Full Auto Xbox 360

  • Publisher: Sega
  • Release Date: Feb 14, 2006
Metascore
70

Mixed or average reviews - based on 63 Critics

Critic score distribution:
  1. Positive: 25 out of 63
  2. Negative: 1 out of 63
Buy On
  1. High speed, intense firepower, rewind ability, online racing. Put all these together and you have yourself one top notch title, or as we like to say, a must have game.
  2. 95
    "Burnout" meets "Twisted Metal" in the very first Xbox 360 game worth owning.
  3. Xbox Live is where Full Auto really comes into its own. Without access to Microsoft’s online world this title becomes more like Half or even Quarter Auto, such is the rather uneventful single player mode or the glaringly overlooked multiplayer.
  4. AceGamez
    90
    As for the on-screen display, it's top notch - everything you need to know is on the screen - boost and unwreck bar, speed, a handy map showing the road layout and locations of competitors, your weapon availability (complete with an overheat display, which if filled up causes the weapon to jam for a few seconds before you can use it again) and your armour display.
  5. It is fun to blow stuff up for a while, but with a bit longer, this game could’ve been much much better.
  6. 83
    The framerate drops, the maps aren’t varied enough, and the Xbox Live interface is a little clunky, but the core gameplay of Full Auto is truly fun.
  7. A chaotic, testosterone-filled mess of car wrecks and bulet holes. I love it. [Mar 2006, p.96]
  8. Full Auto may not push the boundaries of in-depth, innovative gameplay, but for all intents and purposes it is a blast of a game to play nonetheless and delivers non-stop explosive thrills from start to finish.
  9. This is pure, unadulterated four-wheeled destruction on an epic scale, and I haven't had this much fun playing a racing game in ages.
  10. A variety of wheels and weaponry ensures there'll be loads of destruction, while the online option gives this gas-guzzler some extra mileage.
  11. 80
    Full Auto may be viscerally stimulating and strangely soothing, but the real reason to buy this game is the overwhelming amount of content presented in the game's different modes.
  12. Graphically, the level of detail in the tracks is simply stunning compared with the scenery on "Burnout," a reflection of the superiority of the new Xbox over the old.
  13. This title is incredibly fun in short bursts, but it’s hard to play for hours at a time.
  14. Serious sim racers may want to rent this first, if you’re in it for the fun and excitement of total destruction, give Full Auto a shot.
  15. The game could use a bit more variety, but the included race types, different cars and weapons, and decent replay value somewhat balance it out.
  16. 80
    If you are of the old school class that enjoys the simple things in life you will undoubtedly find a lot to like about this game.
  17. If you can get past the wonky physics and the occasional slow down you’re looking at a fun time that ultimately should probably be limited to a rental.
  18. Full Auto is a lot of fun, but it's more style than substance especially if you have no plans of taking it online.
  19. With different organization and a free-roam mode, this would've been amazing offline. With luck, the sequel will make some online adjustments, too.
  20. If you don't approach it expecting any clever gameplay angles on the combat or the mass destruction, you can squeeze a respectable amount of enjoyable racing out of Full Auto.
  21. Fun while it lasts but probably best played in short doses.
  22. Full Auto features one of the coolest game mechanics on the Xbox 360 to date and that is the “Un-Wreck” or rewind time.
  23. Game Informer
    75
    There are a lot of cool ideas at play in Full Auto, and the races can be giddily enjoyable, especially online, but overall it doesn't quite reach the heights that a weapons-based racer could. [Mar 2006, p.110]
  24. Play Magazine
    75
    There's nothing that boldly stands out about the progression, presentation or general set up in Full Auto; it's just a kick to get in the car and plow to the finish line for the next event. [Mar 2006, p.42]
  25. Surprisingly, Full Auto controls quite well.
User Score
7.7

Generally favorable reviews- based on 38 Ratings

User score distribution:
  1. Positive: 10 out of 19
  2. Negative: 5 out of 19
  1. Feb 9, 2012
    10
    I love this game, it is a very nice way for a stress relief. Just blowing things up not giving a **** what you blew up. One word to describeI love this game, it is a very nice way for a stress relief. Just blowing things up not giving a **** what you blew up. One word to describe it Awesome Full Review »
  2. Mr.Review
    Jan 4, 2007
    8
    Beginning with the positives, Full Auto is a respectable entry. Considering the visuals are definitely on par with what has been seen on 360 Beginning with the positives, Full Auto is a respectable entry. Considering the visuals are definitely on par with what has been seen on 360 as of late (atleast for the most part), you can not be too disappointed. Full Auto succeeds with one main aspect of the title; it is simply damn fun. Flaws surround the game, such as confusing controls which take some getting used to, and a physic making the cars appears as if they are floating; hovercrafts of sorts. But no matter the other coatings of a game which expand and improve the solidity of a title; if the gameplay is fun, you have yourself a game worth checking out. I found Full AUto to be enthralling, through its 88 missions you must conquer. I also found no excessive challenge in the game, as I breezed through it in a few short days. The options do vary, but not so much that it will reinvent the wheel at each level. No battle mode is a sting, but I heard it worked less than stellar for the games sequel. On another note, the tracks do get a bit repetitive and very minimal. Ins hort, once Full Auto is completed rather quickly, you will have no further reason to pick it up and play it again. But thats hort experience is definitely worth congradulating and recognizing, no matter how short lived and half-assed the other aspects of the title may be. It fell short of spectacular, but held a spot as best rental one could ever obtain. Full Review »
  3. Mar 27, 2017
    5
    Ultra bourin et ultra con mais très drôle (à petites doses... tout abus peut mener à la crise d'épilepsie) grâce à une jouabilité vraimentUltra bourin et ultra con mais très drôle (à petites doses... tout abus peut mener à la crise d'épilepsie) grâce à une jouabilité vraiment soignée dans ses mécaniques de base. Plutôt laid et saccadé mais rien de catastrophique non plus et au moins ça charge rapidement. Au final, les soucis courants dans ce type de jeu ultra con : répétitivité, lassitude et l'IA qui triche dans les derniers niveaux. Full Review »