- Summary: In F1 2010 gamers will take on the full, expanded grid in a variety of game modes including Grand Prix, Championship, Time Trial and an extensive, innovative Career mode. F1 2010 will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options.… Collapse
Overall this is a sold racing experience. The sim racers will certainly niggle about some of the handling issues, but even the developers said on a scale of 1-10 for sim handling this game was probably a 7, and I'd agree with that. It seems to me to strike a perfect balance of being fun to drive, challenging, but not impossibly hard.
Graphically it's probably not quite as sharp as Dirt 2, (playing on Xbox 360) though with 24 cars on the track there's a lot more going on under the hood as it were, so it's a minor issue. It's still a great looking game. In terms of sound it would seem that the other cars are perhaps a bit loud relative to yours, but they sound about like you'd expect them to.
On the track, the racing is fun, if not spot on. The AI seem sometimes too slow through some of the twisty bits, and perhaps unrealistically fast in some of the long straights. The result is satisfying on balance though, as you'll figure out where to take advantage of them for your overtakes, though that might not always be where you'd expect to see it in a real race.
The career mode is compelling, the zombie agent awaiting you in your trailer notwithstanding, with all the practice sessions and qualifying runs you'd expect, and all customizable if you'd rather run a short weekend than the whole shebang. There are some issues that do hold the game back slightly, bugs which are well documented on the CM F1 message boards, but bear mentioning. There is an issue with the pits where if you pit in a crowd of AI cars you will be held up while everyone else exits the pits. You can adjust your strategy accordingly, and unless you get caught out in a sudden shower this shouldn't be a gamebreaker. There also seems to be an issue with fuel simulation, where the AI cars don't seem to be weighed down with fuel loads, allowing them to outpace you by a considerable margin in the early stages of a longer race. Again, since refueling is not allowed in F1, simply turning off fuel simulation is an option to counter this issue. Hopefully both of these situations can be rectified in a patch.
There are some other issues that have been raised by users, such as tire punctures being too common, but having run several hundred laps without a puncture myself this seems to be either an isolated issue, or a case of over aggressive driving.
On balance, this is an entertaining, though not perfect, racing game. It was aiming for a sweetspot somewhere between simulation and arcade, and at least in my console racing experience hits that target quite nicely. If you're looking for an iRacing experience this may not suit you, while if you're looking for Burnout type racing it may likewise leave you frustrated. If you're looking for a fun racing game in the world of F1 that strikes a balance, and gives you enough options to find the right difficulty for you, this is the ticket.… Expand
The graphics and sounds are very good. The handling of the cars feels right (not that I have any first hand experience). Actually taking part in races is great fun, along with qualifying and practice to improve you car and lap times during the season. It's just sometimes you can get held in the pits as the rest of the field is let through by your pit crew or sometimes the AI cars ignore mandatory pit stops. There are no real game breakers that you can't work around. It's just it would be better if these issues had been picked up before release. The engineer can be annoying too by giving you irrelevant or wrong information from time.
A good first attempt from Codemasters, but a lack of polish on the out of **** areas of the career mode and a few annoying bugs and omissions stop this from being a great game.… Expand
In short words, this game is a BETA. The damage system is worse than psx games, your car is practically a tank even with full damage enabled and you can only break the fornt wing. The IA is stupid, CPU controlled cars runs in the same way in non-timed laps or even with damages, the IA is inconstat between tracks, some are really hard and other really easy, and additionally his qualify are fakes, you can find more info about that in lot of websites. The penalty system is also stupid and ignores a lot of F1 rules and also there is no safety car. The car physics are unrealistic even with full simulation enabled, if your car is spining simply push the brake and it magically aims to the right direction again in milisecons, you can also full brake for long without skid, and if you full throttle there is some kind or awful auto-clutch.
The pad controls are bad calibrated, with both xbox and ps3 controllers, the direction respond in abrupt way and the throttle only respond in the last half range.
There is no telemetry to know how good are yours car adjusts so isn't possibe to fine tune your car. Online play works leaky or simply doesn't work.
You want more? waste your money in this game and you'll find thousands of bugs making this game unplayable and a lot of unfinished stuff.… Expand