User Score
7.0

Mixed or average reviews- based on 365 Ratings

User score distribution:
  1. Negative: 74 out of 365

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  1. Apr 18, 2014
    8
    A good game, but a little too linear to be a fully-fledged Hitman title. I find myself wanting a game designed more like Blood Money. The environments are not as fun to scope at as the predecessor. There is some replay value with an entertaining multiplayer mode, and a ridiculous amount of achievements. Let's just hope that Hitman saga continues down an old familiar route.
  2. Apr 17, 2014
    9
    This game will live on as one of the great stealth games of our generation.
    Where do I begin?
    The graphics in this game are simply stunning. Every little detail is worked into it, be it the way 47 looks more human than ever, the fact that it could almost have been a movie. Yes, that's how good it is.
    The mechanics are just as great as classic Hitman games, only improved - although some
    find it a hindrance, I think that the addition of Instinct is great. It makes sense - another soldier would recognise an impostor. The control scheme has been adapted as to be less awkward than before, and the AI isn't stupid or paranoid.
    Another feature many will enjoy is that the game finally has a storyline - and a good one. 47 isn't an emotionless killer any more - he is a man with emotions. A human.
    All in all, Absolution is an amazing game. Definitely a great improvement over the last instalments.
    9/10.
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  3. Jan 27, 2014
    1
    After playing previous Hitmans and really loving them, i just couldn't get into this one as it didn't really feel like a Hitman game at all. It was very linear and more like a Splintercell game, then a Hitman game. I rate the previous games highly, but this one was really bad in many ways.
  4. Jan 8, 2014
    8
    Hitman Blood Money is one of the slickest, smartest, and enjoyable games of all time.
    This game is unfortunately not a lot like blood money BUT is still a very fun game!
    If you go into this expecting and wanting blood money you will hate it. If you can get past all of that this is still a great game! I am on my second play through and am having a blast!!
  5. Jan 2, 2014
    2
    Hitman Absolution. What a piece of crap.If you are expecting the gameplay to be killing targets in your own way, and finding a large amount of ways to complete the mission, then you may be disappointed to realise that this game is 90% running to the door at the end because the police got suspicious of you FOR LITERALLY NO REASON. You have about 2 targets to kill in the entire game, because the title may aswell be Babysitter: Absolution instead. The only main kill in this game is IO Interactive killing the Hitman franchise. I give it a 2 for the first mission, point shooting, and the fact that you can literally massacre a high street full of people and still get a high score. Just go play blood money. Expand
  6. Nov 20, 2013
    7
    besides of his terrible story hitman:absolution is a good game,i love how the levels where built but unfortunately i don't know if it's better than others hitmans because it's the only one i ever played.
  7. ERB
    Nov 15, 2013
    9
    I like this game.This game is good because of It's story line game play graphics and more.This game is awesome so for all of you people trying to buy an awesome game, I recommend you people to buy this game now and try playing It.
  8. Nov 9, 2013
    8
    First of all, I must say I'm a big fan of hitman series. I played hitman since Codename: 47, so I think I know what I'm talking about when I say that this is an AMAZING adaptation of the hitman series to this generation. This is the best stealth game you will play. The gameplay has been improved to adapt it to the new generation consoles, and the controls work fine. The graphics look pretty good and music is good as well.
    If you have enjoyed hitman games you should give this one a try.
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  9. Oct 15, 2013
    9
    beautiful structured game with a huge variety of combat and awesome sequences 47 is a true badarse and this is a highly enjoyable game! a great range of weapons, cool and unique level design with lots of hidden areas and interesting ways to take down targets. add that together with a fanastic score and pretty graphics and you have a great game
  10. Oct 11, 2013
    8
    Positives
    -Polished beautiful graphics
    -Good controls.
    -When stealth fails you can kill everybody.
    -Good characters, voices, and acting.
    -Leaves the door open for another Hitman game!
  11. Oct 2, 2013
    9
    excellent game ...mature challenging. stealthy.. is fun i never played other hitman but this one is a good game overall highly recommend it for 1 player
  12. Sep 30, 2013
    4
    This game is only half-baked. As a fan of part 2, 3, and Blood Money is a clear loss of quality. The levels are a joke un the control is improved.
    It's just no fun.
    One has the feeling that one does not find OpenWorld but only linear single Minilevel which consist of several sections.
    Why do you have only shown such great trailer and then something comes out?
  13. Sep 20, 2013
    4
    Welcome to Hitman: Door Solution.
    The objective of the game is apparently just to get from point a) to point b).... THAT'S IT!
    Less then 20% of the game is assassinating targets. Disguises are also useless in this game, and most of your time in hard difficulty mode will be spent crouching and hiding...
    Not being able to choose your weapons at the start of every stage made the game feel
    Linear also.. Expand
  14. Sep 9, 2013
    7
    [7.3] If this were an open world game, it would be incredible, but instead they settle for a Splinter Cell clone in which you can rarely use guns. The game is presented as one that offers several play styles, but it ultimately very linear, and instead making your own choices you have to figure out what choices to make. It is very satisfying to to knock someone unconscious and hide their body in a dumpster, but by the tenth level of doing that you get the point. The developers, like many other, limit themselves too much which is hopefully something that will end by the next generation of consoles. Expand
  15. Aug 11, 2013
    4
    I loved Hitman 2 and couldn't wait to play Absolution. I have tried multiple times to get into this game and I have given up. The game is long and well-made and very visually appealing, it's just not that much fun to play and certainly not addicting, like any good game should be. The biggest flaw is that they've just made it too difficult to for you to sneak your way through and you end up resorting to just blowing people away. There are blatant inconsistencies when it comes to getting past guards, etc. One time you'll be wearing a certain disguise and walk right by him and the next time, wearing the same disguise, you get busted. Really a shame though it wasn't for a lack of effort. Expand
  16. Aug 10, 2013
    0
    As a Hitman fan it was literally painful to play through this game. I followed the buildup of this game from the very start. As soon as IO Interactive muttered the words "Agent 47 is now on the run" something inside me said that Absolution was going to be bad. It turns out my inner feeling wasn't wrong. It's not that it's a 'bad' game, it's an 'ok-ish' Splintercell Conviction clone with some bugs and stupid broken A.I. But as a Hitman game it is very bad, the worst in the series in fact. They have taken everything that made Hitman so fun and special, threw it in the bin, then replaced it with a linear story driven action game. Playing through it was like watching a terrible B Movie, it was so bad i just had to keep watching/playing through. Expand
  17. Aug 6, 2013
    1
    After playing the Hitman HD Collection i have to say that this game is a major step down in almost every way. It looks much prettier, but the levels are far far smaller than previous games, this one is much more about the story than it is about the gameplay. I loved how previous Hitmans allowed you to select your weapons before dropping you off in a huge sandbox of fun that allowed you to explore and do as you wish. With Hitman Absolution the story forces you down narrow paths and small linear levels full of cutsences, hell even some of the hits turn into cutscenes which takes away the point and a huge part of the fun. I don't want a cutscene to take over and kill a target for me i want to do it myself. Not being able to select your own weapons before each level also takes a lot of the fun away. After play Hitman Contracts and Hitman Blood Money i was super excited for Hitman Absolution, but sadly it just didn't feel anything like a Hitman game. Expand
  18. Aug 5, 2013
    4
    Once I finished this game, the only thing I could think to say was 'meh'. It just doesn't feel like a Hitman game at all, even less than Contracts. Whilst the graphics do trample all the other Hitman games, that's the only thing it does. The gameplay was changed so much that is was unrecognisable, and they might as well just had called it 'Assassin Game' because it was so different. It lost the feel of being able to hide in plain sight with everyone looking for you all the time, and because you were sneaking around all the time, it just got tiering. I like it when games make me work, but when you're constantly trying to evade everyone you see it just makes you want to give up. The story is scatty and without continuity, making the ICA seem like they're public knowledge; walking around with their name planted on everything and helicopters flying around letting everyone know that they're there. The mystery that was the ICA and everything about Hitman was ruined by this game, and whilst the production values were higher than any other Hitman game, they really just spent almost 10 years ruining the series. The Contracts mode on this game was limited, the maps were re-used and the fact every mission was in America just took away everything that made the Hitman games. Really disappointing. Expand
  19. Aug 3, 2013
    8
    Hitman: Absolution feels like a three step forward in the Hitman series but at the same time a step back.

    Hitman: Absolution is the 5th in the Hitman series of games where you can still kill your targets in many ways. It is still a stealth game like the old Hitman games but has a Splinter Cell Conviction feel to it with a new controls layout and two new mechanics called instinct and
    point shooting.

    Point shooting which allows you to slow down time and tag multiple enemies kills them. This game is more story based then old Hitman with great voice acting and a dark sense of humour. The game has a Quentin Tarantino feel to it.

    A new online mode in Hitman called contracts where the player can playthrough the small level and complete a contract, by tagging their targets and the way in which the targets is killed, and the disguise the players must use when killing a target.

    You get more money the fast you kill your target, money which can be used to buy upgrades and more. When a contract is created by a player, they can put it online and have other players attempt to complete it and rank on online leaderboards based on how good they are. It really fun and challenging but I wish you could make your own levels.

    The game does have some problems. The first problem is new take on the disguise system. In the old Hitman games if you had a disguise by killing someone or finding one, you could walk right pass an enemy. Now you have to use instinct where you can see through walls and see where enemy would walk too. You can turn off instinct but you can’t change the disguise system back to the old one

    The second problem is the new horrible checkpoint system which respawns enemies and are few and far between each other. This is my biggest problem I have with the game and I wish I.O interactive would fix with a patch as the old Hitman games allowed you to save when and where you wanted to.

    Because it’s a story based game it is a bit more linear where you don’t even need to kill anyone just walk to the end. There are some big open levels but not a lot.

    The graphics are amazing, you can have 100 npcs on screen at once and it looks great.

    Hitman: Absolution is a great but some of the decisions IO interactive made to the game not as open and the opposites that long-time fan like myself and others wanted. That being said the game is still super fun and worth it. It give is an 8.5 out of 10.
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  20. Jul 14, 2013
    9
    Amazing game and amazing graphics! Just phenomenal, and the kills are vicious and satisfying. If only more games were as thorough and well thought out like this. Not a boring overrated game like infinite!
  21. Jul 9, 2013
    8
    This game is not and will not ever be Blood Money. Hitman: Blood Money is on a different level, and those who have given this game a bad review in comparison to Blood Money need to understand that. If you have not played the Hitman Series, I recommend you just go out and pick up a copy of either this game, or the Hitman HD Trilogy, and see if you are a fan. Personally, I started with Absolution, and it made Blood Money so much better once I played the lesser game first. I have a lot of pros for this game, the first being that it included a tutorial stage. Since every game anymore has highly varying controls, it is nice to not try and pick up a game for the first time and be stuck looking at a picture of your controller in the options menu just to figure out how to play. You always want to hop right in. This tutorial stage does just that. It sets up a level that is just like any other level, and teaches you the tactics of the game as you advance through it, then it lets you take over for the end. This game also has a very diverse gameplay. Although the tutorial makes it clear that the game is meant to be played with a stealthy 'kill only the target' approach, they also made the game able to be played in a 'Wreak havoc and kill everyone with a submachine gun, executing all the guards, in a Chipmunk outfit' way. A Chipmunk Outfit? Yes, a chipmunk outfit. This game has a variety of disguises you can use to walk around in to avoid being caught as the Hitman. Just a few are: A tuxedo, a doctor's getup, a chicken suit, a drug dealer, a chipmunk, and far, far more. It made this game very fun to play whenever you just want to screw around. You could pick up a bottle, dress as a chicken, and see how many guys you can kill with that bottle. Outside of that, this game has a fairly good plot, and moves at a nice pace, with 20 campaign levels that all have 3 missions inside of them. These missions all have separate components, giving you a lot of things to accomplish in a lot of different ways. Now, as far as the cons for this game go, the DLC for this game is not actually DLC. All they give you is the ability to pay real money to get guns and outfits inside of the game. It was disappointing when I wanted to continue the game by purchasing another mission or something, and being met with only a bunch of guns. Another downside is the responsiveness of the game. There are times where you want to do certain things, and the game mis-registers what you attempted, and that can be very frustrating. I call it a Classic Ezio, because in the original version of Assassin's Creed II, Ezio was very unresponsive and loved to jump off buildings when you were trying to climb them. Anyways, I digress. If you are looking for a game that matches any playstyle, and can captivate you for hours on end, try out Hitman: Absolution. Expand
  22. Jul 9, 2013
    9
    I have to say that i am writing this as someone who has never played a hitman game before so i am sure that to the fans who are outraged my opinion will be something they disagree with. That said, i have to say the game was a blast, i thought the story was interesting, and the various ways of completing the missions was great. I have heard that you could customize your weapons prior to missions in other hitman games but i never felt like i had a lack of weapons. There are goons in the levels that usually carry a different weapon, shotgun, pistols, etc. You can also use environmental weapons, like a screw driver, to kill people and the game itself is very responsive. It has great graphics, good music, and overall i really enjoyed the game. Its gotten me interested enough to buy the hitman trilogy since i never experienced the older games, my opinion of absolution might change after that but for now i think its a good buy. Expand
  23. Jul 4, 2013
    9
    Completato Hitman: Absolution come Professionista! 18 ore circa per un totale di 730G (40 obiettivi sbloccati su 46). Da amante del genere stealth/action in terza persona lo consiglio caldamente a chi ha apprezzato in particolare Splinter Cell Conviction al quale si avvicina molto sotto diversi punti di vista. Un titolo AAA per IO Interactive e sicuramente un gioco di qualità per questo 2013 pieno di uscite interessanti. Gameplay ormai collaudato da tempo e solidificato ulteriormente con qualche piccola aggiunta e una trama ben fatta anche se non particolarmente entusiasmante. Gli scenari offrono al giocatore molta libertà e diversi approcci per portare a termine l'obiettivo. Il multiplayer introduce una modalità coinvolgente ed appagante che terrà i giocatori incollati allo schermo per diverso tempo. Voto personale: 9+ Expand
  24. Jun 28, 2013
    0
    I've created this account specifically to give Hitman: Absolution a ZERO. If you would like to know why just read any of the yellow and red reviews on this site. I'm not at all being childish. I feel obligated to go out of my way and give this the harshest score I can, and it makes me feel like I'm doing my part.

    I feel the need to join all of these disappointed, loud, and saddened
    voices of the people who were utterly hurt by the turn and betrayal of a great franchise because this is as close as I can get to having the developers hear me or any of us.

    Recently we saw enough middle fingers in the air to show how powerful a collective group of people could be. Microsoft backed down from imposing its ugly restrictions to the new gen because we universally laughed at them and threatened not to give them any money. It was great. It was cool to feel victory for the little guys for once.

    I know I'm late to the party, but IO has their back to a corner, being forced to lay off 50% of their work force, not only making The Hitman their sole purpose now, but maybe their last hope as well. I don't know enough about whats going on with them, but I have to assume they are in a desperate situation, a bit like Microsoft was. What I'm saying is they seem like they barely have a leg to stand on and they are about to lose the money of an entire fan base because of what the Kane and Lynch team pulled when they took on reinventing The Hitman. This is the part where they had better start coming up with some bright ideas if they want to survive. No more frivolous spending on beautiful shallow graphics, not unless they give us the gameplay we want to boot. Did anyone else feel the soul of Hitman dying this time around? Or do most of you consider him dead already?

    I said to myself "YES, I CAN FORGIVE THIS". To me personally, Hitman: Absolution, or Hitman: Conviction, etc, is 100% FORGIVABLE if they pick it back up and redeem themselves during their next performance. The numbers don't lie. They've p1$$ed off a large group of people and from what I've put together they already didnt fair well this time around. They were looking to make around 6mil, but instead sold 3.6mil according to what I've heard. Don't quote me. If they can pick it back up, and pull it off, it would completely change the way I look at Absolution.

    Right now Absolution is looking like Yoko Ono, the one who killed The Beatles. Absolution is looking like Splinter Cell: Conviction, the Video Game that took everything the franchise was building up to, over some years of slow evolution, and completely disregarded it as if it was dysfunctional, obsolete, or unimportant. It almost seems like once you give a franchise your trust they make the 'Money Grab' and sell out hard because they know they have you in their pocket. Maybe thats rule 1 in their playbook. I don't know... NO... I'm just being cynical.

    However if they were to redeem themselves, I could look back at Absolution and say "oh, yeah; that game was a great spin off" or that was a very flattering impersonation of the hitman games. Nice little side quest of the franchise if you want to play an origins type of story." Absolution to me is a gorgeous homage, an ode to the hitman series. It's like a good portrait or an outstanding caricature. For It very much is, but I'm long from calling it a part of the family just yet.

    So maybe, with a stroke of luck, IO is done taking liberties, conducting experiments with the glacier 2 engine. As a show of goodwill it can be said that it's admirable that IO took a risk with their 6 year investment. Absolution gave us many good things that we otherwise may not have ended up with, but damage was done to The Hitmans good name and some bridges were burned down in the process. It is my hope that it might just be a blessing in disguise.

    Now IO might be in a unique position since they are putting all of their chips on The Hitman franchise to carry them through the next gen. I think they are operating from a position of necessity and survival. I think IO is desperate and in a pickle Because THEY HAVE NO OTHER CHOICE, but to make a very specific Hitman. One that is a link between the old games and ABSOLUTION. I'm happy to feel that THEY HAVE NO OTHER CHOICE. They MUST make a product that pleases both the original fans and the new recruits or else they will go under. It doesnt have to be a Michael Angelo, but one we can stand by. lol they wont survive another Absolution.
    Maybe you could say they were so proud of their amazing Glacier 2 engine that they felt bullet proof and got arrogant just like Microsoft did. In the end they were forced into an epic down size. So now would be one of the best times to start slamming forums with demands and expectations, giving more user reviews of what went right and wrong, and throwing around words like "boycott". It would be great if we were loud enough for them to hear exactly what we want. Micrsoft did.
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  25. May 28, 2013
    9
    The graphics in this game are amazingly gorgeous! One of the best looking games Iv'e ever played since BF3 (even better than BF3) and has what Hitman is known best for: stealth! Story is good, but not original, however that's the only negative here. Buy this game NOW!!!
  26. May 10, 2013
    8
    The Hitman series is well known for its diversity and choice in the way you play it, the new title, Absolution, stays true to the series and its mechanics but strays away from the original story. The mechanics are simple and easy to use, each mission you have your tools of assassination, you have your targets and map, the map is filled with different ways to eliminate your target and each target has a connection to the main story and the plot. You don't have to kill anyone else, in fact you are rewarded for leaving people alive and and only killing your specific target without arousing suspicion. The game as I said, is very simple. Environments can tend to be very linear but most are diverse and your have freedom to explore each in different ways. The graphics are very good and the motion capture ensures that you can see every emotion of every character and adds to the effect of the game. The story seems very off course for a Hitman title and throughout I wasn't entirely sure why it existed, personally, alongside many other fans, I would have preferred it stayed to true to the former Hitman games and each mission was a separate assignment effectively. Although the story does seem out of place it doesn't take anything away from the game at all really. So overall, the game is truly a diverse one, it stays true to former titles but adds new exciting features and doesn't disappoint. For this I give it an 8 out of 10. Expand
  27. May 3, 2013
    0
    This should of been called Splintercell Conviction 2 rather than Hitman Absolution. The game adds many new things (or should i say steals things from Splintercell Conviction, Batman and other games) and then takes away lots of old things that made Hitman so much fun. I found myself bored playing through the small linear Splintercell type levels eager to get to the open sandbox Hitman levels, as these are what i've waited 5 or 6 years for. There is really only 2 sandbox levels that even remotely resemble a Hitman game, then those are much smaller than previous games and very watered down. Because you cannot select your own weapons before each level it takes quite a bit of fun out of the sandbox levels. For instance, when i was playing a level called 'A New Hope' i constantly kept thinking to myself "Man if i could choose my own weapons i could of killed the target in so many more ways" One of the targets enters a small room above a shop, you have the option to switch on the gas cooker and ignite the gas with a bullet causing an explosion, problem is you can only really do this by standing in the room with the target and because the room is so small you have to be carefull not to blow yourself up too. If you had the option to choose your own weapons i could of chosen the silent sniper rifle and case, switched on the gas then gone and walked across the street and stood on a balcony of a car garage, unpacked the rifle when nobody was around, waited for the target to stand near the open window, then shot the gas cooker behind him and blew him up from across the street. If this level was in Hitman Blood Money you would of been able to do this and much more, but in Absolution you can't. Instead you have to kill people the way IO Interactive want you to. There are a still a fair few ways to kill the targets but they are much more choreographed and staged this time around. Many ways to kill targets are recycled through the levels too, you can walk up to an electric genorator, attach the wire to something metal then sit and wait for the target to pee on it, when the targets peeing on it you pull the lever and wach them get an electric shock. Or you can shoot a pallet full of heavy stuff so its drops on the target, everything just feels much more staged and forced. Theres a level set in China town on Chinese New Year, i instantly thought of 'Murder of the Crows' from Hitman Blood Money, accept this level is so small and you can't enter buildiings and don't have any silenced weapons on this level, i found myself longing for more to explore and to be able to take people down with my silenced silver baller guns, or find new paths i never knew existed for years like in Murder of the Crows. Years before the game released there was a lot of talk about the new 'Instinct' feature that was stolen from Batman, i thought it would destroy the game but i've ended up using it quite a bit to see where my targets are, although the problem i have with it is it not only shows you where targets are in the map but it also highlights everything in the world you can kill these targets with, so it kinda spoils it a bit, one of the great things about Hitman Blood Money is that your not told what to do so your still discovering new ways to kill targets years later. (I've been playing Blood Money for 5 or 6 years and found a new way to kill a target the other day) plus in Blood Money you can break the rules and kill people your way and not the way IO Interactive want you too. I recently discovered that Hitman Absolution was made by the makers of the Kane & Lynch franchise as the makers of Hitman left IO Interactive in 2008, this would explain a lot of why the game i'snt much like a Hitman game and is more story over gameplay rather than gameplay over story like previous Hitmans, they missed the point of what makes Hitman great. So all your Splintercell Conviction fans out there will probably love this game, but all you Hitman fans probably won't. Reinventing Hitman was a huge mistake as Hitman was a franchise that didn't need reinventing. Now we have Splintercell Absolution and yet another Splintercell game coming out in early 2013 Splintercell fans have a lot to be happy about, but what do us Hitman fans have?. nothing because there is nothing else like Hitman! This is exactly why Hitman didn't need reinventing.We will have to go back to replaying the old Hitman games Expand
  28. May 2, 2013
    6
    Overall this is a pretty decent game. Unfortunately the last game in the series (Blood Money) was as close to perfect as you can get. All they had to do was make a game exactly like Blood Money and this game would have been a 10/10 but unfortunately they decided to completely break the stealth aspect in favor of run and gun style play in an attempt to appeal to a wider audience. Make no mistake the stealth is completely broken in this game, it come down to luck much of the time. If you want to run and gun through this then by all means pick it up and you'll love it but if you're looking for a stealth game then do yourself a favor and go buy an old copy of Blood Money and you'll be playing a game that is leaps and bounds better. Expand
  29. Apr 29, 2013
    8
    This is a game i rented from the video store and didn't expect much.But after playing the story mode with fun combat and stealth and the contracts mode,it turns out to be amazing.
  30. Apr 25, 2013
    9
    I might've been one of you who dislikes this game. I'm a big fan of the old series and still think they're a great concept that needs better execution. I was slightly disappointed with the action-oriented, linear route Absolution takes. But I can't dislike this game. I luvs it. It's not Blood Money 2 and once you get around that, it's a great game that tries to do a lot and does most of it right.

    The graphics are pretty, especially for console standards this is quite a looker. If you're bored of brown/grey shooters, Absolution presents you with a refreshing array of environments, both indoors and outdoors taking you from a gothic interpretation of a modern American city to a quaint desert oil town. It's all wonderfully cliched, pulpy and over the top and nicely done. Most of all the story never really gets in the way. Cutscenes don't overstay their welcome and the script never reaches for dramatic heights it can't reach. The level of design and detail in the environment makes it feel like you are visiting proper places and not just levels in a game. There's a lot of ambience altough this sometimes translates into a pretty heavy handed bloom-implementation that makes it seem like 47's skull actually gives off light. In other areas it's used to quite beautiful effect.

    Controls also see an upgrade and feel tight and responsive. You're always in control of Hitman's actions and reactions and it all works right. It can even be played as a very competent and entertaining third person shooter if you want, altough you'll miss most of the fun.

    It looks great, plays great and it's not a run-of-the-mill commando-shooter. In fact, the game is at it's best when you don't shoot anyone. It becomes a giant moving puzzler. This is finally a proper stealth game, where you can ghost your way through all the levels (often in multiple ways!). There are always multiple approaches and the environments are littered with deadly tools and potential death traps. All you need to do is go in and get creative.

    People lament that the old brainyness of Hitman is gone, and that's true in a way. But that was also the old games' point of frustration. If your plan went wrong, all you could do was start again. Absolution achieves something quite remarkable in throwing that old template away. This is the first stealth game I've played where no matter what goes wrong, you can keep playing. Once enemies are aware of you, the cat and mouse that ensues is a lot of fun and there are a million and one ways to lure, subdue and kill your enemies.

    The game rewards and actively encourages experimentation and multiple plays with a smart unlockable system. So really, once you get past the fact it's not Blood Money 2, it's a great game. The story attempts to be a Rodriguez style grindhouse affair and doesn't really succeed, but who cares... it entertained me more than the grumpy faced, let's save the universe wannabe grimy and intelligent pulp most games have. It's all trash, Hitman at least admits it. In this world, everybody is a perv..so a hitsquad of latex clad nuns makes perfect sense. The story never gets in the way, it just serves the purpose of taking you from location to location, and Absolution offers great variety here to the point that when you do get to the inevitable industrial area/mine shaft/factory environment all other games have, it's almost a welcome distraction... almost.

    It's not perfect. It's cheesy in places, the characters are hard to like. It's also not the game hardcore Hitman fans expect and even I would still love to see a hardcore open-level stealth game like Contract return to consoles. But IO also isn't the biggest studio and they need to turn a profit, so some concession would have to be made. I'd say they made them very elegantly and if you take all the fan-sentiment out of the picture, they delivered a highly enjoyable, smart, colourful and beautiful game. The polished exterior hides a great stealth 'em up that not only accommodates a staggering variety of playstyles, but lets you switch between them on the move.

    If you're passing up on this one because some old fans are angry it's not the game they wanted, you may be missing out. In terms of just the amount of fun I've had, this is my best game of 2012
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  31. Apr 16, 2013
    9
    I loved playing this game, from start to finish I was entertained. They've made this game more playable for the casuals but still appeals to the hardcore hitman fans. Lots of playability and is in my top three next to walking dead and farcry 3 for 2012 game of the year.
  32. Apr 15, 2013
    0
    I'm still playing Hitman Blood Money 7yrs on, every level is such a joy to replay through again and again. Unfortunately the same can't be said about Hitman Absolution. It's not like a Hitman game and the levels are very linear story driven trash that aren't even worth a second play through. AVOID this game, rent it or buy it second hand, don't waste your money. Hitman Blood Money is a masterpiece, Absolution is a total disaster that has killed a once great franchise. Expand
  33. Apr 15, 2013
    1
    A poor addition to the Hitman franchise. Hitman was a series that didn't need changing, it was as if IO Interactive have never heard of the old saying "If it's not broke don't fix it" Everything that made Hitman so great and unique has been removed and replaced with material copied from other gaming franchises. As a result Hitman Absolution is very similar to Splintercell Conviction rather than a Hitman game. The big open sandbox levels have been replaced with heavily scripted linear levels so it can tell a story. Previous Hitmans were all about gameplay, Absolution is more about a story. The story was like it was written by Steve Stiffler from the American Pie films, very childish sick gross out trying to be edgy but fails. In my opinion games should always be about gameplay, if i want a story i'll watch a DVD or go to the cinema. The less i say about the broken AI the better. Expand
  34. Apr 13, 2013
    9
    The new Hitman game has been waiting for 6 years and finally released! Fortunately, I was not disappointed (we). Bring your gaming to the old Hitman level, can not easily be put down, so good. Only one bad thing in the game. The enemies are easy to spot because you killed a man For example, get changed clothes and we put in a box and go to the next target, you noticed. I do not understand why. But this is a great game but not a game of the year, I think the fourth is placed before him, Far Cry 3, Assassin's Creed 3, and Sleeping Dogs. Expand
  35. Mar 26, 2013
    10
    Almost perfect game! Exceptional graphics, even on the dated consoles, very good replay value and good story. I've also bought this game for PC, just to support the developers!
  36. Mar 14, 2013
    6
    I hated the fact that the security guards and everyone got suspicious of everyone, like they knew everyone or had every idea of a Hitman lurking among them. I love the action, the stealth, but it made no since of how I couldn't move 3 feet without someone getting suspicious of me. Just let me move around and have the AI more unaware. Challenging though...
  37. Mar 12, 2013
    9
    Silent, gritty, dark and funny. IO Interactive have hit the nail on the head, with this great stealth/shooter, although the formula has changed in some way which may alienate some fans, but those who have been there from the beginning like us and many alike, will know this was the best direction for the series to go. With the same stealth mechanics from blood money with a few missing this is still 'One of the best!' stealth games we will see in this lifetime with great attention to detail. Agent 47 is back with a vengeance Expand
  38. Mar 9, 2013
    9
    I really enjoyed the game... It's the best Hitman! But there are a few bugs. It has a good story, good characters and it's really hard!! It took me so long time to finish this game I feel like a silent killer while playing Hitman
  39. Mar 8, 2013
    3
    WE WAITED SIX YEARS FOR THIS? NO MA'AM!!! These AAA titles have been nothing but hyped up garbage so far, and Absolution is no different. After the brilliant Blood Money title, I was so hyped for this game. I mean they had SIX YEARS to make it right? RIGHT? Welp they basically through together a mediocre story, a BROKEN disguise system, and some COD elements and there you have Hitman Absolution. My only favorite part about the game was the mission where you have to take out the Nuns one by one (EPIC). But overall this game is just not worth your time or money. THANK THE VIDEO GAME GODS FOR GAMEFLY! Expand
  40. Mar 6, 2013
    0
    I pre-ordered Abomination as soon as i was able. I have never regretted buying a game, until now..
    They raped all the good aspects of Blood Money until a mediocre piece of was left.

    If you like interactive-story-telling this might be the game for you (Buy Telltale's The walking Dead instead). If you like sandbox games and making your own fun, leave this game at the store and RUN!
    DON'T LOOK BACK.

    The only satisfaction you will get from this game, is if you kill yourself with it.
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  41. Feb 26, 2013
    6
    Good story but forces you into stealth situations instead of choosing your own way to play if you want a high score. Stealth isn't that great for a stealth game.
  42. Feb 21, 2013
    8
    The "Original Assassin" returns amid all the recent stealth games released, and hides them all in a closet. Agent 47s campaign is a Story-driven one. A more personal assignment, he loses his Agency weapons and gadgets, (Which is disappointing) but he makes up for this with improvised weapons and tactics. A master of poison, accidents, misfortune, firearms, CQC and technology 47 has numerous ways to neutralize his targets. The graphics engine is stunning, with lighting previously restricted to high end PCs, brought to consoles. Characters added are...mixed. Only a couple have any real interest, most are stereotypes, or dirty in personality. Speaking of which this game has quite a few sex jokes, scenarios, and out of place moments. 47 has a new ability "Instinct", which is a huge help, but if you're a fan of difficulty don't worry. The harder settings only allow a few seconds of it, with little to no help. They've added a new gameplay mode, "Contracts" which allows people to make their own missions and share them to others. Though this mode uses the story-missions, and is rather limited. This is a more modest Hitman game, with an easier point of entry for players new to the series. Slow gameplay, meticulous study and eavesdropping are core to this game. If that deters you, look elsewhere. Expand
  43. DME
    Feb 19, 2013
    9
    "Absolution" is a great game, but it's certainly not the Hitman game many were expecting. It plays a lot more like the Splinter Cell series. The game is much more polished then previous Hitman games, with almost zero glitches and bugs to be found. It controls wonderfully, too. Even though I much preferred the freedom of the previous entry "Blood Money", I found that I could not go back to it after experiencing the huge technical advancements that "Absolution" has over it. The levels are very well designed (except for a couple) and there are plenty of ways to achieve your goals. The levels are smaller and less interesting than the levels of "Blood Money", but they are still well designed. If you like the idea of a more cinematic experience and welcome some major changes, then you'll certainly have a lot of fun with this game. I know I did. Expand
  44. Feb 15, 2013
    7
    I would say this game kept me interested for a few weeks, but it was also sitting beside far cry 3 and xcom.. I would say you should try it. Its a decent game ,but didn't keep my attention for long..good for a few weeks or a month of entertainment
  45. Feb 14, 2013
    7
    The fifth Hitman, is it the best or the worst. Well Absolution offers new stealth and the graphics are amazing but it doesn't match up to Blood Money. Hitman Absolution however is one of the best 2012 games. Great Graphics, Great Campaign, Great Characters, but there is a problem that really bothered me, the glitches and it was so annoying, I regreted that the developers didn't put in alot of work into the glitches and the game felt a bit rushed. But overall Hitman Absolution gets 7/10. Expand
  46. Feb 14, 2013
    9
    When i heard that a new Hitman game was coming out, i was certainly looking forward to seeing the result after playing blood money. Another chance at playing as the infamous agent 47, silent assassin and contract killer was not to be bypassed. The game was not a disappointing to say the least. To start with, single player. For me, the game lived up to its surprising standards established by the trailers, giving me yet another re playable experience of garroting unsuspecting guards and 'accidentally' executing more than my fair share of targets. The single player is definitely worth playing first to get to grips with what i think is an improved control system, offering more ways to incapacitate or kill people with a wider range of household weaponry than before. As for contracts mode, it was an exiting experience to create my own unique challenges, if with a limited number of environments. If your looking for a fun game to thoughtfully murder people in imaginative ways, then Hitman: Absolution is well worth the money. It definitely deserves 9.0 out of 10. Expand
  47. Feb 10, 2013
    7
    I think this is a good game, but not a great Hitman game. It is a solid change of pace from the average first and third person action game, and features well designed levels and solid characters. But the plot is also kind of a problem. While decent, Hitman games are not supposed to be linear like this. What happened to being able to select your loadout before a mission? I understand you cannot because it would disrupt the flow of the plot, but it was still really cool. It is however a bit redeemed by contracts mode, which lets you play user made levels and either follow the preset and recommended loadout, or pick your own. You earn money after each contract, the amount earned is dependent on your performance. The core gameplay is still intact, and even though there are a lot of different ways to kill people, it just doesn't quite capture that infinite amount of possibilities in previous games. A nice plus to the game is definitely the graphics, which are quite frankly stunning, even if the cutscenes may have trouble at times. Overall, Hitman: Absolution will probably let down hardcore fans, but impress n00bs and first timers to the series. On a side note, if you find the game too hard, swallow your pride and play on easy mode, it will make it much more fun. I would purchase Absolution now that it is 25 bucks on xbox, but if you remain skeptical, find a way to rent it or borrow from a friend. Expand
  48. Feb 8, 2013
    8
    I've been a fan of this series since the beginning and I was eager to see the series get updated for modern times. Absolution improves the gameplay in almost every way. The controls are greatly improved. You are faster, more responsive, and aiming isn't a chore. The cover/stealth mechanic works well. Hiding bodies and using disguises no longer feel like a total crap shoot. The new Instinct feature is excellent. Using Instinct to blend in and make your disguise work is a great idea. The game is challenging and lets you approach most of the assassination levels however you like. But then, the story is pure, B-movie trash. I don't want to give anything away, but for one of the greatest assassins in history, Agent 47 ends up looking like a fool quite a few times. This story feels like it was intended for a cheesy shooter and should star a totally different protagonist than 47. It's forgettable, insipid, unintentionally funny, full of stupid characters, and it leads to a handful of dumb, non-assassination, story-filler levels that just aren't fun. Worse yet, because of the story elements, you never get to choose your load-out before each mission. If you want a sniper rifle, you better hope you can find one in the level or you're just going to have to do something else. They save it partly by letting the community make their own missions, but it still feels like they missed a big opportunity.
    All in all, I feel the good greatly outweighs the bad. Absolution is fun and challenging. Most of the levels still feel like crazily complex puzzles with numerous solutions and even more numerous ways to fail. But seriously, you will be skipping cutscenes a lot.
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  49. Jan 25, 2013
    10
    This is a great game, so well crafted from the story, to the gameplay, to graphics and art style. I've played many of the other Hitman games and in truth this is the game I believe Square Enix always wanted to make in the first place. This game is so good I truly did not want to finish it.
  50. Jan 24, 2013
    9
    So yeah...as a long time player of hitman...I do understand what the fuss is about. However...as a long time player I immediately put this game on hard. Glad i did since I watched my roommate play on normal and it seemed ridiculously easy. All I gotta say is that you "so called" old school fans need to get your panties out of a bundle and play it on a harder level. Yes it was a disappointment that it wasn't as open as the others but it was pretty much the same formula. I was bothered that they took out the sand box form but most levels have way more than one way to kill your target much like in blood money! Get over yourself and play the new game for what it is. The stealthiness is there if you use it. Expand
  51. Jan 21, 2013
    9
    all i can say is that the wait was worthed and worthed to full price. why? 30+ hours of single player and you can have 60,100 hours because theres a insane ammount of ways to do your objective you can play each level in hundred different ways and so you can replay and replay and have new experience. the downside is the disguise system isnt what i was used to be, but lets be honest here, on previous titles it almost made you like in god mode, now it works but you've limits, its meant now for last resort and sudden situations where you stumble into an enemy. you can't choose loadouts on SP but you can on contracts mode, wich is the same of SP but you've more freedom. lenghty, fun and sandbox....... you'll find yourself playing it for years!! Expand
  52. Jan 19, 2013
    8
    Having only played one previous Hitman game I
  53. Jan 17, 2013
    7
    It's not Blood Money 2 like I wanted it to be, and it is the worst Hitman game in the series. With that being said, it's still a better game than most of crap being released these days. I'm hoping IO makes Blood Money 2, with the next entry. Side note, I really miss the newspaper article thing from Blood Money. That was my favorite.
  54. Jan 16, 2013
    0
    If you liked Hitman prepare to pick up this game for roughly 5 seconds, scream "What the hell happened!?" Give up and possibly cry. Everything about this frankly upsets me. Loved every single entry in the franchise until square enix brought it, took one look at the game; seemed to say "Huh! That's retarded, no cover shooting!? NO SEXY NUNS!? NO LINEARITY!? **** that!" and made it as if this game were just a best of every boring idea from every modern game that ripped off another game. I hate this game, it hurt me. If you do feel the need to indulge your sick fantasy and play it. BORROW IT FROM A FRIEND. Don't spend money on it. I'd rather see this franchise dead than like this atrocity, Expand
  55. Jan 16, 2013
    3
    Wow, I was not expecting to be disappointed by this game so much. I loved Blood Money, and I like the idea of an assassination simulator. What you have with Absolution is very different, and it totally misses the mark. Essentially, even in disguise, enemies wearing the same clothes see right through it. This means that even if you are in disguise - you have to hide! Completely negating the point of a disguise. Ultimately it becomes a crawl-a-thon, hiding behind chest-high-walls all the time, and rolling from cover to cover, creating distractions. That's not what the Hitman franchise is known for. Couple this with the fact that there are hardly any actual assassination levels, and only a couple of sandbox areas, and you have a game which is really boring. Most missions and just get from A to B. I don't know what they were thinking. Expand
  56. Jan 16, 2013
    7
    Like the other games, the story is well written, rather than being a reboot for the series, like other games tend to do, it fits in with the previous titles, therefore offering plenty of subtle material for those who have stuck with the game since the first in 2001. Agent 47 has been sent to kill former handler Diana Burn wood, who has taken the agency to its knees. At the point of the assassination attempt, which unfortunately is pure cut-scene, Agent 47 is told of a young girl, who he must save. This one moment turns 47′s world upside down, as he then becomes hunted by those who once he trusted. There are plenty of twists as players progress and the acting along with the writing offer a fairly mature story that doesn Expand
  57. Jan 16, 2013
    3
    I LOVED this game. I held it close to my heard and I adored it like my own child. I spent hours playing through it and achieving silent assassin on pretty much every level through to the cornfield.

    At Which Point. my save file because corrupt for no reason. I had not turned it off while saving, I had done nothing to corrupt this. The data on my hard drive is listed as being absolutely
    fine.

    Researching on-line this is a massive bug that a lot of people have gone through if it wasn't for this it would get an 8 or 9 score from me. But to put in the best part of 10 actual hours of play, only to have to restart (which I did... save file corrupt AGAIN after another hour of playing)

    If you get this game, you will love it. there are so many different ways of doing things, different paths, weapons, achievements. You will love it right up until it stabs you in the back.
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  58. Jan 3, 2013
    8
    Very Enjoyable game, ignore the reviews about the stealth and old Hitman game play not being present. Playing on the harder difficulties makes the experience more like blood money and the original games. Overall it was an enjoyable and very satisfying experience
  59. Jan 3, 2013
    6
    i was a little surprised as it didn't really live up to all the hype, perhaps it had too much hype? personally i preferred playing through blood money. lastly i believe that there was too much humor or i find a lot of stuff funny? i you want to buy it please wait till it cheapens. also many people believe that they have removed the killing machine from the hitman series and maybe they have... but when will they release another and how will it go from here as hitman is no longer with 'the agency'. Expand
  60. Jan 2, 2013
    6
    hitman absolution was OK. It was my first experience with the series. Unfortunately, it didn't do a whole lot to draw me in. The game play was cool (very similar to Deus Ex: Human Revolution) but without an art style, soundtrack, or environments as intriguing, it just couldn't hold my interest for more than an hour and a half. Things I hated: getting deducted points for killing people and extremely repetative game play. And dumb AI Expand
  61. Dec 31, 2012
    7
    This review contains spoilers, click expand to view. I have been expecting this game since its announcement. The previous Hitman game in the series, Blood Money is one my favorite games of all time and I consider this series as being a mythical one in the gaming industry. So obviously, I pre-ordered Absolution even though the first footage I saw of the game made me a little skeptically as the only things we were able to see from the game were some intense shooting moments or the Agent 47 killing everybody simply using what he could find on the field (electricity cables, etc.) without having any plan for approaching the target. Fortunately, the game is not like that on the hardest difficulties (let's be honest, a Hitman game is meant to be played as a hardcore stealth game, on the hardest difficulties possible). The possibility to use random objects that you find during the curse of your mission is a really good adding to the game, it gives the Agent 47 an extra bit of intelligence which is never a bad thing, he can now adapt a bit more to his surroundings. I also have to say that the "new" shooting system is way better than in the previous episodes as the feeling of shooting has never been such rewarding for a Hitman game, the ability to switch the camera from the left shoulder to the right one makes it easier and more realistic than before. However, with the more modern shooting system comes a new cover system which doesn't feel really finished. When you get behind cover, the game considers you as being harder to spot than if you are not, meaning that even if a NPC cannot directly see you, he might still be able to spot you if you don't use the cover system which really alters the realism of the game. Why is that a problem you would ask, one just has to use the cover system and he won't get spotted. Well, the thing is that it is a lot harder to move while being under cover than if you just walk normally like we used to do in previous Hitman games. But this is not the biggest concern about the new cover system, the real big problem about it is when you use the "go to the next cover" thing where 47 performs an acrobatic move to next cover : even if an enemy ten inches away from your position sees you doing one of these tricks, he will not be alerted because the game considers this move as being silent, which is really not the case, it should only be a faster way to from a cover to an another without being noticed by far-away guards. Moving on to the story. I feel like the fact that the Agent 47 decides to help the only person that he has ever had confidence in is a pretty good idea. In order to do this, he has to save and protect a young girl called Victoria which is someone responding perfectly to the biological tests that are made to her. These tests are the ones that 47 had to suffer while the doctor Ort-Meyer was training him to become the perfect assassin. That's also why the cold blooded Agent 47 accepts to protect her from the doctors. I fell like this is the only real way that the developers could bring emotions to 47 and I have to admit that it is pretty well done in this episode. The story mode is divided into 20 missions which are themselves divided into several parts. That kind of division of the story line fits perfectly with the story itself where there are some clear separated parts but there are a few flows. You can no longer choose your preferred set-up for the missions as the story basically features 47 on the run and him trying to protect the girl. This is a little disturbing for the Hitman fan that I am but if the story benefits from it, why not giving us an "equipment naked" 47 (even though you almost always end up with a gun coming out of nowhere). The other big problem to me in the story line is that the Agent 47 gets captured twice in very stupid ways which, for a person like him, very intelligent, physically extremely powerful, etc., it feels really absurd. He is meant to be the perfect assassin and because of those moments, he looks vulnerable which is something he has never been before, counting out the end of Blood Money. To make up for that lack of freedom in the missions, IO created a new mode called Contracts where you can create a contract or play others' contracts. This is probably the best thing that Absolution as brought to the series because it offers a really big replay-ability to the game which the other episodes kind of lacked of. But it is less fun than before because you can only equip one weapon at the beginning of the contract. Finally, I would say that the game lacks a lot of animations and realism, 47 makes weapons pop in his hands rather than taking them from his suit, he also now can hide an entire sniper riffle in his vest as well as an assault riffle at the same time. Forget the briefcase, 47 can make weapons become smaller. 47 no longer has an animation when going up and down the stairs. The game is still good, but better for the ones who are new to the series, I don't now how long Absolution will last... Expand
  62. Dec 30, 2012
    8
    Hitman: Absolution is the sequel to Blood Money that fans have been itching for. In terms of game mechanics it
  63. Dec 26, 2012
    8
    This is a good game, but when compared to precursor hitman games, you tend to dislike this. Story did little for me (other than Victoria kicking ass). Stealth, blending in, versatility kills, and timing of everything was good, but missing that factor to make it great.
  64. Dec 24, 2012
    0
    I'm astounded at how many people are not angrier about how they screwed this one up. I created an account just so I could leave a review of how terrible this game is. I've been a HUGE fan of this series since Silent Assassin, but I Absolutely DESPISE Hitman: Absolution! Thank God I got it at a discount. I wouldn't have paid a cent for it had I known that they bastardized the whole series. There is nothing Hitman about this game or even remotely close to it. Everything that the series previously stood for has been taken out. Absolution is what those bastards at Eidos will need after making this game. I waited two years excitedly (That's how big of a fan I am) for this freaking game, and they pull this crap! Everything about the game is linear. AND BTW SINCE WHEN DID 47 START TALKING SO FREAKING MUCH?!?! Part of his charm was in the mystery and the fact that he so rarely talked in the previous games, and whenever he talked it was a cool one liner.

    WHAT WAS WRONG WITH NO STORYLINE??!? We loved it. AND THE NEW DISGUISE SYSTEM??!? DON'T EVEN GET ME STARTED ON THAT. Every aspect of the prior games was like a few hours in heaven. Unlike other gamers I do NOT like the graphics. They glittered it up and used way too much of that blurry garbage. This game is a prime lesson on what happens when too much emphasis is put on looks and not the running mechanics. EVERY level has some type of glitch. I was just playing at the orphanage and one of the characters actually disappeared and I got into a ghostly fist fight and wound up dying because of the glitch. That is unacceptable and it shows that they rushed this game. EIDOS...YOU HAD SIX YEARS TO MAKE THIS GAME GOOD...WHAT WERE YOU MORONS DOING IN THAT TIME? This game is actually against stealth because it is near impossible to sneak around anymore because of the god awful disguise system. I used to have great fun dressing up as the mailman and knocking the maid down the staircase with a golf club in Silent Assassin. Which is another point I need to make...YOU CAN'T EVEN FREELY SWING WEAPONS ANYMORE! The mechanics of this game are paralyzed because you have to first get up close and then the action is performed rather dryly. PART OF THE FUN OF THE OLD GAMES WAS CHASING AFTER THE MAID WITH A GOLF CLUB AND TRYING TO SILENCE HER BEFORE SHE REACHED THE GUARDS. IF I WANTED TO PLAY SPLINTER CELL OR BATMAN OR ANY OF THOSE GAMES I WOULD HAVE BOUGHT THEM. This game is a prime example of what happens when game companies get greedy and just want the money. Evidence of that is how they made super short levels to make the level count look bigger. AND THE CHINATOWN LEVEL...THEY ACTUALLY RECYCLED IT TRYING TO PASS IT OFF AS A NEW LEVEL. YOU HAVE GOT TO BE KIDDING ME EIDOS.

    The elegance and rich classy atmosphere of the previous games were ruined by utter sh*t. The jokes of the characters having conversations are just cheap and stupid. I liked it better when they were not speaking English. At least that way I don't keep hearing this same boring old lines.

    One lame joke was about suicide by beating himself with a wrench. "Really...bludgeoning yourself to death with a wrench...?" You've gotta be kidding me...we've fallen a long way, folks. All the way down to unrealistic toilet humor. We've fallen a long way from what used to be an intelligent and masterpiece game. If you have any real love for the Hitman series, then you will do yourself a huge favor and not support this blasphemy against the Hitman series. It is truly terrible, and I do NOT say that lightly. If ever a sin existed, it was creating this game like it had nothing to be proud of. Why the hell did they borrow so much from other games. The characters in the game feel stiff and lifeless. And I love how people automatically know how he is a hitman or they say him and say "Why you hiding?". Another thing that pisses me off about this game is how the lame stealth works. I mean really, you can't pacify an enemy when no one is around without the whole area somehow finding out about it. They talked about making this game more realistic, but I feel nothing in terms of this game being more realistic. In fact, I feel like the realism has taken a nosedive. EVERY character reacts the EXACT same way as the previous one when you get caught wearing a disguise, and believe me, YOU WILL GET CAUGHT THOUSANDS OF TIMES IF YOU DO NOT stealth around. Since WHEN did hitman stealth that way. Also, since when the HELL did agent 47 get a six pack and look so muscular....

    HE DOESN'T NEED A SIX PACK HE'S A STEALTHY HITMAN FOR CRYING OUT LOUD. Just more marketing BS. Eidos is trying to please the window lickers instead of the diehard, true fans of Hitman. Worshiping image over substance. Anyway, I should have known better than to buy this game when I heard they were messing with the mechanics and making it more linear. I will never buy another Hitman game again. Not unless they go back to what made hitman great.
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  65. Dec 23, 2012
    6
    The detection system sucks, you re enemies have ultimate mutant megavision. I strangled a guy in the toilet, no one around, but everyone in the vicinity instantly knew exactly where I was the second he died. It's as if you don't complete things the way the game intends it brands you with a YOU ARE DOING IT WRONG and makes it impossibly hard to finish.

    The previous Hitman games kinda
    gave you a sense of "You are the hitman, take him out as you please" Expand
  66. Dec 22, 2012
    7
    It's not a bad game (a good game I would argue) but it does not feel like a real Hitman game as many people have pointed out. It reminds me more of one of the early Splinter Cell games as you slip pass searching guards. The hits have been made far too easy in my opinion, most missions you can follow the target around until they stop somewhere that no one else is looking then you just fibre wire them and stick them in a conveniently place container. If your a long time fan you will get some enjoyment, just don't go expecting too much.

    Looks good though...
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  67. Dec 21, 2012
    7
    The game was okay.. I prefer to Blood money more than this though. I don't like how disguises do S*** in the environment. The game was a bit too story based compared to the prequels. No Loadout = No custom weapons = No fun.

    When you're making a contract and steam goes down for maintenance, you're kicked from the contract which is S*** as well..
  68. Dec 21, 2012
    6
    R.I.P my beloved Hitman. Other hardcore franchise that became casual. My worst nightmare came true. Where should i start ? Well, EVERYTHING in this game reminds me of SC Conviction. "I need to save my daughter" - says Sam Fisher. "I need to save Victoria" - says Hitman. " I'll hide behind crates and jump over them"' - says Sam Fisher. "I'll do that too!!" - says Hitman. "I'll escape from people of the government while trying to save my daughter that was arrested by strange people" - says Sam. " I'll escape from people of the Agency and Police while trying to save Victoria that was arrested by strange people" - says Hitman. The franchise lost it's personality (so as the main character's charisma). Hitman now is a clone of Bruce Willis, not even resembles the methodical and cold killer that we all love. The graphics are pretty good (the stages SADLY aren't sandbox anymore now) but the gameplay is SC Conviction with disguises. A disguise system that f#cks your ass without vaseline. Everytime you use the disguise to fool someone, it requires a LOT of instinct. Instinct is difficult to gain so... yeah, you play Eidos's way (crawling around and taking down ordinary thugs like a f#cking spy or something) or you don't play at all. There's no more fun in killing people because the game gives you too much hints! I tried to up the difficulty a bit but i got f#cked by the stupid disguise system that destroys any strategy. Oh i forgot one more thing! The "instinct" mode works as the detective vision from Batman Arkham Asylum! That's awesome, right ? We have hot nuns exploding hotels and the Agency putting armed soldiers on the streets, causing panic and taking over the motherf#cking country! WOW! The missions where i can, actually, assassinate people are so few that i don't even remember them! There is also a mission where you are FORCED (that's right man, "on rails" style) to shoot things! Oh guys, I miss so much a FPS option to play with Captain Price and Robin while i'm riding on a horse with bazookas on a Third World War against the Agency and Makarov! Just what i expected from a Hitman game! Time to cry, fans of the old Hitman, he will be remembered. God bless his soul. Expand
  69. Dec 18, 2012
    4
    This just can't be called a Hitman game. I like how some disguises will get you caught by others wearing the same thing, but when you dress as a chicago police officer and get recognized by another chicago police officer... that's insane. Or when wearing a MASK, still recognized... that's insane. As a result, this game is really just sneak, sneak, sneak. One thing I like about the old hitman games was the ability to choose what you bring to each level. That's gone. You don't even get to carry the iconic silverballers a lot of the time. No "different" environments like past hitman games, it's all the same area, and the levels seem to just force you down a path, instead of letting you explore. This game got tedious and repetitive FAST. Expand
  70. Dec 16, 2012
    0
    This game is horrible. No more huge open sandbox. Disguises dont work. Stupid plot. Wallhack mode. Everything which made hitman good has been killed so that little kiddies can play this game. Well done, another once brilliant game destroyed.
  71. Dec 14, 2012
    8
    I prefer Silent Assassin from whole series. Except Codename 47, I played every hitman. I thing every game is excellent. This game is like Hitman in danger, without his suitcase... Deal with this, moaners...
  72. Dec 13, 2012
    9
    The best Hitman title since Silent Assassin. It's always hard to see a great work receive negative comments due to the respondents being of a limited mindset. Hitman Absolution offers a vivid, creative and highly enjoyable experience which I am very glad to have had. Despite a few easily patchable problems with enemies re-spawning where they shouldn't after a stuff up and reload, the game-play is consistently varied and engaging. The title does not compensate for the player's incompetence, and that's exactly why it has received some negativity: people get upset when they can't have their health regenerate or reload their save from a second before they last screwed everything up. Hitman Absolution is a true Hitman game and not a modern-day hand-holding five hour jaunt like most releases of recent years. Absolution is at very least the second best game in the franchise, and anyone who says differently is kidding themselves. Expand
  73. Dec 11, 2012
    8
    This game is amazing, the gunplay is fun, shootouts are fun. Love the cover mechanics and the options to make the kill. The story is okay, not the best, but Hitman has never been about the story.

    My only gripe with the game is that there are no loadouts, which I understand don't fit with the story. But after you play it through once, they should allow you to choose what arsenal to take
    into each level like in Blood Money. This just adds to the replay value of the game being able to try it numerous different ways. Expand
  74. Dec 10, 2012
    7
    A good game. I love how you can interact with anything in the environment and either use it as a weapon, a distraction or pretty much anything else you want it to be. It does a get a little bit frustrating crouching around all time because if you get spotted you
  75. Dec 9, 2012
    10
    This game was great in all aspects. Obviously the plot of Blood Money was so good that was nearly impossible to make it better, but this game it's so good. Don't trust anyone that say he liked the previous ones and give this one a score less than 7... The most of the complains here are just ridiculous or fake.
  76. Dec 7, 2012
    3
    Having loved the previous Hitman games, I was frankly completely disappointed by Absolution. Gone are the awesome sandbox levels of Blood Money and Silent Assasin, repleaced by narrow levels a la Splinter Cell, and action movie cut scenes/set pieces, a la Uncharted. The heart of the game has been ripped out.

    Visually, the game is very pretty, but I'm disgusted that what I got is so
    different from what I was expecting. Expand
  77. Dec 4, 2012
    3
    As an old Hitman Vet, I have to say that this is the worst game in the franchise. Redicilous, childish story, not any freeroaming, extremely streamlined maps (gaurds, dumpsters etc is placed at very convinient places). This is not the hitman I used to love. Its a mix between hitman, splinter cell, and various other games.
  78. Dec 2, 2012
    1
    Hitman Absolution was made by the people who make Kane & Lynch and NOT the people who made the Hitman games. The people who made Hitman left IO Interactive in 2008. Once you know the makers of Kane & Lynch made this game you realise what went so badly wrong and why it is such a huge f**k up of a game! The creators of Kane & Lynch are obsessed with trying to write a cool edgy Hollywood movie but they suck at it so badly. Look how poop both Kane & Lynch games were, they are basically 1% of a Grand Theft Auto game but yet still the same price tag, run shoot wave of enemys, run a bit further and shoot some more waves of enemys, repeat for 4 hours untill over with a crap story bolted on to it. They failed with Kane & Lynch twice so should of taken that as a huge hint that maybe their not so good as this game making lark as they thought and that fans dont want a linear poop story driven game, but no, they went for third time lucky, but this time they tried their luck with one of the greatest game franchises ever,Hitman! They either completely failed to understand what made Hitman games so great or just didnt care and were focused on their weird obesession of trying to create a Hollywood action movie type game, as Absolution has had everything that made Hitman great taken out of it to make way for another poop Kane & Lynch type story. There are only really 2 sanbox levels out of 20, i would of said 3 but you visit China Town twice. Then these 2 sanbox levels are very small and split up with checkpoints and can be completed very very quickly (Im talking a matter of seconds here) Sure you can replay them but the levels are so heavily scripted and dull you just wont want to bother like you did previous Hitman games. IO Interactive really need to wake up and stop with all these Hollywood movie story driven games and give us back the big open sandbox playgrounds of Hitmans gone by. Far Cry 3 is a massive success and looking to be Game of the year, why? because its a huge sandbox where people are dropped in and left to go about it as they please, this is exactly what previous Hitmans were and what made the so great. If you want to write a Hollywood movie IO then you should go to Hollywood and make a film or write a book , not destroy a much loved franchise. Remember IO, you wont fool people twice! If people get even a slight whiff that the next Hitman game will be linear or smaller or have checkpoints they wont be buying it. Only reason i bought this game was beacuse im a die hard Hitman fan, i had my worries way before launch after i heard Absolution would be story driven with smaller sandboxs, yet i bought it because im a huge fan and wanted to see for myself. I wish i hadnt gone anywhere near it and deffinitley wont be rushing out to buy or preordering the next Hitman after this terrible addition to the franchise. Expand
  79. Dec 1, 2012
    10
    Time to wake up, people. Take off those Last Gen Hitman pants off and accept the future. The last entries to the series were good, for the first 3 times you complete it. There was no replayability in the past games other than playing the levels over and over. I'm a huge Hitman fan and i'm happy to see they made changes to the franchise. The gameplay is more organic, responsive and less stiff. The visuals are gorgeous and i can't wait to see the next gen Hitman game use Glacier 2 on the next gen consoles. When it comes to the value and replayability of Hitman: Absolution, fear not. The singleplayer campaign takes you around 15 hours if you explore and think of new ways to dispose of your target. There are 20 levels to do your murdering in and these levels can also be utilized in the new ''Contracts'' mode. (To be honest the first time i booted the game up and saw ''Contracts'' i thought the game came with Hitman: Contracts, which was the third entry to the series) In ''Contracts'' you can make your own hits and put them up for others to play. These contracts can have specific weapons used to dispose of your target and by killing the target with that specific weapon, you get bonus cash as a reward. The game is all around a Hitman game. The people that moan about it ''not'' being a Hitman game because it's not Bloodmoney are a bunch of morons. Times change, game engines change. Hitman: Absolution is not only a stellar Hitman game but also a great stealth/action game. Expand
  80. Nov 30, 2012
    9
    Epic game this is for me the best hitman game yet the story keeps you hooked from start to finish.The stealth game play is awesome and makes you think really hard on what to do next to accomplish the mission.The rest of the game is just as epic.The controls are smooth and really easy and quick to learn.The graphics is very impressive and the entire game put together is fantastic
  81. Nov 30, 2012
    1
    I created an account just to review this game. Did you love Splinter Cell? Well then this is the game for you!

    Did you love Hitman Blood Money? Did you spend hours playing it, and eagerly await a sequel?
    Well then to you, IO throws up their middle finger with a laughing **** you!". Now I know what you're thinking. This is the internet. People are always nasty and negative. I shouldn't
    take this too seriously. But let me make this very clear to you. You should NOT spend your money on this game. I tried really hard to like this game. I honestly did. But the whole time I played, I felt this sick feeling of disappointment in my stomach. I so very much wanted this game to be good. But it's not.

    You know everything that made Blood Money fun? Yeah, it's gone. Completely taken out. Sandbox levels? Gone. Setting clever traps and watching them work? Gone. Wearing disguises to get into restricted areas? There, but so terribly broken that it's useless. Fun? Definitely gone.

    The whole game is getting from point A to point B, all the while hiding behind corners and low walls, and trying to sneak by the enemy without being spotted. The whole thing. Gone are the days of choosing your weapons, being dropped in a big map, being told who your targets are, and the game saying "Have fun!". Now, you sneak to the next door. And then to the next door. And then the next door. And then maybe you get to kill someone. Then you sneak to the next door.

    I give this game a 1 instead of a zero on graphics alone. I almost gave it a 2, but I have to offset these RIDICULOUS 9s and 10s. Even if you did enjoy the game, it's CERTAINLY not 9 or 10 material. Those people obviously have never played a Hitman game before.

    I'm bringing it in to Gamestop for their $30 within 30 days thing. And I'm getting a deal on that. Anyone who would spend a dime on this game is an idiot.
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  82. Nov 30, 2012
    1
    47 is MIA. This isn't Hitman. IO has succeeded in making a linear, get-to-the-door simulator, but everything that made Blood Money awesome has been replaced with QTE's and over-the-top set pieces. No Weapon selection going into missions, no escape from mandatory cut-scenes where your target gets away, no way 47 can hide a Kazo TRG in his suit. Most missions do not feature a Target that you can kill, and the ones that do are much more flat than even the worst Blood Money Missions. If you are a fan of the series, then you'll have to find a new video game franchise to like, because Hitman will never be the same if this game is a sign of things to come. Expand
  83. Nov 30, 2012
    0
    THIS IS NOT A HITMAN GAME BE WARNED!
    I already traded this garbage in for 25$ and feel kinda bad for them like i completelly ripped them off but not bad enought to keep this S%#$ of a game.
    like many people i was eagerly awaiting the new hitman game since my favorite game of all time BLOOD MONEY,i was deceived by IO they showed streets of hope and with a straigth face said that was just
    the peak of the iceberg for the assassinations to come i became giddy with anticipation,how misplaced my faith would be as that turned out to be easily the biggest "sandbox" level in the game made out of 2 checkpoints, all in all the game has 20 missions divided into 53 checkpoints(i think) and only about 12 checkpoints are assasination missions wich are either extremely tiny or verry linear in execution in my opinion only about 6 checkpoints could be more legit hitman levels even if they are extremely tiny.The rest.... well lets just say i wouldnt call it hitman per say more like H I D E M A N: d o o r s o l u t i o n since thats what you do in most missions OPEN DOORS with splinter cell gameplay. Doorman takes everything great and unique from hitman and turns it into dumbed down linear call of duty type garbage.Most levels all you do is go from door to door "evading" police with prescrypted chopper chases,Huge explosions,burning buildings, etc basically your average call of duty type sh@!.
    All in the name of what ?? appealing to the lowest common denominator?? $$$?? it may be because of those reasons but its also because of its HORRIBLE STUPID STORY! like WOW how bad at storytelling can you get?? plus since you are on the "Run" from the police thats the excuse the developers TERRIBLE story uses to keep sending you from door to door to door to door to door to door to door to door to door to door then pathetically small "assaination" mission. then rinse and repeat...so much wasted potential,stupid kane and lynch developers were jelaous that theyre own series wasent as loved by hardcore fans like hitman that not even a dogs crap gave a sh@# about that horrible series that they decided to say a big FU%& YOU to the former IO hitman developers who have since left the company... i cant imagine why.

    To anyone out there if you are on the fence about this game go with your Gut instict not your love for hitman like i did and for a more legit review look at PC GAMERS review of the game its SPOT ON.
    the last thing you want to do is give these kane and lynch a%$holes a reason to keep making this sh@# by buying it,if you have to buy it used.The thing i regret the most is buying the game new since i gave those idiots my money what a fool i am.
    Well thats it thanks to anyone who waste their time reading this with horrible grammar and everything,me?? im back to playing blood money.
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  84. Nov 29, 2012
    8
    Hitman: Absolution is a great game that is held back by some tedious and boring level design, but it always balances it out with the gameplay we know and love. I
  85. Nov 28, 2012
    7
    This game has divided Hitman fans, some think it's a bold new step for the series while others think it has ruined it. I am a fan of the past games and while I think it is a more than competent game in its own right there are several things that have left me feeling disappointed. On the whole it is a good game, the glacier 2 engine gives the visuals a much needed overhaul, the levels are entertaining and diverse so that each place feels different and interesting to play, and the different levels of difficulty offer an experience for new comers or real Hitman veterans. There is no multiplayer which is a good thing, as this really isn't the type of game that fits multiplayer or needs it. In its place is Contracts mode that allows players to create and play each others custom missions, as a creator you choose who the targets are, how they should be killed, which weapon to use, along with many other parameters. The best thing about it is that the creator must be able to complete the contract them self before it is created. It's very well done and provides a lot of scope for players that want to make challenging contracts for each other. I would have enjoyed the game a whole lot more than I did if it wasn't for the following things: (1). The disguise system is mostly redundant - In previous games you could don a disguise which allowed you access to restricted areas, if you did anything strange or you hung around too long near an enemy they would become suspicious. In Absolution, anyone wearing the same outfit as you is immediately suspicious of you. Now this is understandable if you happen to take out a security guy on a small manned team, they would know you were an impostor. But when you are street vendor or police officer in a crowd of over a hundred people, you think "How the hell do you know I'm not a real cop? Do you know EVERY cop in the city?" On the harder difficulties you might as well not bother at all as the disguise will grant you barely 2 seconds of anonymity before you are clocked, the system also contradicts itself at times to. One level places you in a courtroom mid-trial, you can halt the trial, knock out the judge and wear his clothing then resume the trial. No-one even notices you are a completely different person. (2). The game has a great variety of weapons, but unlike previous Hitman games you cannot choose your load out before a mission. Now this does loosely tie into the story, but it just feels like another method that the game design quashes your creativity in how you approach missions. (3). Methods of killing or subduing NPC's which should be silent or almost soundless will still be heard. This isn't a major problem but you will have some times where you have just shot someone with a silenced pistol or choked them, then random NPC #12 who was in the next room with music blaring supposedly heard what happened. These are picky issues but they really do spoil what could easily have been my favorite Hitman game to date. The game is still enjoyable to play and far above many other games released around the same time, should they patch the disguise system issues I'd easily give this game a 9. Expand
  86. Nov 28, 2012
    9
    I had to register in order to write a review appropriate for this game that I've yet to read. Hitman: Absolution offers a linear story that is much more story driven than previous iterations. Whether or not that is a different approach for earlier Hitman games is irrelevant due to the fact that IO interactive knew what they were going after and nailed it. The intensity of 47's role as Victoria's protector makes it all the more engaging in my mind. I find that some of the missions, Hunter and Hunted for example, were far too long to be a single mission but the way they broke them up by parts that all have individual scores makes replaying them sound a lot better. One other legitimate complaint is the disguise system; I know they attempted to create a "third party" factor for optimal incognito but it took it a little far. Dress as a cop, fellow cops call you out almost instantly if you don't instinct prior to being in their line of sight. Dress as a goon or any disguise that is part of a group of people and they'll be suspicious of you and the only way to solve that is by either "hiding" by doing a task that fits that identity or using instinct. While it makes sense, seeing as you should know the people in your clique, it got a little out of hand during some missions. Back to the key points, Contracts mode is a perfect addition to Hitman, much better than a limited multiplayer like other stealth based games attempt. I don't know if it's just me, but I love being able to queue other peoples contracts and figuring out ways to do it better myself. I will admit a true downfall is only being able to purchase upgrades for your safe house is via an offshore account that is funded for completing contracts. That's no issue for me, but for people that lack internet connections would really get old of grinding IO's contracts for money I'd assume. Now I'm currently on mission 15 out of 20 on Purist, and I've not found nearly any glitches or unusual bugs, contrary to people claiming so. The only problem I've had was on mission 14, I had a hard time getting the QTE for subdueing to proc on a goon. Overall this game is phenomenal and I sincerely recommend it. Expand
  87. Nov 27, 2012
    8
    This game has sparked quite a lot of controversy among the Hitman fans. There is logic behind their negativity, no doubt. But this is still a great game. This is not a TRUE Hitman. Why? The original crew left IO in 2008. This new crew got rid of Jesper Kyd's wonderful musical talent. They even considered not hiring David Bateson to voice 47. This "new crew" obviously had no intentions to stick this game to its roots. Does that back it bad? Not at all.

    Let's start with the pros. Visually, Absolution is stunning. Everything is looking fantastic, it really pushes current-gen console graphics to its limit. The cut-scenes also look very decent.

    Game play wise, Absolution is a whole lot of fun. There are still multiple ways to take out targets, from brutally throwing a tomahawk into the back of their head or activate an electrical fence for them to talk into and fry to death. This game offers a lot in terms of assassination methods - hence the huge amount of re-playability this has. The cover system is standard, the gun play is fresh and the stealth mechanics all work well apart from disguises.

    The disguise system is a good concept but heavily flawed. You can be disguised in a fully covered up scientist suit, and other scientists will notice something fishy from just being able to see your mouth. If other people are suspicious, you will need to use instinct for them to ignore lose suspicion.

    Instinct is shown in a bar, and it is limited in supply. You gain instinct with assassinations and completing objectives. Instinct depletes when you use it, it depletes differently depending on which difficulty you are on. The highest difficulty does not even have instinct.

    Instinct is generally a bad feature. It is flawed and its purpose is to make 47 put is hands by is face so other people won't notice him. So apparently 47 can only put his hands by his face a limited amount of times? Strange.

    Instinct also allow you to see through walls, and enemies will be highlighted in red. Similar to Assassin's Creed's eagle vision. This is useful, and a good part of this feature.

    Story-wise, Absoluton isn't solid. But it is good, considering the previous games had no story or little emphasis on one. 47 opens up more as a character, and we can finally warm to him as a human being, rather than as an emotionless clone. He is still as bad ass as ever, and he is definitely up there with my favourite characters in gaming. He still has little to say, but whatever is does speak it sends chill down your spine every time. David Bateson does an amazing job, and I hope he stays as 47's voice for as long as the Hitman series lives for.

    The villains are also extremely entertaining and... well... evil. Blake Dexter is the main bad guy, and he is simply FANTASTIC. As a gamer, you really want to kill him. Which is a wonderful feeling. All those associated with Dexter are strong characters too. Travis, is the second villain, the leader of the ICA. He is not a strong character, but he is still evil enough for us to want him 6 feet under. The main flaw with Absolution, however, is the missions. Only a couple of missions have "sandbox" zones in them. The rest of the missions are purely linear, and we are left we no freedom like the other Hitman games gave us. We only get one path through the missions, and it does not feel right for Hitman fans. We are used to the great, big levels where we got to control our own fate within the area. This is a big shame, and like I said earlier, it was clear that IO did not want to stick Hitman to its roots. Maybe they will release some sandbox missions in DLC to cater for their enduring fans.

    All I will say is, a second Hitman looks very possible. I hope that they will return the classic sandbox maps. Let me put it this way, if this game had sandbox maps for 90% of it, I would have given it a 10/10.

    Absolution is disappointing for Hitman fans, but for new players this will be refreshing. If you have never played Hitman before, I implore you to get your hands on it. If you are a long time Hitman fan, I still recommend this. BUT, don't expect a classic Hitman game. Otherwise, you will be disappointed.
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  88. Nov 27, 2012
    6
    I liked the previous hitman titles a lot more than this. Sure, the graphics are great and the gameplay is pretty good, but honestly there's nothing new about this game. It's kind of like the same old thing with a couple quirks here and there.
  89. Nov 27, 2012
    8
    Great Game. Some of the Hits were Cutscenes which really pissed me off to say the least. Contracts mode is very cool as it grows with time. The graphics are very good on the PC version. It was a great addition to the Hitman Family and I feel like some people like Matty2012 are just trolls. This game is a HITMAN game and its a fun one.
  90. Nov 27, 2012
    10
    Let me just say I love the hitman series. This is not hitman Blood Money 2. It does take parts from the previous hitman games and combine it into one game. For me, i wouldnt want a blood money sequel with improved AI and new storyline. It then would be a COD game where you just change little things in sequels. I believe the story is really good. I find it keeps me into the game more than blood money. The design of the levels are amazing along with the graphics that go along with them. The gameplay is fun. It is not like blood money but it is still good. You need to be sure to look at the notebook and look at the many ways you can kill your targets. Contracts mode is a plus. People are so creative with their assassination missions. I give the game a 8 out of 10 but because it seems like people gave it a 0 out of 10 because the game isnt a blood money sequel, i gave it a 10/10 Expand
  91. Nov 27, 2012
    9
    I am registering to metacritic to write a review for this game - just because there are too many weird negative reviews that do no justice what this game is. Have people lost their minds?

    The game is excellent. I recently bought and played Dishonored, Max Payne 3, Mass Effect 3, Skyrim and Fallout 3. Max Payne 3 was a boozed-out slugfest, and very formulaic. The game missed the spirit
    of the earlier Max. But still, not a disaster. But not great. Mass Effect 3 - I had fun playing it. Don't care for the save the galaxy crap, but like a true fan, liked the first few levels, especially the one on the Turian planet, and a few characters. Wasn't 'outraged' by the ending. Skyrim - didn't care for the dragon crap, but had some fun playing the main mission. Fallout 3 - was too grey and monotonous. Dishonored - was the game I liked the most of the lot, but thinking back, there are parts which didn't move me much. What was great about Dishonored were the character models, the artwork and the level design esthetics. I liked the climb-back from Corvo's downfall, where he gets dumped in the Flooded district amidst the Weepers.

    Hitman, I would place at the top of this entire pile. As a gamer, you'd always think how unrealistic many of 3D FPS settings always have been. How most worlds we saw shorn of detail, had no objects you could interact with, had all kinds of HUD hand-holding interface elements. In short, the lack of realism that would cruelly distract from the gameplay one enjoys as a gamer, but can yet not convey to the casual onlooker because what confronts him or her is the stark unconvincing unrealism. All that is gone with Hitman. Imagine bustling crowds as far as the eye can see, or imagine rustling corn shoulder-high in a field, or a mid-western US small town junkyard - you'll be there. One can only imagine a Deus Ex set in such a world.

    Of course, there are small glitches and distractions. But you have throw yourself into a game and enjoy it first. Your rating score is useless otherwise. That is what most of these low scoring reviews here represent. Bunch of insincere, complaining seekers of nostalgia, if anything else at all.

    Hitman is a landmark game that deserves gamers' appreciation. It has its flaws - perhaps the weird save system (can be downright frustrating if you goof up and get yourself killed) and the structuring of the story narrative where control is taken away from the player on occasion. But who gives a damn if the game works? The 'cinematicism' does not, and cannot detract from the game.
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  92. Nov 25, 2012
    1
    I liked Hitman Blood Money so much i bought it twice, once on Playstation 2, then again on Xbox 360, still play it today. I bought Hitman Absolution on day of release and traded it in already it was that bad. All they needed to do was take Hitman Blood Money and improve the AI. Instead they took all the fun of Hitman out. Last game i ever buy from IO.
  93. Nov 25, 2012
    7
    Finally, Hitman is back! Now in Absolution, we can see this franchise enjoy all the goodness of the 7th console generation. The environments feel more alive, the graphics are quite impressive and the animations are more fluid, therefore, more comfortable for the controls; specially the shooting, which in the previous games needed to be avoided at all costs because it would most likely cost you your life. 47 looks better than ever. The work regarding his creation is simply fantastic. He looks very sinister and David Bateson did a magnificent voice acting as always. Not only that, we now see a different side of 47: a man who is not only a ruthless killer, but someone who actually has some personal interests and complex moral dilemmas. The gameplay feels more Splinter Cell (Conviction to be more specific) than Hitman, which may disappoint Hitman's most purist fans, but if you liked Splinter Cell: Conviction you will most likely enjoy Hitman: Absolution. One of the reasons the gameplay seems more SC than Hitman is that the disguise system is extremely complicated to use, because getting a disguise causes more harm than good to the point where it becomes pointless since guards will discover you anyway, forcing you to sneak by them. The saving system could have been better since it won't save your progress in certain checkpoints, so you'll have to get to the next mini-cutscene if you want to stop and play later without loosing what you've done, and since advancing may be quite difficult, it becomes frustrating. The story starts great, but as it goes on, you can notice that the writers struggled to keep it moving, so they used the same plot device over and over again getting old quickly. The other flaw in terms of story are some of the main villains, who are too cartoonish to be taken seriously (a group of women dressed in silly fetish outfits headed by a Lil' Kim copycat, a Texan stereotype and Machete on steroids). Not to mention their cringe-worthy dialogue and the fact that they are so fool they can't be feared. They would be Ok for a Robert Rodriguez movie, but in this case, they take you out of the otherwise creepy and dark atmosphere of the game. Jesper Kyd's music is deeply missed since it really got you immersed into 47's universe. Not saying that the music in Absolution is bad, it's just not as good as Kyd's. Overall, I'd say Hitman: Absolution will have fans very divided in terms of gameplay. You'll enjoy it if you like stealth action in general or you won't if you expected the classic Hitman formula. Expand
  94. gsn
    Nov 24, 2012
    7
    I am a big Hitman fan, played the first Hitman: Codename 47 when it first came out way back before the rating system and you can killed everybody in the box (just not the civies). Ever since then, I have owned every single Hitman game, including Contracts and this Absolution. It was not until Blood Money where a coherent story line was put into place, you know, in the form of the wheelchair guy telling 47's story to his own death while attending the funeral of a "dead" 47. Absolution ramped up the story telling department, involved more voice-acting for more characters (no more "Alarm, alarm!" or "backup, I need backup"), fancier graphics that would strain your i7 cpu/ Physix core, and a "multi"-single player mode that serves as a bragging right, sort of. I will start on THE BAD. THE BAD: A semi-working challenge and checkpoint system that would choke the living fibrewire out of the perfect hitman. This is especially horrible for those "stacking" challenge where you have to kill this many goons in this certain ways. Some are easy to stack but some are just hard. To make things worse, it is bugged to reset itself halfway through the challenge ALTHOUGH once you complete one challenge to a full bar, it stays completed. Speaking of choke/checkpoint, it resets the AI routine to the beginning of the level and some AI activities have to be triggered by 47's proximity to the AI(s). So, you might find yourself in an infinite waiting loop like me waiting for the AI to finish his phone conversation just to realize that I did not trigger the speech. THE BAD 2: AI detection skill. More like 47 detection skills by AI. Since you no longer look at the lovely map to know the place, you have to rely on either A) killing everybody and burn the blueprint of the level to your mind, or B) acquiring disguise to scout the patrol or the death/accident walk of the target(s). Except you sort of cannot do it like how you have done it so many times in Blood money. If the level is swarming with patrols, you have better to just stick with your suit because you arouse and accumulate suspicion meter every second that any patrol maintain line-of-sight with you. THE WORST part is when the game forced you (not a boss fight chokepoint but a regular design oversight chokepoint like the one in Descent level) to a chokepoint that stands between you and the person that you must drop, and you are torturing yourself with the Professional difficulty. To sum up the BAD, the entire game plays like Splinter Cell (yea, 47 can now run while bending his back and bending his back to stealth mode is not any slower than his walking speed). Also, THERE IS NO LOADOUT FOR 47!!! At least in campaign mode which is definitely a big upset to do funny business by starting with a sniper with case. Now THE GOOD: The new "Multi"-single player mode is basically identical to the gameplay of Hitman-Contracts. If you blame the specific contract is too linear, then blame the creator of the contract because he/she chose the setup (i.e. which level, who is/are the target, disguise or which killing weapon, etc). Personally, I think it is a good way or at least give you a good reason to explore the parts of the level if you have missed it while trying to play a perfact campaign playthrough. Also, this is the only way you can earn "real" blood money to "upgrade" your collected weapons (that's right, even the collected weapons can be improved) and subsequently start a mission/contract with it. So, in every sense, the Contract mode is more faithful to the previous Hitman games than the campaign. THE GOOD 2: Improved graphics and gameplay**. I am thankful enough to own a rig that can throw out a decent FPS and Hitman has set a benchmark like how it did in the first game when it came out (the time when overall graphics was worse than your first xbox games). The rating system was in real time and you would know immediately if you have been seen. I have had good times playing knives only missions and if the AI "works"***, it works (i.e. no more easy funneling/camping in the store/restroom like blood money) minus the detection flaw mentioned above. Oh, you can no longer distrupt any AI routine by walking behind them and making them turn around, you cannot do that anymore to get easy exploit. While we are on subject, the AI is much more harder to exploit than in Blood Money. This is simply because they can see through your disguise like in Hitman: Silent Assassin when you were standing there doing nothing. OVERALL: Hitman: Absolution is fun to play. The campaign itself does not have the same replayability that it does in Hitman: Blood Money but the Contract mode is extremely addictive. Blood Money is a sandbox but Absolution has this leading levels like in the first and the second Hitman games that lead on to the major target level. However, if you are like me, it would take at least 10 hours for the first playthrough in Absolution with the broken "save" system. Thank you for reading. Expand
  95. Nov 24, 2012
    10
    Perfect Hitman game. You'd be silly to think otherwise, it's a masterpiece from start to finish and with contracts mode added there is always even more replay ability over the constantly changing world around you.
  96. Nov 23, 2012
    2
    Update: My first review was just with a couple of hours of gameplay, now after finishing the game I can tell you that there are 3 or 2 missions segments that are old classic hitman style, the others however suck, and suck bad, let e put it like this, if I could get my money back I would
  97. Nov 23, 2012
    10
    Hitman: Absolution is a slow, methodical stealth game that out does it's predecessors. Killing his long time handler and fan-favorite of the series, Diana Burnwood, Agent 47's journey becomes personal, as it leads him on the trail of a girl named Victoria. Hitman : Absolution has most interesting plot in the series since Hitman 2: Silent Assassin, and is worth revisiting.

    Starting off
    in Diana's large mansion, then to moving your way through the busied streets of Chinatown, the game features numerous locations all different from the last. Multiple paths can be taken in each level, leaving tons of variety in each level to be played an excessive amount. Also, the locales are all breathtaking thanks to IO's new Glacier 2 engine. If you're a avid Hitman fan, Absolution will not leave you disappointed. This game was completely worth the six year hiatus after Blood Money. Pick this one up. Expand
  98. Nov 23, 2012
    1
    Splintercell Absolution, oh i mean Hitman Absolution, or is it Splintercell Conviction with Agent 47 in it, i dont know im confused with this game. 6yrs in the making and i was excited and expecting Blood Money 2....but what i got was Splintercell Conviction with a hint of Hitman and a hint of Kane & Lynch. (80% of Absolution is Splintercell). You will find yourself walking down narrow paths making your way from door to door...and thats pretty much it for the most part. When i fired it up i had to make my way to a door without being seen, once i made it i was like ok now what? Make your way to another door without being seen...ok im here now what? Make your way to yet ANOTHER door without being seen. This is basically all it is,crouching down and sneeking past people trying to get from one door to another without killing anyone, they should of called it 'Hitman Door Solution'. When your not making your way to another door the game offers fans of the franchise a couple of tiny sandbox levels to play in, trouble is none of them are very good and they are small and linear. I got to the King of China town levels (you visit here twice once during the day and another during the night) and i had killed my target by blowing up his car with some conveniently placed explosives someone just left lying around (who leaves random explosives laying around in a crowded China town, or anywhere else for that matter?) my target was dead in around 30 seconds and then i was asked to make my way to yet another door to finish the level. Back to the conveniently placed explosives thing...unlike previous Hitmans you dont get to select your weapons before the level starts, this time you have to pick up enemys weapons as you go a long. This is stupid because when it comes time to blow someone up or snipe someone it means some explosives or a sniper rifle will be laying around in the level exactly where your supposed to use it. Its like "Ok heres the bit where you snipe someone heres the sniper rifle placed right by the window" As i said earlier, who leaves these things lying around? The new disguise system is really annoying and broken. This time if you get too close to others wearing the same disguise as you you are pretty much instantly caught, they recognise you are not part of their gang if you get too close. If thats not bad enough they can even see through masks! I stole a baddies clothes which come fully equipped with a Friday the 13th style Jason hocky mask thinking as my face was competely covered nobody would recognise me...turns out i was wrong and got a shed load of bullets pumped in to me from about 10 baddies. Sometimes when you steal someones clothes its not even the clothes they were wearing, its like "Hey he had a brown jacket on when i stole it, so why has his jacket turned red now im wearing it?". Also disguises dont always carry over to the MANY cutscenes. If your dressed as a yellow bird when a cutscene triggers Agent 47 wont be dressed as a yellow bird in the cutscene, he will be wearing his trade mark suit in it, this doesnt always happen though which makes it even more stupid. Back to the famous doors Hitman Door Solution seems to love.Once you have walked through many doors you CANNOT go back through them. For instance i started a level with 3 narrow paths to choose from...i wanted to go to the right to investigate but thought id quickly see what was left first...so i went left round a corner an came to a door...i went through the door then tried to go back to take the right path i originally planned to take but it wont let you go back! This happens alot throught the game. It doesnt encourage exploration like previous Hitmas, it just forces you down narrow paths to trigger the story (stories crap too!) So i found myself nervous about going through any doors before id explored the level incase it was a door i couldnt go back through....trouble is which of these doors is a non returning door...you just dont know untill you go through it. So any Hitman fans out there interested in this game....i really wouldnt bother, only 25% of the game caters to us Hitman fans then that 25% really isnt very good. If you like Splintercell Conviction or doors then give it a whirl. As an Action game id rate it 6/10....as a Hitman game id rate it a 1/10. Looks like ill be playing Hitman Blood Money for another 6yrs. Expand
  99. Nov 23, 2012
    0
    An awful addition to what was an ever improving series of games, for those new to the series it has some appeal, but for anyone whose played the previous games it is but a shallow linear shadow of it's past. First person - gone, the scoring seems flawed and fails to grant any flexibility, and as for getting the damn thing to run on PC with a spec far above "minimum" - AAGH!. Such a dissapointment . i actually have returned "HM":A and asked for money back, the second time ive ever done that for a game in 18 years. Expand
  100. Nov 23, 2012
    8
    Being part of the Hitman fan base, let's just say I eagerly awaited that Tuesday morning when I could pick up my copy. This is one of the finest, yet one of the most disappointing Hitman games (in certain areas) I've played. I don't usually compare games to a previous one, as each is meant to be different from the last, apart from Halo. Halo never changes. The first point I've got to make, is to not expect a Blood Money replica, where finding random donuts to poison FBI agents in a van that's as hidden as a turd on a white rug. I found when first playing Absolution, that I ironically couldn't find any differences, it was only as I progressed I picked up on the little and big things. Mainly, the ways and means to finish someone isn't the same. Shooting out skylights to turn your victim into a human milkshake, or replacing a replica firearm with a real one to make it look like an accident, or even something as small as dropping weights onto someone's neck, isn't in the game anymore. I know I said I wouldn't compare between games, but these were the key elements to the Hitman franchise, the fun factor in finding the different ways. Yes, don't get me wrong there are still ways and means of taking out your target, but it's either a simple shot to the head, with no consequences [if not seen] or a simple garotting, although there are some small creative ways, but nothing compared to what they used to be. As for as the stealth matter goes, I think Absolution got this perfect. There's nothing more satisfying than hiding in a wardrobe, watching your victim snort a line of poisoned cocaine, then casually leaving the building and blending into the crowd, speaking of which, Absolution pretty much stole that aspect from Assassins Creed, but I'm not complaining. Taking someone out, blending into a subtle atmosphere and making your way, away from the crime almost makes you turn the camera to the front of 47 as you watch yourself walk away, like some sort of blockbuster hit. The one fault I'd find with the stealth is the crouching/hugging the wall approach. Countless times I've been crouched against a box and an NPC has walked past without even noticing me, when clearly staring at me. I've had Police Officers brush past my suit while I'm clasping my Silverballers, without even so much as a blink. The AI, this is a tricky one. Absolution has clearly had lots of work done to it with regards to NPC's, they've doubled in numbers, they do more realistic little jobs, such as fixing cars, eating sushi or even selling fruit on the market, compared to the original "Let's stand at a door with a terrible grin" approach they once had. The NPC's react to any hostile situation and it actually makes you panic, or feel under pressure. When having numerous guards fire at you, the sudden crashing and screaming of the NPC's, followed by a stampede towards to door, makes you think about where you need to run next, either with the crowd or without, choosing with usually ends in a blood bath if you like that. My only issue is the disguises. When dressed as a gardener around Police Officers, they'll pay no attention to you, they'll even wish you a good day, but when dressed as a gardener around gardener's, a simple hat over the face doesn't suffice anymore. I find them to be too suspicious too easily, and although it adds pressure to the game, it ruins the moment when you're walking through a hallway, stalking a target or even getting from A-B and having to duck and dive into each corner and crevice. Blending into the surroundings with the push of a button is all good but as soon as that bar depletes, you're on your own. Overall, I can't bad mouth the AI, they're more realistic than ever and they do make the game feel that bit more special. I'm not really much of a soundtrack person, but when you're standing on a platform in a train station with numerous Police Officers looking for you in the crowd, that high pitches violin and low bass adds a lot of pressure when you're waiting sixty seconds for your escape. Simply walking into a new environment and the sudden instrumental is almost like a warm hug when you walk into a room. You know where you are, you know why you're there, and what you have to do. My last point; the graphics. Absolutely outstanding, well done to IO. The precision in cut scenes, in 47's face, in the little bits of scenery, they're amazing. Explosions, gun fire, glass shattering, blood flow, and skull cracking has all been worked on and you can tell. 47 even gets dirty and cut now! The 'rag doll' system on enemies dropping dead or being dragged along, actually makes you feel the weight as you're pulling them, you feel the thud as they hit the floor from a fatal shot to the chest. It's those small tweaks that have made 47 into a bad ass. My only problem with 47 - He's become more caring. There's actually a scene where he hugs someone! Go back to the cold hearted bastard that we love. Expand
  101. Nov 21, 2012
    0
    Worst Hitman in the series (It's not really even Hitman) Classic case of 1 step forward and 2 steps back. As a fan i'd of liked for it to of been much more like Blood Money as that was near perfect, all that needed an upgrade was the AI. The A.I in Absolution has been upgraded but it's still far from perfect, and the big open world levels are gone.
Metascore
79

Generally favorable reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 38 out of 51
  2. Negative: 2 out of 51
  1. Mar 6, 2013
    80
    Ultimately, Hitman: Absolution marks a faithful, gorgeous and only occasionally maddening return for a series that’s been gone far too long. It may have trouble finding fans among twitchy gamers with short attention spans, but guns and brains should never be mutually exclusive. And those kids can get off my damn lawn.
  2. Dec 21, 2012
    88
    Absolution is a fantastic addition to a series that defined a genre last generation, and I can't wait to see what they come up with for our favorite bald assassin moving forward.
  3. Dec 17, 2012
    90
    A meticulous, engaging game and accomplished sequel that improves upon its predecessors in an organic way series fans will appreciate. [Jan 2013, p.55]