Metascore
70

Mixed or average reviews - based on 91 Critics

Critic score distribution:
  1. Positive: 35 out of 91
  2. Negative: 7 out of 91
  1. All in all, Crackdown 2 delivers more of what we loved in the original game while adding enough nuances to drive a very compelling story.
  2. Call it Crackdown 2, Crackdown 1.5, or if you're really snide, a Crackdown expansion pack, but no matter how you slice it, Crackdown 2 is a fun game that's exceptionally playable and enjoyable even if it's not as original as it could be had the game received more development time.
  3. It can be repetitious at times and the plot is not only ridiculous, but it feels far too forced. Complaints aside, Crackdown 2 is a joy to play. You'll find the best moments to be had are found when playing with three other people, but it's still a blast even when searching Pacific City on your own.
  4. Crackdown 2 is a game that's heavy on action, gameplay and interacting with your friends. At the time of this review, I can't think of another sandbox style game that allows cooperative multiplayer that is this fun and accessible.
  5. While it may not feel like an entirely new game in some respects, it does feel more refined this time around. Whether you played the original Crackdown the entire way through, or perhaps only purchased it to get into the Halo 3 beta, you really should check out this sequel.
  6. Crackdown 2 is as fun and addictive as the original. It may not be the sequel everyone was hoping for, but if you enjoyed the original you will find plenty to like here. Easily one of the best games of the summer, and one I will be playing for a long time to come.
  7. On the surface, Pacific City is bigger and more vertical than before, the enemies are thicker and quicker, the Orbs are more plentiful and the controls are far tighter, but on the whole, Crackdown 2 ain't no revolution.
  8. Crackdown 2 does not stray far from the formula that found success in the first game. but therein lies its biggest flaw, it does not offer enough new stuff.
  9. While somewhat mysteriously a new developer was employed for the if-it-ain't-broke-don't fix-it Crackdown 2, thankfully all of the volatile fun that made the original game such fun for the orb-collecting Xbox 360 denizens makes the return trip to Pacific City.
  10. It's Crackdown 1.5. Lower your expectations, then you'll have a fantastic time with an update of one of the most enjoyable open-world games around.
  11. Fans that loved the original and cherish the idea of being able to relive the experiences with more friends will find everything they could have hoped for, but for those excited for the next step in the series will find that Crackdown 2 hasn't moved very far at all.
  12. 83
    One of the best things about Crackdown is that it wastes no time in throwing players deep into the action.
  13. Even though Crackdown 2 feels more like Crackdown 1.5 than a true sequel, there is enough here and enough that has been improved that you will enjoy it just as much as the original, if not even more.
  14. At its best, this is more than just the purest, most narcotic action game in the world – it's a cultural pinnacle. Every superhero, be it in comic books or the movies they've inspired, wishes they could visit its playground.
  15. The cliché regarding this sort of game is that it changes the way you view your own world: I know for sure that I'll be seeing those last few Orbs in my dreams for months to come. If you need any indication of Crackdown's brilliance, that's surely it, right? If you seek its monument, look around you.
  16. Crackdown 2 looks sharper, the action is fiercer and the increased number of players pays dividends. Despite all this, we can't shake the feeling that it isn't the monumental sequel that the series deserved. The over-familiarity of Pacific City and the cropping of key features like the gangs and transforming vehicles will leave some Agency veterans feeling a little bit disappointed.
  17. The archetypal videogame worth more than the sum of its parts. A much simplified and similar experience to the original game, but it remains one entirely worth sampling. [Issue#61, p.88]
  18. Crackdown 2 may have a familiar feel to it but it definitely offers a more refined playing experience over the original.
  19. 80
    Still, it feels like there's something's missing, and that's because Ruffian has opted to produce the safest of safe sequels. It's the exact same city, for a start, and if I was to take off my glasses and squint I could probably fool myself into thinking I was playing the original. But its problems run deeper than just the environment: it often feels like exactly the same game, albeit with dilapidated buildings and a greater reliance on orange and blue hues.
  20. 80
    I guess I am more disappointed that Ruffian didn't have enough time to really polish the game to make it the sequel we all wanted, no that we deserved, but in the end if you have been aching to once again track down orbs, there is simply no substitute for hearing that sound in your sleep.
  21. Still brilliant fun, but for every aspect that's been refined, another has frustratingly suffered. [Sept 2010, p.89]
  22. Undisputedly dazzling - but there's an overly familiar vibe. Deserved to be better than this. [Sept 2010, p.94]
  23. This sequel doesn't innovate in as many ways as it probably should have, but it does still wind up executing a pretty decent formula that serves up more of the same - plus just a little bit extra.
  24. Crackdown 2 doesn't take any risks, instead opting to preserve the spirit of the first game almost verbatim. The lack of progression is undeniably disappointing in some respect, but at the same time you can't help but have fun. Ten minute play sessions turn into hour-long hunts when searching for those last few orbs and leaping from the such great heights never gets old.
  25. 80
    Crackdown 2 innovates little over it's predecessor but allows the player to have fun for many hours. Stimulate your superpowers, bash some Freak Skulls and clean up the streets of Pacific City in order to become the perfect super-cop!
  26. With plenty of missions, new enemies, new weapons, minor enhancements and lost of things that go boom, Crackdown 2 offers hours of satisfying, brainless fun for those who enjoy that sort of thing. Newcomers to the series and die-hard fans alike will find plenty to obsess over.
  27. In the end, Crackdown 2 is a fun game, especially when played with friends but, unfortunately, it just doesn't deliver quite a deep experience.
  28. It's hard to argue with Crackdown 2's draw. After a multi-hour session consisting of little more than hunting down agility orbs and engaging in unstructured havoc, you'll still find it hard to peel yourself away.
  29. Crackdown is purely fun without too much work to put into. Just turn on your console and enjoy yourself. That's what the game is all about, and its best reason to buy it as well.
  30. Maybe Crackdown 2 gets old quickly because of its lack of polish and values, but as long as it lasts it's a nice third person shooter. Fun and mindless action with no story and a great first impression.
  31. 75
    Crackdown 2 feels uninspired and rushed, and it certainly doesn't feel like a full sequel.
  32. 75
    Still a fun, destructive romp through a virtual city despite obvious flaws in the game design.
  33. It's gets a tad dull by the end of the game, and as your character levels up, it becomes less of a challenge as well (unless you're on harder difficulties, naturally).
  34. Crackdown 2 doesn't do anything particularly bad, but either doesn't do anything to shine above the other games. Chaos and destruction are everywhere, even after we've cleaned up an area of the city, making it impossible to quietly explore the city in search of secrets and orbs, like in the first game. It's a fun game at first, but it wears quickly into a repeated more of the same.
  35. Dissing Crackdown 2 for its lack of narrative is too easy. A videogame shouldn't articulate everything. Games should be mysterious; something should always be left to the imagination.
  36. What hurts the most about Crackdown 2 is that I would have been content with a simple, by-the-numbers sequel with a few token improvements. But this isn't even a Xeroxed sequel; it's more like a photocopy of a photocopy. The structure is largely the same, but some of the colors have faded, and parts of the picture are missing altogether.
  37. You know what the biggest thing I got from Crackdown 2? A building excitement for Dead Rising 2. The Freaks that come out at night in Pacific City are generic, but the sheer numbers are really impressive. Driving a car through an ocean of undead is something I could really get into. So thank you Crackdown 2 for making me terribly excited about another sequel, although I hope it doesn't go down the same path as you did.
  38. What Crackdown 2 lacks in depth, it makes up in destructive fun.
  39. The one thing gamers quite reasonably demand from a sequel is a sense of progress, and for the most part that's strangely absent. If Crackdown's mix of free-form structure, grinding and exploration was enough to pull you in, then Crackdown 2 will almost certainly do the same. But when all's said and done, you might be left ruminating over the same question as us: Is that it?
  40. What was good is still good, but rarely better. What was bad is still bad, and sometimes worse. Changes have been made, though only the addition of four-person co-op makes much of a noticeable impact on the experience. This is a sequel you've sort of already played.
  41. If you're coming into the series afresh, Crackdown 2 is well worth checking out, but for those of us who have patiently waited over three years for a sequel, it's a mild disappointment.
  42. Crackdown 2 is relatively short, but enjoyable. The game cannot hide the fact that there's been little change since the original. The story is non-existent, and the lack of variation in gameplay makes it even worse. Still, the orb-collecting is as addicting as ever and saves this game somewhat.
  43. Ruffian Games haven't improved on the original at all. This is more like Crackdown 1.2. However much I would like to bash it for using such boring enemies and extremely repetitive missions - I can't help enjoy playing co-op with a maxed out super agent.
  44. This is the same game that was released in 2007. It still remains an incredibly fun game, but it is more of the same.
  45. Crackdown 2 is immense fun, but this is thanks to the fact that its core gameplay remains largely unchanged from its predecessor. In a way, the game feels more like a slightly more evolved version of the original Crackdown than a true sequel.
  46. Same city, same abilities, same combat system and same graphics. Crackdown 2 is an unsurprising sequel that loses the spark of the first game.
  47. Crackdown 2 is a huge deja-vu. The game looks too much similar to the first episode, and Ruffian Games did really few things to grant a fresh experience. Anyway, exploring Pacific City is both fun and interesting, and if you've never played the first Crackdown, you definitely must try this game.
  48. The biggest issue with Crackdown 2 is that it feels more like Crackdown 1½ than anything else. More new stuff and more variation would've been needed for higher grades. But in the end, it's still good fun to become a super agent and save the world with up to three friends online.
  49. Crackdown 2 is a sequel made for everybody who enjoyed the original Crackdown. With the tiny changes and the heavy reuse of Pacific City, Crackdown 2 feels more like an expansion that a full game. Still it is a solid experience if you feel like another round of orb-hunting.
  50. Using exactly the same format as the original, Crackdown 2 is still an entertaining prospect and manages to provide an experience that is ultimately purely about having fun. The problem stems from the lack of ambition. Either at the bequest of Microsoft or not, Ruffian Games has taken a fairly lazy approach to the sequel, which makes it a little difficult to justify.
  51. This game is doesn't significantly build on or vastly improve any of the features of its predecessor, so those with high hopes for a stellar sequel will be disappointed. Still, Crackdown 2's core action and appeal remain very strong, and there is great potential for cooperative mayhem, making this a fun stop on your summer videogame tour.
  52. Crackdown 2 is a tough game to score because while it has a lot of flaws, it is very fun. I can see the Xbox Live-only stuff giving people months of enjoyment out of it, but unfortunately, the limited campaign mode relegates this to rental-only status for anyone without the ability to make use of those modes.
  53. Perhaps the best summary for Crackdown 2 is to say that it's essentially Crackdown with zombies and co-op. Initially, that sounds like the greatest game ever, but the real picture isn't quite so rosy. A newly designed city and seamless co-op aren't enough to overcome the game's ho-hum missions or general lack of content.
  54. It would have been a real achievement if Ruffian could have met or surpassed the expectations we had for Crackdown 2. Sadly they didn't, and it seems too many other games have beat Crackdown at its own game.
  55. 70
    Crackdown 2 is just as fiendishly addictive and recklessly enjoyable as the original, but the single player game has been unwisely compromised for multiplayer and a lack of evolution.
  56. There's no doubt that Crackdown 2 is a well made title, and there's a lot to be said for playing through the game in co-op – and you'll need to if you want to obtain all the online orbs – but there's the distinct feeling that this is just more of the same stuff, in the very same city.
  57. Crackdown 2 is quite similar to the previous game, it lacks innovation and fresh ideas. But its 4 players coop mode is really fun, and we can spend several hours playing that game mode. If you plan on playing alone, there are much better options.
  58. The Crackdown brand hasn't aged well. Three years in the making don't justify the complete lack of innovation, on top of it every old drawback is still there: repetitive, lacking even a simple storytelling, occasionally bugged. Even the four player coop doesn't live up to the expectations. If you played (and loved) the first one there are no reasons whatsoever to buy this sequel. On the other hand, if you don't know the brand and can live with dated graphics and obsolete gameplay mechanics, it can still be funny.
  59. Crackdown 2 doesn't really add anything new to this franchise and because of the dated look of the gameplay and graphics, this may turn a few gamers off.
  60. Yet despite this, and despite it being a blast to play, we can't help but feel that Crackdown 2 doesn't quite achieve the greatness that fans of the original were no doubt hoping for.
  61. 70
    Crackdown 2 is an action game with a very exciting and worthwhile set of core mechanics, complete with some interesting multiplayer options, but also a very disappointing campaign and too much familiarity after such a long layover.
  62. Crackdown 2 will entertain us for many hours in its multiplayer mode, but if you are looking for a single player experience, you would better try to rent it first.
  63. Crackdown 2 still feels rough and unfinished. In fact, it feels even more so than the first, especially when viewed as a single player experience.
  64. As long as you enjoy Crackdown 2 in small amounts, you'll actually be having fun - if any more time than, say, 20 minutes is spent playing, the gamer will become all too aware of its shortcomings anyway and move on to a better, less repetitive game.
  65. 67
    There's no question that Crackdown 2 is a mere shadow of the first game, which stands as an absolute classic. The sequel feels more like an ambitious user mod than a true follow-up.
  66. In the end, the most compelling elements in Crackdown 2 can be found in its predecessor as well, and the new features are disappointing overall.
  67. Though I'm sure the timetable may have been tight and the work not easy, especially with a newly formed studio, to make this sequel, it's simply disappointing to see such light fare being passed off as a new SKU. Crackdown is certainly a franchise-worthy IP, but if Ruffian and Microsoft plan to green light a third iteration, they need to hit more than a few nails on the head.
  68. Crackdown 2 is so similar to Crackdown 1 that it ends up feeling a lot more like an expansion pack than a completely new game.
  69. A thoroughly disappointing sequel.
  70. For every positive aspect found in Crackdown 2, there's a handful of negative ones. The game is frustratingly bland, lacking in innovation and it really feels like less of a game than the title it's meant to follow on from.
  71. Crackdown 2 is an updated version of the first chapter. The boring plot and a lot of technical issues spoil a funny progression, while the interactive structure of the missions still delivers a lot of frustration.
  72. Rushed, repetitive and a huge waste of potential. More expansion pack than sequel - and not even a good one.
  73. It's a fun game, but it never reaches the heights of the original. There is no real structure to the game, and the variation in what you get to do is minimal. Chasing orbs is only fun for so long.
  74. The only saving grace is the cooperative multiplayer, which allows up to four players to join together to complete the game's campaign. It's much more fun with friends, and obviously built around the co-op experience, but the missions are so uninteresting and repetitive that even playing with friends can't help it too much.
  75. 60
    It still feels like a budget project, a slice of throwaway fun jury-rigged to a more significant release, but this time there's no Halo 3 to hide behind, and the downsides are too conspicuous to ignore.
  76. Crackdown 2 is Crackdown with 4 player co-op, a dull new color palette, and a glide suit that doesn't glide very well.
  77. Crackdown 2 expands on the empowering open-world gameplay that made the first game popular. If you are looking for a brand new game, you won't find it, but a slightly darker, smoldering Pacific City is certainly worth a second spin.
  78. With most of the additions aimed at streamlining elements of the first game or, at least, making them less of a pain to deal with, Crackdown 2 occasionally feels like a big patch for the first game.
  79. 60
    That world, by the way, is the same one you already explored in Crackdown, if a touch more run down. Tack that on to the loads of comically plain textures and frequent slowdown and you've got a graphical package that's doing nothing to alleviate the sense of déjà vu.
  80. If you really have the urge to play a game like this, go buy the original Crackdown. It'd be much cheaper. You've already beaten the first one, you say? Well guess what - you've pretty much already beaten this one too.
  81. 50
    An interesting experiment? Sure. But the changes to the game design have all but removed the most-fun parts while emphasizing the game's weaknesses. Whoops.
  82. Crackdown was fun back in 2007, and Crackdown 2 offers a slight update to the core ideas brought to air in the original. Whilst those ideas still may be good however, they no longer feel all that special.
  83. I can't lie and say I didn't enjoy some of the time I spent with the sequel, it had been quite a while since I played the original after all, but I was totally disappointed in it by the time I put the controller down.
  84. Crackdown 2 is one of the most disappointing sequels of the year, a flawed action game that feels a little too much like the first game.
  85. Ultimately, this game is a very sub-par offering that has no real reason to exist. Everything that is good about Crackdown 2 is already in the original Crackdown, and many of the problems in Crackdown 2 are unique entirely to this installment. In essence, all Crackdown 2 does is take the original game and make it worse.
  86. It's admirable that the guys who made Crackdown 2 have created a sequel every bit as good as the original. It's just a shame they don't have that insight into the genre at large. Because there's almost nothing in Crackdown 2 to recommend it over the competition. On the whole, I'd rather be in Panau.
  87. Crackdown doesn't look great, brings no fresh ideas and overall feels like an unnecessary product. Watching a TV fortune-teller is a better waste of time then Crackdown 2. [Aug 2010]
  88. Crackdown 2 is quite ugly, technically outdated and uses the same gameplay patterns as the first episode without correcting any of its flaws... You'll find so many better games of the same kind, it would be a waste to play to Crackdown 2 at full price.
  89. Quite honestly, I would recommend the first game over Crackdown 2 with no hesitation, and based on what's actually here, it seems to me that positioning the effort as a piece of $15 DLC would have been far more appropriate than trying to pass it off as a $60 retail release.
  90. For a game to go to so much trouble to replicate its predecessor in so many ways it is downright amazing that it should fail so spectacularly. Co-op and competitive multiplayer adds an extra dollop of playtime, but if you've never played the first game you will have a much better time for a lot less money - and if you have played the original you will only end up hating both Crackdown 2 and yourself for wasting your time on this garbage.
  91. Let's quickly sum it up: if you enjoyed the original Crackdown, no need to get this one, and certainly not for 60 euros. Aside from a few details, there's nothing new here, but the competitive multiplayer play. Which may, for a time, help raise the value of Crackdown 2, but not for long. Same city (but uglier), repetitive missions, endless brainless action, and a story you can write completely down and in details on a single Post-it. Yes, there is still the power grinding of the character to pursue, level after level, trophies / success to unlock, and various stuff to collect all over the city, but you know... been there, done that. And better, bigger, sexier at that, like in Just Cause 2 for example.
User Score
5.9

Mixed or average reviews- based on 179 Ratings

User score distribution:
  1. Positive: 43 out of 68
  2. Negative: 17 out of 68
  1. Sep 4, 2010
    6
    Crackdown 2 was entertaining for the first few hours hours until you realize this is it.... and the credits roll. The game is short, the content is weak, the orb chasing is tedious and even on (Sadistic) it is far too easy. I rate it a 6 only because I enjoy mindless games from time to time otherwise I'd say its a 4 or so. I'm not saying it isn't fun for a little while but you will soon get bored then furious when you realize you've wasted another $59.99. Full Review »
  2. Sep 9, 2011
    3
    A truly pathetic sequel.A rehashed,rushed abomination and THE example how not to make a game.Set in the same,unchanged city as the first game,C2 fails on every level.Stick to the first game please. Full Review »
  3. Oct 16, 2010
    0
    This game is truly terrible. I wish I had not rented it and donated my money to charity. Go here, stand on this blue thing and repeat 1,000 times. There, I just saved you 9 bucks at blockbuster. Finding a way to get to the rooftop where the blue beacon was became a nightmare. The best part of the game is the leaping, it's like the game didn't want you to have fun. I hope Ruffian Games goes out of business after this one.

    I have had more fun at church.
    Full Review »