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Mixed or average reviews- based on 2867 Ratings

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  1. Nov 19, 2014
    Very boring, the game is not interesting, no computers in multiplier. bad story, and i hate that it is a popular game even thought there is not much to do. this is a rip off.
  2. Nov 8, 2014
    The multiplayer is fine and that is all i could ask for but the campaign is breath taking the best game i have ever played. The emotion of the game is outstanding. how anyone could dislike this game even in the slightest is unfathomable.
  3. Nov 7, 2014
    Game was bad felt like I was in a Micheal Bay Movie, ddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd
  4. Oct 29, 2014
    This review contains spoilers, click expand to view. Nearing its 13th year anniversary, the “Halo” series, created by Bungie and now lead by 343 Industries, has become one of the most popular video games in the video game market today, and of its 13 year lifespan. Halo has become a staple or a “must have” for anyone who has an Xbox system. In 2012, 343 Industries released the latest installment of the series called “Halo 4”. What made this release so big is that it was the first time that the new company, 343 Industries, had created a Halo game that would continue the story from the questionable ending of Halo 3. At the end of Halo 3, Bungie left us wondering what will be of the majestic Master Chief as he falls into cyrosleep in the empty ‘Forward Unto Dawn’ slowly going into unaccounted space travel. Halo 4 brought much excitement to Halo fans around the world because the 5 year long wait was finally over, and the story of Master Chief could once again continue in a new trilogy. Many have called Halo 4 the best game yet, but what does it take for a game to be qualified as, “one of the best of all time?” The answer is, it would have to have amazing high-definition graphics and original designs, fast-paced multiplayer gameplay, and a unique story that would emotionally tie players into the game. In Halo 4, 343 Industries really outdid themselves in making this game “one of the best of all time” in all categories.
    To begin with, good graphics and original designs are important in making a great quality game because it makes the game worth looking at, and gives you a special feel that you wouldn’t feel from another game. Halo 4’s graphics and original designs keep you wanting to see more of what 343 Industries has in store for you. As stated from an IGN review, “Of course, gorgeous graphics are only one responsibility a console’s killer app must bear. Perhaps equal to Halo 4’s monitor-melting visuals is its bar-none, best-in-class sound design. If you think you’ve heard Halo, check your ears and listen again”. With new technology advancements in CG graphics, the characters, the environments, and even Master Chief look almost realistic. It is as if someone actually recorded this game in real life. The Forerunner structures in Halo 4’s campaign definitely give you this feeling because the designs are literally “out of this world”. The creation of the Forerunner designs are simply beautiful and makes the Forerunners seem “fancy” and the “high classed”. To tie everything together, the graphics and designs simply makes this game just amazing.
    In addition, fast-paced action gameplay is an important quality of making a great game, because it keeps you wanting more from the gameplay. This quality will most likely not make your game end up in your dusty CD pile. Halo 4’s multiplayer gameplay will keep you on the edge of your seat for hours. The fast-paced multiplayer action of killing opposing Spartans in the midst of explosions and bullets coming from every angle just makes the hair on the back of your neck stand on end. Even the disappointment you feel after losing your killing spree fuels you to play even harder to get the highest score in the match. The multiplayer matchmaking will keep you playing this game for the next few years, or at least until Halo 5 comes out in 2015.
    Lastly, a good story is important to making a great game because it keeps us emotionally tied into the game, its plot, and the characters. As quoted from Destructoid, a video game review website, “343 Industries have done a remarkable job at continuing the Halo legacy. They've gone all out, creating a fantastic sequel that brought forth a major focus on storytelling while upping the visual and audio direction to a level that will be tough for anyone to rival with these few remaining years of the current console generation”. Halo 4 is the fifth intake in the Halo story line. What makes this story different from the other prequels is that it puts more emphasize on Master Chief’s emotional being. The game starts off with Dr. Halsey being interrogated by a UNSC officer on the issue of destroying her Spartans, including Master Chief, mentally and emotionally through her Spartans illegal childhood military training. Because of this, Master Chief acts as a machine to the UNSC. Nearing the end of the story, Cortana asks Master Chief, "...before this is all over, promise me you'll figure out which one of us is the machine." This imposes that Cortana wants Master Chief to realize that he is not a machine, but is human like everyone else. This aspect of Master Chief’s story makes it different from previous installments, but makes it amazing to play through.
    In conclusion, Halo 4 is a fantastic game, which will keep you guessing what might happen next. Halo 4’s amazing high-definition graphics and original designs, fast-paced multiplayer gameplay, and unique story makes Halo 4 qualified to be “one of the best of all time”. I would definitely recommend this game to anyone who wants to see the full
  5. Oct 22, 2014
    Halo 4 is a fairly good game, at the same time a massive disappointment. The good aspects is that it brings in new fairly interesting enemies, great cinematic cut-scenes and some really beautiful graphics.

    These are important improvements and this would have been a great game if they had not thrown out what made Halo what it is. The most important aspect of this is the horrible sound
    system. The game doesn't sound like Halo any more, but a cheap call of duty wanna be. For instance the weapons sound like ordinary modern battle rifles (even some of the alien guns), instead of the futuristic sound they had in the previous games. If they had copy and pasted the sound straight from Halo 3 this game would have been vastly better.

    Secondly they have destroyed the unique multiplayer that defined Halo and changed it so that you customize your character (like CoD), which means that players don't have to search for better weapons. That later part was however part of what made Halo fun and made it stand apart from the rest of all generic shooters out there. Not only that but they have marked the location of all the weapons so there is no need to memorize the location of them any more. But that was also what made Halo unique: you don't start with a great arsenal, it is something that you find on the battlefield.

    To summarize it, 343 succeeded with many of the difficult parts such as developing the main characters (Master Chief and Cortana) and creating a good campaign (although not as good as Halo 2 and 3). However they ended up destroying the franchise by throwing out what made Halo the unique and great experience it was and that is a shame.
  6. Rem
    Oct 22, 2014
    Halo 4 in many retrospects is a game marred with sighed expectations. The question frequently asked is "Do we really need another one?". While it may sound arbitrary in contrast to how Master Chief's story ends, Halo 4 is a fresh and vivid, if not underwhelming game. To begin, Microsoft sent alot of money towards to the newfound caretakers of the Halo name, 343 Industries, to ensure it looked its best. And boy it sure did. Halo 4 is stunning even on the aging Xbox 360, it stands as one of the best looking console games out there.
    The story this time around focuses on the human nature of Master Chief rather than the silent protagonist we are used to. His relationship with Cortana is a nuanced, if not an iffy one since I this is the only game with Master Chief saying more than 8 lines of dialogue. The plot moves at a brisk pace, but it reaches a satisfying conclusion that is marred by one of the more anti climatic boss battles in Halo memory. But how does it play? Well, if you consider the usual gun, grenade, and melee mechanics brilliant, then you'll love this game even more. However the weapons pack a better punch, and enemy A.I. is improved. That said it doesn't derail from the fact it's been the same thing we've been doing since 2001 with the first Halo.
    It certainly isn't the best of the series, but when you pack in a newly remastered forge mode. A rather dull Spartan Ops, and a reinvigorated multiplayer, people are bound to come back for more. For others like me, I feel the Halo train should've stopped with Halo: Reach, but who's complaining?
  7. Oct 17, 2014
    This review contains spoilers, click expand to view. Well, I honestly can't say too much about the multiplayer. Not that I haven't played it, more that I don't find anything about it too different that makes it standout from the past two halo games. Multi-player doesn't feel exactly the same as say reach, but the differences are only subtle. Visually, the game is fantastic. Both in-game and cutscene wise, probably among if not the best the xbox 360 has to offer. The campaign was also very good. Some of the level designs themselves felt repetitive, but the narrative and overall story was great. My favorite Halo campaign since the original. The highlight of it had to be the relationship between Cortana and Master Chief. If there's one thing 343 Industries did right that Bungie did wrong in, was show Master Chief's persona. While still not showing much emotional depth yet as other video game characters to date, certainly made him act much more human than when Bungie was in charge (who used that BS idea of,
    "a silent protagonist allows the player to assume the role of-" blah blah, no it makes it boring and makes the story dull). Having the Chief talk during gameplay definitely made me feel more connected to the narrative than any of Bungie Halo games.
  8. Sep 15, 2014
    Not good enough to keep me playing, unlike the previous instalments Bungie made. Halo 3 was probably the best of the series for me, and hopefully 343i will be able to bring it back to the same level, if not higher, with Halo 5.

    The campaign was fun to play with friends and on solo alike, a decent story, with some cool new enemies and characters, though no single part was really that
    memorable. The spartan ops missions are also quite interesting, although they do reuse areas from the campaign a lot, and the majority of missions just have you press a button, pick something up, shoot a load of enemies, and that's it. Although a mini-story has been created for this mode, cutscenes included.

    Now the main thing people stay for with Halo is the Multiplayer, and i'm really disappointed and also quite annoyed what they did with the multiplayer. 343i have gone almost full CoD with this game, you can now unlock weapons and create loadouts for mutiplayer, which feels like every FPS ever does that now. Also borrowing from CoD's formula, they have added killstreak rewards in the form of a weapon drop, which takes away from how Halo's multiplayer works, or at least used to work.

    343i have put prominence on the CoD control scheme as well, allowing everyone to sprint as well as moving crouch over to the B button. You look at the top favourite Halo games, which are 1,2 and 3, and what are they? Balanced. Nobody was sprinting around the map, nobody had or could not get something the other players could. Everything the players could have was already on the map, waiting to be picked up. There wasn't any ordnace drops, there wasn't any special abilities or perks, it was a simple system and it worked great.

    The game is also missing firefight, a fun mode, and although it got boring after a while of grinding through it a few dozen times, why is it not in the game? another mode i thought was a great addition was the invasion game type from Reach, that's not in either. To be honest there's a heap of popular gametypes not in the game.

    Now other than all that, aswell as the new armor system being rubbish, the game isn't terrible and new players will find it fun to play for longer than returning Halo players in my opinion, and hopefully 343i will be able to reignite my interest with the next game, and hopefully keep me interested in all the ones after.
  9. Sep 13, 2014
    As a long time fan of the Halo series, I can say that this game is fantastic. It is my favourite so far. The gameplay is the most refined in the series yet and has superior graphics to match. The story was interesting and introduced an intriguing new villain along with new enemies to fight, which mixes things up from the traditional halo games, whilst still keeping the well known and loved covenant enemies.
    Definitely makes my top 10 games of all time list.
  10. Sep 12, 2014
    This game is really well put-together, with a great story continuing from the previous games and great multi-player to wo with as well. The only reason people would down vote this game is they have their nose up Bungie's rear. I hope that 343 Industries will continue to take Halo to new heights and all of Bungie's future endeavors will fail time and time again. But enough of that, this is a great game for new players and old veterans of the Halo series like myself. Expand
  11. Sep 10, 2014
    Halo 4 has lack of identity. I really missed master chief but in Halo 4 it doesn't feels like the older versions. Now he has close emotions with Cortana, all story surrounds Cortana's problems and not clearly the story of the Forerunners. Also, the story is too short and enemies are really easy when you play it on Legendary. The covenant's armor is terrible, and the elites are very easy to kill.

    The good things are that graphics are the best ones on the xbox 360. The spartan ops are quite a challenge and the plot is good, the multiplayer i think it improved a lot, there are some good playlists.
  12. Sep 10, 2014
    I certainly enjoyed the game overall but not as much as i would of liked, great story as per usual and graphics were fantastic. just lacked that special feel of previous games such as Halo 2 and Combat evolved. 8/10
  13. Aug 18, 2014
    When mentioning the word Halo in the video game industry is synonymous with excellence. When you make a game and call it "Halo" you are expected to hold that level of excellence. If you are a long time halo fan, like myself, this game deviates too much from the core of what kept us up for ridiculously long late night sessions and hours of unforgettable fun. I understand pressing the edge to try and uncover the next best thing, but you have to maintain the core of what drove the success in the past.

    Major Pros:
    Graphcs, the game is art, one of the best looking games ever on the console, hands down. Game makers will soon realize this only gets you so far.

    New game types that added some value.

    Major Cons:
    Weapon imbalance: No one should ever make a weapon that cannot be used in the game, some of the weapons are virtually useless. Random weapon spawns make for a more exciting experience perhaps, but no one likes to lose because of bad luck.

    Custom Classes: Having separate classes can have its advantages, but the proper amount of detail was not given to this feature, you really only needed 1 or two classes that you could use virtually for all situations. If you have a class customization ability, it has to be worthwhile to customize with a lot of USEFUL options. BR or DMR, not much else.

    Map designs: One of the best things about past halo titles was the maps. All titles had their memorable maps that fueled the white-knuckle gameplay. This game lacks creative maps designed to facilitate skillful play. It feels like being put into a box half the time to just duke it out. A multitude of skill jumps and shortcuts help with this, and some DLC maps had them but they were lacking throughout.

    Sounds: Some of the sounds of the weapons you shoot were less than impressive, when you have only one or two main weapons that are functional, and are being used 70% of the time, make them sound beastly. The BR sounds like a spring trap fill with stones.

    Campaign Plot and Dialogue: The dialogue in the very linear story line was kind of embarrassing. I was playing co-op with my friend and could finish the sentences before the characters in the story did. And never make a game ending move with the click of a button....actually making it require skill gives the gamer SO much more satisfaction. A monkey can click a button, and that is what you made me feel like when I beat the campaign.

    Overall, this was a VERY average game, you can use it to kill some time and have some fun. However, critically speaking, it doesn't quite hit the mark of high expectations that many have come to expect with its half-hearted attempt at employing a custom class system on poorly designed multiplayer maps and an average campaign.
  14. Jul 28, 2014
    To all of you giving "heartfelt" tens, I honestly cannot say I agree with you. I feel like your sheer amount of overhype for this game made it "good" for you. As a devoted Halo fanboy, I feel justified in my reasons to not like the game. Yes, the graphics quality was decent. That's basically the only thing I can hand this game.

    The soundtrack, story, characters, and multiplayer didn't
    feel like Halo. In my honest opinion, having Chief be that outspoken really didn't fit his original "silent/speaks when he has to" persona. The story was short and unsweet and really betrayed the previous games and the canon in general. For one, the Covenant aren't supposed to be back! They were defeated in Halo 3, if anybody even paid attention. Sure, there could be rogues running around, but they wouldn't be ELITES of all things in their ranks! It's like a freakin' time paradox. It simply shouldn't have happened. Also, the fact that the Forerunner, Didact, was still alive, goes against all of the lore and backstory that Bungie built up, and that just doesn't sit well with me.

    The death of Cortana was a predictable cliche that we all knew was going to happen eventually, especially since half the Halo fanbase knew Cortana reached seven years of service in Halo 3.

    There also were a few plotholes, but what videogame doesn't have at least a tiny one? All in all, it didn't even get close to the privilege of licking the boot heels of Bungie's masterpieces.
  15. Jul 16, 2014
    While it wears the Brand 'Halo' on it, it really just feels like an 'okay' game.
    The single player mode didn't meet my expectations. Other than a few parts in the single player, the campaign was really boring and forgettable with no noteworthy locations that caught my eye(unlike the previous halo games, this was a first). It's obvious that microsoft is pushing for this to be an 'online
    experience' by locking away the spartan ops campaign only to those who have an xbox live subscription just rubs me the wrong way since the game lists it even though I haven't signed on Xbox live in months. I really feel like I didn't get my moneys worth this this title and since half of the single player experience is locked away because of microsofts greed I don't plan on purchasing another halo title until this predicament is sorted out, which judging by microsoft's obvious greed it will never happen... Expand
  16. Jul 14, 2014
    This is the best halo game out there right now. Halo 2 was the best back then, Halo 4 is the best of this generation. It features war games, improved graphics, new gametypes such as flood. The first half of the campaign kept me interested but right around the second half I got bored immediately. What I really care about in this game is the multiplayer. Multiplayer is key to Halo right now. Forge is more improved now to the point where I don't think it could go any farther now. The things I hate are how overpowered the grenades are, the loading screens, bugs from campaign and mutliplayer and the loading time to switch from forging or fighting. Expand
  17. Jul 5, 2014
    As an enormous fan of the original Halo, it's difficult to express my disappointment with how this series has been humped into mediocrity. The game-play itself is alright, nothing astounding, and the graphics are really quite impressive. My issues come from the story. I could have come up with a more compelling story with better dialogue, and that's not talking myself up as much as it's putting 343 Studios down. The Didact is a miserable villain, and his goons are bland / annoying along with their weapons. Bah I say. Expand
  18. Jun 30, 2014
    Halo 4 is a game that Halo fans, like myself, have waited years to play. The campaign's story is compelling as it initiates a new era for the Master Chief. The multiplayer is great also, but some may not like a lot of the changes. All and all, this is a true Halo experience.
  19. Jun 24, 2014
    I've only recently become a fan of the Halo franchise (thanks to Red vs Blue), mostly due to the fact that I'm not a big fan of FPS games in general for one reason: I do not enjoy online multiplayer. Co-op is better than competitive, but I still dislike it. One of the major reasons I played WoW for a few years was because I knew people I could play with personally, and I could solo the game front to back if they weren't around. The loss of Firefight-mode with nothing to replace it that I'm willing to play and don't have to pay more money for is a fatal one, and turns a game that would otherwise be something I'd keep for a long time into one I'll be trading in. Sure, the graphics are nicer, the story is great and it was a total blast to play, I just can't really play it more, as much as I'd like to. I'm just an old fart that likes to play alone, and you just can't do that with this game without playing the campaign over and over. Expand
  20. Jun 16, 2014
    A great game, which is a sign that 343 will bring us more great games in the future. When i first played the game, and saw the new loadout system, I initially assumed that this game was copying CoD (in a "bad for Halo" context), however I soon found out i was wrong. While it may be drawing some inspiration from CoD games, I can assure you that Halo 4's loadout system couldn't be more different from CoD's. One common complaint i've seen about Halo 4 is that the Story wasn't all that great, I, However, respectfully disagree. Sure, it may seem to be shallow, but you to remember that Halo 4 is part of a TRILOGY and thus it's story would ONLY account for 1/3 of the forerunner trilogy's story, and thus would not be very deep. The story will truly shine when combined with the other 2/3's of the forerunner trilogy's story.

    As for the game-play, Halo has never been better. Halo 4 has a nice campaign and a great multiplayer that completely outclasses reach's. Not only that but i CANNOT be the only one who is GLAD 343 did NOT use that stupid credits system, which is one of the reasons Halo 4 has the best character customization in the series. Armor is no longer unlocked by purchase, but by EXP level ALONE. Not only that but the Level system is easy to get acquainted with and easy to understand. There a total of 8 Specializations, each spans only ten levels. The large variety of armor gives player almost endless possibilities.
  21. May 30, 2014
    I am so angry about what 343 did to Halo, i was never a big Halo fan but i did find Halo 3 fun and Reach, but this just says "F**k you guys, were going to ruin your precious franchise", the game has the worst campaign i have ever played, a terrible online with only 1 minute of fun.

    Overall = 1.8/10, The game which should be known as E.T of 2012
    Winner of Multiple Awards for me:
    Game of 2012
    Worst Xbox 360 Shooter of 2012
    Most Disappointing Game of 2012
    Worst Campaign of 2012
  22. May 29, 2014
    I feel Halo 4 is like a breath of fresh air to the Halo series. I've been around since the beginning of the Halo franchise. So I know what I'm talking about. The story mode wasn't the best for a Halo game, however the multiplayer feels so much better compared to previous Halo games, there's barely any campers, the specializations are really awesome. The only downside is the ordinance drops, but I admit I kinda like it cause I'm the killer, not the victim. So I get ordinance quite a bit. I didn't like the fact how whoever has the rocket launcher wins the game in previous halo titles In halo 4 YOU ARE THE WEAPON. I just wish they had elites, invasion mode, firefight, and better armor customization. I don't want a paint job, I WANT A ROBOT ARM!!! Expand
  23. May 27, 2014
    This game has the only thing that really matters which is that is a fun game to play, if having fun isn't enoughfor you ton like something then cconsider the following. Graphics: 10/10 Good cut scenes, a beautiful environment. Story: 7.5 The story was good but still felt like something 343 put out solely to make more money Gameplay: 10 I already said I think its fun Plus like most previous games the soundtrack was awesome to listen to, enough so that I bought it on CD Expand
  24. May 22, 2014
    It's the fourth time i rewrite this review. I'm tired of trying to find something to explain why i think this game is one of my favourite, so that's all i going to say: buy it. Really, you won't be disappointed. So many of my friends started to love halo series because of this game. Are you searching for a fps with excellent graphics, good story and excellent gameplay? Well, you just found it.
  25. May 15, 2014
    9 or 10, out of 10. Nothing less. A must have in your game collection. One of the best franchise ever. A game made to be a remembered for sur. rased the bar for games to come.
  26. May 12, 2014
    I grew up playing halo, which is why I'm such a big fan of the series. And let me just say, Halo 4 lived up to the hype. I was sad when Bungie left Microsoft, and didn't know what to expect on Halo 4. Then I saw the trailer, and was instantly hooked on it before I had even played it! The game has an outstanding storyline, and that goes for the voice acting as well! The gameplay is amazing, and there are SO many new weapons that weren't there in the previous games! The graphics have improved a LOT since the last game, and in my opinion are current gen worthy( Xbox One). I don't really have any issues with the game to be honest. I haven't noticed any flaws and I've had the game since it came out! If you're a Halo fan, and you DON'T own this game, you can't call yourself a Halo fan! Expand
  27. May 9, 2014
    A really good game but lacked one thing the story chief and finished the fight and why was the covenant attacking us again i knew they were a cult but what started it? that is what we should need 2 know also mulitplayer is really awesome and spartan ops its just like the halo reach campaign (what i mean is you can use your spartan in a campaign) that is what i liked the most so anyway it is a really fun no not fun AMAZING GAME YOU COULD SPEND 60$ ON! and I've read all the reviews its trying to be like COD but don't let that fool you cause its not. so what are you waiting for if your a big fan of halo and you got 60$ go get it! Expand
  28. May 9, 2014
    A breath of fresh air. Like REACH was to its predecessors. Simply the best looking and playing game i have experienced since probably Final Fantasy 7 on PS1. Better looking than Crysis 3. It will put a grin on your face. Elating/ emotional
  29. May 8, 2014
    This review contains spoilers, click expand to view. Halo 4 was a beautiful game. But I was really hanged to dry seeing that the boss battle is a quick time event montage but multiplayer is fun so then thumbs up 343 you do have big shoes to fill in so i didn't really think it would do that good also damn firefight mode! Expand
  30. May 8, 2014
    I don't know why this game got an overall average of 87. This game is what Halo: Reach SHOULD HAVE BEEN. But nooooo... Instead, we got another serving of what Bungie thought was good which really gave us another short-changed game. Speaking of, I wonder how Destiny is going to be. If it's made by Bungie I have a feeling it's only going to be focused on online multiplayer with no effort on story or character. Anyway...

    This is the Halo game I've been wanting to see: a Halo with story. Ever since I read the first Halo book, "Fall of Reach," I was deeply impressed with the vast, detailed history and universe that is Halo and it really upset me how Bungie didn't care to elaborate or tie in any of it during Halo 3 or Reach. I loved the refocus on the Master Chief, the original main character of the series. He actually has a vast dialogue this time (unlike 3)! I was taken away immediately with the fist opening cutscene; very impressive and on par with or better than the cutscenes from Halo Wars. I know, I'm one of those rare gamers who believes in story, plot, and character development.

    For the campaign, I was very pleased. Great variety of level design and elements, much better than Reach's levels. I thought taking control of the Pelican and fighter jet were very welcomed and were a nice change from the typical FPS role. I know I've been going on and on about the story, but 4's story just didn't sit well with me. It was alright, I liked how it was executed, but I didn't get WHAT the story was about. I didn't care for the Didact, he really seemed like a hollow villain since he and the Master Chief had little interaction. I thought it was silly how there were times where the Didact would be rattling off all this mystical jargon and the Master Chief wouldn't even say anything. To me, he might as well have been thinking, "Uh huh..." cause I had no idea what the Didact was talking about. Plus, everything about the Prometheans and the Librarian seemed confusing for me to follow. Shoot, maybe I need to play through the campaign again...

    Online multiplayer is still great; all that frenzied team play or free for all that is Halo. The different armor pieces are still there, even though they don't do anything just like Reach. I loved the "perks" or loadouts that you can customize; way more options versus Reach which allows you to tailor your own loadouts for any given situation or game mode. The search engine seems more refined as well, and it's nice there's a vote for three options.

    Spartan Ops is fun, loved the cutscenes that came with it and the story. Although, I wonder what's to come in the future. To be continued in Halo 5? I would have liked to see Firefight though, but a Firefight more true to Halo 3: ODST (hated Reach's version).

    Overall, I give this game a 9 and not a 10 because: it's still Halo. We know what it is and how it works. But a 9 because of how brilliant the story execution was, the graphics, the gameplay, the options... Need I go on? Again, this is what Reach should have been. This is a great display of what the Halo universe has to offer. Great job 343! Here's to hoping Halo 5 will be just as great if not better. And to hoping it will be available for 360 too, heheh.
  31. Dec 25, 2012
    Single player wise, Halo 4 fails to deliver. I always appreciated the backstory for the Halo universe, and the concept of humanity being on the edge of extinction due to war with the technologically superior Covenant. Now, you're not only fighting Covenant for some reason but also Forerunner dudes (all 3 types) because of... a prophecy? I guess? I don't know. Apparently if I had read Glasslands it would have made more sense, but I'm not going to buy a book just to get the backstory for an FPS. The campaign is at times pretty, until you set foot into a Forerunner level and your eyes are burned from their sockets by the overwhelming blue/orange contrast. Fortunately single player ends fairly quickly, but not before you see Cortana become Master Chief's crazy emo girlfriend. The multiplayer manages to make up for the single player, and ironically seems to be where 343 focused most of the story. You've got the standard Halo MP fare, with a few modes that have been more fleshed out. The biggest addition is Spartan Ops, which replaces Firefight from previous titles. It's pretty decent on it's own, and plays a bit like the standalone co-op missions found in other titles like BF3, though the loss of Firefight does kind of suck. Maybe it'll be re-introduced? We can always hope. Anyway Halo 4 is a solid game if you're looking for just MP stuff, but I'm a bit worried about the direction 343 is taking the storyline. Collapse

Generally favorable reviews - based on 87 Critics

Critic score distribution:
  1. Positive: 83 out of 87
  2. Negative: 1 out of 87
  1. Dec 17, 2012
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
  2. 90
    In the end, this game is still a fairly conservative and faithful to the original spirit, even with some significant changes.
  3. Dec 3, 2012
    The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.