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7.9

Generally favorable reviews- based on 932 Ratings

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  1. Jan 2, 2015
    9
    Despite fans concerns that Dark Souls II may be reined back to cater to a wider audience this sequel is every bit as difficult and addictive as its predecessor. What changes there are, such as being able to warp to any discovered bonfire from the outset, are mostly positive and certainly make for a less frustrating experience. The covenant system is also better implemented this timeDespite fans concerns that Dark Souls II may be reined back to cater to a wider audience this sequel is every bit as difficult and addictive as its predecessor. What changes there are, such as being able to warp to any discovered bonfire from the outset, are mostly positive and certainly make for a less frustrating experience. The covenant system is also better implemented this time around, as is the online aspect with summoning and invading others being a much more reliable experience.

    Exploring the game world, never knowing what may be around the next corner, is what Dark Souls is all about and From Software have delivered again in an adventure that offers well in excess of 50 hours of gameplay.
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  2. Mar 15, 2017
    0
    From Software persiste et signe dans sa lignée de jeux de rôle "hardcore jusqu'à la mort" qui a définitivement trouvé son public, un public qui aime avoir mal. Ainsi la difficulté légendaire de ce Dark Souls 2 n'a pas à rougir de ses ainés : la progression par l'échec y est un dogme assumé.

    La progression par les essais (jusqu'à l'infini et au delà) et les erreurs : une simple faute
    From Software persiste et signe dans sa lignée de jeux de rôle "hardcore jusqu'à la mort" qui a définitivement trouvé son public, un public qui aime avoir mal. Ainsi la difficulté légendaire de ce Dark Souls 2 n'a pas à rougir de ses ainés : la progression par l'échec y est un dogme assumé.

    La progression par les essais (jusqu'à l'infini et au delà) et les erreurs : une simple faute d'inattention, t'es morg cong ! peut-être auraient-ils pu ajouter un petit rire sadique avec un "t'es mort" répété sur tout l'écran et clignotant en permanence mais on aurait eu une vague de suicides de manettes et de dépressions.

    Il suffit de recommencer, encore et encore... et de se documenter grâce à tous les "wikis" et les guides qui pullulent sur le net : ainsi le jeu qui soûle devient aussi un jeu de piste. Les joueurs en parlent pendant des heures sur les forums et dans les "tchats", se refilent les bons plans et les bons tuyaux comme aux alcooliques anonymes. Il semble en effet que l'addiction y soit bien réelle et le "vétéran" qui finit l'abominable étron ne tarit pas de conseils envers la bleusaille au bord (déjà) de la crise de nerfs.

    Ainsi avec ce "jeu" une reconnaissance sociale de vos pairs vous est acquise (pour ceux qui tiennent le coup jusqu'au bout) et un support psychologique pour tous les autres crevards qui en chient à mort.

    Et il en faut du dévouement ! d'abord graphiquement parlant, ça reste laid et d'une fluidité pour le moins discutable. Aucune carte n'est présente mais comme vous apprendrez les niveaux par coeur, ce n'est pas un "problème"'. Revenir à un point de sauvegarde implique que tous les ennemis de la zone idoine ont ressuscité ! si ce n'est pas du vice, alors c'est donc ton frère... On tient là une putain d'usine à farmer jusqu'à la lie.

    Et la barre d'endurance qui se vide à chaque coup porté est une idée géniale contre le bourrinage : un mauvais calcul et le perso ne fait plus rien : il attend sagement la mort, résigné tandis que le joueur postillonne un "putain de merde". Une seconde de trop à consulter l'inventaire et... t'es mort ducon ! il n'y a en effet aucune pause... un inventaire et des menus particulièrement foutraques d'ailleurs.

    Evidemment, pour les quêtes, tout est l'avenant mais ce n'est pas grave : à force de recommencer, vous finirez par savoir où aller. Retournez lire les guides, matez les vidéos de "ceux qui ont survécu", il en va de votre "prestige" : les masos du coin vous ont mâché le boulot... ce qui n'empêche pas de crever comme une merde sur une esquive maladroite. Il fallait faire attention !

    On pourrait encore beaucoup en dire de ces pseudo-jeux vidéo (des thèses sont certainement en préparation) et du public soumis qui s'y adonne. Ah le Marquis serait fier !
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  3. Jun 25, 2014
    9
    The original Dark Souls stands not only as one of the best games of the last generation, but perhaps one of the greatest games ever made. Its atmosphere, gameplay, and difficulty made it an experience unlike any other before it. In this regard, Dark Souls II had large shoes to fill. Thankfully, FromSoftware’s latest entry into the series successfully rekindles the magic of the first gameThe original Dark Souls stands not only as one of the best games of the last generation, but perhaps one of the greatest games ever made. Its atmosphere, gameplay, and difficulty made it an experience unlike any other before it. In this regard, Dark Souls II had large shoes to fill. Thankfully, FromSoftware’s latest entry into the series successfully rekindles the magic of the first game by advancing its gameplay and accessibility.

    One excellent aspect of Dark Souls II is its gameplay. The Souls series is known for its impeccable mechanics, and Dark Souls II is no exception. Everything from swordplay to sorcery maintains its high level of detail and complexity. However, these mechanics have been greatly polished, allowing the gameplay experience to be far smoother. These refined controls are accompanied by the traditional and crippling difficulty of the series. Throughout a playthrough, a player will encounter seemingly insurmountable obstacles that test his or her desire to win. The game is also peppered with confrontations with opponents vastly superior in strength, size, and tenacity.

    To many people, this difficulty may seem tedious and unappealing. However, the difficulty is what makes the game special. Every failure is the player’s fault, and the game centers itself on learning from defeat. Some of the most exhilarating and fulfilling moments in gaming come from finally besting an enemy after hours of seeming defeat. The fulfillment felt from each victory makes Dark Souls II a remarkably satisfying game to play.

    On a technical level, Dark Souls II far surpasses its predecessor. The original Dark Souls struggled to maintain a decent frame rate, and at certain areas the game became nearly unplayable. Dark Souls II, however, is able to run smoothly, never once dropping below 30 frames per second. The improved frame rates, coupled with the reworked graphics, ensure that the game is the series’ most technically sound entry. These enhancements allow the difficulty of the game to stem from actual obstacles rather than unintended technical problems.

    The most interesting aspect of Dark Souls II is how it delivers its story. Rather than being presented directly to the player, the narrative is presented subtly. Players are dropped into a world with minimal background information and instructed to piece the big picture together themselves. The lore of the game comes from the enemies fought, locations visited, and items collected. This approach to a narrative makes the game world feel far more natural, as though it existed for thousands of years before you first enter it. And while the melancholy tale of the rise and fall of the kingdom is Drangleic is admittedly less interesting than that of the original Dark Souls, it is still a story worth uncovering.

    As a whole, Dark Souls II is superb. FromSoftware has succeeded again in making a punishing yet fulfilling game. The main problem with Dark Souls II, however, is that it doesn’t quite live up to its predecessor. While Dark Souls II is more accessible and easier to play, it feels more like a game and less like a true experience. The original Dark Souls was remarkable in both design and atmosphere. The creativity and enjoyably depressing nature of the original produced a remarkable experience unlike any game made before it. Dark Souls II does not live up to this mold. It tries very hard to rekindle the magic of its predecessor, but in doing so it fails to find its own identity.

    Dark Souls II is a better game, but it is not a better experience.
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  4. Jan 7, 2016
    8
    Perhaps one of the most frustratingly agonising games I've ever played, but surely the most rewarding. This game is unforgiving, but that is the magic behind it. I found myself determined to finish levels and bosses for hours, such determination had me thoroughly hooked.
  5. ERB
    Mar 11, 2014
    10
    Obviously one of the best game this year. The game is awesome even though they made it more difficult this time. The game is fun and the story is amazing. This game is so difficult that I think I can finish the whole game in 100 hours or more. There are many to explore in this twisted world Of Dark Souls 2. It is fun to adventure the world and the graphics and environments are beautiful. IObviously one of the best game this year. The game is awesome even though they made it more difficult this time. The game is fun and the story is amazing. This game is so difficult that I think I can finish the whole game in 100 hours or more. There are many to explore in this twisted world Of Dark Souls 2. It is fun to adventure the world and the graphics and environments are beautiful. I know that in this game you will die countless times but even if it is frustrating, that is what makes this game so great. This game is has the most rewarding moments in gaming history. Because the enemies in this game is so difficult to beat that when you beat them you will have this mysterious beautiful feeling that is coming into you. That is right it feels really great when you beat them.

    This game is really amazing and a must buy game for all gamer around the world especially for fans of this game. A great improvement upon the original and more rewarding moments, this game deserves a 10/10 score from me.
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  6. Feb 9, 2015
    5
    This game is only for those who consider themselves hardcore and enjoy the challenge of long winded battles and unresponsive controls. If you don't mind dying many, many times so that you can memorize the actions of mobs then this game will appeal to you. It was not so much the dying but the level of punishment for dying (reducing your maximum health) that I was so opposed to. I don'tThis game is only for those who consider themselves hardcore and enjoy the challenge of long winded battles and unresponsive controls. If you don't mind dying many, many times so that you can memorize the actions of mobs then this game will appeal to you. It was not so much the dying but the level of punishment for dying (reducing your maximum health) that I was so opposed to. I don't mind challenge but when the challenge is at this level, to reduce your health upon respawning as a punishment in addition to dropping your souls is over the top. I would be far more likely to spend the effort to over come the obstacle if I were not punished to the point where additional failed attempts would provide even less leeway and bring about a quicker death.

    The story is done well. The lighting is NOT well done. The textures are muddy and archaic. The game is not very accessible and appeals to a particular type of player. Simply put, I don't find the game to be fun or entertaining. Its more of a chore than something that I find enticing.

    I know that some people enjoy very difficult challenges and will bang their head against a boss until they beat it. For them this game will be a must play. There are very few challenges out there like this and if you are masochistic and like to deal with over powered bosses that way over stay their welcome (at least for me) then this game will be a gem.

    I do hope that Bloodborne will be more accessible. Watching the play through that has been recorded during the Alpha it certainly appears to have more variety in the combat and tactics and be more accessible.

    I can only give it 5 out of 10 - for the writing, voice acting and soundtrack.
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  7. Mar 15, 2014
    9
    While not quite as good as the original Dark Souls 2 still provides the intense challenge, rewarding combat and an interesting game world to explore. A very harcore and worthwhile game.
  8. Apr 10, 2014
    9
    A great sequel. The gameplay is similar to dark souls but with enough changes and improvements. The game has more places, bosses and weapons, etc. The graphic is not what they showed on E3 but it is good enough. I love the covenants, co-op and pvp. IMO, the game is easier than the first one because magic is so overpower. I enjoy this game, but for some reason I love the first game moreA great sequel. The gameplay is similar to dark souls but with enough changes and improvements. The game has more places, bosses and weapons, etc. The graphic is not what they showed on E3 but it is good enough. I love the covenants, co-op and pvp. IMO, the game is easier than the first one because magic is so overpower. I enjoy this game, but for some reason I love the first game more than this one. Expand
  9. Apr 22, 2014
    0
    This review contains spoilers, click expand to view. This game is by far the worst game I have ever played. Not because it is difficult is by fact quite easy, not as hard as the original. Because it simply has the most flaw out any game I have ever played.

    The UI is a mass of broken functions. If I am holding 99 a maximum of an item, yet I go to collect from a source which has tow items. I have to destroy some of the the maximum item in order to collect the other item of importance. Changing smooth stones at the nest is done slowly, one at a time. Inventory doesn't register any items, which have been placed in the item box. So if I collect an item present in my item box, it won't register that I already have this item. Boss souls which are traded for weapons won't register, if I am holding that same weapon, unlike other items which tell you specifically how many held within inventory. Spells cannot be traded for souls, these collect numerous uses but unlike every other item, they cannot be traded for souls. With spells they have to be painstakingly destroyed as they numerous fill inventory.. Bonfires are reset when traveling between them replenishing all uses and health. Although when using a spell, or item, to travel to a bonfire, this will not replenish any health, or uses without additionally resting again. Items when using functions keys if using only a single item, on a function key, they can go blank creating error. Targeting is within a stones throw of opposing damage, within weapon range. Everything can be avoided from roll away so this system is quite stupid. Targeting has it own set of error after setting a target, this will auto change if facing another direction. There is manual change after setting a target but the computer can auto change. Some weapons won't fire at close range like other item of exactly the same category in error.

    The AI are all really stupid. Most can be played round the round about with leading them up and down stairs by dropping off, or around chest ,as they get stuck having to go all the way around never hitting. Some will walk away after engaging returning to their spawns. Some will randomly attack at nothing when not the vicinity of them. Many bosses are identically are the same containing very few differences. Summoned AI are retarded getting stuck, dying to environment hazards, falling down holes, and not entering encounter that they have been summoned for.

    Attributes are grossly miscalculated. Seeing huge gains at the start of character creations per level per attribute. These drop rapidly upon any later levels. To the point it is not worth gaining 49 levels from 50-99 on set attributes because you will likely only see and additional point of damage per level. Any efforts are all wasted. meaning at level 99 I am only doing roughly 49 extra points of additional damage then that level 50 was. When they are using the same weapon and gear. There is no gained gear from maximizing stats. IE the same options are acquired 39 levels previously.

    Some Items will cancel other items outside of their descriptions. Some items will make boss encounters ridiculously easy to the point of pointless. Other items mean a level 10 will do only 100 points of less damage then a level 50.

    Some descriptions are worded wrong. In particular all of the resonant casting range. This states the more souls acquired will see a damage increases. However this is not the case when after collecting a set amount of souls there is no damage gained.

    PVP is boring because everybody is using the same items, gear, and spells there is no distinction to any of them. PVP can be quite annoying when being invaded. When trying to go to a get to a boss and waiting to summon other players, or be summoned, or simply trying to survive a level. The seed of giants don't reverse effect. When invaded by other players they are not equally attacked by any creatures within your environment unless using this item, which means you will also get as attacked when trying to reach them. An invader can attack you when in combat with other enemies.

    In short this is the worse game, I have ever played. Definitely not a contender for GAME OF ANY YEAR. Rated 0 a blight on any culture, a complete waste of time, containing so many flaws.
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  10. Mar 13, 2014
    5
    Forced "Player v. Player" annoyances significantly detract from what should be an improvement on the Dark Souls formula. While the theme of the series has always been about difficulty, the previous games always felt fair, and at least offered options to avoid some of the more annoying aspects of the game, like unfair PvP invasions. Even though many fans complained about the PvP of theForced "Player v. Player" annoyances significantly detract from what should be an improvement on the Dark Souls formula. While the theme of the series has always been about difficulty, the previous games always felt fair, and at least offered options to avoid some of the more annoying aspects of the game, like unfair PvP invasions. Even though many fans complained about the PvP of the earlier game, the developers inexplicably upped the ante in DS2, forcing PvP at all times (with no option to avoid), even for those who want no part in it. This results in an annoying situation where players must chose between unplugging their internet connection and playing offline--removing some of the most compelling aspects of the multi-player experience, like the ghostly messages left by other players--or being subject to merciless torture and annoyance. Added to this is a new, ultra-brutal death penalty that permanently reduces your health each time you die (save for the rare item that can restore it), which can leave you in a state where you are unable to continue in the game because you are too weak from being killed by invaders. The end result is that this new version of Dark Souls intentionally alienates players who mostly enjoy a challenging single player experience, instead adding MMO-like guild features, and social clubs. Dark Souls 2 seems like it wants to be enjoyed by only a select type of player (aggressive PvP junkies and griefers) and is less of a game for it. A simple option to play with online message features but avoid PvP would be wonderful, but the developers appear to have no interest in that. Avoid this game unless PvP is what you are about, because that is what Dark Souls 2 is about. Expand
  11. Mar 26, 2014
    8
    An amazing display that the old generation can beat some of the new generations creations.This game has great potential and in fact beats all the next games if not most of them. If your struggling in dark souls take my strategy after you fight the enemies in a area go back to bonfire and fight the same enemies till they stop regenerating this makes the game 10 times easier, although theAn amazing display that the old generation can beat some of the new generations creations.This game has great potential and in fact beats all the next games if not most of them. If your struggling in dark souls take my strategy after you fight the enemies in a area go back to bonfire and fight the same enemies till they stop regenerating this makes the game 10 times easier, although the main point is if you die and lose souls your screwed every time you die and lose souls your only making it harder on your self.

    Maki.
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  12. May 5, 2014
    2
    Update on the Update: Final Review

    I am giving a final score of 2. I don't play online and I don't look at Wiki's, I enjoy the challenge of figuring everything out on my own. I spent two hours trying to figure out a way to stop poison from flowing into an area. Fireball didn't work, and my +10 Flame sword did not work........but my torch did. Just plain stupid....fire is fire, if I
    Update on the Update: Final Review

    I am giving a final score of 2.

    I don't play online and I don't look at Wiki's, I enjoy the challenge of figuring everything out on my own. I spent two hours trying to figure out a way to stop poison from flowing into an area. Fireball didn't work, and my +10 Flame sword did not work........but my torch did. Just plain stupid....fire is fire, if I can light it with my torch I should be able to light it with my fireball.

    Bad graphics and fire/magic animations are brutal.
    Poor hit detection, I get hit and lose most of my health but no sound or controller "rumble".
    Visually I do not get hit, but I lose health. Full stamina button delays, especially on Estus flasks.
    Some buttons flow and can "stack" but others do not.
    Inventory animations looks like an early 90s RPG (Dark Souls Inventory Screen was perfect).
    Balance issues, you have to be so powerful to beat bosses that the regular enemies are too easy.
    Emerald Herald repeats herself every time, take away from immersion.
    I subtracted a whole point for having to chase down Crystal Lizards, having them cornered but still unable to hit them with certain weapons.
    Having to warp back to the Emerald Herald is a waste of time...I am over level 125....so over 125 warps and 125 times...seek greater souls.
    After playing single player, I wanted to play on-line......I did not have privileges. Apparently need Xbox Live Gold....
    Too much crap I will never use. I finally figure out the secret passage (or die 15 times trying to make a jump) to a chest and there is nothing useful inside....at least in Dark Souls the majority of the items you found were useful.

    Like I said in my original review, if another company tried to ripoff the Dark Souls formula, this is what it would be.

    Ongoing Sarcastic Comments:
    I actually warped to the Drangelic Wal-Mart. Believe it or not but their plastic toy weapons last longer than my +10 Blacksteel Katana.
    Drangleic, where magical fire from enemies burn you and only you. Friends of enemies get a little warmer but no damage.
    Emerald Herald "I'll tell you what buddy, I'll stop repeating myself when you collect the right souls. I don't care if I have to repeart myself 130 times. And I am not going to tell you where to go either, all I know is there is a forest down there and..........tell you what, I'll meet you at the castle, what castle you say? Well I am not going to tell you that."
    Job Posting for Covenant: We are the hardest covenant and will make your life a living hell. But don't worry, you will be well rewarded with stuff you already have!
    Straid (Voiced by Kingseeker Fampt) "I'll tell you what, you give me those souls from the bosses you killed and I will give you really crappy weapons. Well not really crappy, they are actually really cool to look at and use but I can't guarantee they will do very much damage. Ah man, I just can't lie to you, you are probably better off just using your +5 bandits knife.
    Straid cont'd: Oh and I have awesome spells....or they used to be awesome before you went and downloaded the update dumba$$.
    In Drangleic sometimes you take one sip or two sips of your estus flask. And sometimes not even at all.
    Drangleic, where only some of the environment is breakable. Massive support pillars yes, brown metal boxes...not so much.
    Drangleic, load up on VIT so can finally wear that cool armor and die in two shots anyways.
    Obviously the same company that built the walls in Lodran are the same company that built Drangleic. "You see this wall here? Yup, specially made so enemy weapons can slice through it like butter! Player weapons, no way Jose!!"
    Jump....don't roll don't roll don't roll....dammit.........meh I didn't need those souls anyway.
    Tee hee...I am lying on the ground and you can't hit me!!!
    Drangleic, where ladders are home free for the enemies.
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  13. Mar 23, 2014
    2
    A third person fantasy game, where It pushes you to it's limits.
    Pros:
    Graphics are a nice touch. Sense of danger. And basically feels like your stuck in hell and the only way to get out is to kill everyone in front of you, and if you die, you try again. Cons: No real story. Bad voice acting. Unrealistic gameplay and stamina use. Lifeless world and NPCs. Bad facial animations.
    A third person fantasy game, where It pushes you to it's limits.
    Pros:
    Graphics are a nice touch.
    Sense of danger. And basically feels like your stuck in hell and the only way to get out is to kill everyone in front of you, and if you die, you try again.

    Cons:
    No real story.
    Bad voice acting.
    Unrealistic gameplay and stamina use.
    Lifeless world and NPCs.
    Bad facial animations.
    Unrewarding.
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  14. Mar 15, 2014
    10
    Got this game yesterday and it's great. Been playing it non stop probably 10 hrs already and I've only scratched the surface. Dark souls was an amazing game and this one easily follows suit. Graphics are nice and the controls are really responsive. This is what a 10 game is. I love the atmosphere as you edge forward bit by bit with your little shield up. It's great. PeopleGot this game yesterday and it's great. Been playing it non stop probably 10 hrs already and I've only scratched the surface. Dark souls was an amazing game and this one easily follows suit. Graphics are nice and the controls are really responsive. This is what a 10 game is. I love the atmosphere as you edge forward bit by bit with your little shield up. It's great. People shouldn't complain about getting killed here and there when in all challenging games you'll die a fair bit at certain points. The only difference with the souls series is you need to be aware of your surroundings at all times. Anyone who likes RPGs, solid combat, a fantasy setting, with fair challenging gameplay should lap this beauty up. It's a definite keeper!!! Expand
  15. Jan 14, 2015
    10
    I never thought I would enjoy the Dark Souls games, as I hate dying or losing. I still wasn’t quite sure I did when I played about half of the original Dark Souls. Then I started playing Dark Souls II, beat some guys I thought were impossible… and it clicked. The desire to level up just one more level, beat just one more boss and discover just one more area is intoxicating. And man, theI never thought I would enjoy the Dark Souls games, as I hate dying or losing. I still wasn’t quite sure I did when I played about half of the original Dark Souls. Then I started playing Dark Souls II, beat some guys I thought were impossible… and it clicked. The desire to level up just one more level, beat just one more boss and discover just one more area is intoxicating. And man, the difficulty level is high, but satisfying. The only knock I would have on the game is stupid people invading my world. Aside from those rage-inducing moments, I had an awesome time from the beginning to end. My only regret is not being able to beat that dragon… Expand
  16. Jul 19, 2014
    9
    Alright, I'll try to cover almost everything about dark souls 2. Just like in DS1, every time you die you become a hollow. And trust me, this will happen A LOT. It also means you lose all the souls you have collected up to that point and lose bit of your max HP (You'll lose up to 50% of max HP). There's good news and bad news when you lose those souls. The good news is that you can goAlright, I'll try to cover almost everything about dark souls 2. Just like in DS1, every time you die you become a hollow. And trust me, this will happen A LOT. It also means you lose all the souls you have collected up to that point and lose bit of your max HP (You'll lose up to 50% of max HP). There's good news and bad news when you lose those souls. The good news is that you can go retrieve those souls from where you have died. The bad news is that if you die along the way, and I MEAN WHEN YOU ARE 1/4 INCHES AWAY AND YOU DIE, those souls will be gone forever. This is why entering white mist with large amount of souls is not a good idea, since there could be a boss behind it. This is why it is a good idea to spend those souls regularly on leveling up, buying new gears, upgrading those gears, etc. This way, you won't have much to lose. The boss fights are epic too. The music that cues when the fight begins perfectly matches the look of the boss. Some bosses are pretty easy, but I feel the difficulty of these bosses goes up way too suddenly. Every area accept for the first two have one or two bosses, and while one boss can be easy the other can be really hard, meaning you'll have to come back later after you level up more. The combat mechanic has definitely improved. The dual wielding is fully functional and you can create new combos with it. One of the common strategy I use is lock on, go around, hit it from side or back. Your rolling will be your life savior, and you'll need to learn to time the roll perfectly, or else you'll still get hit.

    As much as this game is punishingly difficult, that does not mean it feels rewarding. Entering new areas are very exciting, and every areas have something to explore. The first open area that you'll enter is called Majula, and when you enter this area It;ll take your breath away with it's gorgeous view. But that doesn't mean I like all the areas. Some areas are dark and it requires you to use the torch, and the lighting can be very annoying since your shadow goes everywhere. Also when you want to dual-wield, you have to drop the torch and go find nearest fire source to light it up again.

    Lastly, I want to mention that This game WILL annoy/make you rage. But it'll do that just enough to make you want to try again. You'll have mental breakdown at least once, but you won't have another one for a long time.

    Dark Souls 2 is a great game, with nice graphic (even on the 360) but it is still one of the hardest games I've every played. 9/10
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  17. Oct 27, 2015
    9
    This game is adventure role playing game. This game has not life bar or life point if player had hit, player will die. The game graphic id good. Overall the game is exciting to play.
  18. Dec 28, 2014
    2
    I get it, its supposed to be tough and challenging. But there is a difference between tough and challenging and something that becomes dull and repetitive having to try the same thing over and over again. If I wanted dull, repetitive and challenging I would go to work.
  19. Mar 24, 2014
    8
    Now here me out on this, coming from someone who loves adventure RPG games yet looks out at the market which is full of military/sci-fi shooters I'm always happy to play a new game in the genre of Open World, Action Adventure RPG or sandbox. And as a huge fan of Dark Souls 1 I'm exciting about this game. I praise it's incredible atmosphere and heart pounding excitement when you finallyNow here me out on this, coming from someone who loves adventure RPG games yet looks out at the market which is full of military/sci-fi shooters I'm always happy to play a new game in the genre of Open World, Action Adventure RPG or sandbox. And as a huge fan of Dark Souls 1 I'm exciting about this game. I praise it's incredible atmosphere and heart pounding excitement when you finally beat a boss you've been having trouble with. However despite the amount of fun and awe-inspiring gameplay I have my issues with it. First and foremost if you action and adventure, buy this... it deserves your money and you'll feel as if for 60 dollars you were the ones who robbed them considering the absolutely amazing experience this game yields.

    Unlike Dark Souls 1 you won't feel so alone now that you can write messages in the ground for other players to see in their world, either warning them of something up ahead or expressing your joy for beating a boss and seeing as they couldn't be reading your sign unless they beat that same boss and got into the area he was closing off some messages will tell you "Good job!" The multiplayer aspects are being hounded on for being complicated and not very reliable but they do work. If you want to Co-Op online with a friend you'll need a few things in game to do so. But being invaded by another player can happen to you (not during bosses) so it makes the game a bit more scary. But you could also summon another player into your world for help, either with a boss or a tough enemy. There are PvP areas that automatically connect players invading covenants. It's fun and provides a fun activity away from the main game, also helping others or invading others will actually give you rewards.

    Anyways the game is amazing, it's down right incredible. Is it my favorite game? No but it a game I'd love to see more of. This is the game I point to when I see a bad game and say "This is how you make a good game!" However about those issues I mentioned... this game is not harder than Dark Souls 1 but it's just as difficult. What does that mean? Well when a game is hard it means the enemies and challenges you face are tough. Difficult on the other hand means the enemies and challenges wouldn't be so tough but game mechanics make it much harder than it actually is. For example, you roll - it takes away a massive chunk of stamina and it doesn't make it so you evade an attack unless they the hit completely missed you, so you waste stamina and still get hit. Healing with a Lifegem has the character only use one hand to do so but for some reason the other hand holding a shield won't block you while this animation is playing out and you also move slower during this so if you get hit you won't heal but the Lifegem will still be gone. Healing with Flask (main heal) makes you stop moving completely and drink which can be interrupted, and considering how long it takes the character to drink you better be far far away and hope the enemy doesn't have a closing in attack (they all usually do). Dying means you are penalized and you lose a percentage of you maximum health and it cannot be healed or fixed without a certain item. You can't summon someone if you've lost any % of your health, so you'll use them to get max health on bosses as well as summon so they run out quick. You cannot level up at a bonfire anymore you have to go back to the main city, which is rather annoying. The controls don't feel as sharp and tight as they did in Dark Souls 1. And your hitbox is way bigger than you are.

    With that said some of those things can be managed and worked around but controls will not, they'll give you problems if you rely on dodging moving and close range. Despite these problems they don't make the game unplayable, they don't make it broken. With some getting used to you you'll be fine. If Dark Souls puts you off because of the reputation as being harder than all hell, this would be the game you should try first as it's more friendly to new players. With all that said everything else about this game absolutely amazing. A true adventure the likes of which you've never seen in a game. I never immediately start a new game after being it once, I usually come back later but I beat Dark Souls 2 and jumped in right after cause I can't put it down. I love this game and wish I'd see more of it. Instead of games having players constantly rely on armor and weapons, making you only progress in the game for the story or better gear, Dark Souls has you rely on your mistakes and knowledge. They give you some of the best gear early as hell, the tools won't do it for you... it's up to you. The tools merely act as your distribution of skill, instead of being your only reason to victory. Where other games have you master combat within the first hour only to have you at a certain disadvantage to give a false sense of difficulty this game constantly throws you new challenges and has you learn with every hit taken and every death you have.

    8
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  20. Apr 7, 2014
    10
    If you even remotely liked either Demon Souls of Dark Souls, then this is a definite purchase. There is so much here to be had for $60. After "The Last of Us," I wasn't sure there would be another game worthy of a "10" rating... at least not on the PS3 or last gen consoles. This game is so incredibly difficult, but so satisfying when you triumph over an enemy that you attempted to kill 30If you even remotely liked either Demon Souls of Dark Souls, then this is a definite purchase. There is so much here to be had for $60. After "The Last of Us," I wasn't sure there would be another game worthy of a "10" rating... at least not on the PS3 or last gen consoles. This game is so incredibly difficult, but so satisfying when you triumph over an enemy that you attempted to kill 30 times before it. This is a true RPG. The great thing about this series, is that you can go back and play and replay the first Dark Souls and Demon Souls and still have that feeling of accomplishment. If you are an impatient gamer, then this game will temper you. Other game's difficulties are laughable at this point. This is the only RPG that truly makes you think about when and how to upgrade certain character statistics. Prepare to die... MORE. You have to love this game! I think about it even while at work... now that's saying something. Expand
  21. Feb 14, 2015
    7
    Not as good as DS1 as far as world building, but the raw combat mechanics, especially in PvP, are dramatically improved. The characters are in most cases weaker, and the bosses in most cases are less creative and they seem to have this hard-on for humanoid monsters with big tracking overhead swings. Some of the bosses, however, are really great. It doesn't capture the feel of Lordran, butNot as good as DS1 as far as world building, but the raw combat mechanics, especially in PvP, are dramatically improved. The characters are in most cases weaker, and the bosses in most cases are less creative and they seem to have this hard-on for humanoid monsters with big tracking overhead swings. Some of the bosses, however, are really great. It doesn't capture the feel of Lordran, but it's more fun for the most part to actually play. Expand
  22. May 9, 2014
    1
    I didn't understand nothing about this game play, is mostly what to do
    ...............................................................................
  23. Jan 8, 2016
    0
    This game is actually gopd but it has only one bad side: its way too hard. Took me hours to kill the first enemy and after that there is one other. Game is literally impossible and it takes years to complete it.
  24. Mar 14, 2014
    10
    My god they done again, another awesome souls game prepare to die over and over with a smile on your face, because you know that it was your fault not the game. Dark souls 2 is a sure buy for everyone looking for an adventure like no other. Now if you excuse i will continue to play this beast. Praise the sun!!
  25. Nov 18, 2014
    9
    Don't believe any of the moronic reviews with 0/10 etc this is an outstanding, 9/10 game.

    Good - Its Dark Souls but much, much bigger, more armour, more weapons, more bosses more options, same great core gameplay. PvP is not as much of an unplayable lag-stab fest as it was in Dark Souls and this time can actually be fun. Some truly memorable areas and bosses as we expected. Bad - Not
    Don't believe any of the moronic reviews with 0/10 etc this is an outstanding, 9/10 game.

    Good - Its Dark Souls but much, much bigger, more armour, more weapons, more bosses more options, same great core gameplay. PvP is not as much of an unplayable lag-stab fest as it was in Dark Souls and this time can actually be fun. Some truly memorable areas and bosses as we expected.

    Bad - Not quite as well put together area/level wise as Dark Souls. The larger scale has caused the graphics to suffer a little.

    Verdict - More of what was good in Dark Souls, an awsome game that provide thousands of hours of gameplay. Lol at 'gamers' who say its rubbish.
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  26. Mar 14, 2014
    10
    Dark Souls 2. It ain't no candy crush.

    I figure there are two types of folks who would consider buying this game: people who loved the first two titles of the 'Souls' series, and people who heard about the hype over the first game and it's notoriety for being rock hard. For the former, all I will say is PLAY THIS GAME. It's faithful to the challenging nature and tight gameplay of the
    Dark Souls 2. It ain't no candy crush.

    I figure there are two types of folks who would consider buying this game: people who loved the first two titles of the 'Souls' series, and people who heard about the hype over the first game and it's notoriety for being rock hard.

    For the former, all I will say is PLAY THIS GAME. It's faithful to the challenging nature and tight gameplay of the other titles. You will probably enjoy this game.

    To anyone else, just consider what you're getting yourself into. If you're the kind of player who loves the euphoric feeling of toppling difficult challenges, you will like this series. If you find yourself somewhat impatient, and not willing to put up with a steep learning curve, then you might want to skip it.

    Either way the game is oozing with dark atmosphere. The world of DS2 is not a friendly place, and the world itself feels like it's decaying...falling away into pertetual darkness as it's denizens have all turned into undead monstrosities, or have accepted their own numbing fate as they stand upon the coast watching a sunset that never ends.

    The tightness of the combat has returned, and while I can't say what the PvP scene is like this early...I think it will be promising. This may very well be the title that keeps the Xbox / PS3 multiplayer scene alive for years to come. We shall see.
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  27. Apr 9, 2014
    7
    They tuned up the combat from the previous installment and it really rewards players for exploring every nook and cranny. They tried pandering to the suggestions and ended up dropping humanity and replacing it with effigies. The armor and weapons are no longer that cosmetically pleasing and pvp is still unbalanced. Ganking is still a problem among all online players. They need betterThey tuned up the combat from the previous installment and it really rewards players for exploring every nook and cranny. They tried pandering to the suggestions and ended up dropping humanity and replacing it with effigies. The armor and weapons are no longer that cosmetically pleasing and pvp is still unbalanced. Ganking is still a problem among all online players. They need better matchmaking so low-levelers aren't going against new-gamers+7. They made menus easier to navigate but the screwed up some mechanics such as item durability. All items wear out faster now and the Pharros' lockstone system is awful. You might want to stay in Anor Londo a bit longer. They took away choice when it came to the ending and there is no memorable npc's. All the bosses are rehashed with new paint and are similar to many of the bosses from the previous game. Upgrading and enchanting weapons is now a difficult and obscure process. An iffy sequel to say the least. Expand
  28. Apr 28, 2014
    10
    One of my top 5 favorite games I've ever played. The most polished and well crafted of the Souls games. But, if you don't like challenging games that don't hold your hand and are not linear, skip it. However, it's my game of the year.
  29. Jun 13, 2016
    9
    At first it was very frustrating getting used to dying so much but after watching some walk thru guides and trying different things it got easier but still quite difficult game! Very rewarding, great huge world to explore, amazing visuals for last generation systems and the lack of cutscenes was nice as I hate games that are full of dumb cutscenes. Great story tons of RPG options to craftAt first it was very frustrating getting used to dying so much but after watching some walk thru guides and trying different things it got easier but still quite difficult game! Very rewarding, great huge world to explore, amazing visuals for last generation systems and the lack of cutscenes was nice as I hate games that are full of dumb cutscenes. Great story tons of RPG options to craft a character and large weapon magic system. Have not played DS1 but will have to play it after this and Demon Souls. Worth it for cheap price I bought under $10. Expand
  30. Apr 8, 2014
    9
    I'm updating my review for Dark Souls 2 - because my initial review included some inaccurate information.

    This game is very similar to the previous games Demon's Souls and Dark Souls. In certain ways it is more like Demons Souls in the overall feel of the game - but like Dark Souls it has improved multi-player capabilities with interconnected worlds, although areas not as connected or
    I'm updating my review for Dark Souls 2 - because my initial review included some inaccurate information.

    This game is very similar to the previous games Demon's Souls and Dark Souls. In certain ways it is more like Demons Souls in the overall feel of the game - but like Dark Souls it has improved multi-player capabilities with interconnected worlds, although areas not as connected or impressive as Dark Souls was.

    The main thing that has changed are the summoning functions. There are now two soapstones which allow you to be summoned by other players - a small one and a large one. The small one takes you into another players world for a limited mount of time, about 5 min, usually allowing them to navigate from one area to the next, inside the larger area. Once completed you will receive a smooth shiny stone you can exchange for goodies. The large soapstone is more similar to previous games where you join another player and help them beat the level - But this one is also on a timer. I've had numerous times when I was returned to my game during a boss fight or just on the verge of one, leaving the other player stranded.

    Also summoning other players is no longer based on soul level (in previous games if you were within 10 levels of another player you could summon each other) but on number of total souls collected. The bad side to the changes is that it will be virtually impossible to play with your friends unless you all create characters at the same time and only use them when playing together. I prefer the level based cooperative in previous games where I tried to keep my soul level low and upgrade my gear so I could help new players and protect them from trolls. The new system encourages you to spend your souls and level up quicker and takes some of the strategy out of the game IMO - it also results in summoning a diversity of different toons with vastly varying gear and skill sets. I'd also prefer if the large soapstone was not timed, it often feels like your abandoning someone when your time is up, and if you're on the other end, having your crew disappear during a boss fight often ends in death.

    The good thing about cooperative play is if you die you don't loose your souls, so you can approach cooperative play as a way to farm the area for souls and help someone else out at the same time. If you try farming an area for souls you will find that soon the enemies stop spawning, but throw down your sign and you can continue and do a good deed at the same time :)

    In all the souls games I enjoy assisting others more than I enjoy beating the levels - so overall I like the changes. I find it more difficult to play with friends and will have a lot more trouble getting through the game as a SL1 - but if you liked the previous games - you'll like this one. Now if I can just stop playing this and get some laundry done I'll survive.
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  31. Sep 27, 2014
    9
    Now in my review for the first one I will say I was a bit quick to jump the gun and never truly give this game a chance.

    My mind has changed in this new installment (and after giving the first one a second run) This game is what the direction that konami should've taken castlevania to besides that god of war wannabe garbage. The game mechanics are smooth and the challenge is real.
    Now in my review for the first one I will say I was a bit quick to jump the gun and never truly give this game a chance.

    My mind has changed in this new installment (and after giving the first one a second run)

    This game is what the direction that konami should've taken castlevania to besides that god of war wannabe garbage.

    The game mechanics are smooth and the challenge is real. Honestly my biggest enemy besides my own stupid choices would be gravity.

    I've learned after playing both DS games that I've been spoiled over the years with the easy difficulty of how modern games are. This game will teach you patience and how to overcome obstacles like in the old school NES days.

    I mean imagine castlevania symphony of the night and if konami kept that darkness and challenge and moved forward into the future with it... well from software did that with the "souls" series.

    It may not be castlevania but its what we've wanted that series to do for us today.

    Its no skyrim and people making comparisons need to know its like comparing an apple to a hotdog.. I mean really... 2 different things here buddies.

    The PVP is great and co op is also a plus here.

    You can invade others worlds and mess up their day ohhhh joyyyyyy my favorite
    but they can do it to you.... damn... but fun!!!!

    DLC is fairly priced and adds even more fun unlike todays games that just give you the unfinished bits of a game just to make extra money.

    The souls series is keeps that Nintendo tradition going on when it comes to good quality games.

    However it lacks in a few areas... in which to be honest isn't that big of a deal kinda like a really big pizza with one bad topping on it... its not a big deal if you eat around it.

    It lacks in the communication area.. yeah you can do all sorts of gestures but online you can only private chat there is no party chat which is a bummer if you have 2 people you are co oping with and would be nice to talk trash to people you beat in PVP vs sending them a message.

    Also the invading part upsets me because due to how difficult it is to get effigies I will pretty much say if an invader defeats you then you lose your humanity.

    Also ghost damage on PVP is a big no no and sometimes has me rage quit or how op a spell caster is.. sometimes it seems like there are hackers but its not too often... Some weapons hitboxes (spears) in pvp is a little retarded op....

    Like I said its not much to ruin a game but its enough to keep me from giving it a 10.

    This game is one of the few games out there today actually worth its price, and the replay value is high.
    if you get bored you can cosplay a character. Heck I did a faith caster with a sword and he looked like trunks from dragon ball z. you can cosplay almost anything just look it up on youtube.

    Good game and thank you from software. I apologize about my last review on the first one... I was ignorant of the awesomeness then and spoiled from typical shooters
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  32. Mar 15, 2014
    7
    If it ain't broke don't fix it.

    That's the advice From Software ignored when making this game. Dark souls style may not appeal to a lot of people, but it was such a masterful game, damn near perfect. Dark souls 2 "refines" the experience with lots of changes to gameplay, balance issues, and lack of accessibility from the previous game. While playing DS2 it IS clear that From is on
    If it ain't broke don't fix it.

    That's the advice From Software ignored when making this game. Dark souls style may not appeal to a lot of people, but it was such a masterful game, damn near perfect. Dark souls 2 "refines" the experience with lots of changes to gameplay, balance issues, and lack of accessibility from the previous game.

    While playing DS2 it IS clear that From is on top of every little detail about their game. The issues I have with this game are nothing that was overlooked, but rather, deliberate changes to the formula that almost completely ruin my enjoyment of the game. While they admirably address things from the previous game that seemed redundant or flawed, the changes they made create new problems in themselves.

    By far, the biggest issue with the game is the finite enemies. This is no doubt a measure that was implimented to stop people from grinding to get souls. After you kill an enemy a certain amount of times, they stop respawning. It seems like a glitch at first, until you notice the pattern. It feels like a slap in the face and goes against what the game is all about, to a degree. I legitimately killed enemies, died, respawned, and repeated, without making my way to the next bonfire. However, since I had killed the enemies enough times, they began disappearing, which made getting further easier, since there was much less in my way. I didn't feel like I earned it. The other issue with them disappearing is that I ended up losing lots of souls in the process. With enemies being finite, I now have to play every second of the game stressed out. If I loss some souls, those are souls I can NEVER earn back. So essentially you could run the risk of digging yourself into a huge hole that you can't get out of, forcing you to start over. This is a long game, having to start over is not fun at all. With finite enemies, this also complicates loot drops, a staple in RPGs. Now the loot is also finite. Farming titanite is a thing of the past. Now the decisions you make on upgrading your weapons are more stressful than ever, since it's not so simple to just go get more. DS1 kept the stress where it was fun, in the combat. I didn't have to fear that I was playing the game wrong and making things harder for myself hours down the line.

    Item durability has been expanded and tweaked. Weapons, armor, and now rings have durability and will break from overuse or damage. In DS1, items breaking was sort of a non issue, as they took a long time to break and were simple enough to fix, since the souls to do it were always around. This time, they break REALLY fast, and cost you precious finite souls to fix. Plus you must progress a bit to unlock the blacksmith who can provide the service. In the early go of it, I nearly was left with no useable weapons, since I couldn't buy any yet and had broken some.

    Some features of the game that aren't meant to be hidden are needlessly obtuse. It took me a while to see how to activate torches, and I still choose not to use them because they don't last long and are hard to come by. I had to look online to find that I had the ability to post messages the WHOLE time, I just wasn't able to do it because I wasn't in living form. I don't play in living form because I will most certainly get killed, as that is the nature of dark souls, and the item needed to become living is hard to come by, once again. I also didn't know how to level up for a while, unfortunately. I didn't like how it has to happen through some weird lady.

    Now, when you die, you lose a portion of your max health, up to 50%, until you use a finite item to revert back to living form. It's stupid, stressful, and a$$ backwards. You die, and the game gets harder?

    Combat feels more cheap this time. So often you'll find battles where you're pitted against a group of enemies, which is always challenging, no matter how "weak" they are. DS1 rarely made you fight more than one or two at a time, if you were patient enough, allowing you to concentrate on the fundamentals. The very beginning woods section of this game was full of these encounters and was enfuriating. This, coming from a guy who beat dark souls. I know how to play.

    The game was made "more accessible" by including fast travel between bonfires and has a supposedly easier world structure to get started in. First, getting started was not easy at all. Like I said, the woods, which is first, were unbelievably aggravating, since you barely have any gear, and you get swarmed all over. I can't imagine that to be more accessible to a newcomer. Second, fast travel, it's does have its perks. It saves lots of time, but the gameworld is built so sprawling and disjointed. Nothing like the masterful interconnected puzzle that DS1 was. Plus having to go to the main hub area to level up and such is annoying.

    On a good note, the frame rate in this game is Super smooth compared to DS 1. At its best, this game IS great. But not DS1 great.

    I could say more, no more room.
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  33. Mar 13, 2014
    9
    This game (just like the last two in the series) is either going to be loved dearly or hated passionately. Obviously, the people who lack ambition, determination, persistence, patience, and ingenuity are the ones who are most likely to hate it passionately. So, basically, most of the people who have played this game and then given it a low score are losers. While, the ones who love itThis game (just like the last two in the series) is either going to be loved dearly or hated passionately. Obviously, the people who lack ambition, determination, persistence, patience, and ingenuity are the ones who are most likely to hate it passionately. So, basically, most of the people who have played this game and then given it a low score are losers. While, the ones who love it dearly are winners. The game itself, really can't be faulted very much if you like RPGs. It's obviously wonderfully crafted and extremely well done. Expand
  34. May 25, 2014
    8
    No other game feels like the Dark / Demon Souls franchise. It is such a well polished game. The combat system is brutally satisfying, the visuals are beautiful, the music and sound effects help suck you into the fantasy world. The online system appears to work very well now. It does appear to be a bit easier now as the ability to summon other players to assist has become very easy.
  35. Mar 24, 2016
    10
    Well I figured since Dark Souls 3 will be coming out soon I might as well replay DS 2 for fun. This game is nothing short of brilliant. (That goes for the whole Soulsborne series to be completely honest). Games these days are just too easy to learn and exploit. This is just so much more unlikely to happen in this game because it really caters to whatever play style you find the most fun. IWell I figured since Dark Souls 3 will be coming out soon I might as well replay DS 2 for fun. This game is nothing short of brilliant. (That goes for the whole Soulsborne series to be completely honest). Games these days are just too easy to learn and exploit. This is just so much more unlikely to happen in this game because it really caters to whatever play style you find the most fun. I don't know if one can really praise it for it's story, but I can say that the small things really add up, such as having to kill certain enemies in order enter certain areas and kill certain bosses. The game really flows, albeit a bit slower than the previous Dark Souls. Expand
  36. Jul 26, 2014
    9
    So, Dark Souls 2.

    Story : If you have played Dark Souls before, you'll know the kind of theme that has been set already. For those of you who skipped the first game, lore wise you won't be in for much of a treat. The characters aren't all that interesting in the sequel, to be fair you wouldn't care at all if they died because you don't feel any form of attachment to them. Gameplay :
    So, Dark Souls 2.

    Story : If you have played Dark Souls before, you'll know the kind of theme that has been set already. For those of you who skipped the first game, lore wise you won't be in for much of a treat. The characters aren't all that interesting in the sequel, to be fair you wouldn't care at all if they died because you don't feel any form of attachment to them.

    Gameplay : So, many things have been improved upon over the original. The combat mechanics have been tweaked a fair bit which as a PvP player, made fights far more interesting compared to the consistent back-stab fishing from the original. The movement has also been refined, you feel more in control of your characters movements now, whether traveling or fighting. The enemies in the game are diverse when it comes to difficulty, they still require decent thought process and strategies to beat, but you'll find yourself being ganked on by enemies more in this game which in my opinion feels like a cheap difficulty factor. Enemies have better tracking on this game too, melee based enemies consistently pressure you and sometimes force you into making mistakes due to their tenacity but that's just the norm with Dark Souls.

    Graphics : The game looks much better, smoother and detailed. The only thing which put me off was the level design. With the original game, each area felt connected, with this one, areas feel out of place and simply do not make sense in terms of how you transition from one place to another.

    Sound : The sound is fairly good, nothing to complain about on this front. Although, I will add that the song when fighting the end boss compared to the fight with Gwyn on the original felt a bit lackluster, which in my opinion made for a fairly mediocre encounter.

    Overall : Truth be told, when it comes to gameplay, DS2 is the much better game. However the characters, level design and lore felt a bit lackluster. The major boss encounters in the game were a bit boring, not due to their mechanics but simply the idea that each fight felt somewhat pointless. You still gain that sense of achievement though so if you want a decent challenge you won't go unfed. It's definitely worth picking up.

    Too long ; didn't read : Buy Dark Souls 2 for the Gameplay / Buy Dark Souls for the experience. They both shine in different areas.
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  37. Mar 20, 2014
    6
    not quite on a par with my favourite game of all time, Dark Souls, but not bad. Sadly, there are a few issues in this instalment that mar the experience. the graphics are really quite bad, enemies appear to be superimposed on to the landscape at times and there are many areas where the screen literally tears in half horizontally as you turn the camera. The game is perhaps a little hardernot quite on a par with my favourite game of all time, Dark Souls, but not bad. Sadly, there are a few issues in this instalment that mar the experience. the graphics are really quite bad, enemies appear to be superimposed on to the landscape at times and there are many areas where the screen literally tears in half horizontally as you turn the camera. The game is perhaps a little harder than the first in some parts but the fact you can repair the ring of sacrifice means you never have to play as undead or ever risk losing any souls after death. Additionally, enemies disappear after you've killed them ten or so times, removing some of the challenge of reaching bosses in difficult areas.

    There is the option to respec which removes some of the importance of your levelling up decisions. The experience just seems a little more forgiving and less unique. there are also a few real annoyances. For example, every time you wish to increase a level you must warp to a certain bonfire and talk to the same NPC who will say the same four lines of dialogue. That can wear a little thin by the hundredth time. Also, you are now unable to see the stats and prerequisites of your items from they are in your lockbox. This means you must take everything out of the box in order to make comparisons. There seem less options to modify your.weapons and although streamlining this removed some of the confusion around upgrades, it has also removed some of the pleasure of fashioning a really powerful weapon. The controls are also not as tight in DS2, your character lurches about at the touch of the joystick.

    The world itself is not as cleverly intertwined as Lordran in DS1 and the story and characters are just not as intriguing or interesting as the first game.

    However, for all its foibles, DS2 remains an outstanding RPG with a lot of variety and dangerous places to explore. After 55 hours, I am still trying to finish the game and unlock its secrets. I have died, I have become exasperated, but I am yet to lose the urge to push on through the fog gate one more time. It's a rare game these days that can dish out heartbreak and euphoria in equal measure but Dark Souls 2 achieves this. It's not the all time classic that its predecessor still is but it's a damn fine game nonetheless.

    I'd give it 8.5 if I could.
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  38. Mar 11, 2014
    10
    Absolutely incredible this game is simply one of the best games ever made IMO and sets the new bar for RPGs and games in generally the game took me about 35 hours to complete partly because of the amount of times you die but for me its what makes the game so good because when you finish the game there is no better feeling than knowing that you completed Dark Souls 2. You ask why I see wellAbsolutely incredible this game is simply one of the best games ever made IMO and sets the new bar for RPGs and games in generally the game took me about 35 hours to complete partly because of the amount of times you die but for me its what makes the game so good because when you finish the game there is no better feeling than knowing that you completed Dark Souls 2. You ask why I see well let me tell why. Its just that every conceivable area has been improved from the original Dark Souls from the gameplay, story, balance, and the overall experience has been improved and has resulted in a true masterpiece in gaming. But I will warn you that this game is only for HARDCORE GAMERS because you aren't then trust me will become a real dark soul but if you are then get out there and buy this masterpiece right now and you wont forget it.
    Thanks for reading my review
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  39. Mar 30, 2014
    10
    Just an awesome follow-up to the amazing DS1. If you're patient and want to experience extreme satisfaction in a game this is for you. Not for the easily discouraged or thoughtless gamer.
  40. Mar 19, 2014
    10
    I laugh at guys who give this game a zero. User Deusex think's he can mash R1 to victory and complains about low stamina. I'm sure he couldn't get past the tutorial section and rage quit.

    Anyway, as a fan of the Souls series FROM doesn't disappoint me with their last game. It's a nice marriage between DeS and DKS 1. I love the warping between bonfires early on and cuts down on
    I laugh at guys who give this game a zero. User Deusex think's he can mash R1 to victory and complains about low stamina. I'm sure he couldn't get past the tutorial section and rage quit.

    Anyway, as a fan of the Souls series FROM doesn't disappoint me with their last game. It's a nice marriage between DeS and DKS 1. I love the warping between bonfires early on and cuts down on backtracking because the levels are fairly large and the game itself is huge!

    Also when FROM said that this game was going to more accessible, I was a bit worried that the game would be dumb downed..well rest assured the game is much harder than DKS 1. The enemy AI is much improved and some of the are bosses pretty tough. Some bosses are a bit samey which I really didn't mind. Because DKS 1 had the same thing going on as well.

    If you're a fan of the series, you'll love this game
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  41. Jun 2, 2014
    10
    One of my fav. games of the past 5 years. Very rarely do I spend well over 200 hours on a game and thirst for more. It's not perfect - hit detection can be off, and pvp is unbalanced overall. But I cannot give it less than a 10 when I know I'll be consistently playing this for at least the next 3 months (probably 6).
  42. Dec 29, 2014
    8
    Pros: Almost Perfect. The DLCs are one of the strengths for this type of game, the length and story are amazing and that's what you expect in a DS game.

    Cons: Biggest flaw in this game is the ease of healing. DS1 was mint with the limited Flasks you could use each time you rested. In DS2 they added the life gems which you can buy unlimited number from a vendor which make the game way
    Pros: Almost Perfect. The DLCs are one of the strengths for this type of game, the length and story are amazing and that's what you expect in a DS game.

    Cons: Biggest flaw in this game is the ease of healing. DS1 was mint with the limited Flasks you could use each time you rested. In DS2 they added the life gems which you can buy unlimited number from a vendor which make the game way too easy. This game is about precision and difficulty that you should not rush unless your one of the pro players. I wish they removed the life gems in any Game+ mode and challenge the players like DS1 did. Other con is the new riposte/counter attack mechanic, its just crap. DS1 had it done amazingly and quick attack hard hit. Here (DS2) you knock enemies down and they wait a sec and then you do some cheese stack attack? meh.

    Overall awesome game but DS1 is still #1 for difficulty.
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  43. Oct 2, 2014
    2
    A game famous (and infamous) for its difficulty and vast open world. Sounds like a fun challenge. I'll readily admit that perhaps due to not playing Dark Souls 1 I'm missing backstory and plot points, but with all due respect...what the **** is going on in this game? It starts out and quickly makes no sense. Controls or wonky, but like most games, a person will eventually get used to them.A game famous (and infamous) for its difficulty and vast open world. Sounds like a fun challenge. I'll readily admit that perhaps due to not playing Dark Souls 1 I'm missing backstory and plot points, but with all due respect...what the **** is going on in this game? It starts out and quickly makes no sense. Controls or wonky, but like most games, a person will eventually get used to them. The inventory system? Not so much. It's confusing and awful. You collect items with little to know idea what they do, are presented with paths to take...that you shouldn't because the enemy on the path is far too strong for your character. Battles consist of rolling around trying to stab a bad guy a couple of times until you run out of stamina, or better yet, hope you can get him to stand next to a rock that causes the horrible AI to make him stuck against. From there you can slice him through the wall...until an archer from across the map shoots you through the same rock wall. Wow.

    Development is sloppy, unique terminology is not explained, the animations are so long, slow, and disjointed that you start something then literally watch the enemy perform 2-3 actions while you wait for your animation to finish. Let's say you bring up the menu-well, you can still be attacked with it up, but whatever. You exist out and can start walking around...but not of your attacks or rolls work until you exist out of the menu's menu bar that is atop the screen. Really?

    Every step of the way lazy development and horrible game design prevented me from caring about what was going on, wanting to spend more time to learn, or give me any confidence that I was stuck in a learning curve that would end, and the meat of the gaming experience would start up.

    Now multiplayer. Perhaps through poor research on my part, I was led to believe there was a traditional co-op experience in the game. What actually happens is after getting a few nonsensical items and apparently drawing on the floor with them, you can have someone else join your game as a shade. That means they get to see you run around and enable conversations, open chests, open doors, play the game, while you're along for the ride. Able to walk on ledges with terrible camera control and enemy targeting, swing your weapon of choice, then eventually run out of time in your buddy's world and getting to re-appear at a bonfire, you are guaranteed to feel completely cheated out of the story and gaming experience. That isn't co-op. That's single player, with some small amount of interaction above watching someone's Twitch account.

    This is in my bottom 5 of worst games I've ever played, and I've easily played through 500+ games.

    Difficult? Yes. In the sense that it's difficult to ride a bike on the freeway with a missing tire, three pedals, and a blindfold, but I would argue the difficulty, and frustration, is due to sloppy development and horrible game mechanics. Exploiting bad AI and clunky animations is not cleverly difficult gameplay to me.
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  44. Jun 5, 2014
    5
    This is a step back from dark Souls.
    The ghost damage one can get from a katana R2 etc or the mystical hitbox damage one takes when "out of range" of enemy radius is astounding.
    From seems to want gamers to spend 300+ hours on lackluster arenas that require grinding for example the blue sentinels (10,000) souls per orb.) On PC the game looks excellent , the story nothing to write home
    This is a step back from dark Souls.
    The ghost damage one can get from a katana R2 etc or the mystical hitbox damage one takes when "out of range" of enemy radius is astounding.
    From seems to want gamers to spend 300+ hours on lackluster arenas that require grinding for example the blue sentinels (10,000) souls per orb.)
    On PC the game looks excellent , the story nothing to write home about . It is obvious Miyazaki was "busy" getting to be president of from.
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  45. Oct 29, 2014
    10
    Quite possibly one of the best games I have every played in my life. I beat the game 8 times on my main file, and 2 times on my alternate file (made this file to play with my friend, who beat the game twice as well). But yeah, this game is just so damn unique. I love how challenging this game is, and I love the setting as well. If you love games with difficulties that are similar to theQuite possibly one of the best games I have every played in my life. I beat the game 8 times on my main file, and 2 times on my alternate file (made this file to play with my friend, who beat the game twice as well). But yeah, this game is just so damn unique. I love how challenging this game is, and I love the setting as well. If you love games with difficulties that are similar to the old SNES games, this is definitely something you will enjoy. Please buy this game, and the first Dark Souls, and Demon Souls, you won't regret it. It's an underrated game that people don't play because it requires patience, thinking, strategy, teamwork(if you summon other players), and pretty much skills that normal people don't really possess. Normal people nowadays enjoy casual games like COD, because there isn't any thinking involved. OH yeah, the multiplayer is so original, I don't know any other game that has a multiplayer system like the Souls games. You can summon other players via a sign place on the ground for bosses and for areas in the game. I think it's cool. It does get annoying when you get invaded though, but nevertheless, it is cool. This game has raised my standards to very high levels, which is good because I can save money on video games now. Expand
  46. Oct 22, 2015
    9
    Sequels are hard to make, very hard. From did a stand up job here, the game is nearly as good as the first, and an ambitious game in it's own right. It takes balls to stick with making games that the biggest market (kids/many teens), won't want to play. The reason I give a 9 instead of a 10 is the bosses, I can't quite put my finger on it, but the magic just isn't there with some ofSequels are hard to make, very hard. From did a stand up job here, the game is nearly as good as the first, and an ambitious game in it's own right. It takes balls to stick with making games that the biggest market (kids/many teens), won't want to play. The reason I give a 9 instead of a 10 is the bosses, I can't quite put my finger on it, but the magic just isn't there with some of them. I certainly couldn't say that was so with the first game. So a 9 it is.

    Last but not least, the downloadable content for this game isn't some nickle-and-diming gyp job like many other games, it's actually better in parts and more challenging than the main game, and very much worth every dime, if you buy this game, BUY THE DLC!
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  47. Mar 12, 2014
    10
    This is how you make a game, tons of depth and things to do. Engaging combat, and great boss battles. The negative reviews must be from people who clearly played the game for a few hours and judged the game on a very small portion of it. Best game of the year so far.
  48. Oct 29, 2015
    9
    Em vez de olhar as características do game, eu preciso elogiar esse excelente rpg (melhor que Dragon Age Inquisition) que MESMO SENDO DA VELHA GERAÇÃO É FODA!!!!!!!!!!!!!!!!!!!!
  49. May 7, 2014
    9
    Okay, so i've finished Dark Souls II now. I haven't played any other games from this company and i was curious indeed about what's the hype about. The difficulty etc.

    I landed on level 141 and the whole game took me around 60hours to complete. Story: It's nothing that will catch your eye. Its about King Vendrick that cursed you, and your seeking the four giant souls to blast him
    Okay, so i've finished Dark Souls II now. I haven't played any other games from this company and i was curious indeed about what's the hype about. The difficulty etc.

    I landed on level 141 and the whole game took me around 60hours to complete.

    Story:
    It's nothing that will catch your eye. Its about King Vendrick that cursed you, and your seeking the four giant souls to blast him down. In the game, you will experience around 5 cutscenes (which is good).
    I didnt care for the story at all, the world and all the enemies are already consuming ur attention.

    Gameplay:
    Here is where the game shines, it has some flaws around the hit box, and sometimes you can get glitced, example: I kited a dragon and when i went thru a cave, his flame breath killed me from the side which wouldnt happen realistic. But hey, other than that the gameplay is flawless. You have super combat with an impressive shield/sword combat or an ranged class. Enemies are just swinging giant swords, casting magic and knives at you. It's beautifuly done and i applaud From Software for doing this. Their work is very impressive and i havent seen such a wonderful combat system in a while within RPG-genre.

    Graphics:
    For me, its all about the inside. (^^) but for some people who really depend on graphics, Dark Souls have their biggest flaw here, or well the only flaw that i would say. The game isnt really pretty. It looks like it's been made in 2012, or heck even later then that. Skyrim is more beautiful on all places, even tho it's alot older. I didnt care about that, but im giving you guys a hint.

    Tho the game have some beautiful enviroments and the arts of the enemies, trees, bosses are just phenonemal. When you play the game, you can already tell from the first hours that they havent put all their effort here. It's clear that they went old-school hardcore and did all the work on the details of the game instead of the shallowness of graphics.

    Audio:
    Beautiful songs, haunting and even tense sounds. They have it all covered. Your feelings will adapt to the songs of the situation since they have covered so nicely, you can tell when your getting scared, chased or just "chilling" around. It's alot like Skyrim. They really depend on the situation and i love it alot. Haven't noticed anything bad.

    Difficulty: You dont have any options in the start of the game, it's only one difficulty. (Which is "normal" i guess?)
    Me myself prefer a challenge, and i have probably died around 200-300 times under the first round of the game. I would suggest playing this in a calm state of mind because other than that, your gonna rage alot. The thing i like is that the game itself isnt really hard, it just takes alot of effort, concentration and focus on enemy patterns. It's like what they mentioned here in one of the Critic Review: You gotta let Dark Souls 2 devour you first before you can devour it, and it pretty much sums it up.

    You will die alot, and only because of your own mistakes and not because you ended up in a glitch or something and that's what i like. You die, take a deep breath and think for yourself: "What did i do wrong?) And thats the beauty of this game.

    Anyway, here's a quick review from me. I wont bother with spellings or anything else. I think you got the point.

    Pros:
    Amazing combat
    beautiful and fitting sound
    enriched area's of mystic items, hiddens paths etc.
    Bosses with unique spells and patterns, alot of items and weapons.

    Cons:
    Outdated graphics,

    The NPC's didnt really interest me. The fact that some of them give you an item after 5 times you have spoken to them, dosent give you the motivation to actually listen and engage like you would do in Skyrim. And some of them have poor conversation-routes.

    Most of the things arent explained in the game, I had to check the internet for guides, walkthroughs and such cause the games dosent give you an path really. It just kicks you into this world and "bye".

    Wasen't really an issue for me, but for some people i can tell that it would be frustrating, also some of the inventory signs dosent have an explanation. I couldnt, or should i say i cant still tell what some of the icon stands for and i get that the game wanna make you explore it, but you have to draw the line somewhere. I would like to know what benefits my armor does and how it helps me.

    For those who like an RPG-Action with challenge, interesting enemys and bosses that WILL make you rage or even cry at some point. I recommend this. After i bought this, im gonna purchase the first DS and try it out.
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  50. Apr 18, 2015
    9
    Una gran secuela y sin duda una de las joyas del 2014, sin embargo no se salvo de las decepciones que este dio, pues a pesar de ser un buen juego no llego a lo que se esperaba.

    Pros: -Sigue teniendo un gran trasfondo. -una variedad de armas y armaduras mas grande. -una variedad de enemigos mas grande. -bajaron la dificultad para que fuera apto para todo publico. -añadieron nuevas
    Una gran secuela y sin duda una de las joyas del 2014, sin embargo no se salvo de las decepciones que este dio, pues a pesar de ser un buen juego no llego a lo que se esperaba.

    Pros:
    -Sigue teniendo un gran trasfondo.
    -una variedad de armas y armaduras mas grande.
    -una variedad de enemigos mas grande.
    -bajaron la dificultad para que fuera apto para todo publico.
    -añadieron nuevas formas de jugabilidad.
    -mas NPCs.
    -mejoraron los FPS.
    -mejoraron el Online.
    -mejoraron en cuestión de RPG.

    Contras:
    -bajón en el diseño de nivel.
    -el diseño del mundo recibió un bajón de detalles.
    -mejoraron los gráficos, pero no dieron los que prometieron.
    -jefes que no tienen gracia.
    -se volvió mas fácil que su antecesor, le puse en ambos bandos ya que también perdió esencia la saga al momento de ponerlo mas fácil.

    Se noto un montón que habían cambiado de director, ya que falto muchas cosas del videojuego anterior cosas esenciales como el diseño de nivel y los gráficos anteriormente dicho. bien dije, es una joya del 2014 pero nada mas, me gusto pero al mismo tiempo me decepciono.
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  51. Feb 7, 2016
    0
    The rewarding feeling is not worth the sheer amount of stress. Stupid, awkward controls, just plain WEIRD dialogue, and you can easily lose your money quickly. The devs are some twisted jerks.
  52. Mar 13, 2014
    10
    Dark Souls II is a fantastic sequel. Everything is more polished and refined. The wonderful art direction, incredible enemy design, challenge and the great atmosphere make this game a must buy. This is not for the faint of heart however. You will die and the game requires patience. This doesn't mean it's for only the ''hardcore gamers'', no. It's for everyone to try out. You'll still haveDark Souls II is a fantastic sequel. Everything is more polished and refined. The wonderful art direction, incredible enemy design, challenge and the great atmosphere make this game a must buy. This is not for the faint of heart however. You will die and the game requires patience. This doesn't mean it's for only the ''hardcore gamers'', no. It's for everyone to try out. You'll still have a great experience, even if you somehow don't manage to finish the game up.

    Dark Souls II is visually stunning. The art style and varied environments keep the game feeling fresh. Even when you're ''stuck'' in a section of the game world for several hours even, you never feel like something is getting old. You constantly learn something new, whether it's a new attack pattern or a well hidden item.

    Just like it's predecessors, Dark Souls II is INCREDIBLY rewarding. Even for a Souls vet, like myself who's put around 2500 hours to both Demon's Souls and Dark Souls combined. You always feel like you're accomplishing something. No developer does it quite like From Software. Today's mainstream franchises feel like a waste of time compared to the Souls series. While, one might argue that the Souls games are mainstream now, with this being the third installment, it still haven't gotten old one bit. From always puts time, love and effort to their games to make sure they're polished and provide the best possible experience. Which probably is why the Souls series is my favorite of this past generation, and i'm sure other people think that as well.

    The gameplay is more or less the same. It's still the best combat system around only with some tweaks. Firstly, goodbye invincibility frames when rolling/dodging. This can make some of the first boss encounters feel a little odd, if you're coming from Dark Souls. You might say to yourselves ''THAT DIDN'T EVEN HIT ME!'' but trust me, it did hit you. The hit-boxes are really good in Dark Souls II. The parrying is a bit harder than in the first Dark Souls. It requires more timing and precision.

    The lore is still there to be find, even though the core story that you're playing through is explained to you by the various NPCs, the LORE is still there to be found and much speculation to be done.

    The boss fights are still incredible, although some of them feel a little too similar to each other, they're still very well designed and deliciously challenging. Here's a hoping for a Next Gen Souls release somewhere down the line. Just take your time From Software!

    9.5/10

    I rated it a 10 on the score because of the awfully stupid user score system. It's like you're allowing moronic troll children to determine what games people should play. The user score for the Xbox 360 version just keeps going down, it's like one person keeps making accounts to give Dark Souls II zeroes because they have nothing better to do with their life. If you want to see what people REALLY think about the game go see the Playstation 3 section. (unless you're already reading this there, then good for you.)
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  53. May 29, 2014
    9
    This game is tons of fun and a lot of content for you. Visuals look good for this console generation, nothing wrong about that. And yes I know, the E3 Trailer showed better graphics, but we all saw the newer in Trailer and in the Beta, that the graphics were already downgraded after like 2 months since the announcement. The gameplay is fantastic as always and the game is challengingThis game is tons of fun and a lot of content for you. Visuals look good for this console generation, nothing wrong about that. And yes I know, the E3 Trailer showed better graphics, but we all saw the newer in Trailer and in the Beta, that the graphics were already downgraded after like 2 months since the announcement. The gameplay is fantastic as always and the game is challenging enough to keep you motivated. The game also has a really smooth framerate. But the first one was a bit better, simply because this one seemed a bit rushed. Nether the less, this is a great game and you should buy it if you are into that genre. Expand
  54. Jul 6, 2016
    8
    I like Dark Souls 2, because I like the atmosphere of the game and enjoy playing as a knight who gets butt fked by some of the bosses. It's really fun, not as hard as people say it is, unless maybe if you play as deprived so that you're all naked and **** which is funny when you defeat lava satan as a hobo. If you think it's too hard, you can play as a mage and be a **** from like 8457648I like Dark Souls 2, because I like the atmosphere of the game and enjoy playing as a knight who gets butt fked by some of the bosses. It's really fun, not as hard as people say it is, unless maybe if you play as deprived so that you're all naked and **** which is funny when you defeat lava satan as a hobo. If you think it's too hard, you can play as a mage and be a **** from like 8457648 miles away and snipe the bosses to death so yeah. I think this game is actually better than the first Dark Souls, because at least I can run it properly on the pc. No but actually, I really want to play Dark Souls 1 cos it looks better in terms of the atmosphere and story. Expand
  55. Mar 31, 2014
    0
    Simply the worst game i have ever played EVER! This over rated, over hyped, outdated garbage.
    The Game play is simply awful, it's lazily designed, slow, clunky, irresponsive, downright unfair, boring, tedious and repetitive. The entire game is built around trial and error game play, a game design that should have died out decades ago. Sadly however the talentless designers decided to go
    Simply the worst game i have ever played EVER! This over rated, over hyped, outdated garbage.
    The Game play is simply awful, it's lazily designed, slow, clunky, irresponsive, downright unfair, boring, tedious and repetitive. The entire game is built around trial and error game play, a game design that should have died out decades ago. Sadly however the talentless designers decided to go down this route because their fanbase clearly don't want games that make them use their brains but a game that makes you do the same tedious crap over and over again until either by luck or some very contrived circumstance you progress. However the game can't even get this right! Because every time you die you lose some of your maximum health bar! You also lose all your currency! You have one chance to regain your souls/currency and you'll usually be cheated out of this too. This awful game has completely contradicting game mechanics that just sum up how bad and lazy this game is. Instead of these being options for experienced players they are forced on you, alieniating people who are trying to play for the first time. Is there a tutorial for people new to the series sort of, but you wouldn't know it because the badly made tutorials are hidden in dark caves with a mist covered entrance and appear to be something spooky that should be avoided until you think you're ready, but no, you can actually go in there and learn...nothing really just what buttons do what, just as described in the manual. Not a proper tutorial just a lazy...something. The stamina bar wrecks the entire game with its excessive restrictions, it is the equivalent of a 90 year olds one remaining asthmatic lung that has been cigar smoked 24/7 and has been exposed to every pollutant of the industrial revolution and has asbestosis. Your character starts out completely incompetent, a very lazy way of adding depth and progression to this rubbish, as is the case with most RPG's and it takes hours of repetitive grinding to progress your character just to make the game remotely playable, sort of. Even then it doesn't get any better because the enemies have an assortment of cheat moves to pull off, cheap deaths cover this **** game and there plenty of traps that you can never see coming, you simply die and have to start again, over and over again.
    The challenge in this game does not come from intelligent A.I., well designed puzzles that test your problem solving skills or any form of strategy or tactics, this game is not aimed at that sort of audience. This games artificial difficulty comes from the fact that it is a mindless grind of boring repetitive combat that is usually won by exploiting the games crappy A.I. or by hoping that the game will actually respond in time to your button presses and NO this is not about good timing or reflexes, but by hoping that your commands actually push through the clunky, clumsy 'design' if you can even call it that. You will constantly roll out of an enemies offence only to lose most of your health anyway.
    Exploration usually results in some cheap death from a trap you can never see coming or do anything about once sprung, you simply die and start over.
    There is no real puzzle solving either, just wandering around until you find some item and use it in the right place, again requiring no intelligence just the patience to do the same crap over and over again until you progress.
    The Story: What story? I don't play games for the story line and this game is a prime example of why. You start of as a nobody in the land of....i don't know, undead world or something. You have no purpose and it all goes nowhere! It's nonexistent. The only bits of a story you get are from talking to the badly voice acted, boring and depressing NPC's, but the only reason to speak to them is because if you talk to them enough they usually give you some sort of useful item. It's forced, uninteresting and pathetic, lazy design again! The world is lifeless and there is no motivation to save it, if that even is the point of it, who knows? I don't even think the developers know what this was all about.
    The Graphics: For a game released in 2014 it is laughably bad! It has not been optimised, it looks bad, muddy and lazy. It has a distinct lack of Vertical-Synchronisation the screen is constantly torn as you move the camera. At least the camera functions properly, though, that's the only positive in the game.

    This game gets a zero because it is awful in every way! The difficulty is entirely artificial, not born from clever design, but from cheap tricks that only come from truly talentless developers. Everything in it is bad and unrewarding, not once did i feel a sense of reward as i played this game. This game is a collection of everything that should have died out in game design a long time ago and most of it never should have existed. Truly awful! An absolute never buy, it is pure **** on a disk (or hard drive.) With no redeeming value at all.
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  56. May 1, 2016
    7
    If you are a fan of dark souls, western medieval fantasy from a Japanese game developers point of view or just want to play a game that kicks your ass at every corner than dark souls 2 is for you. The game has amazing visuals, smoother game play and not to mention, BETTER FRAME RATE than dark souls 1, to a brand new fan of dark souls who would start with this game, it is a good choice.If you are a fan of dark souls, western medieval fantasy from a Japanese game developers point of view or just want to play a game that kicks your ass at every corner than dark souls 2 is for you. The game has amazing visuals, smoother game play and not to mention, BETTER FRAME RATE than dark souls 1, to a brand new fan of dark souls who would start with this game, it is a good choice. However, long time fans of dark souls who have played dark souls 1 will be disappointed in the layout of the world as it is not interconnected so it doesn't feel like one huge place. Also, the soundtrack, although its good to listen to, its just not up to the same level from dark souls 1 as most music in dark souls 2 tries to sound like ornistein and smough. Lore is present but in smaller quantities and some are just not that interesting to read and finally the boss fights. The boss fights are still hard but most are just not that hard to beat. Aside from these flaws the game is still fun to play and if this is your first souls game, it can only go up from there.
    CASUAL GAMERS BEWARE OF SOULS GAME
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  57. Mar 22, 2014
    7
    Dark Souls 2! Praise the Sun.... errrrr not so much.

    Dark Souls 2 is here and I’ve been playing it solid since release and I have a question.... where is the game I was expecting? I mean is this really it? This isn’t the game I saw advertised in all the promotional material. That game was beautiful! This game is not, hell this game doesn’t even look as good as the first. Oh, and then
    Dark Souls 2! Praise the Sun.... errrrr not so much.

    Dark Souls 2 is here and I’ve been playing it solid since release and I have a question.... where is the game I was expecting? I mean is this really it? This isn’t the game I saw advertised in all the promotional material. That game was beautiful! This game is not, hell this game doesn’t even look as good as the first. Oh, and then there are the technical issues like covenants that don’t work and no poise in PVP. That’s right I said “NO POISE IN PVP” (Dark Souls players will understand the importance of this). I could go on about the changes in the games structure to a semi open world that never quite lives up to the interconnected glory of the first games design, or the pacing and placement of boss encounters that are used far too frequently so that they end up losing the uniqueness and sense of accomplishment that they held in the first game, but let’s not go there. These major issues aside, is there an enjoyable RPG experience to be had? Yes there is. Will some of the issues be addressed with patches at a later date? Yes they will. Has Namco Bandai / From Software disappointed, disrespected and alienated a large number of their loyal fan / customer base? Oh, hell yes. If you are new to the Dark Souls series please don’t start with this game. Instead play the original and far superior title. Also, this game is getting over rated by fan boys. Please don't be sucked in by 10 out of 10 scores.
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  58. Mar 15, 2014
    10
    Takes the same tried and true formula and amplifies it!!!!! Must buy GAME OF THE YEAR 2014........getting it again on the pc for much improved visuals............................................................
  59. Aug 7, 2016
    9
    I had a ton of fun with this game. Everything about is oozes quality. Decent replay value also helps this game immensely, in my opinion.

    Pros: - Great graphics and performance - Controllers on gamepad feel responsive - Interesting bosses and enemies - Good replay value - Multiplayer is fun (when it works) - Excellent aesthetics and tone (plus writing and lore if you delve into it)
    I had a ton of fun with this game. Everything about is oozes quality. Decent replay value also helps this game immensely, in my opinion.

    Pros:
    - Great graphics and performance
    - Controllers on gamepad feel responsive
    - Interesting bosses and enemies
    - Good replay value
    - Multiplayer is fun (when it works)
    - Excellent aesthetics and tone (plus writing and lore if you delve into it)

    Cons:
    - Bad keyboard + mouse controls
    - Laggy and buggy multiplayer
    - Archery feels like an afterthought
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  60. Mar 15, 2014
    8
    The game doesn't quite live up to the standard of the original but there's still plenty here to like. The main reason is that your success in DS2 is a lot less reliant on skill despite Fromsoft making the game harder. As far as negative aspects go the hit detection is shocking - many deaths result in the enemy hitting thin air. Another problem is that the invincibility frames for rollingThe game doesn't quite live up to the standard of the original but there's still plenty here to like. The main reason is that your success in DS2 is a lot less reliant on skill despite Fromsoft making the game harder. As far as negative aspects go the hit detection is shocking - many deaths result in the enemy hitting thin air. Another problem is that the invincibility frames for rolling have been greatly reduced to the point of feeling non-existent. Surely this can only reduce the amount of viable builds and reduce your flexibility in playing the game. More importantly though it's a kick in the face to players who put skill into mastering this high risk tactic especially for PvP and PvE now many light shields no longer have 100% damage reduction.. The last main flaw is that enemies stop re-spawning to prevent farming. To me this makes no sense because no one liked farming in the first place - receiving the item was your reward for hours of mundane work. Now it's a major set back in achieving your desired weapon and hampers experimentation with weapons and tactics due to item scarcity.

    As far as positive aspects the locations and visuals are improved and the world feels a lot more mysterious. Some of the music is really great and it would be nice to see them have music playing during more gameplay as it really adds atmosphere to the game. 4 ring slots - YES! And plenty of cool new weapons, armour and CAPES!! They do some really cool flashback things in game which i think really added to the story and I'd like to see them incorporate more of this in future games.

    All of this makes a solid game however you'll still leave the game with a feeling that DS1 was more fun and rewarding to play, despite the many improvements that could have been made to it. Many of the changes were in favour of PvP play, but it feels like Fromsoft is forgetting that the game at heart is a PvE experience.
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  61. Apr 23, 2014
    9
    Let me start by saying i love dark souls 1 and 2 but dark souls 2 has to be my favorite out of the two because of what it did to improve the combat and enemies in the game. The first thing i noticed when i was placed into the first area of the game was the great atmosphere of the game, It sets up a old island that was once beautiful but has been turned into ruins over time. Dark souls 2Let me start by saying i love dark souls 1 and 2 but dark souls 2 has to be my favorite out of the two because of what it did to improve the combat and enemies in the game. The first thing i noticed when i was placed into the first area of the game was the great atmosphere of the game, It sets up a old island that was once beautiful but has been turned into ruins over time. Dark souls 2 also gives the immediate sense of danger even before you get to customize your character because you start with nothing. The character creator hasn't improved though it still has the awkward default faces that can now have custom tattoos but non of this matters because most of the time you wont see your characters face because you are normally wearing a helmet. Combat has been improved dramatically over dark souls 1 you can now do a shield break to stagger and critical hit an enemy and backstabbing has become harder to do which makes the PvP more balanced and fair. That said PvP is now more rewarding and fun because of the reduce in lag and covenants like the rat king covenant let you summon grey spirits of other players into two certain locations that you can unlock traps. npc's and hidden path ways to kill your invader in easier ways. The locations in Drandeliec (dark souls 2) i find better than the those in lordran (dark souls 1) because they are more varied with their own specific theme and enemy types like the forest of fallen giants which houses zombies and giant knights with turtle Armour on their backs, and the gutter which is where all the dead body's and junk get thrown causing poison enemies to spawn down in the pits. Speaking of enemies the AI for most of the enemies has been improved where some will still jump to their death for no reason most and smarter with their attacks using them when you are more vulnerable and run back to heal while others move up to defend them. The bosses in the game are varied in difficulty where some are laughably easy and die in a few seconds some and incredibly hard and require help to beat them which is fine by me because i love a challenge but some were stupidly hard because of things you have to do before you enter the boss area like burn something so the boss arena isn't filled with poison that slowly kills you but heals the boss. Now i want to say some things i dont like about the game, the new system of losing your max health when you did up to 50% is good in theory but when it plays out it isnt fun because the only way to get it back is using a human effigy (which also lets you summon other players to help you) and at the start they are limited which caused me a problem because i had to grind for an hour to get one which i then summoned a person who was great enough to give me lots of Human Effigy but the max health thing seriously screwed me up on certain areas. Another thing which isnt really the games fault and this serves as more of a warning DONT KILL NPC MERCHANTS because you get a sinner status which lets players from the way of blue covenant to invade you as an arbiter and they are normally really powerful and spawn almost next to you giving them a huge advantage if you aren't ready. Another problem is near the end of the game it doesnt tell you what to do with this item you get and its really obscure what you have to do to get to the final boss im not going to say what you have to do but i needed to look it up after 5 hours of searching. On a closing note i would like to say that if you enjoyed demon souls or dark souls 1 get this game because it is the best one yet and i hope it gets a game of the year award from someone. Pros: difficult but fair (most of the time), PvP improved, Lag Improved, Creative areas and enemy design. Cons: losing health when you die with lack of human effigies on the map, doesn't tell you what to do most of the time, unfair PvP spawns in certain areas. Final Score 9/10 Expand
  62. Jub
    Mar 27, 2014
    7
    Part of me wants to rate this game higher, but another wants to rate it less.

    When I completed DS1 I had a genuine sense of relief. When I completed DS2 I was left thinking 'so is that it?'. I found the game far too easy - this might be due to spending so much time playing the first game but I'm not convinced. Even after completing DS1 seven times there are areas/bosses that I still
    Part of me wants to rate this game higher, but another wants to rate it less.

    When I completed DS1 I had a genuine sense of relief. When I completed DS2 I was left thinking 'so is that it?'.

    I found the game far too easy - this might be due to spending so much time playing the first game but I'm not convinced. Even after completing DS1 seven times there are areas/bosses that I still find difficult. However, in contrast, I beat most DS2 bosses first try and most of the remainder second try. There were only a few that took more than 2 attempts. And this is with no soul farming - I just played through the game. I played mainly sword and shield and didn't use any magic of any kind.

    I was never a fan of the PvP in DS1 and so I was hoping there would be an improvement here. There isn't. After a few hours of the game I started playing it offline which I enjoyed more - as I was avoiding reading player messages anyway to add to the challenge.

    Improvements:
    -Smoother gameplay eg no more running on the spot trying to step over rocks.
    -Frame rate.
    -Controls.
    -Item/player menus.

    It was alright overall but just didn't feel like the same experience as the first game and nowhere near as rewarding.
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  63. Jun 26, 2014
    8
    Although not breaking any barriers than its prequel Dark Souls 2 offers a lot of fun and difficulty. It is not a game that is frustratingly difficult or rage inducing. Each death is your fault due to lack of knowledge or just a miss timed roll. The game is a bit more forgiving than the first but the challenge is still there. As a seasoned player I died many times but got the hang of it theAlthough not breaking any barriers than its prequel Dark Souls 2 offers a lot of fun and difficulty. It is not a game that is frustratingly difficult or rage inducing. Each death is your fault due to lack of knowledge or just a miss timed roll. The game is a bit more forgiving than the first but the challenge is still there. As a seasoned player I died many times but got the hang of it the more I played.

    The game slightly lacks the depth its prequel had and the music is not as good, although it seems as if there is more variety in the tracks so that is a plus.

    Dark Souls 2 also makes you question the adventure you are on and gives you the task of filling in the blanks. That is what makes a good adventure because it is YOUR adventure. Every player will have their own unique experience which is something that is essential to the Souls series.

    This game has much better co-op than the previous entries in the series and I would be lying if I said I did not summon someone for at least one of the boss battles.

    Dark Souls 2 is a must and I would argue that it is a game for almost everyone. You do not have to have prior knowledge of the series and do not have to be an avid video game player to enjoy this game.
    Amazing game, epic experience!
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  64. Aug 28, 2014
    7
    This is what happens when the B team is tasked with making a sequel for A material.
    Don't expect anything new or compelling, but all the surface aspects of Dark Souls 1 are there. And there are the obvious technical refinements, but it's no Dark Souls 1. Not even close.
  65. Mar 20, 2014
    10
    Um lançamento desse nível para consoles já com poder gráfico ultrapassado é fantástico, além do fato de Dark Souls 2 ter mostrado uma evolução do primeiro jogo e ter ouvido os fãs, pois muitas das mudanças são pedidos de fãs da série. O jogo possui um grau de dificuldade maior, seja pela mudança de depois de um tempo os inimigos não nascerem novamente, evitando o avanço de nível no mesmoUm lançamento desse nível para consoles já com poder gráfico ultrapassado é fantástico, além do fato de Dark Souls 2 ter mostrado uma evolução do primeiro jogo e ter ouvido os fãs, pois muitas das mudanças são pedidos de fãs da série. O jogo possui um grau de dificuldade maior, seja pela mudança de depois de um tempo os inimigos não nascerem novamente, evitando o avanço de nível no mesmo local, ou pela inteligência artificial ter subido, ao ponto de um inimigo ser atacado, todos ao seu redor vão ajudar o inimigo, fazendo lutas um contra um, voltarem a ser um (você) contra todos daquele grupo.
    Vale a pena o jogo.
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  66. Mar 11, 2014
    10
    I´m a souls veteran. I have played both Demon´s souls and dark souls, and i´m happy to say that i´m now also playing dark souls 2. I am currently about halfway through my game at the moment (30ish hours), and I am enjoying it immensely. I believe dark souls 2 to be the perfect match of demon´s souls and dark souls, and if you have played both, you will feel right at home here.

    Most of
    I´m a souls veteran. I have played both Demon´s souls and dark souls, and i´m happy to say that i´m now also playing dark souls 2. I am currently about halfway through my game at the moment (30ish hours), and I am enjoying it immensely. I believe dark souls 2 to be the perfect match of demon´s souls and dark souls, and if you have played both, you will feel right at home here.

    Most of the design choices that are different from Dark souls, is great, but there are a few places which they shouldn´t have messed with: namely how repairing works now. But that´s a really small nitpick.

    all in all, this game is a masterpiece!
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  67. Apr 28, 2014
    8
    Combining awe-inspiring environments, a fluid combat system, and limitless customization, Dark Souls II is truly the unforgiving successor to Dark Souls that hardcore fans have been dying for (over and over again).

    Doing away with the invincibility frames when rolling found in Dark Souls, Dark Souls II punishes players repeatedly for the smallest mistake that they were used to being
    Combining awe-inspiring environments, a fluid combat system, and limitless customization, Dark Souls II is truly the unforgiving successor to Dark Souls that hardcore fans have been dying for (over and over again).

    Doing away with the invincibility frames when rolling found in Dark Souls, Dark Souls II punishes players repeatedly for the smallest mistake that they were used to being able to make in the first game. This is nothing but a blessing, as it forces a huge number of people to approach the game from a completely different angle and adapt to a totally new game, not just a reboot of the first Dark Souls. Of course, these same people will do nothing but b*tch, whine, and moan, complaining that this game is 'broken' and 'unplayable', but as Darwin said, "It is not the strongest species that survive, nor the most intelligent, but the ones most responsive to change."

    Dark Souls II does away with the problems found in the first Dark Souls that people would continually exploit, making it so that in PvP, any hit on a player can be countered with a hit of their own. Only the most skilled and precise will be able to get away with hitting their target and coming off clean, something that was all to easy in Dark Souls.
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  68. Mar 28, 2014
    8
    Dark souls 2 is a great game in a lot of ways. Firstly here is nothing more tense then running back to your body to reclaim all your souls knowing one false move and that's it, you will have no souls and no means of upgrading your equipment or levelling up, every corner you turn in dark souls 2 you are faced with a fairly big chance of dying. Secondly, the sheer amount of lore the game hasDark souls 2 is a great game in a lot of ways. Firstly here is nothing more tense then running back to your body to reclaim all your souls knowing one false move and that's it, you will have no souls and no means of upgrading your equipment or levelling up, every corner you turn in dark souls 2 you are faced with a fairly big chance of dying. Secondly, the sheer amount of lore the game has is immense but unfortunately they don't incorporate it very well to some new to the series or have not read back ground information before hand, but every single item, enemy and area has a lot of lore and they also leave a lot of doors open to speculate what it actually means. The sense of exploration is also great, and combat is much improved. Pvp seems a bigger focus which I'm not all that happy about but it's tolerable. Unfortunately I find it almost impossible to play his game without using a guide in terms of where to go, there's so many different routes and paths to take, for someone like me that likes having a set goal it can be frustrating, but other players would enjoy hat aspect so I suppose that point is open to debate. The game seems easier to start with however, you can up the difficulty by joining a certain covenant so those that feel the game is too easy look no further, I have also heared beating the game with no deaths earns you a nice reward so that's something to aim towards too. Npc's have a lot of backstorys aswell although the game is quite vague as to how to progress heir story lines, just speak to them till they start repeating themselves, and regularly spend souls at he merchants, and don't kill anyone who doesent attack you before looking online as it could potentially 'ruin' your playthrough. In he end, I think this game is a must buy whether your into difficult games with a great sense of reward, people who love exploring or people that just love fantasy games, dark souls 2 is almost as good as the developers could accomplish, I really hope this isn't the last souls game as I think the series still has so much to give, also, if you take my advice on using a walk through, watch epicnamebro, he is by far the best souls commentator on YouTube and his walk through is great, and he also worked on the official guide on the lore side of things so he will talk you through all the lore in the game as he plays. Expand
  69. May 8, 2014
    7
    Dark Souls 2 had a lot to live up to from the moment is was conceived following the smash hit that was its predecessor.
    And simply put, it does not live up to it. It doesn't have as interesting a world, as memorable boss encounters or as intriguing NPCs. It is probably the most dull of the entries into the Souls series.
    And yet, even at its worst, Dark Souls 2 still offers a better
    Dark Souls 2 had a lot to live up to from the moment is was conceived following the smash hit that was its predecessor.
    And simply put, it does not live up to it. It doesn't have as interesting a world, as memorable boss encounters or as intriguing NPCs. It is probably the most dull of the entries into the Souls series.
    And yet, even at its worst, Dark Souls 2 still offers a better experience than most other games of this genre to the player. Though the difficulty level has certainly been toned down, the game play and online matchmaking are more refined than they ever have been.
    If you loved the first one as I did, you'll like this one.
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  70. Mar 17, 2014
    2
    WTF? Usually a sequel enhances what made the original so good. Not here. Feels like a totally different game. Every change is for the worse. Feels more like Fable than Dark Souls. Graphics, combat, character models and movement and overall pacing and experience is off. Whoever forced these changes at FROM SOFTWARE should lose their job. Don't let this garbage define Dark Souls. MyWTF? Usually a sequel enhances what made the original so good. Not here. Feels like a totally different game. Every change is for the worse. Feels more like Fable than Dark Souls. Graphics, combat, character models and movement and overall pacing and experience is off. Whoever forced these changes at FROM SOFTWARE should lose their job. Don't let this garbage define Dark Souls. My recommendation (for old and new players, alike), go back and play Dark Souls 1. Every detail is DS1 was done with care. This thing... like I exclaimed, WTF. Score: 2 (compared to original which I would give a 10). What a disappointment. Expand
  71. Mar 23, 2014
    9
    Dark Souls II is fantastic. Like all games, it does have its flaws; the controls not always respond the way they should is the one I have noticed the most, but this doesn't take much away from the experience. DkSII certainly feels like it flows better than its predecessor, and combat feel more dynamic, if slightly unfamiliar at first. Like DkS, it is fair, challenging and rewarding, butDark Souls II is fantastic. Like all games, it does have its flaws; the controls not always respond the way they should is the one I have noticed the most, but this doesn't take much away from the experience. DkSII certainly feels like it flows better than its predecessor, and combat feel more dynamic, if slightly unfamiliar at first. Like DkS, it is fair, challenging and rewarding, but will not hesitate to try and punish you for doing something stupid, like attacking the ogre in the first area. Other major improvements, in my opinion, include the inventory system, the message system, and the hollowing system. The loss of a percentage of your total health not only works well in the world and the story, but gives you a stronger incentive not to die (as if you needed one). Not to mention the fact that it is even more rewarding to beat a boss when your maximum health is at 50%.

    In summary, DkSII has many improvements over DkS, and is a fantastic game, if you're up for a challenge. But like DkS, it is not for the faint of heart or the short of temper.
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  72. Mar 13, 2014
    9
    See the full review @ http://www.idiotbox.co.uk/dark-souls-2-review/

    First off I’m going to start this off with a warning; you will not enjoy this game if you are a casual pick-up-and-play-wow-this-game’s-easy sort of gamer. This is a game designed by hardcore gamers for hardcore gamers and it is a job well done indeed! They say you should start as you mean to go on and Dark Souls II
    See the full review @ http://www.idiotbox.co.uk/dark-souls-2-review/

    First off I’m going to start this off with a warning; you will not enjoy this game if you are a casual pick-up-and-play-wow-this-game’s-easy sort of gamer. This is a game designed by hardcore gamers for hardcore gamers and it is a job well done indeed!

    They say you should start as you mean to go on and Dark Souls II seems to take that idea and run with it! The word epic gets splashed around allot these days and I try not to overuse it but this is deserving of such a title, it is one of the most captivating and beautiful looking videos I’ve seen in a long time. They could make a movie out of it and I would watch the ever-loving crap out of it! At times I was actually struggling to decide whether the scenery was actual footage or just ridiculously well animated, either way it was something special. Now allot of the time when a game kicks off with a spectacle of an opening video the game fails to live up to expectations and while the visuals in the game are not quite as stunning as the video they are still absolutely nothing to be scoffed at! The backdrops especially are almost works of art and considering that one moment you may be wandering through a dank, claustrophobic and overgrown forest and the next you find yourself in a huge, open and bright ocean-view area it transitions perfectly and feels somewhat natural and right!

    The gameplay itself is a relatively straight forward system but whereas most games give you a tutorial to start with and hold your hand while you practise Dark Souls II doesn’t have time for you **** nonsense, it gives you a brief tutorial covering the basics and a rough idea about what your main goal is and then… Well that’s it actually, then you’re on your own to explore, to fight and to die (you will die, you will die over and over again)

    Let’s talk about death shall we? It’s no secret that Dark Souls wants to kill you. They outright tell you in the introduction that you’re going to repeatedly die and then laugh about it. Something which they fail to mention to you however is that every time you die you not only lose all the souls you’ve collected but you also lose a piece of your humanity and become a mere husk of a man. Not only does this mean that your body starts rotting away it also means that every time you come back to life you return with a smaller health bar, this carries on until you decided that you miss your humanity enough to use a human effigy to make yourself whole again. Sounds pretty simple right? Nope! Human effigies are a rarity so I personally found myself very begrudging to use one to restore myself. This adds a decent dynamic to the game as you have to weigh up whether you want to carry out struggling through with a half-sized health-bar and use the effigy when you desperately need it or use it now to become pretty again and then run the risk of being boned later when you meet one of the bigger meaner enemies.

    The world itself is actually a relatively linear one with only one real main bath to the goal but it is done in such a way that there is always an extra route you can take or a location you can explore off the beaten track. This makes it feel like an open worlder and it genuinely does feel vast. Add to that the fact that absolutely everything wants to kill you (and is very good at doing so) then it adds excitement into the exploration side of it as you never actually know what you’re going to stumble across or how deadly it will be. My first example of learning the hard way was right at the start of the game in a forest that is generally only inhabited by the undead who are fairly easy to kill, I noticed a create down by the water so I thought I’d go attack it thinking it would be as easy as the undead. I hit it once and it picked me up and bit my head clean off in one fell swoop…

    This was 10 minutes into the game…
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  73. Mar 22, 2014
    9
    Picked up the original on a whim last year, and immediately started searching for a sequel minutes after I finished. DS2 does not disappoint. FROM did a great job carrying over the style and core mechanics (I love that they kept the title screen the same), but the game does seem more user-friendly than the first, for better or worse. Finished the game in a week, I couldn't put it down.
  74. Mar 12, 2014
    10
    This game is fantastic,the story,sound,gameplay and art are all unique.
    If you enjoyed Dark Souls you'll love this game,just like Dark Souls,Dark Souls 2 is really hard,but It's fair,so the pleasure for hardcore gamers will be great.
  75. May 7, 2014
    8
    I've been excited for games before. I simply cannot wait for this game to come out! It looks incredible. I have no doubt that this will be just as challenging, if not (hopefully) more challenging than Dark Souls was. I am simply ecstatic. This game is on my must buy list for next year.
  76. Aug 7, 2014
    6
    I won't go too in-depth here, but they really messed this up. The first Dark Souls got it right, in that they found an excellent balance between difficulty and reward. This game has all the difficulty and more that Dark Souls had (although this time around it's difficult mostly because of the broken combat system), but it's almost like they left everything that was wrong witht hat game andI won't go too in-depth here, but they really messed this up. The first Dark Souls got it right, in that they found an excellent balance between difficulty and reward. This game has all the difficulty and more that Dark Souls had (although this time around it's difficult mostly because of the broken combat system), but it's almost like they left everything that was wrong witht hat game and broke everything that was great. It's not challenging, it's frustrating. It's not rewarding when you beat a boss, you're just relieved that you don't have to fight it anymore. It's not exciting, it's irritating. It just doesn't feel "challenging but fair" anymore, it feels like you're constantly at a huge disadvantage. Enemies hit you when they shouldn't, your weapons don't feel like they have any impact, and you never feel quite strong enough to have a chance. You're constantly being swarmed by enemies and you often have no way to protect yourself from taking at least a bit of damage. The healing system is screwed up, with HP recovery taking a painfully long time, time you just don't have in most situations. The game just feels like it's sucker punching you at every turn, and to me that's not fun or challenging, it's just annoying. You shouldn't have to play through an area 10 times just so you can find all the places the game is going to kick you in the nuts. All in all, it feels more like a "rage game" than a full production title. Dark Souls was an incredible game, a real feat of game design and a shining example of what a video game should be. I'd really like to know what happened here. They took a game that was tough but fun and took all the fun out of it. Expand
  77. Mar 24, 2014
    9
    The game is really close to perfection. Very good mix of the Demon's Souls and Dark Souls. Of course, they can do more on the technical side - especially mouth animation etc, that why only 9 not 10 pts. Overall, I really like most of changes in the game system. I already spent about 30 hours in the game, and I hope to spend in the world of Dark Souls II much more.
  78. May 29, 2014
    10
    I love Dark souls 2. Anyways I like what it offered me. A fun co-op, a challenging PvP, some insane bosses. I would definitely suggest buying this game. I love how it challenges me unlike most games.
  79. Jul 6, 2014
    7
    Dark Souls 2 is a good game, but I feel it is a step down from Dark Souls. I'm not sure if others feel the same, but the way Dark Souls was connected by shortcuts It really made the world feel together. Some points in dark souls 2 don't make sense where they are placed and shortcuts are lame now that you can fast travel. The combat and how it plays feels similar enough to Dark Souls soDark Souls 2 is a good game, but I feel it is a step down from Dark Souls. I'm not sure if others feel the same, but the way Dark Souls was connected by shortcuts It really made the world feel together. Some points in dark souls 2 don't make sense where they are placed and shortcuts are lame now that you can fast travel. The combat and how it plays feels similar enough to Dark Souls so once I got used to it I had fun. Though I was letdown by the bosses in Dark Souls 2 which are mostly all re-skins of bosses from previous games with slightly different moves.So most the bosses felt kind of uninspired except for a few.A little more than half way through the game I was getting a little bored. Probably because I was expecting more.I still completed it, but felt it was missing something. The game was good and worth a purchase, but it is not amazing like Dark Souls. Expand
  80. Nov 12, 2014
    9
    Despite all the changes from previous games I still enjoyed the game. It took some getting used to with how some of the mechanics work, but overall good experience. It is much more forgiving then previous soul games. PVP is always a blast.
  81. May 22, 2015
    9
    The world of Dark Souls 2 was not connected as well as in Dark Souls, and many parts of the world seemed uninteresting. However, the amazing weaponry and gameplay, challenging bosses, and awesome pvp kept me coming back for over 150 hours.
  82. Apr 6, 2014
    10
    Absolutely fantastic game. Sits in a great place gameplay wise right between Dark Souls 1 and Demon's Souls, but is much more accessible to players new to the franchise. It's difficulty has a steep learning curve and a high ceiling, but is almost never unfair. Graphics-wise, it's not wonderful, but the aesthetics are fantastic and well crafted. Enemies, weapons and armor all fit seamlesslyAbsolutely fantastic game. Sits in a great place gameplay wise right between Dark Souls 1 and Demon's Souls, but is much more accessible to players new to the franchise. It's difficulty has a steep learning curve and a high ceiling, but is almost never unfair. Graphics-wise, it's not wonderful, but the aesthetics are fantastic and well crafted. Enemies, weapons and armor all fit seamlessly into the universe with a great eye for detail.

    PvP is also great; improved from the first game in most areas. Some things need work; for example the economy of PvPing with single use, hard to farm items is very weak, and could use some help. There are certainly some builds that need tweaking, but all-in-all, this game is excellent.

    Praise the Sun!
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  83. Apr 24, 2014
    10
    I previously made a por review after playing 10 hours. Now after reintroducing myself back into DS and getting away from the FPS raging I can give a more, intelligent response to the game. It is the most amazing game I've ever played. I never thought I'd see a game better than Demon Souls, but they did it. Over 200 hours of play on my first character and still going strong, cant getI previously made a por review after playing 10 hours. Now after reintroducing myself back into DS and getting away from the FPS raging I can give a more, intelligent response to the game. It is the most amazing game I've ever played. I never thought I'd see a game better than Demon Souls, but they did it. Over 200 hours of play on my first character and still going strong, cant get enough. I truly hope they decide to continually make more Souls games! There are the best games ever made and I'm absolutely obsessed with them. Recommend you buy not only Dark Souls 2, but play them all. This is a series you wont want to have missed out on! Expand
  84. Jul 18, 2014
    8
    Using familiar mechanics and style, Dark Souls is one of the best games of this year. Compared to the original however, the game doesn't feel as polished. Some areas have (no pun intended) no soul to them. You walk mostly in a straight line, with one few branching paths. I mean, it's still Dark Souls and by god there's a lot of exploring to do, but to me, it never felt interesting, notUsing familiar mechanics and style, Dark Souls is one of the best games of this year. Compared to the original however, the game doesn't feel as polished. Some areas have (no pun intended) no soul to them. You walk mostly in a straight line, with one few branching paths. I mean, it's still Dark Souls and by god there's a lot of exploring to do, but to me, it never felt interesting, not even slightly. Dark Souls 1 featured a world that was interconnected and exploring this world was really satisfying: Finding all kinds of shortcuts or finally reaching that area that you couldn't get to before was amazingly satisfying. In Dark Souls 2 however, this feeling is mostly absent, probably because of the lackluster level design.
    Now don't get me wrong, I loved playing the 50 hours I put in Dark Souls 2's story, but replaying the game never really occurred to me. I didn't want to go through the game again with a different build or approach, something that Dark Souls 1 really well.
    In short, Dark Souls 2 is a fantastic game, but isn't a masterpiece like it's predecessor. It solved some of the original's problems, while adding new ones too. It could've been so much more, it could've been another amazing adventure that we would cherish, but in the end, it simply didn't. It's...forgettable.
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  85. Mar 22, 2014
    7
    Big expectations but the final PS3 version is a big disappointment. Not only has the console graphics received a massive downgrade but also the multiplayer gaming doesn't seem to work. I've so far never been invaded nor was I able to successfully invade or coop. The whole mp experience of its predecessor has degenerated to a single player grinding game.
  86. Oct 25, 2014
    10
    Uno de los mejores juegos de la generación. Como tantos otros no es para todos los públicos y de ahí que haya jugadores frustrados por su dificultad e incapacidad de pasárselo poniéndole ceros justificando su inoperancia y falta de paciencia con el juego. Me ha durado 70 horas que han sido las másinmersivas de la generación juntó a Last of Us, Bioshock, Arkham Asylum, Mass Effect y algunasUno de los mejores juegos de la generación. Como tantos otros no es para todos los públicos y de ahí que haya jugadores frustrados por su dificultad e incapacidad de pasárselo poniéndole ceros justificando su inoperancia y falta de paciencia con el juego. Me ha durado 70 horas que han sido las másinmersivas de la generación juntó a Last of Us, Bioshock, Arkham Asylum, Mass Effect y algunas otras pequeñas joyas. Una maravilla que nadie que se precie como hardcore debe dejar pasar. 10/10 Expand
  87. Apr 6, 2016
    10
    Dark Souls 2 is probably one of the best games I have played in the last years. It has all the things that made Dark Souls 1 good and improved over it. It has better control mechanics, what made the character more responsive than in the first game. The areas are vast and well developed, very distinct from each other. Some might say the world isn't interconnected as in the first Dark SoulsDark Souls 2 is probably one of the best games I have played in the last years. It has all the things that made Dark Souls 1 good and improved over it. It has better control mechanics, what made the character more responsive than in the first game. The areas are vast and well developed, very distinct from each other. Some might say the world isn't interconnected as in the first Dark Souls but I rather well done and unique areas. There are a lot of bosses and sub bosses all along the game and they never get to the point of being unfair or too easy.

    The PvP in the game is great, easily the best of all soul series, including Demon's souls and Bloodborne. It is more friendly to learn and also allows you to start doing it after you are done with the game story, as you don't get locked out of invasions after a boss is dead, that was the case in the first dark souls. The mechanics are vastly improved in the pvp area as well, with more weapon options and spells and a lot of the weapons have special attacks that make them unique. It also features arenas for the players that rather avoid invading/being invaded but still want to engage in pvp.

    Its a must have game.
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  88. Mar 16, 2014
    9
    Brutally soul crushingly awesome. As with each iteration on the "Souls" franchise, certain aspects evolve and others stay the same. The game does not shy away from challenge, but it is still fair in most cases, and most death can still be avoided by informed, careful play. Certain elements that have changed can initially be confusing, but once you understand the new world, it all worksBrutally soul crushingly awesome. As with each iteration on the "Souls" franchise, certain aspects evolve and others stay the same. The game does not shy away from challenge, but it is still fair in most cases, and most death can still be avoided by informed, careful play. Certain elements that have changed can initially be confusing, but once you understand the new world, it all works very well. Just be prepared for a few hours of trial and error to find the NPCs and some decent equipment.

    Do not be fooled by any of the talk about "accessibility". This game is as brutally unforgiving as any in the series. There is a quick section at the beginning with stone markers that give control tips thus keeping you from the frustration of simply not understanding the controls, but you will get smacked around just as quickly there as any other place if you aren't careful.

    Lack of next gen, the reuse of sound effects from Dark Souls and a few just plain annoying sounds (running the dry grass) are about the only things I might point out as possible downsides. All around as interesting, challenging and satisfying as the first two titles. A must have for fans and those willing to work through the initial challenge of just figuring out what the heck is going on to find the amazing jewel of a game within.
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  89. SBM
    Mar 21, 2014
    9
    I'll try and keep this brief. If you liked Demon's Souls or Dark Souls, you'll like Dark Souls II. It's more refined and less opaque than it's immediate predecessor. I will say that the graphics are nearly identical to DS, and the visuals, (especially pertaining to character models) are outdated. However, this doesn't really bother me, and I doubt the fanbase cares about the quality of theI'll try and keep this brief. If you liked Demon's Souls or Dark Souls, you'll like Dark Souls II. It's more refined and less opaque than it's immediate predecessor. I will say that the graphics are nearly identical to DS, and the visuals, (especially pertaining to character models) are outdated. However, this doesn't really bother me, and I doubt the fanbase cares about the quality of the graphics. On to the good improvements: The covenant system is less confusing, stats are better explained, and the framerate issues from DS (looking at you, Blighttown) are gone. They have added several tools to help you tailor the level of difficulty to your personal preference. Don't get me wrong, the game is hard no matter what, but you can "tweak" the difficulty. If it's not hard enough already (for you masochists) there is a covenant you can join that significantly ups the challenge, there are also consumable items that increase the difficulty of your present area, as well as the returning new game+ feature. If you are having trouble you can summon aid from other players, and in some areas there are optional ways to ease your suffering. I won't get into too much detail, but these will be more apparent when playing for yourself. If you are worried about invasions from other players, I wouldn't be too concerned. I've only been invaded once so far, and it was in the Belltower area, which is something of a dedicated pvp area (much like the forest area in DS). I also have enjoyed the story more this time around (it's still as vague and mysterious as ever though) it just adds a bit more of a personal edge. In previous games you were just a "chosen undead", this time you are still afflicted by the curse of hollowing, but the price is more apparent in the plights of yourself and those sane undead you encounter on your journey. I can't say much more without venturing into spoiler territory, but if you want a challenge and enjoy the haunting atmosphere, get this game! Expand
  90. Mar 11, 2014
    9
    Fantastic sequel. Anyone looking for a real challenge that reaps such satisfying rewards will love Dark Souls 2. Although very difficult, the game reqards patience and exploration. DO NOT RUSH THROUGH THIS GAME. It is meant to be savored. I am only 3 hours in and have only been to 2 different worlds, but there is so much to see and explore that I don't want to move on too quickly. AFantastic sequel. Anyone looking for a real challenge that reaps such satisfying rewards will love Dark Souls 2. Although very difficult, the game reqards patience and exploration. DO NOT RUSH THROUGH THIS GAME. It is meant to be savored. I am only 3 hours in and have only been to 2 different worlds, but there is so much to see and explore that I don't want to move on too quickly. A few changes were made in the sequel, such as being able to travel anywhere at anytime (I personally don't love this change, but it's nice to know that if I get frustrated with a world, I can skip it). However, I'd just rather have an experience like Dark Souls where you have to fight and claw to get out of a place like Blightown and...PRAISE THE SUN. This game is not to be missed.

    And Ogly, Skyrim is fantastic. Badl_Doge might be a trolling clown, but how can anyone NOT like Skyrim, is the real question.
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  91. Mar 29, 2014
    10
    Amazing game and a worthy sequel to one of the greatest games I've ever played. Some small negatives bring it down for me however, such as the simplification of the weapon upgrading systems and the un-inter-connectedness of the world, if that's a word, which it's not, i think. Penalties are lighter too, for abandoning covenants or killing npcs. I guess this is some of that accessibilityAmazing game and a worthy sequel to one of the greatest games I've ever played. Some small negatives bring it down for me however, such as the simplification of the weapon upgrading systems and the un-inter-connectedness of the world, if that's a word, which it's not, i think. Penalties are lighter too, for abandoning covenants or killing npcs. I guess this is some of that accessibility they were talking about. Last but definitely not least, a lot of the boss fights didn't grab me the same way as the first title, and the story isn't quite as interesting this time around either. Now, that's a lot of negatives for a 10 and that's because its a 9.5 but that option doesn't exist for some reason.
    Anyway the rest is brilliant. It was easier to list the negatives. Mechanically it's as refined and engaging as the first. The graphics are slightly improved with the lighting being the most notable improvement. The score is sparse and wonderful as usual. Multiplayer is great and there's more interesting ways to Pvp here than before. The new weapons, armors and magic look and feel great and the gameplay is still the most rewarding thing out there at the moment. Nothing like that rush of adrenaline when you escape a red phantom with your life just intact or finally fell the large beast you've been stuck on.
    Phew! Ok, well if you read all that thanks for your time, now go out there and buy this. peace.
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  92. Jun 10, 2015
    10
    Dark Souls 2 may be a little difficult to get into at first (especially for players new to the series) but those that stick with it soon find a title which not only amazes but also rewards gamers for their determination and persistence, If I had a top ten list of favorite games this would easily be on it.
  93. Mar 14, 2014
    10
    I hate this game but I also love it to bits. That was the magic that the first Dark Souls had, you hated it, you simply just hated it, but it has something that keeps you going and in the end you love it more than anything. With Dark Souls 2, its the exact same except better and the feelings are stronger the second time around. You'll die a lot, but you wont stop, nothing will stop youI hate this game but I also love it to bits. That was the magic that the first Dark Souls had, you hated it, you simply just hated it, but it has something that keeps you going and in the end you love it more than anything. With Dark Souls 2, its the exact same except better and the feelings are stronger the second time around. You'll die a lot, but you wont stop, nothing will stop you from finishing it and playing through it again. Expand
  94. Sep 29, 2014
    8
    I originally gave this game a nine, but the further I played it, the less I loved it...

    The game is excellent, for me it takes the original that little bit further... It's not less, or more difficult, its just different. Obvs this game is a lot easier if you utilise the multiplayer aspects. As with the first there's loads of enemy variation, weapon variation, great RPG elements etc. The
    I originally gave this game a nine, but the further I played it, the less I loved it...

    The game is excellent, for me it takes the original that little bit further... It's not less, or more difficult, its just different. Obvs this game is a lot easier if you utilise the multiplayer aspects. As with the first there's loads of enemy variation, weapon variation, great RPG elements etc. The story is a little less ambiguous than the first, but who cares right, just kill loads of ****

    I guess the only thing that lets this game down for me is the further you get into the game, the more it feels like a rushed project, or that they added more areas to make it bigger than Dark Souls, with a detriment to graphics and gameplay. There was a sandy area which i just didn't like at all. I guess the game tends to drag a bit, after all, 40/50 hours if not more without reaching the end game is pretty long.

    Overall Dark Souls 2 is definitely an improvement on the original, and one of the better games of the last generation.. If you like a challenge, RPGs and killing monstrosities it's a must buy.
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  95. Mar 11, 2014
    10
    This game is an absolute masterpiece; both the environments and enemies are beautifully designed, and when combined create a dark, immersive game world. Yes, it is challenging, but the euphoria that you experience when you defeat a tough group of enemies or a boss is second to none in my opinion.
  96. Mar 13, 2014
    9
    Not as good as dark souls one in some areas while improving on it in others. The game still feels that really open feeling with multiple ways to go to the same place but with being a bit more linear on how you get there. Bosses are challenging but not as memorable as they used to be although there is a ton of bosses. Improved lighting and animations are the 2 most obvious changes inNot as good as dark souls one in some areas while improving on it in others. The game still feels that really open feeling with multiple ways to go to the same place but with being a bit more linear on how you get there. Bosses are challenging but not as memorable as they used to be although there is a ton of bosses. Improved lighting and animations are the 2 most obvious changes in graphics. Small things like not being able to level up whenever and the (imo) over punishing dying punishment which reduces your max hp stop this game from being a perfect 10. Expand
  97. Apr 10, 2014
    10
    Fair enough, it can't re-blow my mind as the original once did, but this bigger, and more improved Souls title certainly gives me the satisfaction that I needed.

    10/10 is no understatement with this game, it truly is the finest game ever produced. No amount of words can do this title justice, so I highly recommend you just buy it. If you can't enjoy it, then sell it on. It's not like
    Fair enough, it can't re-blow my mind as the original once did, but this bigger, and more improved Souls title certainly gives me the satisfaction that I needed.

    10/10 is no understatement with this game, it truly is the finest game ever produced. No amount of words can do this title justice, so I highly recommend you just buy it. If you can't enjoy it, then sell it on. It's not like there is a monthly sub...
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  98. May 11, 2014
    8
    Lacks the originality and depth of the first game, but is still a great sequel that gives fans a lot more of what they love, while letting new players experience what Dark Souls truly is. This isn't to say the game is easy; in fact, subsequent playthroughs become near-impossible without some sort of NPC or online summon. so if your worried its too easy (or about that Teen rating) thenLacks the originality and depth of the first game, but is still a great sequel that gives fans a lot more of what they love, while letting new players experience what Dark Souls truly is. This isn't to say the game is easy; in fact, subsequent playthroughs become near-impossible without some sort of NPC or online summon. so if your worried its too easy (or about that Teen rating) then don't be, because its a punishingly hard and sometimes frightening game. Expand
  99. Sep 16, 2014
    9
    This game is a great sequel to Dark Souls. I love it, the gameplay is great. I also love the combat. This game is possibly the best Souls game. Even though, I still play Dark Souls. I also play this game, and I yet play it more than Dark Souls. I have not expected large amount of haters complaining. Don't hate on this game just for one reason, if you hate on this game JUST for one reason,This game is a great sequel to Dark Souls. I love it, the gameplay is great. I also love the combat. This game is possibly the best Souls game. Even though, I still play Dark Souls. I also play this game, and I yet play it more than Dark Souls. I have not expected large amount of haters complaining. Don't hate on this game just for one reason, if you hate on this game JUST for one reason, you prove that you're a retarded 6 years old (sorry for offence), however, this game is tough, but don't give up, if you keep trying, you will never fail, like, NEVER EVER.. Expand
  100. Nov 17, 2014
    10
    BEST GAME OF ALL TIME!
    Pvp is a but unbalanced but man the game has some incredible bosses and locations!! ................................................................................
Metascore
91

Universal acclaim - based on 30 Critics

Critic score distribution:
  1. Positive: 29 out of 30
  2. Negative: 0 out of 30
  1. Oct 9, 2014
    60
    Though it lasts a long time and provides a decent challenge, I think it really needed an extra push on top of what the game contains. I would describe it as just above average, but that’s as far as I’d go.
  2. Apr 2, 2014
    90
    Its over dependence on group battles, less interesting boss designs and a slightly more forgettable world let it down, but none of this is so severe that it stops it from becoming another superb entry into one of the best series of games of all time.
  3. Mar 25, 2014
    100
    If you have any interest in playing this game after reading this review, do yourself a favor and get it now. If you allow yourself to be enthralled with its atmosphere and game play you’ll become an avid fan just like me.