Mixed or average reviews - based on 70 Critics

Critic score distribution:
  1. Positive: 17 out of 70
  2. Negative: 11 out of 70
Buy On
  1. Oct 11, 2012
    Despite great graphics, charming style and decent storytelling Fable: The Journey is full of problems. This game is too easy, imprecise and frustrating.
  2. Oct 13, 2012
    The gesture recognition works well, the pacing of the fights in this fantasy rail shooter is well executed. The coach riding as well as looking after your horse lacks variety though. In its best moments, this journey delivers a solid experience, in its worst it is just boring.
  3. CD-Action
    Nov 29, 2012
    Combat requires precision but Kinect can't keep up with the player and the more annoyed you become, the more nervous and ineffective are your actions. The same applies to driving your wagon. [CD-Action 13/2012, p.59]
  4. Oct 21, 2012
    At the end of the day the pacing, environment and storytelling go some way towards offsetting the Kinect-specific issues, resulting in an average game that shouldn't fail to captivate fans of the series and some new players who are there for the ride.
  5. Nov 5, 2012
    When the Kinect is sober enough to reveal the better parts of The Journey, magic can definitely happen. But even if Fable The Journey worked flawlessly, it wouldn't be the most exciting or daring game to ever come about. Sadly, even though the identifiable Fable charm found all over The Journey lends much-needed character to the proceedings, the Kinect's technical blemishes can too often account for more motion-related headaches than you might be willing to put up with.
  6. Oct 16, 2012
    For all of its faults, Fable: The Journey is undoubtedly an experience, and one of the better single-player Kinect games on the market, even if it is a journey you're unlikely to make more than once.
  7. Oct 16, 2012
    This is a game built with Kinect's limits in mind, and one that never risks defying them. The result is a modest, mechanically simple on-rails shooter, but it's one that offers a voyage with epic sweep for those looking to re-immerse themselves in Fable's world.
  8. Oct 11, 2012
    It's unique, unlikely and uneven, but also the kind of unsafe game that is rarely created in mainstream circles these days. For that reason, despite the simplicity, the linearity, the dearth of meaningful systems, it is also curiously fascinating.
  9. Oct 9, 2012
    A funny "roller-coaster" spin off in the Fable series, with entertaining straightforward story and gameplay, partially ruined by some annoying Kinect-related technical issues.
  10. 50
    Fable: The Journey is the proof that in certain genres, Kinect represents a regression rather than progress.
  11. Oct 9, 2012
    Despite some interesting ideas and the same suggestive style of the series, this Journey is, from the beginning to the end, boring.
  12. Oct 16, 2012
    Fable: The Journey is a great idea, but when it doesn't work most of the time, it'll quickly frustrate you and remind you of the worst Kinect experiences.
  13. Oct 9, 2012
    It's a cakewalk of a game that spends far too much time admiring its scenic sights from horseback. Now, if you're looking for a horse and carriage simulator that periodically makes you feel like you're drunk, run out and get it immediately.
  14. Oct 15, 2012
    Fable The Journey had everything to deliver an engaging gamer experience. Despite its strong casual side, the combats had the amount of richness and openness to allow creative players to strive within the system, and the lush and detailed world was enticing. But the lack of consistency in Kinect's precision is far too important and frustrating, and the combat becomes a real burden.
  15. Oct 18, 2012
    It's well written story and charming visuals can't hide the fact that most of the time Fable: The Journey is quite unplayable thus breaking the experience.
  16. 70
    It's a real shame that the current Kinect technology apparently doesn't allow for more precision, because Fable: The Journey is really fun when everything clicks. It's the closest any game has come to fulfilling all the visions Microsoft had back when they unveiled the tech.
  17. Oct 19, 2012
    This was supposed to be a Kinect game for a hard core audience. But despite being good looking and really smooth to play, all the usual Kinect problems are still here and it's also way too linear.
  18. Games Master UK
    Nov 25, 2012
    Quality Kinect action, but it's unlikely to wow any Fable naysayers. [Christmas 2012, p.86]
  19. Oct 17, 2012
    Fable: The Journey only has Kinect, and once again it's too unresponsive, too fiddly and too annoying to carve a genuinely enjoyable experience out of Albion. Whether Fable: The Journey was a labour of love or a contractual obligation matters little; when all's said and done the only thing that matters is that this feels like another nail in the coffin for this generation's version of Kinect – and perhaps even its last.
  20. Oct 24, 2012
    This game doesn't prove to be the next Fable adventure, however, for those Kinect lovers it's still an enjoyable, although forgettable, experience.
  21. Oct 9, 2012
    Fable: The Journey is a game that should deliver magic, but instead, the spell fizzles.
  22. Oct 10, 2012
    A gorgeous game with clever levels, but the abysmal controls make it all for naught. For all it does right, playing it feels like a frustrating chore, and no amount of affection for the Fable series will make its failings easy to overlook.
  23. Oct 16, 2012
    Is it as successful or as ambitious as something like the original Fable? No, not quite. It still manages to be like nothing else out there, however. It's a game that, unlike other Kinect titles, can be enjoyed alone, just as much as it can be enjoyed with the family at Christmas time. It's a rough beginning and the horse riding does grate after time, but Fable: The Journey offers just enough variety that in the end, you'll be smiling. And aching.
  24. Oct 9, 2012
    The whole thing is just so gosh darn British, too, which I imagine is less of a selling point if you are British. That pervasive sprinkling of refined, humorous nonsense makes The Journey feel a little more like one worth taking, even when some of its nuts and bolts are less appealing.
  25. Hyper Magazine
    Dec 17, 2012
    An ambitious attempt at making a simple but compelling game, hampered by a device that's not quite up for it. [Jan 2013, p.81]
  26. Oct 9, 2012
    The Journey is a legitimately fun game that happens to be played with Kinect...when the hardware works properly. It simply won't at times, though, and while that shouldn't stop you from giving it a try, it is something you should prepare for.
  27. Oct 15, 2012
    Lionhead's latest production could have been a great game. Unlike many titles powered by Kinect, Fable: The Journey has beautiful graphics, an orchestral score and interesting characters. As usual, the British studio manages to create compelling stories and a "easy to reach" gameplay but Kinect ruins them all. Driving the horse-drawn carriage is pleasant, but as soon as Gabriel sets foot upon the floor for action stages, the gameplay becomes a nightmare. Spells are imprecise, Kinect doesn't succeed in tracking down your body... really awful. Fortunately for Lionhead, it's easy for kids to have fun with games of that kind.
  28. Oct 9, 2012
    Though it struggles with this repetitiveness at times, The Journey's wonderful vistas, heartwarming character and inventive use of the Kinect offer an experience that is blissfully pleasant, even soothing.
  29. LEVEL (Czech Republic)
    Nov 30, 2012
    The ambitions were great for sure – but to fulfill all that the game could have achieved, it should have spent more time in the developers' hands. Still Fable is probably the best "hardcore" Kinect game. [Dec 2012]
  30. Oct 30, 2012
    Return to Albion in the most ambitious Kinect game to date. The environment, the design and the voice acting is really good. But once again, Kinect as a controller stands in the way of fun, by being way too imprecise.
  31. Oct 15, 2012
    Everything about this game is fantastic except the parts where you have to actually play it. That's what makes recommending this game really tough. Devout Fable fans will enjoy the check-in with the world as well as promises of what's to come, and some children may be indiscriminate enough to not care about perfect accuracy in controls. Everyone else should avoid the heartache.
  32. Oct 9, 2012
    We are fed up with bad games for Kinect. Fable: The Journey is an excellent title that is managed well and it has good graphic design and art. But its mechanics are on rails and some precision failures make the game shallow. As a Fable game it's bad.
  33. 65
    When it works, Fable: The Journey is one of the best Kinect games to date. But far too often, it doesn't work correctly. We recommend moving your couch aside so you can play sitting in a high-back chair, but that's hardly an ideal solution. As fun as it is at times, The Journey feels like a trip that's gone on too long, eventually growing irritating and annoying.
  34. Pelit (Finland)
    Nov 15, 2012
    This game itself is a Fable. It's a tall tale about functioning controls. The Kinect isn't a proper tool for controlling fast paced role-playing action. Half the time the controls are somewhat functioning, the other half the game doesn't do anything the way it's supposed to. Nice storyline makes me hope for a happy ending. Maybe the next Fable will return to the conventional methods of controlling the character. [Nov 2012]
  35. Oct 15, 2012
    While some aspects of spellcasting take some getting used to, and the horse sequences drone on way too often, you still get your money's worth here, especially if you're a fan of the series. It's just another game that takes you by surprise, despite the heavy criticism and doubts. And that's always good to see.
  36. Oct 9, 2012
    Every great adventure starts with a simple step, this one is pretty good.
  37. The game couldn't be any more "on rails," it may as well be called Fable: The Ride, since the player has no control whatsoever over where their character gets to go. In fact, there's a sequence in the game where you sit in a mine cart as it winds its way through a monster-filled cave. It's literally on [expletive deleted] rails!
  38. Oct 11, 2012
    A good game for those who like Fable or playing with Kinect. Recommended if you just want to enjoy a great adventure, the powerful feeling you get from the spells and have a break from the never-ending action games in the market.
  39. Oct 11, 2012
    While I didn't bond with my horse as much as Molyneux may have liked, I fell head over heels for Albion.
  40. X-ONE Magazine UK
    Dec 1, 2012
    You can ignore the smoke and mirrors for a while, but there's just no substance. [Issue#91, p.64]
  41. Oct 12, 2012
    How much you enjoy Fable: The Journey will largely depend on what you want from a game. If you're after a great, lovingly told story, then you're in for a treat. If you're looking for exciting, responsive gameplay, then you may want to look elsewhere.
  42. Nov 5, 2012
    Fable: The Journey looks and sounds great, but lacks the smooth Kinect experience to make it a truly enjoyable game.
User Score

Generally unfavorable reviews- based on 77 Ratings

User score distribution:
  1. Positive: 11 out of 20
  2. Negative: 7 out of 20
  1. Oct 10, 2012
    When Fable: The Journey was first announced I knew it would fail. Peter told us exactly "It's not on rails", well guess what? It is. FableWhen Fable: The Journey was first announced I knew it would fail. Peter told us exactly "It's not on rails", well guess what? It is. Fable continues to slowly die out though to the changes it's over going year after year. The graphics are nice but what's the point when you can't stop to enjoy some of the breath taking environments? This game locks in for a boring ride unlike the previous two games. It's time Fable lived up to it's name and actually became one, because this is one you'll want to forget. Full Review »
  2. Oct 10, 2012
    Definitely the best Kinect game I
  3. Oct 9, 2012
    The fanboys can't even defend this one. It is complete and utter **** And if anyone cares about Fable, they won't argue about that. I loveThe fanboys can't even defend this one. It is complete and utter **** And if anyone cares about Fable, they won't argue about that. I love seeing people try to turn this into something it's not and make excuses for it existing.

    Kinect is a bad, overpriced tech demo and this game is just another example(as if Star Wars Kinect and Steel Battalion weren't enough) as to why Kinect doesn't work and how motion control based games aren't good with the current tech. Don't buy into this trash.

    RIP Fable
    Full Review »