Enemy Territory: Quake Wars Xbox 360


Mixed or average reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 20 out of 54
  2. Negative: 1 out of 54
Buy On
  1. Sadly, ET:QW looks like a good idea that wasn't properly fleshed out to meet that potential.
  2. The graphics are worse, joypads are a poor substitute for keyboard and mouse control, online play is laggier and there aren’t enough people playing. And to rub it all in, you can pick the PC version for a good deal cheaper.
  3. 70
    But even the best programming can't save this game from the flaws in its design. There's nothing horribly wrong with it, but it also fails to bring anything remotely new or original to the genre.
  4. 70
    ET:QW on X360 is a watered down version of the great team-based PC title. The lack of new content coupled with the alarming fact that no one seems to be playing it make this one for the hardcore Quake fans only.
  5. Surprisingly, controls are quite intuitive and easy to use, and the navigation menus are pretty straight forward.
  6. Between the mismatched gameplay and modes and the slim options, Enemy Territory feels like a half-finished PC port. What is here puts it in the upper half of Xbox 360 FPS titles, but there is just not enough to hold your interest for very long.
  7. AceGamez
    Enemy Territory: Quake Wars isn't a bad game, it just fails to do anything to make you stand up and pay attention.
  8. 70
    If you can round up at least three friends online, the game's problems and shortcomings tend to fade into the background.
  9. People who don’t care for graphics will find a game that’s quite fun and somewhat unique in its multiplayer shenanigans. The classes are more complex and objective focus driven then any of the other multiplayer shooters out there.
  10. Quake Wars is a cut above the average online shooter, but it can't quite match up to the top tier games or its PC cousin.
  11. Not a bad game in and of itself, but there's just not enough content here to make it seem worth the money you paid for it.
  12. The single player isn’t anything to really spend to much time with but the online play is good enough to come back to over and over again.
  13. If you have played and enjoyed Enemy Territory: Quake Wars for the PC already then you might just want to take a pass on the Xbox 360 version.
  14. In terms of value alone, it's difficult to recommend Quake Wars. You'll love the giant sandbox filled with such distinct classes, high-tech weaponry, and attack vehicles. But when limited to only 16 players on just 12 maps, the gameplay is one-dimensional.
  15. The console version arrived late and not improved at all. Worse visuals and less players make it inferior to the PC counterpart.
  16. So much potential, such poor execution. If they could fix the lag and matchmaking then perhaps this could be a lot of fun, but sadly, I have to say that this game is just not that great.
  17. Gamers who like a little more structure in their FPS's, like Halo's mixture of skill with rock-paper-scissors combat based gameplay or Gears of War's stop-and-pop shooting mechanic, should definitely look else where.
  18. 61
    It's too bad that the conversion of Quake Wars didn't go smoother. The gameplay, while fun on PC, was clearly better-suited for the world of a keyboard and mouse combo than a controller.
  19. 60
    There's a good game here, but it's buried underneath layers of mediocre to substandard cosmetics and an unforgiving learning curve.
  20. The biggest question mark is whether a big enough online community will spring up around it to allow it to fulfill its potential. Sadly, with a fair amount of optimisation issues rearing their heads early on, Quake Wars looks destined to line-up with the also-rans in the online shooter stakes.
  21. A lazy port of a fairly good game with no effort put into making it work better on a console. Slapping a party system onto it doesn't magically make it something special, and there are so many other things I can think of that could have been done that weren't, such as bringing over the best community maps, the previously mentioned dedicated server option, and making the controls more console-centric.
  22. 60
    A bit of a disappointment. It’s a great game on the PC that lost some luster thanks to a less than ambitious porting job. Still, it’s a good game, providing you can get over that initial difficulty hump and you have a solid group of friends to play with.
  23. Enemy Territory: Quake Wars is a port from the earlier released PC version, and not a very good port at that.
  24. Doesn't play nearly as well as its predecessor. With a significant drop in visual fidelity as well as a reduction in the number of people in online matches (from 32 to 16), things just aren't as exciting.
  25. X-ONE Magazine UK
    Enemy Territory: Quake Wars tries to inject something new and interesting into a popular genre but completely forgets to fix the things which really do need work. [Issue#33]
  26. Enemy Territory: Quake Wars had the right idea, but this war might be a little too much for the mighty army of the Strogg.
  27. This title could've had any name, and you'd never have known that it was related to Quake in any way. With franchises such as Call of Duty, Rainbow Six, and, of course Halo, Enemy Territories: Quake Wars falls way behind of the pack.
  28. Enemy Territory: Quake Wars is overpriced considering the lackluster single player and dated design.
  29. A solid port that improves upon the PS3 version of the game but still falls short of the PC version and other games like it in the market.
  30. It's effectively a dumbed-down version of a fairly engaging PC release, one that removes a lot of the depth, strategy and team-oriented gameplay of the original.
  31. The last disappointing aspect of the game is the full-blown price tag. At $60 I'd expect to get a hell of a lot more than 12 maps and 5 different classes, but that is exactly what you're getting here.
  32. Anyone who is a hardcore team tactical FPS fan would be better advised getting the PC version, which from all accounts is far superior to this lazy console port. Non PC gamers need only wait a couple of weeks and "Battlefield: Bad Company" will be released.
User Score

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9
  1. Apr 28, 2013
    A game that will give me memories not like any other, addictive playing alone with the normal intelligent AI, though sometimes you feel likeA game that will give me memories not like any other, addictive playing alone with the normal intelligent AI, though sometimes you feel like you have to do everything, but their smart enough to handle themselves in combat.. It feels like a destructive battlefield against the skills of teamwork from the opposite side. Though it gets repetitive and I took long breaks for while because it felt plain afterwards once I played it for too long.Overall experience of the game is amazing and it will forever be in my arsenal pack of video games. Full Review »
  2. Oct 14, 2012
    Runs perfectly but somehow feels like a shell compared to the PC version. The controls are a little weird and I can't seem to figure out theRuns perfectly but somehow feels like a shell compared to the PC version. The controls are a little weird and I can't seem to figure out the aircraft controls. But otherwise a great game. Full Review »
  3. Jan 25, 2011
    Wow, i actually got addicted to this game, but i knew that it sucked! Pretty good though.