• Publisher: Konami
  • Release Date: Jul 12, 2006

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 3 out of 17
  2. Negative: 2 out of 17
  1. For a small outlay of MS points, Frogger captures that old school feel that will bring many a gamer back to the quarter stacking days. The controls are tight, the updated graphics are snazzy, and the online options are pretty nifty.
  2. For a mere five bucks, you'd be a fool not to download one of the greatest arcade games of all time. [Oct. 2006, p.72]
  3. 75
    Frogger is still charming and still gives you that queasy nervous feeling when you suddenly realize how much of a challenge it is you're eventually facing.
  4. Getting to levels four and five, reaching 30,000 points in a co-op game and managing to deliver 15 frogs to the other side of the river on one life are tricky tasks that'll keep you going for a bit, but otherwise Frogger will probably take you less than an evening to exhaust.
  5. It's not complicated, but Frogger holds some serious reminiscence value for those old enough to remember the ancient quarter-muncher even if it doesn't maintain quite the addictiveness of newer casual games like "Zuma" or "Feeding Frenzy."
  6. 70
    I like this game. I think my 400 Microsoft Points were well spent. However, it does have some flaws that are a result of simple design choices, and some flaws that are a result of a few programming glitches.
  7. It's a mostly faithful emulation of the arcade original with a few interesting updates that should please fans of the series.
  8. Frogger is quick and fun, pick up and play arcade action at it’s best. Got 5 minutes to kill, this game can help you with that.
  9. At its core is one of the greatest arcade games ever. Just remember that there’s nothing else waiting for you and that although you can finally get online with a Frogger title, you’ll be more alone there than you would be playing single-player.
  10. 60
    Digital Eclipse did a perfunctory job with Frogger. All of the little additions make it a nice, friendly arcade game for the casual gamer, or conversely for the obsessed hardcore, old-school perfectionist.
  11. Basically just another old school title ripped out of a compilation pack, and a five dollar fee attached to it. That said, the game is still solid, definitely prettier than any of the other old-school Live Arcade titles out there.
  12. Digital Eclipse is a master of emulation and could've just made the game it was originally intended, instead of trying to spruce it up. However, the best aspects are still intact, and I suppose that's good enough to drop 400 points ($5) on a purchase.
  13. For some bizarre reason, Konami thought it would be a great idea to make the screen as tiny as possible and make it as difficult as possible to fix it. You have to pause the game (while in game) to adjust the screen size. While in single player it’s not a problem, but during an Xbox Live game, it’s very much a problem.
  14. Unless you spend a lot of time exclusively playing Xbox Live Arcade titles, though, it’s probably not worth picking up the full game as you might find you’ve seen and done everything with the trial itself.
  15. I enjoy playing it in short bursts. Short because if I try to play more than a few rounds I get increasingly annoyed by the bad hit detection and unresponsive controls.
  16. Despite some fun online co-op and versus play, Frogger just isn't as good as you remember it. [Issue #16, p.77]
  17. About as fun as chiseling "HATE" into your eyes with a scalpel. [Issue 10, p.106]

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