- Summary: Master Chief re-emerges to battle an ancient evil determined to wreak vengeance and annihilation. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the universe won't ever be the same. Enlist aboard the Infinity to experience Halo's original multiplayer (withMaster Chief re-emerges to battle an ancient evil determined to wreak vengeance and annihilation. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the universe won't ever be the same. Enlist aboard the Infinity to experience Halo's original multiplayer (with up to three cohorts) and Spartan Ops - innovative episodic fiction-based co-op missions. Go Beyond the Story: Halo 4's Infinity Multiplayer features an expanded suite of multiplayer modes, weapons, vehicles, armor abilities, a new loadout and Spartan IV player progression system.… Expand
Nov 1, 2012The narrative that is put forth is simply amazing as it provides a new beginning with the Reclaimer Saga and the addition of the new Spartan Ops mode is simply brilliant as it adds even more story to an already great tale. Sure, some may complain the familiarity of the gameplay is a bad thing, but in the end, even though you do get a recognizable feeling when playing, the overall experience that Halo 4 provides is very enjoyable and one that you should not miss.
Nov 4, 2012A shiny old dog without any new tricks. I got more out of the Halo 1 remake, which at least had the appeal of nostalgia. Playing through an updated version of the original Halo was at times tired or tedious. But it was also a reminder of the raw genius that launched the series. There is none of that in Halo 4, which is a drawn-out retread without any fresh perspective or energy, and furthermore missing a lot of what I need to pull me through a Halo game. Halo 4 demonstrates that if there's one thing worse than more of the same, it's less of the same.
Nov 14, 2012Let me start by saying ignore the user score, it is mostly from butthurt CoD/PS3 fanboys. Now, onto the game, when 343i took over the HaloLet me start by saying ignore the user score, it is mostly from butthurt CoD/PS3 fanboys. Now, onto the game, when 343i took over the Halo franchise I expected more of the same but what I got was something much better, see unlike Bungie before them 343 actually developed the Master Chief and Cortana something that was missing from the original trilogy and delivered one hell of a story with an awesome villain who kind of reminded me of Darth Vader unmasked. Now for the visuals, the character and gun models may not look as great as something like Crysis 2 but the backgrounds are truly unmatched by any game out there and will have you staring in wonderment with each new outdoor level. The sound is much improved from Reach making guns specifically from the UNSC sound more powerful and Forerunner/Covenant sound very unusual as alien weaponry should. Fortunately, Firefight was replaced for something more meaningful which is Spartan Ops that actually give more to the story and you even get a great CGI episode which each entry. Lastly, the multiplayer, there are a few unbalances specifically with the DMR but overall it's a fair game and the maps are fantastic unlike Reach where it looks like a Hobo got a hold of forge and sold maps to Bungie, now with Halo 4 the maps actually feel like time went into them, like something you would of expected from Halo 2 or 3. Overall best shooter I've played in a long time and I think you would love it.… Expand
Nov 7, 2012Halo 4 is a game changer, and every games developer in the world should fear it for having raised the bar so very, very high.
The campaignHalo 4 is a game changer, and every games developer in the world should fear it for having raised the bar so very, very high.
The campaign was a little short with just 8 missions, but they're all hard to fault. My only gripe otherwise is that the objectives did get a bit samey, but this didn't matter because the fights certainly didn't. The AI is fantastic and the art direction is immersive, Halo 4 has ridiculous replay value. To add to that of course there's Spartan Ops, which taken on its own from what 343i have promised makes the game easily worth the price tag. In fact overall the storyline will be incredibly long.
The graphics as everyone (credible) has said are in a league of their own for console gaming; especially compared to other 360 titles. This is great simply because you can appreciate the backdrops and environments of Requiem in even more glory - and some other probably-even-more-cool places too. The other technical aspect to the game, the sound, is equally brilliant. The sound effects are second to none and the music score as you might expect is great.
Being a Halo game you can't ignore the multiplayer. As a serious Halo player since CE, and XBL user since H2 days, I know the games well and can give a reasonably informed comparison. In short, I love it. One could gripe that a couple of things feel taken from CoD, such as loadouts and instant respawn, and of course the death cam, but this still feels like Halo. It's pretty much the multiplayer Bungie would have tried to go for as a sequel to H3 if they'd been bothered, but of course by that point they weren't and us fans were left with the festering heap of garbage that was Reach multiplayer - until it was slightly redeemed by a title update done by 343i, no less. Anyway the multiplayer is great and accounts for every type of player - those who like to have fun and those who like to compete. The matchmaking system itself is crazily intuitive and beautifully polished, it just feels...finished.
I don't really have a bad thing to say about this game yet. It well and truly deserves to go down as the best FPS on the Xbox 360, if not 'new generation' consoles. What I don't like to see is a bunch of people bashing it cos they don't like sci-fi, or bought a PS3 instead of an Xbox. That's not right and it's putting the review system off. Ignore the user score, as you can see everyone who actually owns this game has said how amazing it is and rated highly. Somehow there's almost 400 negative reviews, but every single one of them appears to be from someone who doesn't own Halo 4 - boy will they eat their words when they play it.… Expand
Nov 6, 2012The game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the realThe game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the real battlefield, excellent gameplay, jawdropping lightning effects, unbelievable music, awesome story. What else do you need? Congrats to 343!!!!… Expand
Feb 26, 2014343 Industries were given the privilege to continue Bungie's hit series Halo right from where they left off of. The hype and expectations for343 Industries were given the privilege to continue Bungie's hit series Halo right from where they left off of. The hype and expectations for the next edition to the saga were extremely high so there was little room for error.
And little error there was...
The game opens with an extremely well crafted cut scene. It felt like I was watching a film and at some scenes it was hard to tell whether the characters were programed or living actors. Unlike games like Sonic 06 the rest of the game looks great too. We are not just greeted by something beautiful, the visuals last and last in true cinematic fashion.
Along with the graphics the environment and world design is artistic.There is a sense of atmosphere you get while playing Halo 4. There is just the right balance between futuristic areas and natural which makes you remember that Halo takes place in the future of this universe and not in some completely new and unrecognizable universe, since there is so much relatable to Earth and our knowledge on other planets.
The visuals and world design are complemented by the audio. From the Dramatic theme to the weapon sound effects this game sounds great. Great isn't one of my best words to describe something either. While Halo 4's audio is up there with some of my other top sounding games, it certainly can match with some of the Masterpieces like Half-Life 2, Legend of Zelda: Majora's mask and even Halo Combat Evolved for the original Xbox and PC. This is only a small fraction of the reason why I didn't give it a 10 out of 10.
Most people complain that the gameplay in the Halo series is very repetitive and get generic as the series progresses. Having played through almost all of the Halo series I haven't really felt that there is any major repetivity. The concept has been the same throughout the series and there haven't been any minor evolutions in Gameplay but the game still feel fresh. 343 managed to keep the game new without ruining any game mechanics. It is mainly to do with the Level Design and World Design which I have already praised. There is a distinct feel to each halo game and in Halo 4 the levels are generally spread out and full of places to explore once you get past the open stage. While most area's are new and done in 343's unique styles in environment there are still one or two areas that I can relate to previous Halo titles.
Halo 4's story is also a big role in creating this almost perfect masterpiece. It is a shame that most games these days, particularly FPS's, don't have stories you can get into. Most are multiplayer based and the focus on the actual game appears minimal. Halo 4 is one of the very few games that I can get into story wise. I didn't play the campaign just to get the achievements, I played it because it is good!
The true reason for me to drop a mark is because of a certain enemy. That being the Knights. While I am a person who likes difficult games like CastleVania, Megaman that the more recent Angry Video Game Nerd Adventures but while playing in Heroic or Legendary the Knights are very cheap. In the games I just mentioned you are only to blame when messing up. The other enemies are like that in Halo as well and clearing a room of elites in legendary is very rewarding.
The Knights are very over powered and they will only stress the player out. to my knowledge they have the same health and strength as the Elites yet they come with the assistance of bots that'll heal them besides they can heal themselves just like you and Elites can. Instead of running away from you they can teleport and by the time you find them they have or are beginning to recharge. This really becomes when there are more than one Knight around. I remember being stuck for a long time on this certain part of the third mission of the game. I have to say that part and other Knight encounters are rated high up in some of the hardest parts across the whole series and unfortunately the difficult was cheap and you never felt that it was your fault and you resort to blaming the game.
The Knight is the concept to make me frown while playing this game. There are some other minor floors including some glitches but most of them have patched the only other flaw worth mentioning is the OP Mantis' but they don't bother me much at all. This leaves me to only drop one mark from perfection. 343 did an great job continuing the series. Though it may not be as good as Combat Evolved and Halo 2 I highly recommend this and I am eager to play Halo 5 when it is released.… Expand
Apr 21, 2013Excellent gameplay and nice guns make me love this game. The graphics are the best in the Halo series. The thing that keeps this from the 10Excellent gameplay and nice guns make me love this game. The graphics are the best in the Halo series. The thing that keeps this from the 10 is the loss of Firefight. It was Firefight that made Halo Reach and ODST as addicting as they were… Expand
Mar 14, 2014This review contains spoilers, click expand to view. (Minimal spoilers)
I honestly can't give this game more than a 6 for the simple reason that throughout the entire playthrough, I couldn't help but feel bored and disinterested in the characters, the plot, the chief and Cortana, or the action. Please note, this is a review of the single-player campaign only.
I've always loved the Halo series, in its prime the game was an incredible showing of what shooters could be. A combination of fun, semi-open field exploration with vehicles of all sizes, battling against untold odds. Halo Reach was a decent addition to a great series, adding important backstory to the Chief's grand adventure. Halo 4, on the other hand, adds little to the mythos of the chief, trying instead to forge a 2-dimensional relationship between the him and the AI Cortana.
The gameplay felt tedius at times, where I'd often think to myself 'oh great, yet another section of the game that I don't want to complete', and I'd force myself through it because I'm that kind of gamer. That is, hopeful, wishing for this game to pick up the pace and throw some interesting combat at me. Instead, it was rehash after rehash, with repetitive enemy battles throughout. They basically introduce the principle enemies at you near the beginning of the game, and they recycle the same ones over and over and over again.
As for the story, I still don't know what the hell happened. I'm no slouch when it comes to picking up on complex philosophical implications, but this story was way over my head. Who was the principle enemy? Why do I care? What's his motive for destroying humanity if humanity poses little to no threat to the galaxy? Why does human technology integrate so easily into theirs? This is basically how it goes: Chief wakes up from slumber, **** going down, somehow through the expanse of space he meets up with a human ship, they run into a giant mechanical planet thing, chief **** **** up, casualties of war happen, the chief blows a nuke and doesn't die, humanity wins and the chief loses.
The one part of the game that kept me engaged was the visuals. I have to hand it to 343, they made a handsome looking game. The fidelity was sharp and the colors bright and vibrant. The enemies were well designed and the worlds felt real. While running through space stations you felt like you were there. The sound design was also top notch, with an excellent musical track to carry through the otherwise sleepy and predictable storyline.
I bought it used for $15 on amazon. Personally the game didn't resonate with me, but it was worth what I'd paid for it. I don't think I would recommend this game to my friends, so I wouldn't recommend it to you. If you don't mind the lack of a story and gameplay that has regressed from its prior glory in order to play as the chief again, go for it. If you care about progress in gaming, leave this one on the rack.… Expand
Dec 3, 2014It would go faster to just write the positive aspects of this game because that list is very short. Generally good visuals, a lot of weaponsIt would go faster to just write the positive aspects of this game because that list is very short. Generally good visuals, a lot of weapons to choose from, some new and fresh enemies. That's pretty much all that i can think of as positive.
This game feels so cheap and just poorly made especially if you have in mind the budget they've had for making this game, they had the chance to make a splendid sequel which in my opinion is something they failed very very bad at. There are so many aspects which are full of flaws. Items and weapons disappear out of nowhere, once you drop a weapon or if a enemy drop a weapon it disappear if you turn your back away, it even happens while it's on screen. There is no depth in the story and it kind of doesn't feel like halo at all. The game is very repetitive and also very short, sometimes it feels like they've used the same maps but just rearranged some things. In Spartan Ops is the same maps but just playing them in reverse.
The respawn system in Spartan Ops is also crap, you literally respawn where you die which puts you in a spawn kill loop where you are surrounded with knights that simply kill you once you respawn and i just laughed at how poorly made this game is. You can't hijack banshees which i tried on several missions which also adds up on the negatives.
When you buy the game, the only thing that is available is the campaign. Spartan Ops and all other things in Halo 4 requires Gold membership which is **** So technically when you buy the game you only get to play the short campaign and if you wanna play more you have to pay monthly to do so. I looked forward to Halo 4 and looked upon 343 industries as a new chapter who had the possibility to fix all the bad stuff with the previous games like the bad AI for instance, but instead they kept all the bad stuff and added some more just for the fun of it.
I feel awkward on behalf of 343 industries who, with all the resources, people and finances to release such a disaster. I have been a fan of halo series and was really hoping for improvement but this is the end of the line for me. I'm not buying any other Halo games in the future, there are SO many better games to spend your money on which won't make you feel robbed.… Expand
Published: September 13, 2012You might have to wait until next year to play GTA V or BioShock: Infinite, but there are still plenty of major games arriving over the next few months, including a new Assassin's Creed, the latest Call of Duty, and the beginning of a new Halo trilogy.