock Infinite feels like the 1st year sociology major that has decided to talk to you and you are sort of interested in what they are saying but they go on & on and you end up losing interest and then realise that they don't really understand what they are talking about and don't have a point but just enjoy hearing themselves talk about social theory and concepts ect. Also they are no fun. This is Bioshock Infinite, has a lot to say, starts off interesting but fails to maintain interest and ends up being a conversation that you are keen to finish. Infinite can be fun at times,I was very much looking forward to the sky hook tool, but the shooting is very clunky (probably more accurate with a mouse) and the sky hook, when you're allowed to use it, is just not as enjoyable as it should be. Draw distance is meh and the graphics overall do not compliment the sweeping vistas that are associated with a city in the clouds. The atmosphere of the first Bioshock is not apparent after the first hour of gameplay, the sense of wonder is lost and the "city in the sky" is merely a set of boxes in the sky connected by elevators and sometimes sky rails. Plasmids, or vigors, are noticibly less usefull than in previous games, markedly in the number available (8), and the types available. I loved the freezing, telekenisis and insect plasmids and they are now gone, replaced with mediocre ones which I didn't end up using or upgrading. Also the weapons do not physically change when upgraded, something I really enjoyed in the 1st game. There is an exact point when I realise I am not having fun playing a game when I open up the achievements menu and count how many chapters or special/ secret achievements I have to go until I finish the game and this happened about 4 hours into Infinite. I still finished it and the ending is interesting however nonsensical and the combat can be very fun at times. But the hacking, sense of exploration, creepyness, a great antagonist and well presented story is gone. Definitely worth a play and undoubtabley some people will LOVE the themes explored and the occasional fun combat and level design but my opinion is that it is a messy game without clear direction, ended up being a chore and the sky hook should have been awesome. 6/10. Also Elizabeth's ability to open time but ONLY at a certain place, and ONLY bringing in certain objects is rubbish compared to what was shown at E3. Expand
  14. Jul 10, 2013
    An incredibly overrated game. It absolutely baffles me why this title has received so much praise. I am a huge fan of Irrational Games having only just played through the fantastic System Shock 2 on PC for the first time. That game was released in 1999 and absolutely stomps all over this mediocrity.

    I found the combat dull, the RPG elements non-existent, the looting unsatisfying, and
    the story where this game seems to get all the pretentious reviewers in a dizzy spin exceptionally boring. It contains the usual modern FPS flaws a slow running speed, an ability to only hold 2 weapons, a recharging shield (making the game incredibly easy), and tedious forced cutscenes where you have to listen to the unlikable characters waffling on and on, blocking your path.

    I was completely unimpressed with this game and have put it on Ebay and (begrudgingly) completing it. The game has zero replayability and I will never give it another go.. which cannot be said for far far superior games such as Half-Life 2, Dishonored, System Shock 2 and Deus EX.

    Rubbish and extremely over rated. I can only imagine that 'professional reviewers' feel obliged to give the games high ratings as they are given free, early copies to playtest. Either that or they are being paid, or are easily impressed.
  15. Aug 15, 2013
    This game was fun to play though, though I feel the combat is a little lacking. Still though, I loved it and I would recommend it to anyone looking for a story to dive into.
  16. May 27, 2013
    S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X S-U-X Expand
  17. Apr 26, 2013
    The game overall is great it had a amazing story but the game play was average. The game should have let players carry more then one gun to increase the options you can choose from. But instead with 2 guns I would end up choosing the guns the did the most damage instead of experimenting with other guns. It was also annoying how you could complete the game by using the same vigor's. They should have made it so some enemies were weak against certain vigor. Though I really enjoyed the art style of the game but the graphics weren't to appealing in my opinion. Expand
  18. Aug 1, 2013
    Bioshock Infinite, for all intents and purposes is a game that delivers. Elizabeth is a lovable companion, and surprisingly for once, it doesn’t feel like an escort mission. Rather a companion that helps you out when you most need it. The setting and graphics are nothing short of breathtaking. Everywhere you look there is something interesting to look at; it makes you slow down and take a a good look before progressing. There is also no feeling of repetitiveness, the game offers quite a bit level design and variety.
    Game flaws would include the fact that you can only carry two weapons at a time, but other than that, there’s really nothing more that can be thought of.
    Bioshock Infinite is a game that will immerse you to the very end. This is a game that instantly hooks you into its world the moment you hit start, and doesn’t let you go until days after you finally get over that ending. It’s that good.
  19. May 25, 2013
    Creativity, sound, animation, and innovation are at a peak with Bioshock: Infinite. Everything, it seems, works as it was intended. The scope of the world and the design themselves are magnificent, and the small amount of detail in every space in Columbia immerses you in its Utopian and radically racist and religiously controlled world. However, I felt that the general story wasn't anything too out there, all multiverse and other crazy theories considered. It was fun and exciting to finish the game and see the amazing touches and twists Irrational put into it. The controls were tight and Vigors were rewarding to use and watch, but the gun and melee combat, although intentional, was way too fast paced for how much time the world required. There is strategy with enemies' strengths and weaknesses and what Vigors to combine and use, but pace seemed constant and could've used more planning, all exploration aside. All together, one of the greatest and most fufilling games I've played in a long time. Expand
  20. Oct 14, 2013
    This is a good game but not better than the previous installments. The main disappointment is the storyline which is just too confusing to understand. All in all a good game but I prefer bioshock 2.
  21. Oct 29, 2013
    Is anything bad about this game? If so, I was distracted by the general perfection and wonderfulness of the game to notice. It is both fun to play as well as intelligent, a trait few games seem to understand. Rather than trying to scream about how war and violence are bad while selling a game about it, Bioshock Infinite focuses on actual issues of extremism and how monsters can be created out of the best of intentions. On the gameplay side, almost every feature and trait of the game seems to be purposeful and well integrated, with no features seeming out of place. The ending was a bit abstract, but in the best possible way. Expand
  22. Feb 16, 2014
    There is nothing else to say this game is perfect, if not it's damn near it, the scenery is beautiful, the game play is just brilliant it make you feel like you can beat the game no matter if you have played and mastered the previous Bioshock games or if you are new to the franchise, the story is a great one that has its twists and turns but in the end all lines up beautifully, i felt like the powers (vigors) in this where all a lot more useful than the previous games and while the majority of the game you have Elizabeth along with you she is one of the more useful companions helping you find money and throwing you supplies when you are running low, the voice acting is second to none both Booker and Elizabeth's voices are extremely well done as well as everyone elses in Columbia, the enemies are unique and diverse and all have their individual challenges along with them, and this may not been and "open world game" but there is a lot of exploring that can be done, it would be nice to have a map due to the size of the environment and having the arrow just isn't the same and i feel more changes in the story due to decisions you have made would have added to the replay value but ending is amazing and awe inspiring Expand
  23. Mar 15, 2014
    GOOD: superb story, immersive world, great attention to detail, well-written characters, great voice acting, best partner in gaming history who will find a lot of useful items for, abundance of loot like gears and infusions, some good guns, purchase stations, opening tears into other universes, some good vigors, challenging last mission, and a satisfying ending

    BAD: most vigors are
    useless, most guns suck, no weapon purchase stations, questionable AI on melee enemies, all of the small choices in the game like pick the bird or cage will not change the story, when you go through the first half the game exploring you have all the good gears and the second half's gears are useless, backtracking, boring first 1/4 of the game, ending leaves two loose ends even if it's good ending(NO SPOILER: how is Comstock a racist after finding out his origin and how does Elizabeth have powers)

    FINAL VERDICT: It barely squeezes in to an 8/10. It's a fun game that is worth $60 and should played by all shooter fanatics
  24. Mar 31, 2013
    Excellent game, a great adventure from start to finish. There are negatives to be found, mostly in the form of occasional low-res textures when you get up really close to some objects. Pretty much everything else was fantastic. The story is just as good as the previous Bioshock games, with twists in the plot that you will likely not be expecting. Gameplay is excellent, and I spent around 25 hours (I explore everything very thoroughly) in total on Hard mode, but have yet to try my hand at 1999 mode. If you like something a little different than the traditional shooter (i.e. more story-driven), this is the game for you. Expand
  25. Apr 15, 2013
    Irrational Games is back in it, and boy did it deliver. This game is getting rave reviews, and is easily a contender for GOTY. It is the most sold game during the week of its release on the Xbox 360 and the PC, and is number 2 on the PS3, and when I got my hands on it, I couldn't put it down.

    In my review of Bioshock, I noted that I loved it for its ability to make me think and keep me
    on the edge of my seat thanks to its gameplay. The gameplay of Bioshock is complimented everything else. That gameplay type is most certainly NOT here. Although certain elements like Plasmids (now vigors) and upgradable weapons are still a major gameplay element, that feel of being alone and outnumber has been severed. The genre has changed from the first game and is simply now a shooter. In my review of Bioshock 2, I stated that it had the same difference, and that it was a real problem. This time, it isn't at all.

    This time around, the story is what is complimented by everything else. Severing that feeling of being alone and scared to walk around the next corner was a genius difference, because it made way for Elizabeth. Elizabeth switched what Bioshock 1 had. Instead of having a 9/10 story and a 10/10 gameplay, Bioshock Infinite has a 10/10 story and a 9/10 gameplay.
  26. Apr 24, 2013
    Overrated, it's like walking through a living history museum, you try to make the best of a bad situation, because you never wanted to go in the first place, then you get dragged off to go look at something your friend finds fascinating, which you don't. Not a bad experience, but not 10 quality.
  27. Jul 12, 2014
    This game is better than i thought. Although i thought it was way over rated at first i was wrong. Very very wrong in so many ways. Although i will still say that the gameplay isnt the greatest.
  28. Apr 4, 2013
    The most entertaining lesson in quantum physics that I've ever had! So, was Bioshock Infinite worth the wait? HELL YES! Will the story mess with your head? DAMN RIGHT! I've just finished my first play through and have been completely blown away. Not so much by the game play, which remains pretty similar to previous Bioshock titles, but more by the attention to detail and pure love that has been shown in the production of this game. It's beautiful in a way that I can't even begin to describe. I spent the first 15 20 minutes of the game just wondering around taking in the scenery with a huge smile on my face! Once I got into the combat I quickly realised that this game wants you to experiment with your abilities. If you just stick to simply gun play then you're going to miss out on so much. Using Vigor (Previously Plasmid) abilities is where the fun lies. My only criticism would be that the pacing of gaining new weapons and abilities is a little off. Also, the game rations out money so harshly that you are really forced to focus on one or two weapons and abilities to be able to fully upgrade them. I suppose though that this adds to the incentive to play through again. Or have I already played, will play, am playing again? Goddamn, my head hurts! Thanks for that Irrational Games. Buy this game people. Expand
  29. Apr 2, 2013
    Did I miss something? Did Ken Levine on his extended promo tour utter the words, 'Would you kindly give my game an obscenely high score please Mr Reviewer?' Or could it be because the game actually offers us something thought provoking, even profound that screams I AM ART! I AM WORTHY! that reviewers everywhere have been blinded to the GAME'S shortcomings, or scared that they'l be seen as lobotomized COD fan-boys if they fail to gush over this work of art?
    The game starts intriguingly and you'll be in awe the first time you enter Columbia and it's beautifully detailed environment. But once you realise the inhabitants are all a similar, barely functioning model and all your plans of freely soaring along the skylines to reach far off islands is not possible, the whole world is revealed as limited and lifeless as you obediently plod along linear paths with blurry floating boxes hanging teasingly in the distance. When they actually do appear, skylines are limited in their usefulness and just aren't as prevalent or as essential as they should have been. You can't carry any supplies and there is a stupid 2-gun limit which leads to infuriating uncertainty to which guns you should pick, and use your money to upgrade. While we're on the subject, if you want to upgrade these and get the more powerful evolutions of the vigors, be prepared to spend upwards of 40% of the game speed-humping tables, boxes and cupboards, spamming the 'a' button to collect loot between every.single.fight. This is made utterly infuriating in conjunction with one of the most obnoxious autosaves in living memory. There is no manual save and forget about being able to save when you want to quit to, y'know do life stuff. After a while the repetitive formula of fight, ransack, search for items, upgrade, fight, ransack.... becomes excruciating and to your regret you'll start whizzing past all the little details that you know you should be admiring.
    The combat is relentlessly frantic, with uninspired enemies who all have 100% accuracy that mostly just brainless rush you which feels rather archaic. Vigors are fun powered up and when you have enough Salt to utilise them properly but there are few of them that have much effect on the Heavy-Hitters, who are very poor relations to the BIg Daddies of Bioshock.
    The much-hyped Elizabeth is a mixed bag. She is amazingly alive and her facial expressions are great, as are the tears she creates for you in combat, even if again they are rather constrained. Her ability to not need protecting, not get in your way, and throw you much needed supplies during combat initially seems impressive...until you remember that in Bioshock it actually allowed you to carry stuff like health and Eve so you didn't need this artificial crutch. She is also by far the best,most well developed character in the game, constantly evolving like her moods. Refreshingly, she is never treated as a sex-object, and even when she does have a damsel moment, it is merely for you to unshackle her to allow her use her powers again. Even so, the players feels a huge sense of responsibility and protection towards her. However, talk of her as 'revolutionary' is pure hyperbole. The rest of the cast are underused and underdeveloped throughout, only Booker and Comstock receiving any kind of real explanation and satisfactory ending If I had to describe B.I. in one word it would be: limited. Everything in the previews promised genuine gaming evolution, creativity and freedom. Yet somewhere along the way everything seems to have been reined in. Was this down to the much documented troubles in development, this gen's aging hardware, or simply bad design choices. Who knows. What we've ended up with is Bioshock in the sky with some interesting but disappointingly underdeveloped new mechanics, playing second-fiddle to a genuinely profound story. A simultaneously good but hugely disappointing game that fails to live up to what it promised, and is the most critically overrated game since GTA4.
  30. Mar 29, 2013
    bioshock does look good but the Xbox really is beginning to look it's age. the presentation, sound and graphics are absolutely top notch. the art direction great although not on a par with the original game. that is the problem for me whilst playing I do admire the beautiful environment but the game fails to deliver tense fight action. so ultimately let down because I really feel let down as the first two games were excellent. this is still a good game worth buying and miles better than farcry which I again say was appalling. the best games of the year for me are dishonored, tomb raider then bioshock infinite. I give this a solid eight because although good does not raise the bar for a sequel like tomb raider did or have the excellent story telling and gameplay of dishonored. Expand
  31. Apr 7, 2013
    Strengths: The story is the best of the series. Do yourself a favor and play it through to end. This game really does make me feel like gaming is one of the greatest artistic mediums of our time. The music is absolutely amazing for setting the tone. The variety of music and how it comes into play is amazing, so authentic and immersive to the experience.

    Graphically: the game is
    beautiful. I can't believe how many times I would stop...and just look. So much thought and care has gone into what you are looking at, in every moment of the game.

    Gameplay: Yes it is a shooter now. They did tighten the controls though and you can pick people off from afar. The hand cannon rules by the way.

    To say its a poor shooter is ridiculous, it is as it has been.

    Greatest game of the series? maybe not...but still an absolutely fantastic ride.

    Weaknesses: The only flaws I can think of are some of the tedium of the other games, that they left out (like hacking and the way the upgrades worked) but I think this was done for purposes of pacing. Were there a couple frustrating gameplay moments? Yes, but I blame myself for not being creative with my gameplay and instead I would approach the situations with the normal "run and gun" mentality. WARNING: you will have to use your brain in the heat of battle.

    Overall: I would definitely recommend this to anyone who wants to be amazed by an immersive experience. It is not borderlands or call of duty (both of which I own), it is something all to its own and feels that way the entire time. Thank you Irrational games for making something wonderful. I will begin my second play through today:)
  32. Mar 28, 2013
    Words can not describe the absolutely thrilling experience that is BioShock Infinite. From start to finish, Infinite boasts gorgeous visuals, a beautiful soundtrack and very customizable gameplay. Not to mention that the story is extremely original. The ending kept me up at night after beating it and that alone makes it a game worth playing. If I do have any gripes, it's that the game does stutter at times, but that is a problem with the 360's aging hardware. If you can play it on PC, I'd recommend it, but the Xbox version is great too. Expand
  33. Mar 27, 2013
    Bioshock Infinite starts off pulling the player in by immersing them in a creative sky city, where buildings move and the town is filled with circus games and stores. The story is pretty good and the voice acting by the main characters is top notch. The random npcs can become a little stale because most look the same and act the same but that doesn't hinder the game really. The graphics on 360 are good, not great with barely any textures but the art style makes up for the lack of textures. The atmosphere and art style is what you would expect from a Bioshock game, but this time the setting is in a different location entirely. The gameplay as well is what you would expect as well but with a few changes such as the unique sky hook which makes action quicker and kills all the more satisfying. To me after a while the gameplay gets a little stale, and the shooting seems kind of dull but that is just my take on it. The game to me gets a little tedious at times when there are a lot of enemies, I prefer when there are less and you can explore more. The story has a good pace to it and will keep you interested the whole way through, with a pretty good ending. Besides the sky hook the game feels the same as previous Bioshocks which is good and bad I guess. I personally am getting a little tired of the same art style and atmosphere with the whole early 1900's but it feels modern. It seems like a lot of games use that theme now but Bioshock uses it better than anyone else. Overall I feel the game is very solid and interesting but gets a little boring from time to time for me. I almost feel as if it is a bit overrated cause I feel like the game is good but not great. I give it a 9/10 for story, 8/10 for graphics, 8/10 for gameplay. I would give this game an 8.5 overall but metacritic does not do decimals so I give it an 8. Expand
  34. Aug 2, 2013
    Amazing game. A mind-bending story, dialogue and locations. Graphics are beautiful and stylized to match the surrealist wonder of the game's conceit. Action is fluid and engaging and the music is a clever game of Name That Tune that will make you want to stay for the end credits for the answers. Hours and hours of gameplay in your first run and you'll likely want to play it again immediately. Awards have rightfully been won, ignore the trolls. This game is solid gold. Easily the best of 2013 so far. Expand
  35. Mar 30, 2013
    Loved this game from beginning to the very crazy end. It was so much fun! I was a big fan of Bioshock 1, not so much Bioshock 2. Bioshock Infinite is almost as great as the first one. Looking forward to my next playthrough.
  36. Jun 17, 2013
    Easily the best game so far this year. An incomparable story, great game-play, nice graphics. The story is mind blowing and the powers are brilliant (minus return to sender)This is one of those games that you will want to play over and over again and it will never get old
  37. Sep 11, 2013
    This game is terrible. The gameplay is nowhere near as good as the first Bioshock. The story is pretty good, that is why I gave this game a 1/10, because of the story. 3 points taken away because of how repetitive the gameplay was. 3 points taken away because of the limited choices of abilities. 3 points taken away because of how disappointing the enemies were, they were not as frightening as the first game's enemies. Absolute disappointment. Overrated. People need to be honest with themselves. I will not recommend wasting your time on this game. Go on the bioshockwiki page and read the story, you'll enjoy it tenfold. Expand
  38. Dec 6, 2013
    Bioshock Infinite is thoroughly enjoyable.Aside from a few problems along the plot line is mixed it still contains the action of the first and second Bioshocks.
  39. Jun 25, 2014
    Bioshock Infinite has received countless awards and more ten out of ten's than I can count. However, that does not make those true.

    This game a good story. Yes, good, not amazing, not life changing, but good. With no spoilers the game lasts for what seems like forever to give you just a good ending which is unacceptable. With the build up and lore of Columbia you expect a fluid, amazing
    ending but it fails to deliver.

    The combat is terrible. The combat has resorted to the "Call of Duty Syndrome" of releasing an onslaught of enemies on you for you to kill. When that said "wave" of enemies is defeated you progress a little forward, then another wave of enemies is there for your disposal. Repeat.
    There are some sections of the game that get extremely tedious in which you have a "boss" to kill while grunts are attacking you while the "boss" is reviving the grunts you have previously killed. This is just there to pad the game...

    The mechanics you have known to love like different weapons, upgrading your weapons, hacking, vigors (formerly known as plasmids) have been reduced to an extremely basic state. The weapons have basically been doubled however, you can only hold two. Going from holding eight unique weapons with a different type of approach and feel to two similar, watered down guns ready to pump out ammo.
    Hacking is gone. Just gone.
    There are eight vigors and those too feel alike in use. The only one I had fun with was Undertow but all the others basically are auto kill or distraction.
    Upgrading your weapon is useless almost. The chance of you keeping the same two guns throughout the game are very slim because with all the enemies you go through ammo like crazy. So you have to pick up other guns that your enemies drop so when you upgrade Sniper Rifle all the way then have to switch guns makes all that money you spend go to waste.

    What does the game do well besides a good story? The graphics! I am not one to praise/fault graphics unless they enhance the experience or hinder it. This game looks gorgeous and I mean that. When you shoot up into the sky at the beginning of the game and take that first glimpse of Columbia, well its breathtaking to say the least.

    Is the game worth picking up? Not really. Just a generic FPS with amazing visuals.
  40. Apr 27, 2013
    Loved every minute of the game the graphics, the sounds effects, the guns and the way the story line was it was perfect hope to see another game like this on PS4.
  41. Mar 27, 2013
    "BIOSHOCK INFINITE is a brilliantly crafted experience from beginning to end that celebrates videogames as an art form. The flying city of Columbia is a marvel to behold & the gameplay is so fine tuned that at no point does the experience ever get stale.

    The characters are fantastic, the powers are fun & the attention to detail is ridiculously well crafted. The best part of the package
    is the story, which will blow your mind. BIOSHOCK INFINITE is worth the wait since entering Rapture so many years ago."

    Read my full SPOILER FREE review here:
  42. Jun 4, 2013
    Um dos títulos mais overrated que já mentiram sobre meus olhos. Pessoas elogiá-lo para gráficos, pena que eu não possa vê-los através da flor, as pessoas elogiá-lo para o jogo viciante, pena que eu não possa apreciá-lo por ser forçado através de uma meia hora da cidade correndo ou entre o esconderijo obrigatório devido incapacidade de realizar medkits itens de recuperação de alimentos que foi substituída pelo sh regenerativa ield de Halo ou os idiotas decisões de design desajeitado, como alternar agachar ou a quantidade insana obrigatória de paredes invisíveis, as pessoas elogiá-lo para a história, a vergonha que há algo chamado de livros que não necessitam de cutscenes de alimentação forçada para baixo sua garganta ou áudio-logs para baixo seus ouvidos. Pelo que tenho visto até agora durante o jogo, este mais um jogo que tenta levá-lo emocionalmente envolvido e não oferece nenhum mecânica originais ou envolvente jogo-jogo, bem como da Telltale TWD que a única explicação que posso pensar por que as pessoas seria tão ingênuo, com os seus "10/10" pontuações sendo flinged como poo de um macaco com uma fralda cheia. Ter pessoas comparam isso com Half-Life com uma cara séria como eles são entregues um monte de dinheiro em vending-machines para HP & Skills ou dado habilidades regenerativas escudo em uma placa de prata (literalmente) me faz sentir mal Expand
  43. Jun 21, 2013
    This game brought some amazing sights and lots of great combat. I don't think any companion has been as useful as Elizabeth in any other game. I did however find the combat to get a bit repetitive towards the end. The story was the highlight and without spoiling be prepared for some plot twists.
  44. Mar 2, 2014
    Bioshock Infinite is in every way, shape and form a perfect game. Beautiful graphics, insanely addictive story and high quality combat. The story alone is enough for this game to be a perfect 10/10 out of many people's books. This game will mess with your thoughts and emotions, but that's a good thing. Worth a purchase no matter what price. Disappointing that there will no longer be more Bioshock games. Expand
  45. Mar 27, 2013
    This game has one of the best stories that I have played in quite a while. I do not completely understand why people say it is anti-christian or anti-american. It is about a group of people who pretty much have their own religion and they have succeeded from the union. Then some people say it is not believable like bioshock one because of the skyhooks and it being a floating city. It's a work of fiction. This is a great game all around. If I had any complaints it would be that it was a little easy which made it a little short. I played my first play through on hard which made it much more difficult, but not nearly as difficult as most games on hard. Great music, great scenery, great story. I have not enjoyed a games story as much as this one in quite some time. Expand
  46. Apr 7, 2013
    So I'd been hearing about all the hype about this game for awhile, so I caved and bought the damn thing. All the while playing it, I was very impressed, but not really thinking that it was a 'masterpiece' that some people had claimed. I thought that until I got up to the end, and honestly everything I thought I knew about games went out the window. Definitely the most thought-provoking and mind-bending end to a game I've ever played... I literally said 'WTF' to my TV. Comparing this to the last 2 games does it no justice, it stands on its own as a great achievement in video games. Of course it's not without its faults, but really the story alone is the reason to experience Bioshock Infinite. I'm definitely going to play it again. Expand
  47. Mar 26, 2013
    Right away i was blown away and i keep being amazed by this game. Its surprises you all the time and makes your feelings swing, your happy and interested in everything then startled and frightened the next. The game play is phenomenal and entertaining, the audio/music is outstanding and the graphics are gorgeous. If you have every played a bioshock game before this then you will love this one possibly more than 1 & 2. If you haven't played bioshock before then you will still be able to get into this game and fall in love with bioshock. Expand
  48. Mar 27, 2013
    As far as a shooter goes, Infinite is fast and generally gives you something pretty to look at, but if you're looking for a "fresh" experience. I'm not sure this is one.
  49. Mar 26, 2013
    This is great stuff. Imaginative. Creative. Textures tend to be muddled, but the art direction is inspired and beautiful. Ditto for the sound design; the Beach Boy's "God Only Knows" is turned into a haunting, Sinatra-esque mantra. Absolutely fun. Absolutely worth the simoleons, imo. Ken Levine is a blessed genius. This game does not exploit multiplayer, which is a minus in my book. A game this great should have comparably singular multiplayer. Still, worthy, and quite the experience. Expand
  50. Mar 29, 2013
    This review contains spoilers, click expand to view. Simply put, amazing everything. SPOILERS the ending... a bit strange Expand
  51. Apr 6, 2013
    Firstly, for all those who rated this game a 10, I'm glad if you actually enjoyed it, but come on, Mass Effect 2 and Red Dead Redemption are 10's, rating this game a 10 makes mockery of ratings at all.

    That said, this game was 'Infinitely' better than the original in this series; which in my opinion was 1 of the 2 most over-rated games in history (Dark Souls being the other).


    Atmosphere is 1rst-rate; a trait it shared with the original Bioshock; score, sound and design are top notch and help try to draw the player into the world.
    Story is good...not great, but certainly above average.
    Gameplay is vastly improved from the original. The ability to fight from distance was appreciated.
    AI was well done...again, not nearly as great as say ME, but solid.

    Storyline is VERY linear and the world is VERY small. This is in no sense of the word an epic game.
    Much (most) of the game is spent searching through every piiece of furniture for coins and fruit...its ridiculous.
    2 weapons and no inventory....enough said.
    There is no element of choice that cannot veer from the story...which of the guns or powers you use is irrelevant as they're all basically the same.

    I could understand an objective user rating this game anywhere between 4 and 7...anything higher or lower says more about the rater than the game.
  52. GFC
    Apr 29, 2013
    Bioshock Infinite is a great game. It has an incredibly well crafted story. The time flies while playing this game. Although fight after fight can be repetitive and there is no penalty for dieng the rest of the game makes up for it.
  53. May 4, 2013
    I am a huge fan of the series, but it's safe to say that BioShock Infinite tops everyone of the other releases. First, I would like to say that the ending it provides will give you a headache but blows your mind at the same time. BioShock Infinite is one of the only games that has taken a step back from the other games and succeeded with a fairly different type of game. This game keeps you amazed and excited the entire ride. If you haven't played go out right now, and buy it. Expand
  54. Mar 22, 2014
    This game is a masterpiece. Not only does it have incredibly beautiful and awesome graphics but it also has action and smooth gameplay to match. I can't remember the last time i had so much fun playing an first person shooter. I might go as far t say that this game is better than the original BioShock. I really like the new setting of a floating city where everything is kind of steampunk-ish and cool. The weapons are very cool, the enemies are at an enjoyable difficulty and the storyline is genuinely riveting. An absolute masterpiece of an FPS game and my new second favourite game (behind Borderlands 2). 10/10 Expand
  55. Dec 31, 2013
    I'm sure this has been said before, but Bioshock Infinite feels as if you are playing inside of a painting. The art style sucks you in to this extraordinary world and the story sells you on it. Gameplay wise, the game is fun but can get tiresome at points. One example of this is when you have to fight an annoyingly difficult boss... THREE TIMES!!! Skyhooks manage to vary up the combat and gear you collect while going through the game allow you to utilize things such as these to your advantage. Elizabeth is a fantastic character who you really come to feel for as the game progresses. She proves to be useful in combat, preventing the game from feeling like one huge escort mission. The twist, while present, is rather expected and not very shocking for people like me who already know a thing or two about Quantum Physics and Philosophy, but for the average gamer inexperienced in either of these it will come as a huge Bio-shock (ha ha). Expand
  56. Jun 7, 2013
    FYI: I just want to point out before this review that I chose to review the Xbox 360 version because that was the platform I happened to play it on, I don't believe that the game is better nor worse on any other platform.

    I am honestly speechless. Bioshock Infinite is one of the best video games I have played in the last decade. It has the greatest video game storyline I have probably
    ever played with complex twists and turns that will make your mind melt. I've been a part of the Bioshock since the first game back in 2007, and it was so revolutionary, I thought nothing could compete with it. Three years later, Bioshock 2 was released and I was disappointed with its short run through time and weak plot. Two years later Bioshock Infinite was shown at E3 and people were informed that it would take place in a different setting with a different storyline and usually in a series, whether it be movies, TV, or games, is usually not a great sign of the product being good. When Bioshock Infinite finally released this year, I was instantly blown away, the actions and gameplay mechanics were so great that I was almost in tears, it had so many cool aspects to it, it felt so good as if someone was throwing free money at you. My hands were shaking the entire playthrough with happiness. By the time I finished the game the storyline had already made my brain explode into 1,000 pieces and I was honestly crying that I had to finish such an amazing game that doesn't come around often. Bioshock Infinite isn't just a game, It's a living, breathing experience. Expand
  57. Jul 4, 2013
    What is there to say I loved this bio shock just as much as the others awesome newish feel to the gameplay I think they did a all around amazing job on it
  58. Jul 6, 2013
    From beginning to end, BioShock Infinite is one of the best experiences I've had with a game. It is easily a top 5 best game of this generation, and probably the last of it's kind. It is amazing how the BioShock creators took a video game series that was already among the greatest of all time, and made it even better which is what I was hoping for when I saw the trailer and gameplay preview. Almost anything that you want out of a FPS is here for the taking. The first thing you will notice when you start playing BioShock Infinite is the environment change. Instead of being in a dark, underwater city, it's actually quite the opposite. You are now sent to a very vibrant, beautiful floating city called Columbia as Booker DeWitt to find and bring back a mysterious girl that has been imprisoned in this city for years, in order to pay off your debt back home. Through this journey the environment begins to get darker and more familiar as all hell breaks loose once you are discovered. Once you find the girl, Elizabeth, you roam Columbia trying to find a way home. Throughout the game there are a number of plot twists that you have to get through with her. The graphics are great as always with BioShock games, but the color in this game has to be the best of the series. The gameplay, along with the presentation, is what really makes this game an all time great. What the BioShock creators did with the gameplay is take certain elements that they already had in the previous games, and if they didn't make them better, they at least made them different which is a good change for the series. An example of this is the health system and the "secondary hand powers" ("vigors" in BioShock Infinite). Instead of just finding health packs and "secondary hand power" viles or buying them from a vending machine and being able to keep up to a certain amount, you still get them from the same sources, but you can only fill up one meter which you can upgrade in order to hold more. The fact that you can't hold up to a certain amount of health packs or vigor viles is countered by Elizabeth giving you health, vigor, or ammunition with generation periods in between when she is looking for it when you need it. The hacking system is also incorporated into the vigors with the "Possession" vigor which allows you to possess enemy machines for only a short period of time or create salt machines (salt is what powers your vigors). Possession is 1 of 8 different types of vigors you will receive throughout the game which you can use any 1 at any time as long as you have the salt for it. The creators also added a couple of things to the gameplay. Aside from the new guns and enemies that you will encounter, Elizabeth eventually develops the ability to open "tears", creations from different worlds, of ammunition, friendly machines, and cover. The gameplay also hasn't lost it's decision making touch when it puts you in some situations where you only have 3-5 seconds to react with a game changing decision. So what the creators have done is replaced almost all old elements of gameplay in previous BioShock's with different and better elements, and added some other elements that make this game a great follow up and addition to the series. The one complaint i have with the game is the fact that some enemies just can't enter some rooms in some situations for no apparent reason. It should take about 10-12 hours to complete the story of BioShock Infinite. Overall BioShock Infinite is a game with great presentation, a good story line that won't disappoint, and new great gameplay. This is a game that you can't miss if you are a fan of the BioShock series or don't want to miss a potential game of the year/generation. Expand
  59. Jul 19, 2013
    By far the best single player experience I've ever played.

    The story is one of the best in video and pulls all of these apparent tropes given at the beginning of the game directly under the rug from you with an ending that sticks with you for a long while, great gameplay and combat in general, fantastic voice acting, and probably the most beautiful and well designed world I've ever seen
    in a video game, aesthetically. Handles topics like racism, patriotism, and American exceptionalism by showing perspectives on things which I never thought possible, making concepts like these somehow feel acceptable and ethical in the context of the universe. Pretty much absolutely everything I would want from a bioshock sequel (no Bioshock 2 does not exist) and an example of how sequels in general should be made, using the previous title as a stepping stone to further and greater heights (quite literally) in the game's own rite. Yes, this game has flaws but none of them come near to be worth mentioning from all of things this game just does right.

    Please, buy this game.
  60. Aug 19, 2013
    This was an enjoyable and praiseworthy game, the graphics and design are unique and very well done, the story delves a bit into philosophy and politics, making this a sort of thinking man's game (although not as much as the first), but...the characters can be a bit one-dimensional and unbelievable at times.

    The game play is fun but is standard fare for a first-person-shooter.

    said, I enjoyed this game far more than anything else I've played this year, and it is much better than the sum of it's parts, definite game of the year contender. Expand
  61. Mar 27, 2013
    FIRST IMPRESSIONS Full Review to follow: Bioshock Infinite, despite it's lofty expectations and undeniably "sky high" promises from creative powerhouse Irrational Games, is an incredible achievement in interactive entertainment. i have not anymore to say
  62. May 29, 2014
    Prepared to be blown away!!!! This game easily has one of the best stories in gaming history. With twist and turns that will blow you away. Make sure to follow the dialogue and story when playing or you can easy get lost/overwhelmed. My only dislike for this game come with the combat and RPG elements. Unlike Bioshock upgrading your guns and powers is not nearly as rewarding. The powers are lackluster and the enemies get repetitive quickly. Big daddies where an actual challenge in Bioshock while the Handy Men are easily defeated. Overall an amazing game worth playing over and over!!!! Expand
  63. Jul 17, 2013
    Bioshock Infinite is one of the first truly great games to come out in a long time. There is just so much that this game does right. From the opening sequence that does the job of immersing you amazingly, to your arrival in Columbia, which is absolutely breathtaking, to the absolutely sublime ending which I won't spoil, because spoilers would result in your mind not melting upon reaching the end.

    Anyway. Gushing aside, this is a great, well-put-together game. It's everything a sequel should be. One that uses the previous game as a jumping-off point to explore bigger and better things, spreading silvery angelic wings and flying off into unexplored territory. It takes the gameplay from the first game, fast, fun, actiony shooting with plasmid abilities, only now the plasmids are called vigors, and applies it to a more adventurous toned game rather than horror-themed, adding in mechanics such as the skyhook and Elizabeth's tears, as well as gear which has different effects, and it all meshes together seamlessly to create some of the most fun and interesting shooter gameplay I've seen in a long time. The story is definitely up to Irrational's standard, exploring complex themes both in morality and in science, presenting both in equally interesting ways, and allowing the story to unfold organically. Elizabeth in particular deserves mention, as she was one of the most intriguing and organic characters I've ever interacted with in a game, though to be fair most of the other characters were just as good, it simply wasn't as noticeable because they got less screentime.

    I believe I should also mention that this game is ludicrously thought-provoking. I finished it a few weeks ago and there are still bits of the story I'm working on figuring out.

    The world is also incredibly immersive, partly because you never leave Booker's first-person perspective and partly because every aspect of it is so well-crafted, feeling very cohesive and real. It's almost impossible not to get sucked in.

    The graphics are also absolutely beautiful, with some truly amazing views to be found.

    The final boss battle is also one of the better I've seen, as it successfully tests all the skills you've learned to use thus far, which is exactly what a final battle is supposed to do. It's climactic, fun, difficult, and provides plenty of methods with which to attack the enemy, fitting whatever play style you prefer, and even adds an extra mechanic which works quite intuitively.

    If I had to criticize this game, I would have to say that death doesn't hold a lot of weight, and that makes it a little hard to take threats seriously and get invested in combat. But this is a small nitpick compared to the sheer earth-shattering greatness of this game.

    I wish I could go into more specifics, but this is a really spoilery game. Just suffice it to say that it's excellent, definitely worth buying.
  64. Mar 30, 2013
    First off, I am admittedly a Bioshock fan. The first game, and even the second, demonstrated and combined unparalled narrative and brilliant gameplay. So, while I am a gamer, this is only the second game I have ever preordered. While I had my doubts that it would live up to the first game, I did assume that on some level it would be at least a fun experience with an interesting story. Oh my, how it absolutely blew away my expectations. FYI, this review is spoiler free.

    The Story: Absolutely amazing. If you enjoy stories of any kind this is a story that could not be told in other medium. Think Twilight Zone at its best. The enviroments create layers upon layers of pull narrative, which is there if you want to experience it but it won't get in the way. It's not heavy handed at all and there are a ton of lodd ittle moments that stand out but totally make sense later on, or if you pay attention to certain details.

    Graphics: The best of this generation in my opinion. The lighting and enviroments are incredible. The character models are full of style and life; a mix of realism and cartoonish aesthetics. It is unique to Bioshock and works really well. The art desgin really stands out as well.

    Gameplay: Shooters are a dime a dozen, but what makes Bioshock unique is the abilities given to the player. Infinite does this well, and the combat is really enjoyable. The weapon are varied as well. I often had issue with being forced to carry ony two weapons, but half way through the game it became quite apparent there was always another weapon lying around if you needed to rely on it. My biggest gripe is the AI often seems stupid. It's not too noticible in the midst of a fire fight, but occassinal the AI will not even notice your presence which takes away from the experience. Overall, the combat is a blast. The sky rails really are awesome and add an extra element t the fast paced combat. The other addition is Elizabeth's ability to bring in objects from other realities which can aid you, this adds to the overall strategy of combat and a welcome addition. She is also helpful and getting you items when you're in need.

    As I've stated, this game is nothing short of a masterpiece that will be talked about for ages, even moreso than the first I think. It is baffling to see the odd user review call it overrated, but I think that comes down to what you enjoy in a game. This game is an experience, but if you're looking for a straight up shooter this might not be for you. There are periods of time without any combat at all, you're just taking in the world. I really think this is the game to show what is possible with stories and videogames. The ending does not dissapoint.
  65. Mar 29, 2013
    *9.9* The biggest issue in Bioshock Infinite is that not only does it beg to be explored, it is necessary to fully understand and appreciate the game.
  66. Apr 30, 2013
    I found Bioshock Infinite too be great. I loved the atmosphere of Columbia, I liked the visuals and its lighting buoyancy. I felt immersed. It is a beautiful setting but I wished for more missions in daylight Columbia. It just kept getting darker and darker as I progress through the game.
    Gameplay wise, it is good, although quite simple. It was a run and gun shooting game but I still
    liked the fights. The Sky rails are a good addition. The rails never felt unnecessary and I often use them to defeat enemies. Some people may be disappointed by the fact that you can only bring two guns at a time but I consider them as a way of balancing the game, especially when you are faced with various enemies. The vigors are never overpowering and quite fun too use though I wished for more variety. Enemies are varied enough but I wished that the other mini bosses would have more presence in the game. Elizabeth is a smart AI partner too. A player never has to babysit her, although there a few glitches with her like she would simply be stuck in a wall.

    For the plot, I appreciate how Irrational gives a setting that is not common in games but I found the game having too large a scope in the story. The plot never really focused much on Columbia. The plot never really touched on the city's issues like racism, revolution, religious and patriotic extremism. The city and these themes only felt like a backdrop for the game. The plot focuses much on the main characters but forgets Columbia. The plot's ending was the only really interesting part of the story. The story in the middle part felt unnecessary, especially at Fink's factory portion. Nonetheless, the ending was shocking and memorable. However, I think that the ending was not original because I believe there are other sci-fi stories with similar alternating timelines or dimensions kind of story having similar twists.

    To sum it all up, the game is just simply wonderful despite some flaws and I recommend this game to everyone.
  67. Mar 26, 2013
    Coming from someone who didn't play BIoshock 1 or Bioshock 2, the game is awesome! The vivid world called Columbia is an environment I haven't quite ever seen in a game! The game reminds me a lot of Skyrim how you can use magic or perks that just massacre your enemies. I'm 3 hours in and the story is solid as well. Has a huge religious undertone to it. So far I'd recommend this game, it's awesome!!! Expand
  68. Mar 27, 2013
    All I can say is listen to the 200 people that understand how truly amazing this game is and pay no mind to the 20 people who say its over hyped. this is one of the most truly brilliant games I have ever played its one of those games that cements video gamings status as an art form. I can see how some people might not think its as great as I do but based on all components its a 7.5-8 at the very worst. I give it a perfect 10 but the people who are giving it 1s or 0s are just haters who arent intelligent enough to appreciate it. AMAZING GAME 10/10 for me and the first bioshock 10/10 those who say its a game can go back to COD, have fun blasting hajis over and over with an AK i will be playing something truly original and different. peace Expand
  69. Apr 25, 2013
    What has been said has been said already, the only thing that I can say is that when you upgrade your weapons you don't really see it and the clothing perk system is a bit lacking, other than that its an amazing game.
  70. Mar 30, 2013
    If you've been on the Bioshock train since the beginning, you'll fall in love with Bioshock Infinite. The game play has been vastly improved from its predecessors, and the art style has only become more unique and vibrant. Sky-lines offer a thrilling new way to approach combat, and though I had my doubts about it, proved me wrong by making fights more engrossing and intense, especially in the higher difficulties. The second I took my first big step on to Colombia, I was blown away by how beautifully everything was designed and placed. From the Mosaic-like windows, to the larger than life statues, Infinite truly makes you feel like you're in another, separate world from ours. The only hiccups in the game are some textural issues that are more common than I'd like to admit, and a some what unsatisfying ending that leaves you thinking "Well what happened next?" Also, in my opinion, combat felt severely hindered by the fact you could only carry two weapons at a time, whereas in previous games you were allowed to carry every you weapon you found a long your adventure. Overall, Bioshock Infinite will only disappoint the most pessimistic, glass half-empty, least educated people on Earth. If you love Bioshock, you have no excuse not to to buy or rent this game. If they haven't already picked it up, all your friends, family, and pets will be begging to borrow this game. Expand
  71. Apr 3, 2013
    Bioshock Infinite has been on my radar ever since it was announced. Now that it's out I can now say, it's one of the best I've ever played along with the first Bioshock and The Mass Effect series. It adds so much diversity in the gameplay and the story is incredibly intriguing. Once I finished the game, I wanted to play it again. And you will want to too.
  72. Apr 8, 2013
    Bioshock Infinite is an incredible game. Ken Levine and Irrational studios have really created something special. I have beaten it twice and going through my 3rd play through on 1999 mode, haven't started quite yet. I would highly recommend this game to fans who enjoy an engaging story. The story really drives this game. In terms of gameplay it is again very well done. People are going to play differently which makes this game unique. Plenty of guns and vigors to switch up your gameplay for a ton of variation. If you are a Bioshock fan, or a fan of FPS in general do yourself a favour and get this game. Expand
  73. Apr 20, 2013
    I have been a huge fan of all of the Bioshocks for their storyline and creepy, entertaining gameplay. Bioshock Infinitte did not disappoint. The worlds are colorful yet have very ominous tones and you always have that feeling that something in this utopia is not quite right. The issues with race and religion are very intriguing and the ending makes up for the confusing storyline. The fighting is a little stiff and the vigors are not as strong and as useful as the plasmids in previous games. Elizabeth is an amazing character and really makes you love the game. Expand
  74. May 16, 2013
    This review contains spoilers, click expand to view. Does this game live up to all the hype? In some areas it does, in other areas it falls short. The bests aspects of the game are its characters, setting, semantics and story. While the combat is arguably one of the games lower points. In many places the combat seems terribly scripted and some of the level design is awfully generic. And sadly there isn't that much variation in the enemies, the adversaries shown off in the trailer only make brief appearances in the latter half of the game. My biggest gripe however is the plot, I won't spoil anything, but too me it seems like the developers ran out of ideas and came up with a plot twist that would extend the length of the game. Sadly though in the process they throw every thing that was important during the first half out the window, characters, setting and even semantics.

    All that said, it is still a very enjoyable experience, and despite the poor engine optimization I would highly recommend this game.
  75. May 31, 2013
    I really couldn't find myself to finish this game. It was okay. I stopped at the part where Elizabeth had changed her outfit the first time. It's not as good as the first two Bioshock games. I wish they could have had something to do with the first two. It's a complete re-imagining of the series. The setting is great but there's zero acknowledgement that Rapture had ever existed. Overall, it's okay. Expand
  76. Aug 6, 2013
    Bioshock infinite is by far the best game of the year so far and in my top ten favorite games of this generation. the graphics are amazing you'll stop and stare for tens of minuets. the story is the best i have seen in a game for a long time. Elizabeth is awesome and she can give ammo,health and money and can open tears in realty which give you cover guns and robotic allies. this game is worth every penny. 10/10 Expand
  77. Dec 4, 2013
    Wonderful game and definitely my favorite in the Bioshock series. I thought the combat in this game was much better than 1. I played this back in March, and I think its my top game of the year and right up there in the top 3 for 360.
  78. Jun 16, 2013
    Fantastic story! But, Not what I was looking for from the next Bioshock game.

    Infinite was well written,well designed, and game play was entertaining and worthwhile. However, after being a big fan of bioshock 1 and 2, this game just felt too far out of context. This can be a really good thing and a really bad thing. Change is good in video games a lot of the times,but to much change can
    really make something feel wrong. Without this amazing twisted story, the game would have been a much lower rating. Let's hope future Bioshock's combine the game play and atmosphere of 1 & 2 with the incredible storytelling of infinite. Expand
  79. Jun 23, 2013
    Buy this game! Do not listen to any negative reviews. Games like these come only once every few years. The story is quite spectacular and the FPS mechanics are very well polished.
  80. Jul 10, 2013
    Bioshock Infinite is the perfect first person is a bold statement but very true.This game is near perfection, its story is brilliant along with its characters (voice acting excellent as well). It is incredibly paced and gorgeous to look at!. The game will have you in a serious confusion in its last half hour or so as its story takes a massive twist but this was just the icing on the cake and every one will be blown away by it. Play this game! Expand
  81. Apr 4, 2013
    As a preface, I will say that I haven't finished the game yet. Although, I feel what I've seen thus far (about 50% or so) is enough for me to give my overall impressions and still have some weight behind them.

    GRAPHICS On a technical level they are actually pretty bad and it pains me to say that. Textures are muddy all over the place. In places it honestly looks like a late-gen
    original Xbox game, no joke. Moreover, I have experienced numerous graphical aberrations with water and lighting effects. I just wasn't expecting this poor quality considering the first Bioshock still looks really good and that was released in 2007. Some games hold up even as you inspect closer; not this one unfortunately. From an artistic standpoint though things improve, so I applaud the development team in that regard at least.

    SOUND Good voice acting, nothing groundbreaking though. The songs are pretty cool. Standard FPS effects. They use some similar cues from the original Bioshock which are nice.

    STORY It's probably unfair for me to rate this since I haven't finished it. So far, I can appreciate the ties into American history and the religious overtones. It seems pretty far out there but I have purposely shied away from any spoilers so far. I'm not feeling a strong sense of player agency though, as others have mentioned. Levine might have bitten off more than even he can chew here. We'll see.

    GAMEPLAY Obviously the most important aspect of any game and this bring my biggest complaints to this title. I can easily encapsulate my feelings here: I'm not dying to pick up the controller and play this again. There is hardly anything here that I haven't done a thousand times in other games. Basically run around looking in trash cans and looting from dead bodies, madly pressing the X button. That is in no way FUN. Then stopping for a pretty standard gun/tonic battle against some mediocre intelligence level bad guys who seldom have any charisma or stand out personality traits. The fact that the levels are floating in the sky doesn't really do anything for me. If the developers were trying to create a sense of wonder and suspense from this, then they failed in my mind. Case in point, if you accidentally or even on purpose jump or fall over an edge you just magically teleport right back to safety. That just kills so much of the world for me right there. And yeah I was expecting the same kind of thing when you died, you just get placed in an area a little bit back from where you died and lose some cash. But it's just jarring when you die like 8 times in the span of one firefight and you see the exact same sequence with Elizabeth every time. I could go on about other specific ways I think the gameplay is stale, just as a FPS/adventure game in general and also compared with the original Bioshock, but I won't.

    In summation, I'm pretty disappointed with this game. It feels tedious rather than fun to play in and explore the world. In my time with it so far there have been a few moments that were neat and made me smile, but few are far between. It offers maybe one new gameplay mechanic (sky hooks). The tears are not very original as a mechanic. No inventory, limited choices in how you manage things, unoriginal upgrades and weapons. I'd rather go back and play Tomb Raider again 9 times out of 10. That's just my two or three cents.
  82. Mar 29, 2013
    I was highly anticipating this game especially after loving Bioshock 1 & 2! Ok so the scenery is a little different but I guess thats why I enjoyed it so much it was something different. Absolutely loved the graphics, game play and the immersive world that you are thrown into. I spent ages searching all the rooms and alleys looking for voxophones and collectibles. Really enojoyed having Elizabeth there, kinda missed her when she wasn't, lol. I think that her character is done really well, she is helpful and not a damsel in distress that you constantly have to baby sit and protect. From the minute I put this game into the console I could not wait to play this game again. Everything justs seems to flow in this game. The different bots through it like the patriots and handymen keep you on your toes. I cannot believe people are scoring it so low (especially for the graphics), they are done in typical Bioshock flare. All I can say is get this game and give it a go you will not be disappointed. I take my hat off to the team who designed this game, absolutely loved it and cannot wait to play it through again and get all the things I missed. Well done. Expand
  83. Apr 2, 2013
    If you are a Bioshock fan, you will LOVE this game. This is everything I have waited patiently for all these years. I hope the DLC is just as good as the campaign.
  84. Mar 26, 2013
    Big waste of imagination and spectacular graphics, with many epic moments, you can not miss in any house of any player, with the first Bioshock did not expect much of February and loved it, but this bioshock in the sky is incredible and exciting
  85. Mar 27, 2013
    The game's fine as far as story and gameplay goes, but beware! If you buy this game, don't expect autosave to actually work. Sometimes it will, sometimes it won't. Due to the lack of a manual save function, you'll be at this game's mercy for autosave to actually function properly. If you buy the game, just hope you're one of the fortunate people who don't have this problem. Calling 2K game support offers up similar frustration as they will blame you or your Xbox/PS3/PC, or weather, or temperature. Anything apart from their work/game. Had the autosave function worked properly, the game would easily be an 8-9. Expand
  86. May 13, 2013
    Alright, so the first Bioshock has been out since 2007 and was a jaw dropping theme then, what with the game changing art style, revolutionary gameplay, it really was a spectacle to see be released on the 360. Then it came to Bioshock 2, and as far as it goes to say, it was a good reason to hop back on the bathysphere to explore more that the city of Rapture had to offer. But now, with a step out of the water to take a breath of fresh air in a city up in the clouds, Columbia. As soon as you get shot up into this unbelievable town. Where as it doesn't start the action right away, this is actually a good thing because it gives you a chance to take everything in, really take in all the sights of this game Irrational Games has been on for years. Since I was already a big fan of the other two, you bet I had my copy pre-ordered and I awaited til midnight to get my chance to play this magnificent game, and definitely was not disappointed. Among other things, you will notice right away that it feels kind of different from the past two games, but still the same similarity. The combat in this game is where it really takes the cake, it's like they had finally read the complaints about the other games in the means of combat and DID something about it, and that is why I see this gaming company going farther with a series like this, which I hope they really do, even though the ending in this game, leaves you with a mind enough as it is. What I really love about this game, is that the protagonist Booker DeWitt, actually has a voice to be heard, and an opinion around every corner, so that you can really grow closer to how Booker feels and thinks about most things, building a connection. The sky-lines are a cool aspect in this game, although not really used as much as I thought they would be, being a major way to travel around the city and around combat, however, I suppose it actually is a good thing that it is not revolved around such an aspect, since it could get old pretty fast, leaving the sequences still to be looked forward to when they happen. Kind of like the ordeals with Songbird when Elizabeth's guardian shows up to do its job, these are really fun sequences that just don't happen that often. Now, they do have many options to choose in this game, where you might think it could make a huge difference in the gameplay later or change how the game plays, this is not really the case however, feel free to make choices without much penalty to the outlook of the story. All in all, this game lives up from its predecessors, and keeps the Bioshock name awesome as ever. If you're considering about trying this game, you're overthinking the answer will always be yes, even if you weren't a big fan of the first one, the ending of this game is completely mind-bottling and changes how you could look at things. This is definitely the kind of ending, when you finish it, you will want to find a friend who's finished it as well and have a long, deep conversation with them about what they thought it all meant over a cup of tea. I give Bioshock Infinite, 10/10 Expand
  87. Mar 26, 2013
    This review contains spoilers, click expand to view. I should probably start out by saying that I am not a fan of the first two Bioshock games, I'm don't dislike them but I wouldn't consider myself a fan, however I decided to buy Bioshock Infinite on a whim, and am so glad that I did. The game is absolutely beautiful, yes it may lack the graphical power of games such as Crysis 3 but the world of Columbia looks absolutely amazing from an artistic point of view, the gameplay is solid but so far seems slightly too easy on medium difficulty I will be trying out 1999 mode on my 2nd playthrough.) The story in the game is one of the best I've seen in a while and I've barley scratched the surface of it, so far despite not much happening I am completely captivated by it. I also found the relationship between Booker and Elizabeth to be believable thanks to the amazing voice acting supplied by Troy Baker and Courtnee Draper. Speaking of Elizabeth, never before have I cared for a gaming character, but thanks to the amazing talent behind her (AI, Motion Capture, Voice, Model, Script etc...) I think I might actually care for the character. I don't know why but when I (Potential Spoilers) first killed a group of men in front of her and I saw that she was scared of me because of that I kind of felt bad because she'd gone from being really happy and ecstatic to scared and cold. (Spoilers End) I could keep writing about this game for a while, but I kind of want to get back to playing it, if you are unsure on whether to buy this game or not, I strongly recommend buying this full price, it's utterly amazing and almost (In my eyes at least) faultless. It's good to see that this console generation is ending on a high note with games such as this and Tomb Raider and hopefully more to come. Expand
  88. Apr 8, 2013
    Simply amazing game, everything about it is just so polished and refined. only complaint is the some of the gun battles in the middle feel a bit forced, overall though a fantastic experience.
  89. Apr 3, 2013
    There are a lot of positives about this game, particularly when compared with the original Bioshock. The new environment is much more appealing; we all prefer to look at sunny skies and bright pastel colours than dark greens and browns in murky subterranean tunnels, right? The skyhook is a novel gameplay mechanism. Combat is more enjoyable thanks to larger areas for the enemies to seek cover in, more vertical battles and tighter controls alongside dual-wielding (vigour weapon).

    However, I can't give this game 9 or 10 as others have, because the gameplay simply isn't _fun_ enough.

    The skyhook and skyrail while an interesting idea feel extremely limited. If this were an open world where you could use the skyrail to get anywhere you like, that would be fun. Instead you're stuck with very localised skyrail sections that are designed to aid the player for a big battle in that particular area; they help you travel up and down vertical areas, much like an elevator, but that's all. When you've played games like Just Cause 2 with its grapple hook, or Batman: Arkham City which allows you to glide between locations, you become aware of just how "on rails" you really are in Bioshock Infinite.

    There are still too few enemy types. The majority of the game sees you deal with 2 enemy types (civilians/militia, bombadiers) with the occasional handyman appearing. Aside from a couple of one-off encounters with unique enemy types, this is the entirety of opposition you'll encounter.

    Ken Levine has been bragging about Elizabeth a lot since the game was announced, stating she had incredible AI that took months to develop, and would always add to the experience rather than require your aid/attention.

    I find this statement more than a little overbearing, because (i) she is invulnerable, and (ii) no enemies attack her. These very simple changes to the game logic are what enable you to forget about her in battle. Hardly revolutionary.

    Her ability to throw you weapons and other items is undoubtedly useful and again an interesting new mechanic in an FPS but again it just doesn't have the "wow" factor the creators intend it to.

    The game ending is excellent, and the dialogue between Booker DeWitt and Elizabeth is well written throughout the story.

    If you enjoyed the original Bioshock then I would certainly recommend this game. However, if you're looking for sandbox fun, replayability value or exciting new combat mechanics, I'd have to say: don't bother.
  90. Apr 4, 2013
    I give a 10 to the marketing department a 5 for the game. $65 for a 2 day game with no multiplayer?? No challenge at all in this game due to built in free supplies and unlimited lives. The A.I. Stood there and let me take my time to line up the head shots. I bought one upgrade the whole game on hard. Story? I think the multidimensional stuff was a cop out to many questions you might have about the characters. "What about this? Just add an alternate dimension to "fix" it". I'm a hardcore gamer and this game lacks any challenge. Rent it,beat it,forget it... Expand
  91. Jul 13, 2013
    Wow. Unbelievable. I got my hands on this game through a friend and never would have imagined having so much appreciation for it in the end. Personally, I have been losing interest in gaming in the last couple of years, but Bioshock Infinite has, without a doubt, prolonged the day in which I decide to give up on video games. This had a fantastic story; a story I didn't think a video game was capable of telling. It played as if a science fiction novel, done by H.G. Wells or Jules Verne. The characters were fantastic. And you couldn't help but admire Elizabeth her character felt like Alyx Vance from Half-Life 2. Finally, I couldn't have given it a 10 without the ending. Bravo. It literally made me jump up from my seat and run around the room in shock. I love when a game does that to me. And I love it when a game is so complex that it allows me to replay it and see all the puzzle pieces coming together in my head. The first Bioshock allowed me to do that, and so did Infinite. This will definitely go down as one of my favorites. Expand
  92. Mar 28, 2013
    This is one of the very best games I've played in a while. Very inspiring story, great gameplay, what else could you ask for. Columbia just looks beautiful and so real, you just feel like you were there. Thanks for bringing us one of the greatest games ever Ken Levine, you're definitely in the right direction. Keep it up. If I had to describe this gem with one work it would be: EPIC
  93. Mar 31, 2013
    Bioshock Infinite is a great addition to the Rapture-based Bioshock in the past. The two are correlated in a cool way. Without spoiling anything, I can say it is a mind bender of a game, especially the final 20 minutes. This is the first game I've had to sit down and think about it. People are going to theorize and come up with explanations, which is something that you don't see often. It's VERY complex. After all the secrets are spilled, it demands a second playthrough. Knowing what you've learned will make the game different the second time around and you'll learn new things as you play it again and again. It's kind of like Pink Floyd the Wall. The more you listen to it the more different things you learn. This is a great game, but it can be very complicated and hard to wrap your head around it. There are great elements that make this play like the original Bioshock, but there are great new things such as the skyline and new vigors (plasmids) that make for some new kinds of combat. I do feel that the audiologs are not as good as the ones found in Rapture and there aren't as many choices to make or twisted characters. However some of the new enemies are great. The Boys of Silence are especially creepy. A great thing about this game is not everything is trying to kill you. You can walk around the city at some points peacefully. However this game is slightly more linear and there are less choices to make. Columbia is a great setting and a great representation of turn of the century 1900s America. I love the concepts of nationalism, racism, zenophobia, and the steampunk style. This game is DEEP and one of the most creative and wonderfully designed games since, well, Bioshock. At the end you may be confused but its OK, a lot of people will, but once you've beaten Infinite and sat and thought long and hard about everything that just happened, you'll come to respect Ken Levine and learn how much of a genious creativist he really is. When people from the future look back at games and ask are they an art form, the Bioshock series will be what they look at first. No other devs can match the art style, the detail to the environment and architecture and the rich story that Irrational games can do. I sill choose Bioshock 1 as the best in the series, but Infinite is worthy of any Bioshock fan. Expand
  94. Apr 6, 2013
    BioShock Infinite delivers great gameplay with a wide variety of different playing styles, although I only ended up using only 1 or 2 vigors throughout the whole of the game
    The story line was awful with a very gineric plot and most of the time found myself extremely bored throughout most of the game.

    Overall, even though the plot itself was very bad, the gameplay makes up for it...
  95. Apr 18, 2013
    Bioshock Infinite: The game of our generation. Well, at least according to many game journalists and people. Is that a valid statement? Not entirely.
    The graphics of this game are just stunning. I spend around 20 minutes in the first hour of the game just sight seeing and absorbing everything I saw. And I'm talking about the Xbox version here, not even the PC one. If you can play it on
    PC, then just do it: You won't regret it. The soundtrack is just kick ass: It all just fits the mood perfectly. I just can't get enough of it. All in all, when it comes to esthetics, it's brilliant.
    Then we have the story and without spoiling anything: It's just something you have to experience yourself. And that ending alone just sells it. Irrationnal Games did a great job here, because it really takes some confidence bringing out this game the way it is. Respect.
    Lastly, the gameplay. It's a blast to go through it. However, it's not all gold that shines: It can feel a bit repetitve, because there aren't that many different strategies you can use in the game. This doesn't have to be a bad thing, and it's completely subjective, but still: It's there, and I can't deny it. I don't see that much of a problem in it, but maybe you will. There also isn't a large variety of enemies, but the previous Bioshocks didn't have that either. It's something that has been in the series for a while, but you still can't really excuse the developers for that if it breaks up the game. And I'm glad it didn't.
    So is Bioshock Infinite the game of our generation? Storywise, yes. Complete package, no. Does that mean you shouldn't buy it? No, quite the contrary in fact. If I have to say one thing about this game: Get it now and experience it for yourself. It's something you won't forget in a long time. It's that good. It truly deserves the 9/10.
  96. Apr 20, 2013
    BioShock 1 and 2 were awesome, but BioShock Infinite is AMAZING. Great gameplay, memorable characters, a huge story, and quite possibly the BEST ending to a video game i have EVER seen! I LOVE this game!
  97. Apr 27, 2013
    I love the Bioshock series and Bioshock Infinite is a great game that contains a great story but what it lacks is the multiple endings that could be obtained by doing something differently in the game like in Bioshock 2. It also would have been nice if they had included the multiplayer side of things as well that way we could see a variety of game modes played on maps that consist of ground and rails. Expand
  98. Jun 11, 2013
    Bioshock infinite is a great game on these two stand points Story and narrative. The reason combat isnt one is because it gets repetitive and boring at points only letting us use two weapons only is annoying. The fact that each fight has the same formula regular soilders 2 rocket soilders and some firemen then the handyman or gunner thing. It dosent stray from this formula and makes the game fall a bit flat on the combat side but the rest of the game is amazing the story keeps you playing and the conclusion makes you think and it sticks with you after you beat it. But sadly after i did beat it i didnt feel the want or need to play it again. But either way your in for a wild ride. I almost forget about one crucial detail to the combat that makes it bearable the skylines they allow you to leap from a line that allows you to fly around an area and use it against your enemy. It makes the combat playable as without you'd gouge your own eyes out from how much the combat is repetitive. But if you like games with a medicore combat and Amazing story you should pick this one up Expand
  99. Jun 11, 2013
    Id like to say straight of the bat do you think that because you can see the sky you have freedom Bioshock infinite is a good game im not knocking that but there is no freedom here. From trailers i saw I thought that you could travel around Columbia and serch every part in a similar way to a sandbox. No you sense of freedom you feel is because you are in a box that looks like the outside. Have you ever seen the Truman show staring Jim Carey This i what bioshock is you love the game because you know no better but if you could go to the edge of that map you would realise that you in a box. yer you have room in your box but your freedom is still restricted. The skylines do not have any freedom to the either yer they can move you from place to place but not multiple places. Most of the time they are a loop anyway and you don't really even need to use them. only time i found it necessary was 2 handyman fights and that's only because i need to move away fast. Rapture in bioshock felt more free than this because even though you were walled in you were made to use every bit of space in every area and often go back for integral story. But in infinite the only time you tend to go back is to pick a lock or find upgrade potions. What im saying is the initial sense of WOW pretty ran out pretty fast for me when i realized that yet again i was playing a very linear FPS.
    Now don't misunderstand me i still enjoyed i don't dislike infinite i did enjoy my time with the game. There were things i enjoyed but nothing really stands out in my mind as memorable. Ive pretty much forgotten what happened in the story i know i was at first trying to take Elizabeth but end up saving her instead. but no moment there really stood out as a WOW moment. bioshock infinite is worth your time but rent it first or at least buy it 2nd hand. Its not as technical as the first game and the world just isnt as engaging.
  100. Aug 21, 2013
    This game really boils down to the question, do you focus on plot or gameplay? As far as plot goes, the game manages to surpass its predecessors. The characters are highly believable, the plot is well executed and as far as overall storytelling goes, the game easily lives up to the hype and is deserving of all the praise it has received.

    As for the actual game play itself, well...Its
    fun but it there isn't anything original that hasn't been done sadly. For the most part, the RPG-ish element that felt present (i.e. finding weapon upgrades, saving up EVE for those high priced plasmid upgrades) is largely if not entirely replaced by an admittedly more expansive but largely uninspired shop system. Basically, whenever you want any upgrade outside of your health/vigor(eve)/shields, yes I said shields you go to the circus of values. Even the player upgrades are reduced to search and retrieve missions.

    As for the shooter mechanics, the ability to use the Columbia rail system is fun and leads to some interesting combat mechanics, but after awhile it really does become repetitive. Between the cliche two-gun system, the attachments and the regular repetition of getting into a fight, killing some bad dudes and moving forward the actual gameplay feels far more linear and doesn't encourage players to explore around as in the previous two titles. Don't get me wrong the actual gunplay is SUBSTANTIALLY improved over its predecessors. The weapons feel smoother and the actual guns all have different purposes which will have you weapon switching to suit each battle...but I get the same thing (speaking purely of gunplay here, NOT plot/art!) in Halo to be honest.

    Overall, Bioshock Infinite is a good game I would still recommend to friends...but unless you are looking for a narrative-driven game in which case you will enjoy this significantly more than I did, its just another well-done shooter, but really nothing that is groundbreaking in terms of raw gaming mechanics.

Universal acclaim - based on 33 Critics

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. May 27, 2013
    An instant classic that should be kept in a special place in every gamer's collection.
  2. May 11, 2013
    BioShock Infinite is a sure-fire game-of-the-year candidate, and definitely one of the standout single-player games of this generation.
  3. Apr 19, 2013
    Fuzzy-headed narrative and thematically irrelevant auxiliary mechanics make Infinite feel sloppy even when it's working. Combat increases in frequency and decreases in impact after the Hall of Heroes, so for most of its length the game sinks towards a deflated ending rather than rising towards a climax. However, that slow descent starts from a great height, so there is still much to value in Infinite even as it drowns in its own shortcomings.