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Mixed or average reviews- based on 2684 Ratings

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  1. Mar 17, 2014
    simply the best halo in my opinion, the multiplayer is better then ever, graphics are amazing, and story was more emotional.well worth the buy, for the xbox 360
  2. Nov 6, 2012
    Short but not sweet. Graphically outstanding and the soundtrack is good although sadly none of the nostalgic scores have remained. The guns are varied, useful and sound awesome. However this game is so far from amazing that you would have to slap yourself after all of the pre-release reviews. The levels are boring, uninspired and repetitive, quite literally requiring you to perform the same style of objective in every level. It is also disappointingly short considering how boring the levels are; if it's going to be short make sure the levels are awesome. The vehicles are clunky and do not handle as fluent and fast of halo games of old. Explosions are weaker and smaller. The enemy AI is also unexciting. Whilst I have only played normal difficulty, fighting an elite in past halo games was an awesome challenge. Halo 4's elites do not feel challenging or smart, as well as the other enemies, something that did not exist on the normal difficulty setting of other halo's. Multiplayer is fun, but it's not halo multiplayer - the ultimate thrill of halo multiplayer was never in a perks/ability system, but just in the fact it was halo - it depends what you want, but if I want cod i'll play cod because they do it best. Second only to the gameplay is the story which is also boring. More plot holes than swiss cheese and it's not even easy to follow. Predictable cliche's and attempts to tug your heart strings but there are so many waning questions and factors that don't add up that whilst the humanity of chief can finally be felt, it just feels silly to imply the same for cortana as an AI. The new ideas the game possesses are its most promising aspect. Going into the game all I wanted was the same old halo, but 343 in trying to do this actually made it the killer. They hit some aspects but miss many, and movel design which was the best part of halo, is its worst in this game. They are not as good at doing what bungie do best, so they need to do what they do best. The new things that worked demonstrates that the halo universe can be improved, so they need to forget about recycling bungie halo and take some bold steps to make it their own in future titles. Expand
  3. Nov 7, 2012
    Halo 4 Multiplayer mixes the best elements of Call of Duty Modern Warfare with the best elements of Halo. These elements like loadout customization joinable online matches, and kill cams are just plain great. I got home from work popped the game in installed the multiplayer and then was able to hop right into a game with my brothers who were already playing a match. Granted someone had to leave before i could join, but they did and I replaced them without having to sit there waiting for their match to be over because the teams were uneven. Weapons are generally more powerful allowing for more frequent deaths but that takes little away from the "Halo" experience it still takes a fair amount of skill to shoot someone in the face several times. Once I got used to the slightly modified (for sprinting) controls I was back in my element and the Halo universe has never looked or sounded better. Since all the weapons are more powerful even my Assault rifle loving friends were having a great time. Like all other halo games we had zero problems connecting and little lag in any of our numerous matches. Expand
  4. Nov 7, 2012
    If you're new to the Halo multiplayer franchise i advise you to pick up Halo 3 its cheaper and totally the same.its just the typical walk shoot game nothing new story ehhh nobody cares about the story multiplayer is worse then ever.
  5. Nov 8, 2012
    nice job 343 industries! you just made halo better and halo 4 will be game of the year!:)
  6. Nov 14, 2012
    Halo used to distance itself from other shooters like COD and Battlefield. It wasn't necessarily better, just different. However, Halo 4 ruins that tradition. Halo 4 borrows too many mechanics from COD and Battlefield and loses sight of what made the previous Halo games so great. Halo 4 has a campaign that looks great but is simple, predictable, tedious, and ultimately too short. The campaign tries to create a story that the player can get emotionally invested in, but it just doesn't work. That being said, most people play Halo for the multiplayer. Is the multiplayer fun? No, not really. It no longer means anything to have a BR because now everyone can spawn with a BR if they so choose. That is not Halo. Players can customize their starting loadout for matches, which seems like a good idea at first.... then you realize that this makes the game inherently unfair; people will start the game with advantages that others do not have. That is not Halo. If you are doing better in a game, you get rewarded with weapon drops. This may make sense to those who are familiar with COD, but, once again, this is not Halo. But what about the graphics in Halo 4? Aren't they amazing? No, not really. I don't understand why people are gushing about them. First of all, graphics take the back seat behind story and gameplay. Second of all, what game isn't good looking nowadays? Third of all, the new look to Halo 4 is... well... annoying. Everything is all bright and reflective, just for the sake of showcasing the graphics, but I think most people will agree with me when I say I want to be able to SEE my radar and the people I am shooting. Finally, the controls for Halo 4 are very annoying. Did you use the "recon" configuration in Halo Reach like I did? Well, have fun using X to sprint instead of left bumper. In conclusion, I was very disapointed with Halo 4. I wouldn't buy it. Maybe rent it. Expand
  7. Nov 20, 2012
    Halo is just awesome ... and Halo 4 really sets the bar for where this genre should go next. Amazing stuff. There are certainly things it could do better ... but, yeah, it's really, really good.
  8. Nov 25, 2012
    Fantastic game! Best graphics on Xbox 360 by a mile. Gameplay is great in single player, but not hooked on multiplayer, just is'nt doing anything for me. have'nt been hooked on a halo game since 3, but this is still a great game.
  9. Dec 7, 2012
    I'm only giving this a 9 to pull this game out of an injust 6.8 user rating... While I felt it was more along the lines of a high 7 to 8. Halo is by far my favorite franchise, it tells the best story I've ever heard, with the smoothest gameplay, most stunning visuals and ground-breaking musical scores... The scores. That's where MY score comes in. I hold Halo to such a high standard that once Marty left the party I was legitimately scared. Turns out I was right... Neil Davidge does not show this game justice, and while his musical score was quite good it can't touch Marty's legacy with a 40 metre pole.

    During the entire campaign, as soon as I started to feel the thrill of past Halo's rush through me, I would cut myself short and wonder where the amazing music was. Then I would realize that Marty is gone, and slump back into my couch, apathetically racing a ghost through a wonderfully designed level.

    That is my great critique as a Halo fan; however the rest of the campaign was not perfect, not even on par with Reach in my opinion. I disliked the poor character development of the captain of the UNSC Infinity, I disliked the feeling that 343 rushed to tell a story (where can they even go with Halo 5?) and above all I disliked the Diadact. He was most certainly the most poorly developed villain in the Halo universe.

    Multiplayer wise, however, I was blown away. The fact that they could revolutionize the good old Halo experience by adding weapon drops, new (BALANCED!!!) armour abilities, and custom classes which aren't overpowered; by this I'm referring to something along the lines of COD, where if you want to play with the best you need a silenced UMP, or a Type 95. The way they allowed players to customize their classes was FAIR; not better, not worse, just different, to respond to different situations.

    My only critiques I have of the multiplayer aspect of the game are spawn times, the Mantis, and starting grenades. All of these can easily be modified later, which is why I don't feel they are fundamental gameplay errors. I feel that instant spawns is taking the Halo out of Halo, as we now have problems of "reverse spawn camping" (killing the player whom killed you, as you can go after him instantly). The Mantis needs to be nerfed a little, since (as any banshee pilot can attest to) a single fly-by is fatal, and there is no chance in hell you are able to take down a mantis from the sky. Lastly, spawning grenades. This is the only problem I have with customizable loadouts, as it can turn simple infantry into anti-vehicle nightmares; right from the spawn. There's few things more frustrating than loading up a warthog at the beginning of a match, knowing (falsely) that the only plausible oppositions are enemy vehicles, only to be stuck by a few stragglers instantly.

    This is my review, which doubles as a rant. Hope it was helpful and that you enjoyed it. Cheers :)
  10. Jan 24, 2013
    +Awesome Campaign
    +Cool Multiplayer
    +Spartan Ops
    +Master Chief is Back!
    +Gorgerous Graphics Halo 4 is a masterpiece game,graphics,campaign ad multiplayer
  11. Feb 4, 2013
    I have been a Halo fan since the Combat Evolved and though this game was not perfect I have very high hopes for what 343 will end up doing with the series. First of all this game doesn't deserve a 10 or 9, it deserves a 7 or 8, but also keep in mind this game in no way deserves the low scores people are giving it and some people don't know how to score a game if they give almost anything a zero. Now to get into the game, the story is great. Cortana is starting to deteriorate as all AI's do eventually and your primary mission is to save her although you get sidetracked with saving the universe again from the new enemy the Prometheans. This game is very good at really showing emotion in Master Chief which I can't say I've ever seen in the whole series before. The missions are fun, but the first three missions feel pretty dull and like all you do is press buttons. After that the game really picks up and is a fun adventure. The next thing to review is the new enemy, the Prometheans, (I'm not going to bother going over the covenant). The Promethean knights and Crawlers are very cool enemies to fight. My only problem would be with crawlers having a sniper killing you in one shot and I feel the teleporting of the knights is more frustrating than entertaining. The thing I can't stand is the Watchers, or in other words the little flying guys. They give the knights shields and deflect grenades back at you, and when you shoot them they fly away. It's fine for a game to be challenging, but the watchers are just plain irritating. Spartan Ops is just maps being constantly recycled. There's an attempt at a story, but it's ridiculous and you won't find yourself caring. There's not much to it, I don't recommend it. I love the multiplayer, it is great and I don't care what people have to say about it. The new modes are great, there's no real problems with the classes and infinity slayer is very fun. There's tons of new armor and reasons to rank up. Ordinance isn't cheap and I like the power weapons scattered throughout the map randomly. I kind of wish they had a mode of just classic Halo but it's ok without it. I hate the Boltshot, almost like a mini shotgun, but it's not the worst thing and it won't ruin the experience. Please don't even acknowledge people saying this multiplayer is just COD, these are either just stupid 5 year-old COD fanboys or Halo fans who can't handle small changes. I haven't loved the multiplayer of a game to the point where I actually play it a lot and enjoy myself since Halo 3 (even though I liked Halo: Reach). In conclusion Bungie blessed us with a studio that knows what it's doing and remember this is their first game that they fully did! It will only get better and a true Halo fan should be able to stick with it instead of hating on it because it had changes. And if you are a huge Halo fan and don't like it than just don't complain and stick with the old ones Expand
  12. May 28, 2013
    I come from Gears Of War, Epic games, UT etc. Halo 4 is my 1st Halo, I dont play campaigns except for Gears, so my rating only goes for MP, Multiplayer bored me already and I just started playing it, People spamming weapons with no skill what so ever, COD is better and thats a joke also. Gears of War Judgement is the biggest joke though, hence me trying out Halo. We are all in the same boat, originality is a thing of the past now days in gaming,
    They all just rehash off each other.
  13. Aug 5, 2013
    Halo 4, to start off with, looks amazing. It has, by far, some of the greatest graphics of all time, breaking the boundaries of human likeness. Even the in-game graphics look spectacular, feeling like cutscenes that never end. The gameplay is also really good; I really enjoyed the new helmet perspective that, like the graphics, really developed the atmosphere and world around me. The weapons weren't too overpowered, no-one had too much of an advantage and the multiplayer was a really fun experience, however, these were the only good prospects. Halo 4's campaign was just boring, basically just playing out as cutscene, rush of monsters, cutscene, rush of monsters. Because of this the story just wasn't engaging, and I spent most of my time killing the same things over and over again. The multiplayer mode was really unfair thanks to the new random-spawning, with people spawning right in the centre of an enemy base. Overall, Halo 4 was really disappointing thanks to the hype brought up by Microsoft, and it didn't live up to the expectations Halo 3 and Halo Reach brought to the table. The graphics and gameplay are the only things that rescued this game from an under-5 score and I really hope the next Halo game does a lot better. Expand
  14. Oct 12, 2013
    343 have made the Halo game I wanted from them, enough new that it keeps it fresh but stayed true to what makes Halo, Halo. Its by no means perfect, but its a solid game that had me gripped during the campaign and I cant wait to see where it goes next. After an emotional and satisfying end to the game it reassured me that 343 know what they are doing and Halo is in safe hands. Well done 343, I hope you can continue down this path. Expand
  15. Nov 7, 2012
    This review contains spoilers, click expand to view. Halo 4 is a sad, sorry sequel to a good series. From start to finish, the game underperforms dramatically; the level design is insipid and repetitive, the enemy design ridiculous, the gamefeel vague or even absent. Major plot points and characters pass by without comment from the Chief or Cortana, critical events go unnoticed, there is no air of mystery or wonder. Halo has always been about being pitted against incredible odds in a high-stakes gamble for the fate of the galaxy; this time it feels like a hissy fight between Cortana and a monkey in a ball.

    Overall, the game is forgettable and bland, lacking any flair or polish. I regret paying $60 for this game; hell, I'd regret paying $30.
  16. Nov 17, 2012
    First off, I'm almost entirely a single player guy, so this review will be heavily biased in that regards. If you want to know about multiplayer, this review is not for you. Saying that, previous Halo games have always provided me with more than enough single player value for my dollar. Halo 4 is the first time I have not felt this way. As short as part 4 was, this was the first time I ever had to force myself to finish a Halo game. I began to wonder if after so many Halo games, if perhaps I had finally gotten tired of them. So I loaded up Halo Reach, and it was quickly reestablished why I love Halo so much after all. No, this wasn't a Halo thing. It was a Halo 4 thing. No joke, I had more fun in a single 30 minute single player round of Reach firefight then I did in the entire Halo 4 campaign. Thinking more on the whole Bungie's past visions of Halo vs. 343's new vision of Halo, I found something that summoned up my thoughts perfectly. A comparison of the former Firefight vs the new Spartan Ops. Firefight (Bungie) gives 1-4 people a hugh number of options, weapons, vehicles, levels and enemies, then lets you decide how you want to play the game to make your own fun. Spartan Ops (343) wants to tell you what to do, when to do it, and how you should do it. And it also wants to sell you a Gold membership at the same time. No thanks. Bungies Halos were nothing short of brilliant. 343's Halo was a good first attempt, yes. But its lacking it so many areas I just can't recommend it as a single player only game for those expecting more of the same. The campaign on display is a shell of it's former self. The new enemies, new weapons, empty battlefields, rail like progression (reviews that say the sandbox feel is better than ever are lying to you), horribly lifeless areas with little diversity (if I never see another silver level filled with orange neon lights and orange enemies with orange weapons it will be too soon), and enemy AI, can't hold a candle to what's already been established in the previous Halo games. And the worst new offender would be the reduced grenade damage in single player. My biggest guilty pleasure in Halo has always been making sure to save at least one grenade for when the enemy congregated in large numbers so I could reign down firey death. In halo 4 I would just as soon throw my grenades off a cliff for all the good they did. Another thing Bungie's Halos did great was introducing new enemy types with a bang, and making me fear and respect certain types of enemies. I have many fond memories of enemy encounters in past Halo games. What do I remember about Halo 4's enemies? Not fear, but dread. Dread of tedium (how many bullets does this thing take before warping and reshielding?) and cheap tactics over genuine challenge when a new Promethan knight appeared. That and about half way through the game I began wondering how long had I already been killing these resident evil dogs for. 343 / Microsoft have two directions to go in at this point. Bring back the single player value, or continue with the multiplayer only focus. Since we've already seen it's possible to do both, I'm hoping they choose the former over the latter. Expand
  17. Nov 7, 2012
    Currently the average user ratings stand at 5.3 due to all the haters giving the game a 0 rating which is quite honestly criminal, yes the campaign is short and the new multiplayer direction may not suit all previous hlo players but with out a doubt this is still a great game and should at least score a 7 for players that dont like the changes. Graphical the game is one of the best looking console games to date, the story is strong and although i'm still not 100% sold on the COD/Halo game mechanics its still well above par and hats off to 343 for trying something diffrent. I was going to rate the game as a 8.5 to 9 but considering all the crappy reviews that some users are giving it, it deserves the extra 1 to 1.5 rating to make up for your reviewing skills. To all of you who haven't played the game yet don't believe the crappy scores if you are in doubt rent the game as i'm sure your love it and will end up buying it anyway, and for the wonderful reviews that have said I would have given this a 10 but because crap crap and more crap ..... so i'll give it a zero and for you that have said its a good game and given it a 0 you really should play the game first before reviewing it and if you have played it at least give it a score it deserves! rant over thanks for listening Expand
  18. Nov 27, 2012
    At first i was unsure about purchasing this game because of the many negative and few positive User reviews i've seen, but after watching gameplay i decided that Halo 4 was for me. After playing almost entirely through the campaign and over 5 hours of online multiplayer, i can certainly say that 343 Studios has succeeded in the creation of such a memorable and time consuming game. The campaign brought back the master chief in the the most epic fashion possible. The campaign is very fun and quite a challenge at times as well, it creates a perfect balance of challenge, gameplay, and story to generate what seems to be the most memorable of all the Halo campaigns. The multiplayer is fantastic, unlocking weapons, armor, and emblems is only half the game, but working towards unlocking these things gives a great sense of achievement, the multiplayer makes me feel like i'm playing the Halo we all love and remember, it makes me forget about how much i disliked Halo: Reach, and gives me that fantastic feeling that previous Halo titles have always given me. I have complete respect for 343 studios for being able to replicate and improve the Halo universe, and for that i give them props. If you have yet to find a great FPS, look no further, Halo 4 is here. Expand
  19. Nov 10, 2012
    I have to admit that I expected much more from this game. It's still a lot of fun, the important gameplay mechanics have been preserved, yet it feels a little dull. The AI isn't as good as it was in CE: Anniversary or Reach, new enemies don't seem that original (Gears of War 3, anyone?) and the overall experience doesn't deliver that "WOW" feeling. The older Halo titles seemed kind of heartfelt, this feels just like a huge budget game made for earning billions of dollars. Ït could've been so much better... Expand
  20. Nov 20, 2012
    I have really enjoyed my time on this game so far. The campaign is pretty good. I would have preferred more shorter missions rather than the few long ones. At times it gets to the point where you just want the mission to be over. However there are some pretty epic scenes and the game looks fantastic. It must be pushing the 360 to its limits. The multiplayer is also a good time. I like the random map drops. Takes away the importance of knowing the power weapon locations and the fastest way to get there. The personal ordinance drops are a blessing and a curse. It's nice to rewarded for playing well but it is unnecessary. I would prefer to have the map drops happen more often and get rid of the ordinance drops. The custom loadouts are ok. I'd prefer if you just picked a gun and the grenades though. I find everything else unnecessary. The guns you can pick from however are incredibly balanced. Anyone who says otherwise is just complaining to complain. I would also like to see them get rid of map voting or improve the system. There are about 10 maps and in the 30 or so games I've played I think I have played 4. Often I have played the same map 3 times in a row. Also after games if the majority of the party leaves it would be nice to have the remaining group search for more players. I have had games that started 3 vs. 1 which is pretty lame. Over all a good game. Any complaints I have are really just nitpicking and personal preference. Expand
  21. Nov 6, 2012
    Quick Review:

    Graphics: 10/10
    Absolutely gorgeous. Cut scenes are better than Wars.
    Story: 9.5
    Greg Bear definitely had a large part in this.
    Gameplay: 9.5
    Slightly repetitive but it kept me interested throughout.
    Multiplayer: 9.5
    Very, very fun, much better than Reach.
    Dialogue: 10
    Brilliant Writing.
    Soundtrack: 9.5
    Average is above 9.5, so it rounds up to 10.
  22. Nov 8, 2012
    Halo 4, like its predecessors, has a great story. It has a depth and complexity that most FPS games in this generation lack. The graphics, of course, are yet another iteration on the game engine that drives the Halo franchise. Though I enjoyed the game very much, the glitz and glamor of a good story and great graphics cannot hide the glaring flaws in this game, and that is the gameplay. In a sentence, 343 simply fails to innovate its gameplay. If you have played the first Halo, you have played all of them. In essence, there is nothing new about this game, and that is disappointing. Instead of learning valuable lessons from games like Uncharted, Gears of War, Assassins Creed, or Dishonored, the developers choose to play it safe by sticking to the same old formula it has always used. The question is, is a compelling story enough to make you overlook uninventive gameplay? For some of us maybe, but not for me. Expand
  23. Nov 6, 2012
    This game is better than Reach, Halo 3, and Halo 2 a certain extent with 2 cause it was the game i first played online and i think thats what makes it unique...given Halo 4 would I switch back to Halo 2? Its like windows xp and window 7, xp was good and windows 7 was good too...but would i go back to xp? no. new is always better. I think its safe to say that the negative ratings are jealous ps3 fanboys. Guess what my PS3 will be doing...collecting a whole bunch of dust. Expand
  24. Nov 6, 2012
    I don't have live and this game, like so many FPS' these days was made more for the online player. The campaign was brutally short and not all that replayable. However, it was fun while it lasted. It was also quite polished, but that isn't enough to carry it on its own. Most people will give it horrible reviews just because they want to feel like they're keeping the Halo franchise back, as they felt it should have ended with Halo 3. Although I agree the series should have stayed finished, 343 did a good enough job. Expand
  25. Dec 26, 2012
    I enjoyed all the other Halo games (except for Halo Wars. I'm just not a fan of strategy games.) but found myself extremely disappointed with Halo 4, First of all the campaign needed to be much longer because me and my friend managed to play through this in just under 4 hours. That's the amount of time it should take to finish a DLC not a big budget triple A game.

    My second problem with
    the game is the actual gameplay, when the first Halo released in 2001 it redefined the FPS genre, eleven years later and next to nothings changed. The gameplay is incredibly simple: Shoot enemies, walk/ drive to next area, shoot more enemies. Rinse and repeat. I think it's time for Combat to take another evolutionary step forward.

    My final major problem with Halo 4 is this is the first ever game I have ever played where I felt bored while playing. I'm sorry 343 but I was incredibly bored during Halo 4. It just did nothing to excite me.

    To be fair to the game though not everything about Halo 4 is bad though, I have to admit that the graphics are gorgeous to look at, the voice acting from Steve Downs and Mackenzie Mason is some of the best this year and the game actually has a decent story unlike most modern first person shooters (Cough COD Cough)

    Remember though this is just my opinion, maybe you'll agree with me , or maybe you will love it. If you are a fan of Halo, then I would recommend giving it a try hopefully your opinion differs from mine, otherwise give it a miss unless you see it cheap.
  26. Nov 6, 2012
    I don't know, I feel like a lot of the negative reviews of this game are from the "hardcore" or "true" gamer crowd. I consider myself hardcore, and I like this game for the multiplayer, the singleplayer is alright. My gripes are that the multiplayer does feel a little strange compared to old games and, as a few have said, grenades don't seem to matter as much. The combat felt slightly slower than previous entries in the series, but its not bad by any means. I think you should take all reviews as someone else's opinion for this reason, alot of the negative reviews probably went in expecting the game to suck and they only remembered it sucking. They want to seem popular and talk about how games have sold out without realizing that these companies do in fact want your money. This isn't some family fun time and realistically they don't owe you anything, so if you wanna be popular with the gaming hipsters who pretend to be hardcore, bad talk the game before you try it, and then remember the time you jumped off the cliff in game, not the gorgeous visuals. Expand
  27. Nov 11, 2012
    Campaign and spartan ops are superb. Ultimate evolution of the franchise. Graphics are bordering on next, next gen. You really wouldn't have been disappointed if the XBOX 720 had launched with these graphics. Multiplayer is good but I'm more of a battlefield man. Well done 343.
  28. Nov 11, 2012
    PROS: - Good graphics in general. Old armor and weapon designs have been revamped, some nice environment set pieces. - The Halo gameplay we know and love is back, with a few tweaks here and there. - Multiplayer is fun, with some nice updates to familiar modes. - Good sound effects. - Some very impressive cutscenes. CONS: -The gameplay is Halo by the numbers. Not much in the way of innovation or brand new features, just the same old package wrapped in a shinier skin.
    - Bland missions, mostly consisting of Chief running back and forth doing various menial tasks. Not much in the way of pacing.
    - Art direction is typical sci-fi flair, nothing we haven't seen before. The forerunner planet didn't strike any awe or sense of exploration in me, which was disappointing.
    - There is alot of unexplained backstory. The game throws you right into it. Which is fine for Halo diehards, but completely unforgiving to newcomers.
    - There's an admirable attempt to humanize Master Chief and make him a more serious character. Nice try, but the character is little more than a walking tank that shoots aliens. Always has been, always will be. They pretty much wrote him into a corner by throwing a helmet over his face. - The character of Cortana annoys me to no end. The generic "sexy" voice that grated on me in the previous games is now front and center. She simply won't shut up. If you're going to use her so prominently, ditch this voice actress and hire someone whose voice has a little more character and imperfection.
    - Forgettable musical score. It's amazing how much O'Donnell's work added to the old games, and his presence is sorely missed here.

    A by the books Halo wrapped in a shinier package. This series is in dire need of evolution or it will become another Call of Duty.
  29. Nov 7, 2012
    Haters gonna hate I guess. The game is good so far. I am playing on legendary and compared to the older games legendary is a bit of a joke. I'm looking at about 1.5 hours on the campaign and I have completed the first chapter/mission. Very rarely do I need more than 2 or 3 tries at an encounter to pass it (as opposed to the 20 or 30 that I needed for the older Halo legendary difficulties). Maybe I am just a better FPS player, hard to say::::::::::: Graphically speaking this game desperately needs better hardware to run on. I think that 343i would have had an absolute field day if they were able to produce this on a next-gen console. As it stands, probably the best looking console game, though the Uncharted series always looks outstanding for the hardware. Cortana's buck teeth really bother me though::::::::::::: Sound is classic Halo for the most part. However, there are a few things that have been greatly improved. Guns in particular. Cortana's voice acting is going South. Just awful. Chief sounds good during the cinematics, but pretty bad during gameplay. Maybe that is just a personal perception, but I don't much care for chief's ingame voice::::::::::: Replay-ability is hard to say at this point. I feel that any campaign based game has no replay-ability unless it has some sort of RPG aspect, which of course Halo has none::::::::::::: Multiplayer - no comment. I have not even touched it and I may never touch it. The load out option seems to be fine to me, so long as the guns are balanced. Of course having never played I cannot say one way or the other::::::::::::: In short, what the heck is with all of these scores in the red? I could almost understand a 6, lots of let down to be had for many people, but a freakin' 0? Absolute garbage. Also, no where near a 10. I can already tell this game will be pretty short. I feel that on the hardest difficulty the campaign should take at least 24 hours; somehow I seriously doubt there are 24 missions averaging 1 hour each. So, 8. Worth a buy for certain. Expand
  30. Jan 4, 2013
    Graphics was a huge improvement campaign wise and I really like the direction they took with the legacy of Master Chief in campaign mode. I am huge fan of Halo Multiplayer and I thought the changes were pretty good improvements for the most part,but one thing kept nagging me, I felt like a lot of the new ideas were COD ripoffs (E.g. Drop packages, the prestige which not really prestige, ranking to unlock item system). COD is amazing title but if I wanted to play COD multiplayer, I would go buy it. I think some ideas were needed to improve the competitive play (Ability to enter and exit games without handicapping teammates) but they lack originality. I personally thought the ranking system in Halo 3 was more impressive when a person's skill level was more important rather than his/her ability to not have a life and live on the game, just my opinion. Expand
  31. Nov 6, 2012
    343 Studios delivered a fantastic Halo game. The first thing that stood out for me was the graphics. I was truly surprised at how beautiful this game is considering the aging console. Next was how tight the controls felt, this was most definitely Halo. As I played I was very impressed by the sounds. The guns sound amazing. Not only do they sound powerful but IMO it felt like 343 bumped up the power on them. The music however is not the most impressive of the series and is a let down. At times I didn't even realize it was playing in the background. I don't know why the original composer was not kept but I guess I'll have to fix that with custom soundtracks. The story on the single player part is absolutely awesome. It is one of the few times I found myself caring about the characters in a Halo game, especially Cortana. Don't worry, no spoilers. As far a multiplayer goes, I felt the that some maps where awesome but others a little lack luster and feel like they where thrown together over a weekend. So is this game worth it? Absolutely. 343 has got my attention and I can't wait to see what their next two titles in this trilogy are going to offer. I had a lot of fun with the campaign, I'm loving Spartan ops, and the multiplayer is pretty much what I've come to expect from Halo. Expand
  32. Nov 12, 2012
    My first Halo game was Halo 3: ODST. I first played I when a friend came over and showed it to me. I was astounded. I had heard Halo was good, but not this good. Since then I've played Wars, Reach, and the Anniversary Edition. I have to say the best out of those three was Reach. With its stellar campaign and it's chaotic multiplayer, I thought Halo 4 would have a hard time beating it. I was wrong, very, very wrong. Halo 4 exceeds all expectations and shatters my idea of a good game. It combines the most emotional story of the Halo series, the best graphics that have been seen to this very day, and exciting new changes to multiplayer, to create the best Halo game that I have ever played, heck the best game I've played to date, which Borderlands 2 had the honor of being before. You hear this a lot, but Halo 4 is really Cortana's story. You see, after 7 years an AI becomes rampant. It's been 8. When an AI becomes Rampant, it literally thinks itself to death. So you can imagine how Cortana feels. Your main mission, throughout the story is to get Cortana to Dr. Halsey so she can be fixed. This goes hand-in-hand with defeating the Didact and getting Infinity off of Requeim. The Promethean enemies are so much fun to fight. I wonder how I stood fighting these Covenant after fighting the Prometheans. The new enemies are tactically smart, and aren't anything like the Covenant. For spoiler related reasons, I will move onto the robust, new multiplayer. Multiplayer is less vehicle based, and more gun based since the guns are now so much more badass. Each gun has brand new sounds, and some of them look different, too. I love the new sound of the Assault Rifle. Now with all these new Promethean weapons, that are extremely powerful and fun to use, I never use vehicles, and this is coming from a person who loved to drive vehicles. Instead of choosing large, expansive maps, like I would in Reach, I choose small, close up maps. I hated the guns and loved the vehicles, Halo 4 flipped that around, and it's a very good thing. Now there are Loadouts, which include Primary, and Secondary Weapons, Grenades, and Abilities. Their are plenty new weapons, both Promethean and UNSC to make the formula feel newer. Now there are more Abilities than ever before. The Run ability has been disabled, instead you can run by simply pressing on the joystick. The Armor Lock is gone, too. In fact, the only ones that they still have is Jetpack, invisibility, and the ability in which you make a duplicate. The new multiplayer is a refreshing new turn for the franchise. This game looks stunning. It feels stunning. Everything about this game is stunning. From its emotional story, to it's groundbreaking multiplayer, Halo 4 is what I dreamt what Halo should be. Looking back at ODST again, I feel like, what was great, is now archaic. 343i has accomplished something no other company could, even Bungie. Expand
  33. Nov 6, 2012
    This game is amazing. Seriously don't listen to anyone giving this game lower than a 8/10. To the people giving it a '0' really ? That's not even like "Happy Wars" don't even get zeros. No way you can honestly play any Halo game and give it that score without being an absolute troll. Game is more than worth the $60 especially if you were a fan of Halo, 2 and 3.
  34. Nov 6, 2012
    So much fun, the campaign is amazing and many new features are incorperated. Multiplayer is also very fun although there are many cod like elements that many wont like. I myself hated them as i started but once you play you realize they are balanced. One thing i personally don't like is the multiplayer interface eg: lobbies, commendation menus, armor menus ect. I also believe the armor doesnt look as cool as in previous games. Yet these things hardly deteriorate the playing experience. This game is a must buy for all Halo fans and is definitely worth buying for new comers to the series. Expand
  35. Mar 23, 2013
    Halo 4 is by far one of the best games of all time. The story is more personal, dark, and rewarding than previous halo entries and ends on an all out high note. The graphics are a revolution in gaming, with detailed environments, superb lighting, ridiculously high res textures, and incredible facial animation and motion capture. The sweeping spectacle and breath taking views of distant forerunner structures reminisce to when people first saw halo combat evolved. Also, the cinematics are so incredible when I first saw them I thought they were live action. They really are that good. As for the gameplay, they keep to the series' main roots, straight up runnin and gunnin like a baller. It is incrediblely satisfying to just run out and desimate enemies. The weapons not only look and sound great but are all unique and perfectly balanced. Speaking of sound, it's epic, from the crack of an assault rifle, to the all new beautiful score by Neil davidge, to the simple hum of a warthog halo 4 stays true to the awesome sound design we've come to expect from halo games. Themu,tip layer has been redone and is incredibly fun and addicting, with the new loadout system, halo 4 adds much more customization that is nice change to halo. Spartan ops is since bit of narrative based arcade style killing feet that can be a real blast to play. While the sequences are over in minutes and aren't that challenging even on legendary and you won't get hold of much of the story during combat,they still feel epic and the weekly cinematics they bring are a treat to watch. As for forge, it's just as awesome as ever but, allowing you to make the map of your dreams, but as been refined to the point that does away with the annoying issues it used to have. So overall, halo 4 is one of the best of the series, an incredible start to the new trilogy, and one of the best looking, best sounding, best playing, straight up BEST game of all time. Expand
  36. Jan 11, 2013
    I have played every single Halo game, including Halo: AE and Halo Wars, so I have a good spectrum of the Halo universe and the good and bad Halo games. PROS: 1) Beautiful graphics and sound. This game just looks good! Lush jungles, cool Forerunner areas, etc. 2) Matchmaking system is great as always... easy to find a game and stay with a group. 3) Multiplayer is good fun. Good maps, and an old favorite. Vehicles all perform well. Most weapons feel good to shoot.
    4) Loadout system adds something new to match your playstyle, but doesn't make the game unbalanced.
    5) Campaign was solid, new enemies are always welcome after the Covenant was done for multiple games.

    1) Spartan Ops is pretty shallow and offers little to the game or story.
    2) Campaign was short and the plot was all over the place. IE - Who is this guy, who is that guy and why are they important?
    3) Ordinance drops don;t really work with Halo. I would rather have good weapons on the map that respawn quicker. Many ordinance drops make you choose between 3 equally bad weapons or bonuses. Feels too COD.
    4) 343 Studios went overboard on the weapons. I don't need 3 long range weapons, 3 medium and 3 short range weapons. Just a bit too much.
    5) Armor is unlocked through finishing challenges which forces you to use crummy weapons etc if you want the armor. The credit system from Halo: Reach was great and one of the better ideas from that game.

    A pretty good, almost great game with a few issues. Halo 4 doesn't need to copy COD... everyone has had their fill of that anyway. Also, the campaign was fun, but pretty forgettable. Beyond that though, this game has a robust MP that will make most fans and newcomers happy.
  37. Nov 16, 2012
    Best Halo since Combat Evolved. I am not a Halo fan, ever since Combat Evolved you could say I've been a Halo Hater. Till now. I felt that Bungie squandered and incredible Universe by forcing us to play through campaigns with confusing and lackluster stories, that were set in a great universe with characters that had all the potential to be memorable. Also I felt that Bungie never took any chances with updating Multiplayer. I can say with no doubt I trust in 343, they made em care about the characters, I actually enjoyed the story and the visuals and sound are second to none and did a great job of engrossing you. I also feel the Multiplayer with Spartan Ops is a great change and addition to Multiplayer and has had me fighting my way to 50 to get my first specialization Expand
  38. Nov 10, 2012
    When Bungie left, I was very hesitant on Halo 4, but to my surprise, the story and feel was still Halo at its core. The campaign was coherent and had started where it was left off. It was great paced, and the visuals were borderline stunning. The campaign was its strong suit, and it showed. The Multiplayer is a toss up, when you get in a good connected game, and everyone isnt sitting on a vantage point with the DMR, it is an enriching experience, but those games are few and far between. The host drops constantly and as stated, the DMR is overpowered. It looks like Halo, it feels like Halo, the MP doesnt play like Halo. Its no longer a methodical tug of war where the most accurate shot wins, but rather who becomes full of lead first, no matter placement. In Halo 3 a well placed BR burst could take out shields, that is absent here, the DMR was balanced in Reach because there wasnt many options from it, now there is, and it is proven dominant. If this was a stand alone IP then it should have had a better score, but with the Halo brand comes expectations that were met in areas, but the total package was lacking. Expand
  39. Nov 30, 2012
    All I can say about Halo 4 is that it is probably the best game I have ever played. The story is amazing, multiplayer is SEXY as hell and the Spartan Ops mode is juicy. I can never get enough of this game. If you are not a fan of Halo or have never played a Halo game, I don't care. Get this game. It's worth every penny. Hell its worth more than its retail price! 343i, thank you for this wonderful game and I can't wait for the next installment! Expand
  40. Apr 19, 2013
    I have all the halo games and this one is a bit different but still attach to the original game play, it has a lot CoD but i don't see that like a bad thing, for me this game is a 1 year online game to play.
  41. Nov 7, 2012
    Quite possibly one of the best FPS I have played on 360 for a while now. It honestly disgusts me how many people complain about this game because they're COD or PS3 fanboys or they just want Halo to be as repetitive as COD, but I am glad that Halo is evolving. Also, at least 343 tried new things with Halo 4 instead of just trying to recreate a traditional Bungie Halo experience. With Halo: CE, 343 merely had to revamp the graphics. From the moment they announced Halo 4 at E3 2011, it was abundantly clear that it was going to be a brand new take on an epic series; therefore, anybody who got Halo 4 expecting it to be almost exactly like Halo: CE, 2 & 3 should have known that they'd be disappointed. I am extremely satisfied with Halo 4 and cannot wait to see what 343 will deliver with Halo 5 & 6. Long live Master Chief! Expand
  42. Nov 29, 2012
    Halo may not be the king it once was nearly a decade ago. But I think it is safe to say that under the excellent supervision of 343, it
  43. Nov 20, 2012
    This game was okay and it would have gotten a higher score from me if it was released like 3 years ago. Sorry but this is getting old and Bungie made better Halo games, even Reach IMO. I even liked Halo 3 so much that i sticked my ding dong into the disc and out several times, it was fabulous if i may say so myself.
  44. Nov 20, 2012
    This review contains spoilers, click expand to view. I'm not the biggest Halo fan out there. As expected this will likely feel just like another Halo game. However, there are vast improvements. Gone are the days of camping weapon spawns. Here now are the days of getting care packages with random weapons. I feel this makes multiplayer more appealing since I don't have to worry about racing to a weapon spawn that someone has camped and timed. Also, the new weapons add an interesting touch. While they do operate the same as already existing weapons, they do add subtle nuances such as how the boltshot reloads. It gets better. The human shotgun, DMR, and battle rifle are all here. The major negative factor for me was the spawn points feeling random and aim assist not allowing me to do my own work.

    As for the campaign, it was short. That does not mean it wasn't good. It provided the continuation of the Halo story but with aspects often overlooked. It very well portrayed the bond and tension between the chief and cortana. Also, it portrays the chief as a human being who is not perfect or emotionless. Throughout the campaign it shows chief's struggle to get jobs done with a friend who isn't operating perfectly and how he deals with tasks going awry and not being completed.

    Other than that, the environments should be noted. While the engine is modified but flawed, the environments are far superior to those experienced by franchises with more clout. (Sorry, call of duty.)

    Also, at the end of the campaign is a little thank you from 343 to the gamers who follow Halo. Overall, it's the small and subtle things that count and there are plenty of them to make this game feel like one of the best Halo games produced with enough differences to consider it something new and polished.
  45. Dec 2, 2012
    I love this game. The graphics are immense and the campaign is also brilliant. Multiplayer has brilliant maps and guns. Ordnance is a feature I love and forge is great for building anything you like, the magnets really help.
  46. Dec 7, 2012
    I rented this game at my local grocery store and only got to play this game for like 6 hours. 2 singleplayer in forever alone world and 4 in multiplayer with friends. My biases here? I fell out with Halo after Halo 2 and never got interested in it again till Halo Reach. So I'm missing Halo 3 and ODST. So when the story started I was rather confused so I had to wiki the story. The thing is even after two hours, the story still seemed a bit unexplained and the designers at 343 assumed that you know and accept everything that happened before Halo 4. Honestly, they could of weaved the narrative better and had a better 5 minute introduction (see Extra Creditz) Alright, that doesn't bug me that much because the game is smooth and controls extremely well. But that this point the combat of Halo has not evolved very much. I swear if there was more time and budget for it, Halo 1 could of had the same armor abilities as this Halo. This game actually is pretty boring playing alone, if I had time for co-op, I assume that I would of had a better time. The multiplayer? I had a lot of fun with. During my first match, when I got my first airdropped rocket launcher my first thought was, this was a hell of a lot like Call of Duty. After I got that feeling I couldn't shake it off, it didn't help there was custom classes, leveling, and unlock tokens. Interestly, Black Ops 2 and Halo 4 were developing at similar times. Were designers at 343 and Treyarch sharing ideas? Not to say this is a bad idea, taking what good design choices from other games and putting it in yours to improve the experience is a good idea. Overall, I don't feel Halo 4 improved much on the template of Halo. I'm probably going to get this during the holiday season, but there was always the feeling of slight disappointment while playing Halo 4. Still you did a relatively good job, 343. Halo 5 should be able to make some improvements...hopefully Expand
  47. Dec 18, 2012
    Ah, Halo, how I love you.
    Master Chief has returned in the new installment of the explosive blockbuster franchise, and I (like so many) am as happy as Larry to see that this game is so fantastic.
    Graphically, this is one of the best looking games on the Xbox 360, and in the first cutscene, I did mistake the CGI for reality. Honestly, it's that good-looking. Although textures are
    sometimes a little on the dodgy side, and explosion effects are rarely just not exciting enough, this is undoubtedly a graphical triumph.
    The sound design is almost flat-out the best you will ever experience. Buy a good pair of headphones and you will drool at the sound of the DMR punching holes in enemies' faces. I actually start shouting "Pew, pew, pew!" in some sections of the campaign, in which voice acting (for most characters) is brilliant. 343 Industries took a leap of faith with an entirely new musical score, and let me tell you that on the way down, they grew a pair of wings and flew up high into the sky! The music sometimes doesn't complement the situation perfectly, but for the most part it was great.
    Let's think about the campaign for a second. This time around, I really began to care for Cortana and John 117 in a way that I never originally had before. Their bond grew so much stronger in the game, and it brought out who Master Chief really was, and what he thought of himself and others. Story-wise, this game is very memorable, with a good (if slightly under-explained) villain. Some of the secondary characters get lost in the thick of it, and the commander of the ship Infinity has some completely unjustified orders, which make you question his competence as the captain of the biggest human spaceship ever. These minor gripes do not affect the overall product, which is a beautiful culmination of everything Halo. A saddening (but definitely satisfying) ending ties things up perfectly, making this one of the best stories ever told in a Halo game. Gameplay-wise, the campaign retains the sandbox mechanics of previous Halos, but only widens the possibilities with the new enemies: Prometheans. These are fun new enemies to fight, as they employ new tactics to keep you on you toes: Crawlers climb around, pounding the player with light arms fire, Knights bring the heavy weapons and blast though Covenant and UNSC personnel alike, and Watchers (spawned by Knights) float about, spawning more Knights and Crawlers, and giving your forcefield something to think about. After a while, the campaign begins to get a tad repetitive, but the objectives can differ enough for it to stay almost perfect throughout, with the last mission putting a wonderful spin on the classic Halo Warthog run. The campaign is, in every sense of the word, incredible.
    A welcome change in Halo 4 is to the multiplayer, which allows players to create their own custom classes, with various weapons, armour abilities and armour mods. This creates the fear of unfairness in multiplayer, but that fear is crushed by how balanced the game seems. Gameplay is now faster-paced, with sprinting now a default for all players, letting the maps get bigger and bigger- some too big. Most maps in this game are enjoyable to play on, but the good-old medium-sized maps have almost completely disappeared, spare two or three that you could class as such. New gametypes arrive, however, such as Dominion, Regicide and Infinity Slayer, which bring the best kind of change to multiplayer, whilst catering to the sizes of maps and mixing things up perfectly. Altogether, multiplayer is wonderful.
    And now, the newcomer: Spartan Ops, an episodic series of missions, updated weekly for insane cooperative play, but replacing the much-loved Firefight. It's great, but there are several flaws. The maps are recycled several times (but are used for different objectives), the story is very basic and hardly exists outside of the eye-popping CGI cutscenes, and some of the characters are completely unlikeable, though to counter that, there are some that you'll like a lot. This was a very bold statement for such an anticipated game, and, overall, it is a blast to play with people online as well as friends.
    Forge remains relatively untouched, but with new (if smaller) Forge environments, making the possibilities for map design even more exciting.
    That just about wraps the review up. This game is an absolute must-buy for all Xbox 360 owners, as it pushes the system to its limits, delivering one of the best games on consoles!
  48. Jan 15, 2013
    Brilliant graphics . Solid shooting and amazing new guns. Multiplayer is the best . Campaign story is so gooood and intresting cant wait to find out what happens in this amazing trilogy . 343 industries made the best halo game to date.
  49. Jan 19, 2013
    343 have done a great job with this game, the campaign is blast to play through and multiplayer is fun but not as good as Halo 3's. The only complaint i have with this game is that the Spartan Ops mode feels dull and uninspired, however that should improve upon further episodes. This is a must buy for every halo or fps fan.
  50. Jan 21, 2013
    Halo 4 is visually extraordinary, but it lacks the emotional depth and exceptional storytelling of it's predecessors. I can't help but call it a disappointment.
  51. Jan 26, 2013
    When I bought this game, I knew this would not be as good as Killzone 3, but when I started to play, I was shocked. This is the worst game I ever played: campaign is short and stupid, storyline is very bad and not interesting, gameplay is simple, run from point A, to point B, and so on... This game has very poor graphics, Killzone 2 had better graphics, than this. DO NOT BUY THIS GAME, GO GET KILLZONE 3!! Expand
  52. Jan 28, 2013
    10/10 is the minimum i would have give a 11/10
    This is the game of the years the best game in the world
    Fun and not violent like the others fps this game is the best game i know the reason I sold my ps3 and buy a xbox360
    You will love it as I do
    Enjoy ;)
  53. Feb 25, 2013
    I really hoped that bungies absence in a Halo game wouldn't be that big of a deal...but i was very wrong. Halo 4, despite its graphical superiority is a very poor Halo game. the Campaign is a bit of mixed bag, the antagonist and his plans feels rushed and is very bland, but the interactions between John 117 and Cortana are very well done. the campaign also briefly delves into John's sociopathic side which is very interesting despite the fact that its extremely brief. The campaigns weakest link is its criminally anti climatic QTE boss fight. it may be very short but it makes the villain even more worthless than he was in the first place. The multiplayer is also a complete disaster.... the spartan IV's armors look absolutely ridiculous and resemble power rangers more than the traditional realistic and badass looking Spartan II and III's. Rather then the addictive firefight from REACH and ODST 343 added a mode called Spartan Ops, an episodic series of missions that take place after the campaign...while this seemed like a decent idea, it ultimately fails due to the missions being painfully repetitive constantly recycling areas from campaign and having little to no story at all. the weekly cinematics also seemed nice but they are way too short to make anyone give a about the characters or story. Matchmaking rather then being a refined but familiar Halo experience, takes more hints from the appalling CoD series in its inclusion of perks, custom classes, Killcams, and zero spawn time. This ultimately rapes the Halo experience that people have come to know and love and makes it a COD game with a Halo color palette... in the end Halo 4 is an extremely weak Halo game with the only appeal being the ability to gawk at the games gorgeous visuals. Expand
  54. Mar 17, 2013
    THE GAME IS GREAT AND ALL! The multiplayer is splendid! Campaign is the best! But too bad bungie was busy on other projects. So i will give this game a 8/10!
  55. Mar 11, 2013
    The greatest game ever made? Yes. Hands down the best game I have ever played since I first shot a Nazi in Wolfenstein 3D. The story is epic; even emotional if you're at all attached to the Chief Cortana. If you're will be. Without a doubt the best graphics I've seen on the 360. The gameplay is intense, varied, and enthralling. Thankfully the new multiplayer system doesn't disappoint either. Matches seem to be better balanced and the customization of your Spartan and your loadouts is very well thought out. I've played the game all the way through twice on Heroic Legendary and will play it again it's that good. Not one complaint about this game. It has set the bar for all future first-person shooters. Expand
  56. Mar 20, 2013
    This game is absolutely beautiful! I have been a long-time fan of the Halo series, and when I heard that Halo 4 was finally coming out, I was extremely excited! Now that I have had the chance to play through all the content available, I must say it is hard to find a problem with this game. For an ageing console, the graphics are simply stunning. Controls are still tight, so that is still not broken. Enemy and friendly AI is more challenging then ever, especially on harder difficulties. The story in the campaign was well-written, and touching at times. Spartan Ops started off slow, but recently has truly turned into a good story. The biggest beef that people keep bringing up is '343 stole from CoD'. I will tell you that the multiplayer in Halo 4 is nothing like Call of Duty's. Nothing at all! The supposed things ripped of the competition were used in countless games before CoD, and are used in ways that still provide balance and keep the game feeling like Halo. This game is worth the buy, 100%! Expand
  57. Apr 2, 2013
    Halo 4 is a fantastic FPS. It is far better than Halo Reach and outclasses it in every way. The campaign is slightly better with awesome enemies and a good storyline. The online multiplayer is far better than Halo Reach with good maps and some from older games. However, it wasn't as good as the classic Halo 3. I still highly recommend, but I still don't feel it was as classic and simple as Halo 3.
  58. Apr 8, 2013
    I know this review is really late. I got Halo 4 on launch (Nov 6) but since I am new to Metacritic I am writing the review now because I recently just went through the game again. I have beaten the game on every difficulty level and can honestly say they ramp up the difficulty perfectly. The game is tough but fair. You need to be extremely tactical in Legendary mode. The Master Chief story continues in Halo 4 and I have to say, I think it's the best yet. I have played through every Halo game but I think this one stands above the rest. 343 has done an excellent job taking over from Bungie which isn't an easy thing to do. The story is truly epic, and you get to see a different side to the Chief, his human side. It's nice to see under all that armour that there is a living, thinking person under there. He talks a lot in this game, I would say more than the 3 previous Halo games combined. In terms of multiplayer, again very well done. Combat and maps feel fresh. This is a must own game for any 360 user. Expand
  59. Jun 11, 2013
    lets be honest with each other franchises at the moment are really milking it. This is one of them there is nothing in this game that stood out as a major innovation. Its just Halo that's it, remember when you played halo 3 well don't get halo 4 because you already played it I love halo i was a great franchise and it had a few spin offs that i also enjoyed. But there's nothing here i haven't seen before in other Halo games. What happened in the campaign besides cortarna getting p**sed off at people and i know people will say well bungie didn't make it no and that's probably why it wasn't anywhere near as good as past Halo games. Technically there's nothing wrong with the game. you get the odd glitch here and there but nothing new to the Halo series. The only draw here is multiplayer but it not even changed enough from the last game to make it OK to spend £40 on it. All i see with this game is a way for franchises that developers know people will buy becoming a way to make a quick buck. Expand
  60. Jul 9, 2013
    Good for a generic FPS but bad for a halo title. Campaign was short and boring. Enemies are cheap and boring. Its only kinda fun at best. If you really want it get it cheap.
  61. Jul 15, 2013
    Good game, but the campaign was way to short. Its 5 hours! It would be okay if the multiplayer had a little more longevity. I really do miss bungie. Halo doesn't feel the same.
  62. Dec 7, 2013
    A terrific game, 343 did a really good job with the storyline and enemy/weapon design. Although it would've been nice if there where more levels. The ending left me wanting more, and after seeing what 343 could do I have high hopes for Halo5
  63. Feb 16, 2014
    343 industries was tasked with producing a follow-up on the Halo trilogy, to add yet more into the universe known as the Halo Nation. They knew that what they would develop would automatically become canon, to be judged under intense scrutiny. Fans of thus franchise are among the most 'honest' fan bases out there, and there was no room for failure.

    Thankfully, 'Halo 4' largely delivers
    on the experience fans have come to expect from this all-conquering franchise.

    What grabs you first, at least in my opinion, is the graphics. Compared to Halo 3, it feels as if a light covering of smoke had been cleared, bringing everything into sharper focus. It is superior than anything Halo 3 could muster in this department, made clearly by the rendering of Cortana. It is honesty surprising that both '3' and '4' were released on the same console.

    The soundtrack for this game is incredible, and there is no one here that can summon an effective argument otherwise. While the signature 'Halo' theme song will remain the best piece of all, '4''s piece takes on a variety of feelings, especially prominent when it highlights the intense danger Spartan 117 finds himself in, while also providing a suitable backdrop to Cortana's mental degradation, and the exchanges both she and her Spartan initiate in.

    The story, however, takes the shine off this game, just a miniscule, insignificant amount. While anyone with a heart would flinch from Cortana's fate, after spending the entire game attempting to find Halsey and repair her, introducing the Covenant was a bit of a misstep, considering both Humanity and they had formed a truce. True, runaway factions occur in real life engagements, but the game would have benefited from the sole attention of the main Antagonist, and his plan. While focusing on the Covenant, their designs were needlessly altered, looking nothing like the creatures that had graced the previous three Halo games ( not their armor, but the aliens themselves.)
    Other than that, however, Halo 4 remains one of the best releases for the franchise, as well as the most lucrative, which only shows that 343 industries had managed to fulfill the brief, satisfying 95% of fans.
  64. Nov 9, 2012
    I have played every single Halo game - except for Halo Wars. And, I was quite worried about Halo 4, not being sure what to expect from 343 vs. Bungie. Overall, this is very solid game. I should note that this is a review for the single-player campaign as I'm not much of multiplayer gamer. As far as the campaign goes, I have some mixed feelings. As far as story goes, the story for this outing is second only to the original halo as far as I'm concerned. I wasn't in love with some of the Cortana voicework, but I greatly enjoyed the story, the direction of the plot, and the focus on the relationship between MC and Cortana. To me the story was the highlight of this release. The graphics in some areas are also pretty incredible. In other areas - especially when inside the forerunner structures they were very meh. Kind of a Tron:Legacy feeling - but it was hard to distinguish see some barriers in the final flying section. Gameplay was solid - but somewhat of a let down. The gameplay is very solid - no complaints with regard to controls or how the guns handle, etc. But, I was really hoping for more innovation - especially in the forerunner weapons. But, basically, they fell into the standard tropes - I.e. Sniper Riffle, Assault Rifle, Shotgun. There were a couple of weapons that I didn't try - but pretty much we've seen and used them all before. While there were some interesting and new set pieces in this game - I'm hoping they will bring more innovation to the next two games. Yes, the Knights require a slightly different strategy - but overall you are doing the same thing from previous games. Fight grunts, fight elites, fight hunters, rinse/repeat. Changing out the flood for the forerunner units doesn't add that much for. Finally, I do wish the campaign was longer. I know I'm in the minority - but I want more for my $60 than 7-10 hours. I've little interest in multi-player and don't think its unreasonable to expect a 15-20 hour single-player campaign for a AAA title. That being said - I do not regret paying full price for this game. While I had hoped for more innovation - this is definitely the second best game in the series. Not as mind-blowing as the original Halo - but I'm not sure if that is possible. This game was a very strong effort - and will definitely bring me back for the next chapter. I wished for a stronger sense of "new & different" from this release, but otherwise I would recommend this game. Its a very worthy addition to the Halo franchise - and 343 really deserves to be successful. They put a lot of love and hard work, and it shows in the story that will keep you playing until the end. Expand
  65. Dec 13, 2012
    After about 2 Minutes into the single player game, it was obvious that 343 completely forgot what happened at the end of Halo 3. Why would you still be fighting the same enemies that were in the first game when it moved on in the previous two installments? Not to mention it's starting to look like Call of Duty with the quick time boss cutscene. Anyway the only playable part of it seems to be Multiplayer and Spartan Ops. There isn't much hope for a sequel. Expand
  66. Nov 7, 2012
    First things first. the game is amazing, id give it a 9 but i have bumped it to ten just to try and counter the morons giving it 0 and 1. In reality, this is one of the best halo games so far, with respect to bungie of course. Having followed on from reach and CE the multiplayer really is top notch stuff, and don't even get me started on the campaign - absolutely wonderful, probably my new favorite in the series over reach's campaign. 343 have had a lot to live up to and they've not only lived up to it, but they have done so in their own way. Pros: great campaign, great multiplayer overall, very well polished. cons: not too sure about specializations yet, but i guess we'll see Expand
  67. Nov 14, 2012
    What is happening?Why would someone in perfect mental health, give a note below 8 for Halo 4? HOW? As a site is able to give a 2 for it? I do not know what's happening ... But I know that I give a 10 because that's what he deserves, if it were possible, i would give a 11 for Halo 4, because was way beyond my expectations, the best graphics I've ever seen are in it, this it the best story i've ever seen in a game, a competitive multiplayer and addictive are in it, finally, there are no perfect games, but this one borders on perfection. Expand
  68. Nov 11, 2012
    Halo 4 is probably the best game of 2012. With a totally enhanced gameplay and beautiful graphics, Master Chief returns to the world of gaming at its best.

      - Visual: 10.0
      - Gameplay: 9.8
      - History: 10.0
      - Audio: 9.8
      - Fun: 10.0

      - Final Rating: 10.0
  69. Nov 6, 2012
    By far the best looking console game , light and sound are perfect , hears people complain that it still feels too much like halo ...... Well it is halo ? Its going to feel like halo not MOH .
    Campaign is deep and well thought out , combat is skill based and not glorified wack a mole like most fps out there .
    Online , well online is one of the best ive played with the new features giving
    you plenty to work towards , can not fault the game at all apart from it taking 5 years from halo 3 to being released . Expand
  70. Mar 11, 2014
    This game is a disgrace to the series. Please support Halo 2 Anniversary. It's our only hope as 343i has let us down. Do not buy Halo 5 because it's clear they have killed halo. Only support past title remakes!
  71. Nov 15, 2012
    While I was a bit skeptical of 343i beginning a new trilogy, Halo 4 delivers. The campaign is much better than expected. It's well paced, has decent plot development, and the villain is definitely an interesting twist and a solid approach to setup the new trilogy. Multiplayer has some issues, but is still very fun and will only get better with time as it is updated. After Halo Reach, I can say it feels great to play Halo again. Expand
  72. Nov 9, 2012
    Halo 4 is without a doubt one of the best looking console games to date. It somehow manages to at certain points look like it's running on a next-gen console. Another very impressive part of the game is the sound. Not enough reviews mention this but the sound is just incredible. (it probably sounds even better on a sound system, I currently don't have one but was still able to notice the vast improvement) Great story, solid voice acting and something about the new weapons is so freakin' cool! I've really enjoyed multiplayer so far. The only drawback is not much else has changed. It's the same basic Halo-style levels we've all come to expect. It's not really a bad thing but some people may complain there's nothing new. I was really impressed with the job 343 Studios did with Halo Anniversary and Halo 4 proves they have what it takes to make their own amazing Halo game. I hope Halo 5 & 6 maintain the same calibur when they eventually make their way out. Expand
  73. Nov 14, 2012
    This game is just HALO 4 trying to copy COD which equals garbage..................................................................................................
  74. Nov 21, 2012
    Halo is back on its feet again. After a few mediocre entries into the series, namely, halo reach, Halo 4 delivers a surprising and rejuvenating jolt of wonder, fun, and solid gameplay that the series definitely needed.
  75. Nov 7, 2012
    The fact that this is a Halo game makes it all the more disappointing for me. The campaign was short, and extremely unmemorable. New enemies were unexciting, and the "new" weapons were simply the same weapons we all know from the previous games sporting a new paint job. The campaign was done within 4 hours, and felt both uninteresting and anticlimactic. The final boss fight devolved into a poorly executed QTE that left much to be desired to say the least. Multiplayer was similarly boring, taking multiple pieces from the Call of Duty including custom loadouts and killcams. However, this too lacks any new enticing features. While visuals are definitely beautiful in this game, they alone can not make up for the uninteresting gameplay and terrible, short story. This game is an insult to the Halo franchise, and fans will likely be disappointed. Expand
  76. Nov 7, 2012
    Halo 3 multiplayer was the reason i had to buy an Xbox 360, and when i eventually did i couldn't put the controller down, years later and Halo 4 is finally here, but i'm slightly disappointed to say the least.
  77. Nov 7, 2012
    After playing some multiplayer and campaign, I can honestly say that this is a great game. Sure it's different, but so was Halo 2 compared to CE, and Halo 3 compared to Halo 2, and so on. I haven't finished the campaign so I cannot comment on the storyline itself, but to complain about a boring unoriginal storyline in a video game is expecting a bit much. Do you really think you're getting a Martin Scorsese level plot in a video game? A lot of people have praised the storyline in Skyrim, but I have to admit it is the same basic "Chosen one to save the world" kind of plot. Frankly from what I've seen so far, this is head and shoulders above the previous campaign storylines. It really has some heart and shows a fragile side to the Chief and the spartans in general. It shows that they are NOT perfect, invulnerable, mindless machines. They are still people who have flaws and emotions. As for the multiplayer, it is better than Reach hands down. I like the speed and pacing and even though I'm not a COD fan, I like the elements they took from it. Really ramps up the action and excitement. I do miss Firefight and the changes in custom options is annoying, so the game is not a 10, but since everyone else on this site can justify giving a 0 to balance things I can do the same the other way. My real review is a 9/10. Expand
  78. Aug 14, 2013
    This review contains spoilers, click expand to view. I am a huge Halo fan and read all the books, collect everything, etc. As much as I want to give this a score of 10/10 I'm afraid Halo 1 is the only one that lives up to that but this comes close. I don't know why there is a lot of hate on this game as they finally gave me the same feeling i had in 2001 when i first landed on Halo and experienced seeing the ring and the vast ocean of the planet. When you land on the Forunner world it gives you that same feeling and it's breathtaking. The game mechanics felt more in line iwth Halo 2 which is fine because in my opinion that was the best of the Halo series game mechanics. The action is fast and there is such a wide range a variety in weapons and enemies. The new forunner enemies are a lot of fun and the forunner guns are a blast. The scattershot makes the shotgun not as cool compared to it. The multiplayer is fantastic, you still get the armor abilities that reach game but to an imporvement. To be honest i am not a fan of armor abilites and enjoy the weapon control of the previous Halo's but what can you do.... Anyways the multiplayer is the funnest i have experienced since 2, it's fast pace again and not as slow as 3 and Reach.

    What i disliked most about the game was the ending (SPOILERS) boss that was hyped up for several books and even in the Halo waypoint videos just dies in a manner that makes the player feel disengaged on the last mission because you actually don't do anyhting to fight him except a few QTE Really 343...?
    Also the Spartan Ops is weak and Firefight would have been a better choice unless the random missions could actually be made with the same quality of the campaign.
  79. Mar 30, 2013
    (after watching Halo 4 Postmortem on gamespot) This is just a big insult to any long time Halo fan. I don't know why I bought H4. I played for less than 7 hours. It's a disgrace. And what made Halo amazing was not only the campaign, but how accessible the multiplayer is. No one talked about how "difficult" mp was (even though there was no online). Halo mp became a success was because you can play it casually or if you really wanted to play serious, you can get to the meat and bones of the game by learning power weapons timing, grenade tossing techniques, spawns, and all that make an FPS an FPS.

    Same thing applies with 2 and 3.

    But now... this whole ordnance drop and default sprint makes the game only accessible for casual play. All that strafing and timing and positioning doesn't matter. Sprint doesn't fit in the Halo games because unlike other games you don't die in 3 bullets to the toe. The kill time doesn't mix with sprint.

    screw you 343... SCREW YOU.
  80. Nov 11, 2012
    Everyone who wrote a bad review **** them) clearly got reach instead of halo 4 or is a butthurt sony fanboy. First off this game is ****ing amazing, The campaign was awesome and the graphics are stunning, the multiplayer was flawless. This is the future of Halo and the future of Halo is great.
  81. Nov 7, 2012
    A great game, don't let anyone tell you differently. Sound design and visuals are astounding by Xbox standards(and in general), and the voice acting is top notch as well. The story is intuitive, however the ending left me wondering where they go from here, and some things are not cleared up, simply stated and never returned to. Gameplay is your standard halo fare; use a variety of guns and tactics to defeat varied enemies each employing different tactics (the new Prometheans are especially note worthy). One of the things I did not like was the fact that the game just felt...easy. Maybe this was because I am a Halo vet, but most of my deaths on solo Heroic (and co-op Legendary, I'll get to Solo Legendary in the future) were due to 1 hit kill weapons (launchers, swords). As well, by the end the variety in the enemies died down too much for my liking, and i think the game would have benefited from the addition of a new faction of foes on top of the Covenant and the Prometheans, since that's all you fight. Also, a few nit picks: more Hunter fights where you are not given hordes of explosives to make them the least bit challenging, improved death animations for Phantoms and Liches (the explosion is so small you can see the pieces dissapear into thin air, something that IMO looks ugly and unpolished), and more missions with more enemies since by the end it devolves into simple firefights from place to place, whereas early sections showed really fun levels. As for Multiplayer, it is fantastic, all that any Halo fan would want from a new developer: a fresh take on the game we know and love. I do wish the game library were more populated, considering that games like Halo 3 and Halo 2 had so many game variants, this one feels a bit lacking. As well, the new Spartan Ops missions are great if a little too short. The quantity is great, but the quality suffers as a result. Hoping for better missions in the future. All in all, it is a great game that shows something promising for the genre: people who care about a campaign, although there is still some work for the Halo series to re-achieve the greatness of the Halo CE and Halo 2 days when campaign was the biggest reason for getting a game. I expect great things from 343i. Expand
  82. Nov 12, 2012
    This game has a great start which really sucks you in. The graphics and atmosfere are simply amazing. After a while though the level design gets a bit boring and repetetive. Also the lack of autosave prevents me from giving it a high a score. I had to replay to certain (difficult) parts multiple times because I did not save but turned off my Xbox (as I do with all games).
  83. Nov 7, 2012
    I want to love this game I really do it's just ... just. Where do I begin?

    The story isn't bad don't get me wrong and playing campaign is pretty fun as well. But it feels off, it doesn't feel like a halo game yet a game that was in mid development and kinda just threw in characters from halo in there at the last second.
    So campaign: Pretty decent.
    And where my main problem is the
    multi-player. Why is it trying to be so complex? It's just multiplayer doesn't need a story. That's not even the problem though. The problem is how it feels closer to call of duty then anything. I mean instant respawns, kill streaks, and classes. I just miss the old halo feeling.
    Multiplayer: Awful.
    As a person that loved all the halo games I hate to say this but I doubt I'll be getting another halo game in the future. Never before in all of the halos I've played did the multiplayer turn me off so badly.
  84. Dec 6, 2012
    Im not an extreme die-hard halo fanboy, though I have played all the games, and I don't like CoD, so please try not to expect an overly biased review. The graphics here are undeniably beautiful, some of the best on the xbox, especially the lighting, absolutely gorgeous. The Campaign is long and engaging, my first play through on normal took me roughly 8-11 hours, which is pretty damn long for a campaign in a modern FPS. Its nice to see a company putting proper thought into a good quality campaign these days, **** multiplayer is turning into a virus for FPS games. Though one major gripe I do have is the ending, I won't spoil it but it makes little sense, though it still is extremely sad. The multiplayer is definitely my biggest complaint, there are plenty of balancing issues, especially with those double XP mother **** who are all probably level 190s by now. The next problem is the loadouts, and the commendations, the loadouts is way too CoD like for me, and it ruins what I wanted this game to be, a traditional halo game similar to halo 3 or 2. If loadouts were completely irradicated, my major complaint would be wiped away. Next is commendations, its too much just to get one piece of armor, **** trillion splatters to get a green visor!? No thanks. I love the new specializations, the armor looks unique, the concept gives gameplay more depth, and its a much more awesome reward than being reverted back to level 1 and just getting the title of "Prestige." The sound design is marvelous, beautifully orchestrated music and amazing weapon sound effects, as in that's exactly what you expect that gun to sound like. If that wasn't enough we have spartan ops, weekly episodes of 5 missions, along with amazingly well done cinematics and superb voice acting, FOR FREE. And if THAT wasn't enough, they are constantly adding new modes to online multiplayer, and updating the game all the time, truly a devoted company. Overall I suggest anyone reading this review to go out and buy this game NOW. Expand
  85. Nov 13, 2012
    Great visuals, great single player campaign, great multiplayer modes.. The only negative i can think of is the final boss fight but this is my favorite Halo game to date.
  86. Dec 6, 2012
    I will put it simply, Go with the vast majority of professional critics, There's a reason the users on here aren't professional critics, they haven't got a clue, it's a fantastic game and is very much worth your time, in the list of things not worth your time are haters on metacritic.
  87. Nov 6, 2012
    The only real exciting quality of the game is that graphics evolved from Reach but they still don't surpass GoW 3's technical excellence. Other than that it's a typical by the numbers Halo game, conservative, all too familiar, boring, repetitive. 343 have managed to go from being synonymous with gaming evolution to a safe mainstream approach. Everything from the cinematics to the level design is highly polished, overly hyped mediocrity. Halo has taken the COD path. Expand
  88. Apr 19, 2013
    It is better than Reach but, what isn't better than Reach? The gameplay dynamics feel more refined than Halo Reach. The hit-scan weapons reduce multiplayer lag online. The load-outs still make the game feel like a watered down CoD rather than Halo. The lack of an in-game true skill ranking system really irks me as well. Over all I would give this a 4 out of 10 because it was a visible improvement over Reach but still nothing close to Halo 2 or Halo 3. Expand
  89. Nov 6, 2012
    although i am a major gamer, this will be the first halo game that i have played and while its not as good as dishonored, it really shows the people at ubisoft what can be acomplished by not overthinking a game development and letting it get completely out of control (hello assassins creed 3)!! i have found halo 4 to be one of the best looking, atmospheric games on any console. the controls are tight and the AI is very very good (without being over the top hard). i am about 3/4 of the way through and i am really enjoying it. so forget all the stupidly low scores and for that matter the stupidly high ones because even though its not a ground breaking game changer. It is a quality title and what it does is give you a quality title filled with enjoyment without all those annoying bugs that plague some other major releases (hello assassins creed 3 AGAIN!!!!). so suit up, load your weapons and most of all.....ENJOY!! Expand
  90. Nov 13, 2012
    Absolutely amazing game with amazing graphics. With two hours of multi-player and one of campaign this game is amazing. I have not witnessed, or heard of, any lag while online. While the story is fairly hard to follow, the vistas in the game are very much 343, white, floating and imposing. Back grounds remind me very much of Halo Wars. 343 have really really dodged extinction with this game, I myself falling prone to the "343, its gonna suck" feel. Halo wars was fairly good, but not up to the Halo pedigree. Every model and texture is new, and some weapons and armour look very different compared to traditional halo armours. The unlocking system is much better than Reach, having to spend credits earned from leveling up on weapons and bonuses rather the wasting them on aesthetic. The leveled armour unlock system works much better than Reach's armour system. Expand
  91. Nov 13, 2012
    Overall it's a REALLY NICE GAME; however, it's not without its flaws. One being a lack of a classical mode (as I personally hate how everyone and their mothers can grab a heavy weapon), and the other the over-powered binary rifle (something they've believed to be fine if you can see the laser light from the weapon). Yet I'm surprised by the hatred being spewed by some saying it's based off of "Modern Warfare". Do you actually believe each game is original? That they all start with new and innovative ideas? Games follow ideas from other successful games and no real game is original, so honestly, people need to calm down. The graphics are good, the gun audio is amazing, and the vehicles have a nice sound to them, Spartan ops adds more to a fairly short Campaign. Get this game, you will not be dissapointed Expand
  92. Nov 12, 2012
    This review contains spoilers, click expand to view. *GAMES EVOLVE* I can understand that people are saying Halo 4 has call of duty features but is that really a bad thing? Does the shooting feel like COD or the action, atmosphere, art design, characters, story, gah its Halo 4 you guys. Games have to evolve every now and then. Uncharted 3 Had loadouts, perks, money system for weapon attachments, character customization, etc and that is still a great multiplayer. Gears of war, you choose what gun you want to start and that has a loadout, maybe not a perk but hell your pretty much a super soldier already. I don't understand why people can't take change. Anyways I just wanted to take that in perspective that GAMES EVOLVE or you'd hate how halo would be if it was the exact same thing like the *Cough* Modern*coughs* Warfare*coughs* series*coughs*. Just know that I'm not disrespecting you guys, just get time with the changes. *Review* I have to say this is the best Halo by far since it seems more in depth into what the franchise is. I am gladly to say this is the real reason why I bought an Xbox for. Story - After almost 5 years(forgot the exact date) since the last game, seeing in Halo 3 where Master Cheif and Cortana were drifting off in space, waiting to be found. After 4 years in cryosleep, Master Chief was awaken by Cortana since they were being invaded by the covenent, later to be found by the Forerunner Planet "Requiem" being sucked in by the gravitational pull and stranded on the planet. Without giving too much away, the story in this game is not only about Master Chief but more into Cortanas side of her story; just in Master Cheifs perspective. Halo series never been really a selling point of its story but lore. This one seems more in depth of it's story though it is short, it is the best story by far and engaging as it give us the reason why we're really fighting the Covenent. Gameplay - Alright, this is where people really want to know if this still feels like a Halo game. Still shooting from the hip?(Yep) Stilll Energy Sheild?(Yep) Still have the badass assualt rifle?(Yep) Plays like reach?(Yep) So whats new about it? Well theres alot of new things in this game. New weapons going for in depth with the covenents but also a new species called the prometheans, which you use they're guns off on their body parts. The gameplay is still that old Halo formula we all know and love. The game also has had a great redone over its graphics, making the xbox go through its full potential though with some merky texture going up close to things. The multiplayer is still there, though it is a little faster than the other ones. I don't know what to say but rather that its **** awesome. It has high replayablity with many and I mean MANY game modes that are **** fun. Some I wish they didnt' take out like SWAT on reach but overall it is a goood **** game.

    This is the best Halo and xbox game I
  93. Nov 6, 2012
    The game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the real battlefield, excellent gameplay, jawdropping lightning effects, unbelievable music, awesome story. What else do you need? Congrats to 343!!!!
  94. Nov 6, 2012
    It's put together well i.e. nice visuals and audio but has not lived up to its hype or legacy. The multiplayer has not stayed true to what it was and has taken way too many game mechanics from other franchises which takes away from it's own identity. Any innovations have been done already a million times so in turn really isn't innovation at all ,rather integration. The campaign is confusing at times much like the previous titles and the plot is hard to follow. Buy this game if you are a die-hard halo fan.
    This is not a bad game. It's just not a great game.
  95. Nov 6, 2012
    You guys can rate this game as low as you want but you and your friends are going to be playing the **** out of it for a good year or two.

    I've enjoyed all the other Halo games as well as a many others of the sci-fi genre and I do say that this game has done the genre great justice. Any sign of "sequelitis" is not portrayed nor even hinted.

    I just beat the campaign and was left with
    an immense feeling of satisfaction (time to buy new pants) and wanting more at the same time. The ending is a perfect finalizing ending this could be the last Halo you played and you'd still feel the ending was good even though it's actually just an epilogue for the next game.

    The emotional side is amazing. Lots of feeling shown from Cortana, Master Chief and Lasky. I've played lots of games and on a lot of platforms in my life since 1995. But I've never played such an emotionally grabbing campaign with such an immense story to tell.

    I would not rate this game any less than 8 even if you paid me $2000.00 and I'm serious you can even put the cash in my hand and I'll throw it at you. When I signed into Xbox live all my friends were playing Halo 4. The game is good guys and 343i deserves all the praise you can give them.

    I'm having a very hard time keeping this brief when there are so many pros and so little cons to the game but I must say; the bar has been set.
  96. Nov 9, 2012
    Why people giving this game a 0 or 1???? GTFO cod or ps3 fanboys, this game is the best. 343 industries has made a good job and expanded that great Halo universe.
  97. Nov 7, 2012
    I was sort of bummed out by this game, maybe because my expectiations were too high. I mean, it is not bad in any way, but it is far from extraordinary. It looks amazing, the story is refreshingly different, the voice acting is top of the class: it is definetly Halo (SP campaign is not exactly long, tho).

    Where it fails for me is multiplayer; the heart and soul of Halo. First off, what
    happened to invasion? I loved that mode in Reach :( Slayer mode is fun as always, but the level design feels a bit off on some maps. The minimap colors isn't good enough either. All in all, I'm somewhat disappointed, but I should mention my expectations were sky high. Expand
  98. Nov 7, 2012
    Halo 4 is a stunning game. I dont need to go into much detail because I'm sure you already know all about it. A lot of trolls on this site and thats a real shame. This gem shouldnt be missed by anyone and I just hope people arent put off by the current user score. 5.5? No f'ing way. This is in every way a true Halo game and deserving of as much praise as all the previous entries in the series have received. A must buy for any fps fan. Go get it... Expand
  99. Nov 7, 2012
    I wanna say I am abit disgusted with a few revies I have read. If you all admit this game has amazing graphics, good sound and a short, decent story, than how are you giving 1 or 0 reviews. this is a one to ten scale. for that reason, even though i really belive this game dererves a 8 or nine, I am giving it a ten to help counteract ur whiny fan boy bull **** 343 put alot of effort into this game. It looks, sounds and in general is awsome. Yes, I agree the campaign is way to short and I wish they didnt make the mutiplayer alot like cod. But otherwise this is a stellar first ame by 343 and I commend their efforts to bring me what I have dreamed of since I was a kid. The chance to fight the forerunners to see who truly rocks the galaxy. So thanks 343. I hoe that you continue to improve for sure, but I still loved this game. Expand
  100. Nov 7, 2012
    This game is great. 343 have brought back halo in an exciting fashion. There is just hours and hours to play in this game with a great campaign. Definitely worth the buy for halo fans.
  101. Dec 26, 2012
    Halo has been handed to a new studio. After a decade of producing this franchise, Bungie has handed the reins of Master Chief over to 343 Studios. If you're a Halo fan, you probably already knew that. If you're not, you still probably knew that. Any skeptics doubting 343's ability to make a game handed to it from a top-tier studio should fear, nothing, Halo 4 is the best game I've ever played for the Xbox 360. However, it is not perfect. The single player campaign is one of the best to date. From the very first step out of your cryo-sleep chamber to the end cinematic, you will be amazed. Gameplay (as it always has) revolves around shooting and shooting and shooting. Also shooting. There are few moments in which there is another element to the formula. This doesn't get boring, surprisingly, as (especially through the first half of the game) there are exciting twists to the battlefield or additions to your arsenal that will provide joy and make you stick around until the next one. The story is different from others, in the sense that it is not the story of Master Chief. It is the story of the AI Cortana. Cortana goes through what is called rampancy, defined as an AI deteriorating because of an informational overload, usually occurring after seven years of service. Cortana's voice screws up, and she has emotional outbursts that defy her programming. This is on occasion, mind you, so don't think that this is a continuous annoyance. But you notice it from level one. In past Halo games, Cortana served as the clear-minded one who thought clearly when the Chief couldn't. In Halo 4, this is reversed. It adds a strange reversal effect that past Halo fans will fall in love with. Cutscenes look fantastic, especially the humans. They look real- and it's not live action. The in-game graphics are almost on-par with the cutscenes, with vibrant colors and astounding detail, tapping into what I believe to be the best the Xbox 360 can do. One thing stands out among all the rest: sound. Every sound has been revamped, and for the better. Voice acting is incredible, and the weapons sound beefy and powerful. And they are. Halo 4's arsenal is not amazingly expansive, but it is big enough. Certainly a tad bigger than most shooter games. The only problem I've found is the learning curve. There is a dramatic increase in difficulty from the first chapter to even the third. 343 apparently tried to fit a full game's worth of a difficulty increase into a way-too-short campaign. There are also some moments when I didn't know where to go, but I got through. However, they are minor problems when you get used to them. Single player is excellent. Multiplayer is back for Halo 4, and radically different. Alright, not radically different, but there have been some changes. For example, on the main menu, multiplayer is called "Infinity," supposedly taking place aboard the UNSC Infinity. It took me a while to find matchmaking, now dubbed "War Games." These are just little notes to keep in mind, nothing major. Anyways, there are a lot of new game modes, like Flood and SWAT, as well as a downloadable series of co-op campaigns. Forge mode returns and is changed for the better. A variety of maps are present, a total of thirteen (ten normal maps and three for forge). The multiplayer gameplay is very similar to that of its predecessors, run and shoot at your enemies and use vehicles. Or maybe defend a base. The modes are excellent, down to every last one. This includes classics, like Slayer, or new ones, like Dominion. Everything works well, the loadout system, the "Spartan Hub," the matchmaking... all work just fine; not a single glitch. Finding a game is usually rather fast, and this time around you can join games in progress. Forge mode is better than ever, the primary adjustment being a system of "magnets" that help you attach pieces with smoother lines, for example: two floor pieces together stick on each side perfectly, no small change in elevation or one going through the other on account on the player not centering everything perfectly. There is still no custom game matchmaking, so if you create an amazing map or game mode, you have to find a buddy or two to play.

    When all is said and done, Halo 4 is an excellent game. I gave it a nine out of ten because it is not flawless, but if I could give it a 9.9, I would. The few flaws don't at all remove from the fact that this is a truly excellent game, possibly the best Halo yet and maybe the best game of 2012 across any platform. If you have an Xbox 360, go buy Halo 4. If you don't have an Xbox 360, go buy an Xbox 360 and Halo 4.

    --jedi_khan--PSN: jedi_khan--Xbox Live: Khan Jedi--

Generally favorable reviews - based on 87 Critics

Critic score distribution:
  1. Positive: 83 out of 87
  2. Negative: 1 out of 87
  1. Dec 17, 2012
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
  2. 90
    In the end, this game is still a fairly conservative and faithful to the original spirit, even with some significant changes.
  3. Dec 3, 2012
    The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.