Metascore
66

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 8 out of 25
  2. Negative: 1 out of 25
  1. Sep 28, 2012
    90
    Double Dragon Neon is evidence. Evidence that my misplaced obsession with a classic coin-op wasn't misplaced after all. It's proof for those who weren't there – or weren't even born – who believe themselves gaming experts because they remember when the first Deus Ex game came out.
  2. Sep 10, 2012
    90
    Double Dragon Neon is a fantastic game, one that's carried on a simple premise: it's fun to punch stuff.
  3. Oct 15, 2012
    87
    Double Dragon Neon is a game that fully understands the job it came to do and fulfills it admirably. It holds up to the classic games, even surpassing them in some respects, while being tons of fun to both play and watch. While it leaves you wanting more, it does so in a relatively good way. While Neon has a few obvious flaws that arguably should never have happened in the first place, the overall product still knocks it out of the park while bursting with pride in everything that it is.
  4. Oct 3, 2012
    85
    Double Dragon: Neon is either another must-own game from WayForward or the worst game of the year; it all depends on who you ask. Despite the lack of online play and a few repetitive moments, I was won over by Neon's charm. The 1980s are alive and well in WayForward's newest game!
  5. Sep 24, 2012
    85
    Double Dragon Neon won't be for everyone but for those that grew up on the brawler genre and love the throw back titles, you will not be disappointed. Double Dragon Neon is a great example of rebooting a franchise and doing it right and for a measly 800 Microsoft points you can't really go wrong
  6. Sep 17, 2012
    83
    It's been several years since we last heard from the Lee brothers, but it's good to see that they haven't lost their touch for rescuing Marion!
  7. Sep 13, 2012
    80
    As gaudy and over-the-top as the '80s itself, but not quite as shallow. This masterful reboot of the granddaddy of scrolling beat 'em-ups has real punch.
  8. Sep 18, 2012
    75
    Double Dragon: Neon achieves everything it set out to: reinvigorate the Double Dragon franchise while adding new elements and retaining the core gameplay that made the original games popular.
  9. 70
    Nice resurrection of the classic fighting game will probably discourage many modern gamers because of its excessive difficulty. This one is only for the toughest. [Nov 2012]
  10. Sep 24, 2012
    70
    Unaided solo players at the moment will either have to grind through normal to upgrade specials and stances to overcome the higher difficulties, or just take their chances alone. That aside, this is a smart, funny and faithful update to a game that hasn't aged well, and another feather in WayForward's retro cap.
  11. Sep 24, 2012
    70
    Double Dragon Neon might be a slight package, but as a reminder of one of gaming's purest pleasures it is a cheerful success.
  12. Sep 12, 2012
    70
    Double Dragon Neon revitalizes the classic franchise, but a few missteps derail the silly fun.
  13. Sep 12, 2012
    70
    Double Dragon: Neon is in an awkward position. It may be a bit too Double Dragon for today's generation to understand, yet not Double Dragon enough for hardcore fans to eat up. This is far from the long-awaited Double Dragon revival, but it's a great opportunity to revisit the Lee brothers (or to be introduced to them for the first time). Regardless, Double Dragon: Neon is a challenging, fun game definitely worth looking into.
  14. 65
    While Double Dragon Neon is definitely entertaining (and priced perfectly), it's unfortunate that a few design quirks weaken it. The promised online play should make it more beatable, but the poorly balanced soloplay does dim Neon's shine.
  15. Sep 10, 2012
    65
    For the two to three hours it will take for you and a willing co-op partner to make your way through the first time, seeing the next thing will probably be enough to offset how crushingly familiar everything seems after just a few minutes. But other than the true masochists who plan on grinding through Double Dragon Neon's additional difficulty levels, there isn't much more than nostalgia to mine.
  16. 60
    Not anywhere near as good as Streets of Rage 2, which came out 20 years ago. That said, it's fun, and more importantly knows that it's outdated. [Issue#91, p.87]
  17. 60
    Fine combat, badly balanced. [Dec 2012, p.103]
  18. Oct 17, 2012
    60
    Everything is exactly how you remember it from the classic arcade game. Not bad, but nowadays you can find games that do this much better.
  19. Sep 27, 2012
    60
    If you love the genre of scrolling beat em up, you grew up with Jimmy and Billy and you want that the memories of those wonderful years remains clear in your mind, stay away from this game.
  20. Sep 17, 2012
    55
    I feel Double Dragon is a game that should have been left alone, and Neon proves it by showing that 25 years later, the beat-em-up genre just doesn't have the chops to cut it anymore with current expectations.
  21. Sep 12, 2012
    55
    Double Dragon Neon isn't the best reboot of Double Dragon series. This game is too short and has some control problems.
  22. Sep 18, 2012
    53
    As an old-school beat-em-up Double Dragon Neon delivers – sort of. But if I have the choice I rather turn to Shank, Scott Pilgrim – The Game or the Streets of Rage-Compilation…
  23. Oct 22, 2012
    50
    Even though it was developed with the benefit of over twenty years of hindsight, it's a game that ignores fundamental lessons of the brawler genre. Excellent presentation doesn't change the fact that Double Dragon Neon just isn't very satisfying to play.
  24. Sep 20, 2012
    50
    Double Dragon Neon is just enough. Its gameplay mistakes may ruin the experience for those who want to live the original experience again. We may enjoy playing cooperative modes, but it's definitely a poor tribute to such a classic game. Not recommended unless you're a big fan of the franchise.
  25. Sep 11, 2012
    30
    It's a brawler that's too focused on amusing you with 80s flair, and it comes at the expense of worthwhile gameplay. Double Dragon: Neon doesn't bother to keep up with contemporaries such as Castle Crashers, Shank, and Scott Pilgrim – and you should let it fall behind.
User Score
7.1

Mixed or average reviews- based on 34 Ratings

User score distribution:
  1. Positive: 7 out of 8
  2. Negative: 0 out of 8
  1. Sep 19, 2012
    8
    I'm a little disappointed at some of the low review scores for this game. My friend and I have been playing Double Dragon and having a blast. The slower, deliberate pacing and controls might require a bit to get used to if you've been hammering on modern beat-em-ups like Castle Crashers, Shank, or Scott Pilgrim, but after a while they'll click into an all-too-familiar rhythm. The game can get a bit grindy once you get further into the game, but the solid fighting and high-fiving, bro-action silliness keep it lively. If you've got a buddy willing to plunk down $5 alongside you, chances are you'll be high-fiving each other right alongside the Lee brothers. Full Review »
  2. Sep 17, 2012
    9
    Don't be fooled by the low scores Beat-em Up fans Double Dragon Neon is a game you need on your radar!

    At the first announcement of
    WayForward remaking Double Dragon I was a tad sceptical and the first screen shots didn't help this feeling. Though the team have pulled through and the finished product exceeded all expectations. This game bleeds style like a rare steak from its cell shaded neon infused art style, 80s influence and referential humour. The story is as simple as can be, one day thugs take your girl and you'll have to fight tooth and nail to get her back. Fighting on the city streets, country side, laboratories and others locations that need to be witnessed first hand. Skills and fighting styles are earned by collecting mixtapes; skills vary from a spinning kick to a screen clearing dragon attack and styles are to cater to the way each persons play-style, having a rough time? Equip the "training wheels" style or do you want to abuse fireballs? use the "Magic gambit" style. Both can be levelled up at the various stores and collected through normal gameplay.

    On the topic of Mix tapes the games soundtrack has to be the best part of this game Jake Kaufman's work really makes the game flow and a lot of effort was put into the games sound design (All the mixtapes in the game have their own little jingles that each show the 80's influences and the OST is free on his bandcamp). The cast of voices have a refined cheesy vocabulary that fits well into the aesthetic, Minions will cartwheel on screen yelling out "Gymnastics!" as their battle cry. The Bosses are very creative to fight and require some skill and strategy to defeat (the final boss can feel a bit cheap). Minion feel a little repetitive but their designs vary over the levels and new foes are introduced all the way til the final stages. The game currently has some small issues from launch but a patch is already on the way and the bugs did not affect my gameplay. The game is short running about 2.5 hours on a single play through. Re-playability comes in the style of higher difficulties and maxing out your mixtapes. The game supports drop-in, drop-out local co-op but currently lacks a online feature.

    For $10 you really can't go wrong, Double Dragon Neon is one of the finer remakes of this generation that would be a shame to miss.
    Full Review »
  3. Sep 13, 2012
    6
    I'll be honest, ever since the first trailer for this game I thought it was going to be absolute garbage. And this game completely defied all my expectations. It's a really fun game with only a few major shortcomings that down the score to the 6 I'm giving it. The first thing you really notice is the Street Fighter 4 styled visuals which look pretty good, although it is a little weird coming from WayForward, known for great looking 2D sprites. The second thing is the awesome 80's as hell soundtrack. And then the humor in the game, which is fantastic. It's really funny, and also the references to other games (even Diablo 2) are always nice to catch and bring a smile to your face. The combat is a little awkward to get used to at first but you sort of get the hang of it after a while. It is a pretty non-standard style of play for the genre but it works well, especially with 2 players. The shortcomings of the game sadly bog down the experience to one I would pay 5 dollars for rather than the 10 dollar asking price. For one, the combat isn't perfect, it's really not good enough to uphold the whole experience. I'd much rather go back and play the first game or the second game. Pretty much the biggest gripe I had with the combat was the grappling system. Remember in the first and second games you would grab woman by the hair and knee them in the face? Or grab men by the neck, and beat their face in with your fist? That doesn't happen in this game, the grapple is relegated to a stupid dinky little throw you can only do to certain enemies when they're stunned. The game lacks all the brutality of the old Double Dragon games, which while that may suit the cartoony 80's style they have going on, doesn't make the combat feel very fun or satisfying. That's just a minor gripe with the combat though, the biggest issues are how short the game is, and the lack of replay value. Aside form replaying the game on higher difficulties there's not much replay value, ESPECIALLY for a short game without much variety. even with all the different moves and stances to level up it doesn't really seem like the game you'll be going back to. Also an issue is - who is this game for? I mean, it's not Double Dragon enough for the Double Dragon fans, and it's too 80's for anyone who didn't own an NES as a kid. All in all I'd wait for a 5 dollar price and romp through it with a friend. Full Review »