User Score
8.1

Generally favorable reviews- based on 88 Ratings

User score distribution:
  1. Positive: 64 out of 88
  2. Negative: 11 out of 88
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  1. SuperGaz27
    Jun 30, 2009
    6
    Although the game offers improvements on the combat system and a much better structured multiplayer system, the game doesnt give you anything new. Its basically FN3 but with a slight bit of polish. Lack of variety, combination punching and unlockables which leaves the game feeling a little rushed. Once again EA have led us to believe that they have created a monlith of a game but instead Although the game offers improvements on the combat system and a much better structured multiplayer system, the game doesnt give you anything new. Its basically FN3 but with a slight bit of polish. Lack of variety, combination punching and unlockables which leaves the game feeling a little rushed. Once again EA have led us to believe that they have created a monlith of a game but instead its more like Fight Night Round 3.5 than 4, a great boxing sim it is but fans of beat em ups should steer clear as the lack of depth will begin to show after a few rounds if not 4. Expand
  2. jdog
    Jul 15, 2009
    6
    The new fight night does have more depth as so many people are crowing about, but the punch control has become sluggish and terrible. I can't seem to throw a right uppercut anymore even though it was not a problem for me in the previous two titles. Personally, I feel that the punch control has become far too sluggish. Also, the training minigames are unnecessarily difficult. I like The new fight night does have more depth as so many people are crowing about, but the punch control has become sluggish and terrible. I can't seem to throw a right uppercut anymore even though it was not a problem for me in the previous two titles. Personally, I feel that the punch control has become far too sluggish. Also, the training minigames are unnecessarily difficult. I like seeing realism in the virtual ring, but I don't need to see it in a training mode that makes Legacy Mode training crazy difficult. I also don't understand why sometimes when I try putting some movement into my boxing, occasionally I just switch to southpaw instead of throwing the punch I just dialed in on the tpc. Expand
  3. GuyT.
    Jul 3, 2009
    6
    The main game is an improvment on FN3 with better physics and more polished graphics. Unfortunatley for these improvements there are things that have suffered - the 'mini game' inbetween rounds is boring and pointless compared to FN3. The customisation is abismal. Prize money to earn and equipment to improve stats has been removed. Training is no longer an enjoyable part of the The main game is an improvment on FN3 with better physics and more polished graphics. Unfortunatley for these improvements there are things that have suffered - the 'mini game' inbetween rounds is boring and pointless compared to FN3. The customisation is abismal. Prize money to earn and equipment to improve stats has been removed. Training is no longer an enjoyable part of the game and the new training games are annoying and tedious compared to FN3 and I don't want to start the whole 'Button Bashing' debate again but EA's decision to alienate some of it's customers by removing the option to use Face buttons is a terrible mistake and shows the companies total disregard for it's fans. Overall a pretty good game - but not quite the Fantastic game it could've been - Shame! Expand
  4. KurtM.
    Sep 9, 2009
    6
    This is closer to Ready 2 Rumble than the serious boxing game people wanted. It's far too fast, but you can slow it down using sliders in the settings. The training is terrible and you'll end up using auto-train all the time. None of the training techniques are real apart from spar. Getting up after a knock-down is awful too. If you swing past the middle to the other side by This is closer to Ready 2 Rumble than the serious boxing game people wanted. It's far too fast, but you can slow it down using sliders in the settings. The training is terrible and you'll end up using auto-train all the time. None of the training techniques are real apart from spar. Getting up after a knock-down is awful too. If you swing past the middle to the other side by mistake you can't get back up no matter what. Apparently they think fighters get up sideways. On any difficulty setting over "Pro", fighters will counter every other jab you punch which makes for a frustrating game. Expand
  5. chrisb
    Aug 8, 2009
    7
    Not the best but there is nothing out there like this, major complaint is the sluggish controls, cant do most of the combos in the training because the controls dont respond to the input, throw a jab and u might get a hook. same issue im the harder fights, i find myself throwing punches when i want to block. sadly they have not fixed any of this so far.
Metascore
87

Generally favorable reviews - based on 76 Critics

Critic score distribution:
  1. Positive: 75 out of 76
  2. Negative: 0 out of 76
  1. LEVEL (Czech Republic)
    90
    Most realistic sport game to date. From graphics to physics – you can see and feel every punch given or taken. Best game with half-naked men on the market! [June 2009]
  2. Ironically, Fight Night Round 4 may be the best argument for banning boxing yet. After all, when a game can get this close to the fluid, organic technicality of the real thing, why does anyone need to get hit in the face?... Solid, satisfying and totally revolutionary. [July 2009, p.81]
  3. 91
    Developed by an all-new team and re-built from the ground up Fight Night Round 4 is in good hands with the team at EA Canada; not only have they matched the quality of the original title, but in many ways they dramatically exceeded it.