User Score

Generally favorable reviews- based on 416 Ratings

User score distribution:
  1. Negative: 53 out of 416

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  1. Aug 14, 2012
    exceeds its expectations huge improvement from the first game Death is badass cold arrogant and is a lot more agile than war who was like tank like person steadfast relying more on muscle death on the other hand relies on dodging and then coming in for the kill
    combat is awesome and the focus is on rpg a skill tree and the character customization is also there
    the story
    line is epic and we feel immersed in it. the music score in the game is best ive listened to in a game the setting is wonderful courtesy of Joe Mad a must buy game for all action adventure fans Expand
  2. Aug 14, 2012
    Darksiders 2 is for me the best game of the year, it has everything I ever wanted from a RPG. It combines a lot of different genres and levelling up possessed weapons is plain and simple fun and very addictive. There's so much to do and explore .. and the vast areas are very beautiful! Compared to DS1 it's a LOT better and playing Death with all his crazy attacks is very cool and feels a lot smoother. Yes, it's true, it takes a lot of stuff from other games, but it does that extremely well and combines it all to something incredibly AWESOME. I would recommend you to buy this game if you like any or all of the following: Exploration, hack n' slash, puzzles (getting more difficult over time), riding, questing, HUGE weapons and mobs, comic books. I think everyone who has ever read a comic book will feel immersed in this world/story and enjoy it for a long time to go! Expand
  3. Aug 14, 2012
    Darksiders 2 is so much more than the original that most comparisons only come from art style and the name. But this is only a good thing as the team at Vigil/THQ have done a fantastic job of capturing the magic that very few action/adventure games today achieve. First thing you will notice is the graphics are bright and beautiful and really bring the comic style to life. The art direction is a joy to take in and makes finding new areas and enemies a visual treat. The combat is deep enough to satisfy long time action fans of games like god of war and devil may cry, without getting out of hand and becoming so difficult that you forget what all you can do. Control overall is solid and just feels right. The music is great and fits the mood of the environment without trying to overdo itself or wear on your ears. Its epic when it needs to be and calm and ambient when it should be. The addition of loot and skill trees is what helps to really make Darksiders 2 an addicting experience. You never feel as though your not gaining for all your hard work battling and exploring. The pacing between all aspect, from puzzles and platforming, to combat and other aspects of game play are extremely well done. If your a fan of action/adventure or looking for video game to try out the genre, then Darksiders 2 is the perfect game. I can only hope they keep this series going for as long as possible. Expand
  4. Aug 14, 2012
    Darksiders 2 takes the formula from Darksiders 1 and injects it with awesome. Where War was a lumbering hulk, Death is an agile shadow and is a joy to control. The game improves on the original in every way and f you enjoyed the original Darksiders you will love this game.
  5. Aug 14, 2012
    I will not say anything more for my friend but it is impressive and a great
    Exceeded his expectations a significant improvement from Game of Death The first is poking cold arrogant and a lot more active than the war which was like a tank, such as credit steadfast person increase over the death of muscle on the other hand depends on the Shuffle comes next in the battle of killing is
    wonderful, and focus on the skill tree RPG and customization is also a personal story line, and the epic feel immersed in it. To record the music in the game is the best place I heard alive in the game is a big compliment from the madness of Joe is not a must buy game for all lovers of adventure has Expand
  6. Aug 14, 2012
    Perfect game, played almost 8 hours and i am still in first realm of four ! Recommend to play Darksiders 1 before DS2 for better understanding of whole game/story and thus better game experience. And please don`t even look on "reviews" like that from "viverra4" he is imbecile and the puzzles which are in DS2 are too much for him.

    A.K.A puzzles are pretty fun too.
  7. Aug 14, 2012
    A sequel to Darksiders that is at the same time continuation and evolution. It is a very well crafted RPG with a stunning esthetic. Darksiders 2 pleased that Legacy of Kain itch I had while being something of its own.
  8. Aug 14, 2012
    A great game has FINALLY arrived for 2012. Darksiders 2 is a beautiful blend of action and RPG elements mixed together in a brilliant world. Death is an instant icon, just a kick-ass character in a game full of the most unique characters, worlds and bosses - HUGE bosses that still have compelling personalities. Puzzles are challenging, yet satisfying, the pace is pitch perfect with the scope. Plus loot, by the way, is awesome. Just a ton of replayability. A perfect example of building on the legacy of the first game to create something better in every way, yet unique enough to stand alone as a tremendous gaming experience. Expand
  9. Aug 14, 2012
    Lined up for this one at midnight last night! Loved playing War in the first game but after finding out that his brother death was coming out to play in Darksiders 2 I could not wait! After playing for 4 hours last night (work is going to be hell today!) I have barely scraped the surface of this game and can't wipe the smile off my face! Do yourself a favor run don't walk to pick up this game. SOOOOOO MUCH BETTER THAN THE FIRST GAME! Collapse
  10. Aug 14, 2012
    Bigger, Bolder, Stronger, Faster. My expectations were high and they were blown away. Everything you should expect in a sequel, that improves on its predecessor in every way. Death is a badass assassin, while the double scythes are my favorite weapon, there are limitless options for your character. Additions of loot and the skill tree progression bring a bold RPG presence to a fantastic action adventure game. A personal favorite is the voice talent of Michael Wincott, which brings a compelling personality to the warrior with a dark yet dry wit. The worlds are huge, and the characters you encounter some of the most unique of any game. Bravo, Bravo, Bravo! Expand
  11. now
    Aug 14, 2012
    Open world the most beautiful by a long story Alllab wonderful graphics stunning all this and more and grandmother in this Alllabh It's more than a game she is the best I think it will be a game-General and I think that's the opinion of many people so Saqimha 10/10 because they deserve it more what I liked GPU + Audio+ Thriller has surpassed Part I stages
  12. Aug 14, 2012
    Played this for several hours already, can hardly put it down! The original Darksiders was great, but they took it to the next level. Death is awesome, the story is cool, and the gameplay is tons of fun, I haven't fully figured out the loot system yet, but it seems cool so far.
  13. Aug 15, 2012
    Awesome game. The best way to describe it is a mix between Zelda and Gears of War, with some Prince of Persia parkour flavor added in. It's violent, stylized, epic and extremely fun to play.
  14. Aug 14, 2012
    Amazing action, story, and soundtrack. Darksiders II delivers on all fronts. Impressive visuals, immersive atmosphere and deep loot system, Darksiders II has all the characteristics of a GAME OF THE YEAR contender.
  15. Aug 14, 2012
    almost 18 hours in now. I can say fully don't even bother reading the IGN review. Audrey Drake is incoherent and completely hypocritical of saying anything about this game when she would rather be playing something on the 3ds. This game is great and so far I have nothing to say but positive things about it. The game is fun, remains fun and the RPG elements are more innovative (even if influenced by diablo) in this type of game than anything Nintendo has done with Zelda in a decade. If you enjoy M rated games that look great and feature a ton of great boss fights along with a loot system and solid crafting system then look no further. If you take two things from this quick review play this game, it is fun and second respect IGN less for allowing someone who plays pokemon still to review this type of game Expand
  16. Aug 14, 2012
    Got an early copy of Darksiders 2 and played through the main story line in around 28 hours. POSITIVES: Combat is epic, boss fights are EXTREMELY epic, the puzzles are head-scratching without being overly difficult, and art direction is absolutely beautiful. NEGATIVES: Found navigating the menu systems a tad more clunky than it could have been. I also think the grapic fidelity should have been sharper. The worlds and characters were beautiful, and deserved to shine accordingly. Expand
  17. Aug 14, 2012
    Awesome Game, fluid combat, nice graphics, good story, nice length...I like just about everything about this game. Well worth the cost, and something you will definately want to add to your library!
  18. Aug 15, 2012
    Where do I start?! From the amazing gameplay with such incredible sound and voice work to the richness of characters filled with a unique sometimes cartoonish style. This game is a winner!!!
  19. Aug 19, 2012
    Absolutely one of the best games of 2012. I've been working my way through this game for nearly three days now, and I have yet to become bored during my adventuring. Comparably, Skyrim and Kingdoms of Amalur grew increasingly tedious during their playthroughs, where as Darksiders 2 managers to provide a great combat/quests/platforming/looting/puzzles all in one amazing package. The scope of Darksiders 2 is miles and miles (literally) above the first game. The linear gameplay of the original title has been significantly broadened this time around and comes off feeling almost like a separate series entirely. A lot of reviews compare elements of this game to other well-known francises, and it's true that Darksiders 2 is pretty much the Frankenstein of the action-adventure RPG, and more often than not, this is a very good thing. The combat system feels like God of War mixed with a bit of Devil May Cry, the puzzles and some of the environments feel influenced by The Legend of Zelda series, the loot system seems pulled from Diablo/Torchlight, and the platforming plays out like a Prince of Persia title. 95% of the time it mixes amazingly well. This game will keep you busy for a very long time (at least 40 hours for the main story, more hours can be spent on the various sidequests and gathering all the collectibles), and I am already planning on replaying it on the Apocalyptic setting for extra replay value. I don't generally drop $60 on a title that I'm not 100% sure about, but Darksiders 2 has honestly given me more bang for my buck than almost any other game this year. Expand
  20. Aug 18, 2012
    Amazing game with everlasting game play, a great improvement from the previous even though i thought the previous was also great. Skill trees, levelling system and loot was a big hype for me. The environment just astonishing a job well done to THQ looking forward to darksiders 3 if there will be one.
  21. Aug 15, 2012
    This game was NOT what I expected! I **** LOVE IT, amazing story great breathe taking worlds and enviroments! The RPG elements are perfect from the armor to the leveling up and the open world just make this far superior to the first! There was a goose bump worthy epic fighting barely an hour into the game! I am loving it and know I will love it the rest of the way through GET THIS **** GAME
  22. Aug 15, 2012
    Game of the year without doubt. Awesome graphics and art direction, awesome characters, beautifull world and real epic main character. Death is a baddass. Takes everything from Darsiders 1 and put it in a really better formula. Joe Madureira, you do it again. A must have game.
  23. Aug 18, 2012
    A really good sequel to the already great first opus. They took all that made it great, improved on it, then took all that was annoying, and made it pleasant! Sure to please the fans of the first, and to re-conciliate those who were disappointed by it.
  24. Aug 14, 2012
    Given how much I loved Darksiders 1, I doubt there's anyway I wouldn't enjoy the sequel. Death seems to be a very interesting character. I've only seen a few trailers and 1 other video (trying to stay away from spoilers), but I'm definitely excited. I wish the bots/idiots would stop making random accounts, making 1 review showing a 0 score with garbled text. I hope THQ get's back on it's feet so there will be a Darksiders III! Expand
  25. Aug 14, 2012
    Wonderful combat, the most satisfying platforming I've ever played, and in depth and intriguing story, lovable and ever changing characters, and boss fights up the arse! It's a shame a few technical issues keep it from being perfect, but still well worth the price.
  26. Aug 15, 2012
    Fantastic. They improved the combat system, added a skill tree, loot, and much more content. No game is perfect, but this game has all of my teeth sunk in. Good story, great voices, and a ton of fun.
  27. Aug 14, 2012
    Very good! For me Darksiders 2 is slightly better then the first one..and for me the first one was already stunning.
    It combines the old Darksiders 1 traditions, with a much bigger world and new and very addictive RPG elements. The loot systems is one of the big highlights of the game.
  28. Aug 14, 2012
    Vigil is the PIXAR of gaming. Passion and attention to detail shows workmanship. Its like Chistmas in August. Fantastic Game play and action action action!
  29. Aug 15, 2012
    I've been Playing games since MS DOS days so I do not understand why people have to complain about games and focus on one thing. This game really inspires me. I played the first darksiders and really enjoyed it and the second darksiders really improves the stoyline and fills in gaps that was left out in the first game. well done THQ and Vigil. DLC is a great idea. and so far I am very impressed.
  30. Aug 16, 2012
    Amazing game! Gorgeous characters and world design, great voice work and a real old school dungeon crawler feel with all the modern day bits from classic's like Zelda, Prince of Persia and Devil May Cry all thrown into the mix. You can quite readily approach the game at your own pace. Choosing to go off and pilfer and loot forgotten chests to your hearts content or follow the quest line and learn new abilities as you level up, earn ever improving weapons and armor and progress through this great tie in of a story to it's predecessor. Outside of the main game you have the new Arena mode which allows you to fight against wave after wave of enemies for increasingly better loot , be warned however, if you die you lose everything. This can really force you to up your game and gives the Arena a great sense of urgency, making each battle increasingly tense. The feeling when you know you've earned a great reward and chosen to risk it all for the taste of something even sweeter is invigorating and how a game should be enjoyed. The combat indecently is very satisfying and pacey. Gone is the brute force and strength of War and in it's place a new sleeker combat system. If I were to liken it to something, then it would be a 'Devil May Cry light' style of combat. You have your standard enemy grapple and main dual wielded weapons, intended for quick combos, pummeling your enemy before you dodge out of range again. Death is a lean combatant, he cannot parry or block enemy strikes so dodging will become your friend here. You also wield a heavier and incidentally slower secondary weapon which deals greater damage and can break through some tougher enemies defenses that Death's scythes cannot. A ranged pistol will soon become your ever present companion also, good for quick bursts of ranged damage. The pistol is less of a focus in Death's combat in comparison to his other weapons, the pistol being more integral to the games vast puzzles, which you frequently encounter along Deaths journey through conveniently parkour friendly architecture. Death will encounter environmental blockages he must traverse with an assortment of talents, from wall running, to climbing, to a ghostly grapple; swinging from point to point. All sprinkled with certain environmental items and golem helpers . Death can also often be found blowing holes in wall after wall with a toss of a bomb and a quick shot from the hip of your pistol, opening a new passage. Puzzles will reveal areas unreachable through standard adventuring and will reap the player rewards such as hulking chest which Death rips open in a triumphant smash of nether world magic to poor more loot into you hulking inventory or the ever elusive quest keys, which can be found throughout dungeons or as rewards from defeating the games many bosses. A boss battle in Darksiders II joins a rank of so few, that only games of the caliber of Shadow of the Colossus and Dark Souls can hope to rub shoulders with what's been accomplished in this game. Gone are the quick time events of old and anew we find a game where each Boss encountered is as gleeful and exhilarating to the player to enjoy as it clearly was for the creators to craft. Enemies will employ varyied tactics hoping to stop Death in his quest to reap them. Each encounter is compelling, often lasting several minutes and challenges the player to adapt, track the enemies patterns and discern how best to tackle these determined and monstrous opponents. These enemies may be the highlight of the game, but as Death you find yourself in a world so vast you will need to travel great distances to reach these encounters. Compared to the original, the game world and the playground Death now inhabits has grown in spades. Totaling between 3 and 4 times it's predecessor. The environments are richly varied and detailed, the occasional muddy textures will be forgiven in the wake of such a masterfully crafted world. Death will not be alone on his journey. He can summon his trusty stead outside of cities and traverse the games many environments in a flash. The game offers a quick travel system also, making some task far less trivial and hastening you towards your next encounter. Many players may want to take the extra time to travel the land my horse back however. The music is exquisite and finds that balance so few games can find in allowing the music dip seamlessly into the background as you feel it express your adventure, your trials emote the world, it's environments. Death's journey through the game brings many joys to the player. The game seems to scream at the top of it's lungs it's unashamed to borrow from it's peers whole hardheartedly and concoct a new formula, blending the old with the new. When Death's adventure comes to a close, you will have learned many facts and stories about the world you inhabit. However, this is a game demanding to be played again, going so far as to offering a Game+ mode for those who have completed it Expand
  31. Aug 14, 2012
    Lined up for this one at midnight last night! Loved playing War in the first game but after finding out that his brother death was coming out to play in Darksiders 2 I could not wait! After playing for 4 hours last night (work is going to be hell today!) I have barely scraped the surface of this game and can't wipe the smile off my face! Do yourself a favor run don't walk to pick up this game. SOOOOOO MUCH BETTER THAN THE FIRST GAME! Collapse

Generally favorable reviews - based on 63 Critics

Critic score distribution:
  1. Positive: 56 out of 63
  2. Negative: 0 out of 63
  1. Nov 28, 2012
    While trying to revitalize the Zelda formula with modern developments is an admirable goal, Darksiders II's developers just can't seem to get a handle on how to make such a thing work. For two games now they've tried adding hi-octane combat, a Western-style story, and ability trees, but it's never managed to gel. The things that made games like Zelda, God of War, Prince of Persia, and even Shadow of the Colossus great are all on display here, but the Darksiders series still hasn't figured out how to use them effectively enough to stand on its own.
  2. Oct 4, 2012
    Darksiders II is full of enormous environments and dungeons to traverse to and explore, even more fantastical enemies and large-scale bosses to battle, and plenty of challenging hacking, slashing and loot collecting.
  3. Sep 18, 2012
    A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]