Generally favorable reviews - based on 71 Critics What's this?

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Generally favorable reviews- based on 417 Ratings

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  • Summary: Immerse yourself in an all-new massive universe from the minds of bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston. Choose your path and battle through a sprawling world featuring intense, responsive, and customizable RPG combat. Expand
Score distribution:
  1. Positive: 55 out of 71
  2. Negative: 0 out of 71
  1. Feb 7, 2012
    Deep, polished gameplay wrapped around an interesting and engulfing universe with all of the bells and whistles RPG and action game lovers crave spread across enough content to keep you busy for months.
  2. Mar 8, 2012
    Ultimately, Kingdoms of Amalur: Reckoning is a game for the nerdiest RPG aficionado AND the regular Joe who wants just a splash of fantasy. Featuring wonderfully original graphics, gameplay that is fun and approachable, and a story that entertains without entrapment, this game is definitely worth a spin. But even in light of all it does right, Amalur's greatest accomplishment is boasting a very complex and intricate game while giving the appearance of something straightforward and effortless.
  3. 86
    In terms of laying the groundwork for future iterations, Reckoning does an incredible job of establishing the lore as well as the world of Amalur itself. On the other hand, it fails to dish up a compelling single-player narrative, as the main plotline lacks substance and culminates in an almost cliché boss encounter by today's standards.
  4. Feb 7, 2012
    As it stands right now, the loot-gathering is outstanding and the combat, with the full character progression system supporting it, is faster and more responsive than any other RPG out there.
  5. Feb 17, 2012
    A gigantic and compelling RPG experience. It's not quite ready to topple the big guns of the genre, but despite feeling "inspired" by every RPG or fantasy ever made it manages to offer a unique and entertaining alternative. Even if it does add yet another surly scantily-clad elf girl to the genre.
  6. Feb 7, 2012
    Don't be fooled: If you pit Kingdoms of Amalur against Skyrim, Reckoning will be pulverized – Bethesda's roleplaying epic is superior in every aspect. But as a hack-and-slay in an expansive world with entertaining fights and more loot that you can carry Amalur stands out. It is exactly what I've been waiting for since the good old days of Champions of Norrath or Dungeons & Dragons Heroes – even though the inventory system lacks usability.
  7. Feb 7, 2012
    Even with such an elegant combat system, however, Reckoning does not know how to indulge it. The actual combat scenarios themselves are painfully pedantic and lose any surprise after the first few hours of play.

See all 71 Critic Reviews

Score distribution:
  1. Negative: 17 out of 178
  1. Feb 13, 2012
    I simply love Skyrim, Oblivion, and many other such RPGs and im adding KoA right to the list. Im not saying everything is perfect (difficulty and camera both been addressed by Curt in forums) but the fun of the combat makes it hard to put down. I love the environments also and i know the cartoon type graphics are a turn off for many but i love games that let me see fantasy and not something i can see in the real world. I wish all the best for 38 studios and this IP because with all the generic shooters out there good RPGs are hard to find and i think this is gonna be a great IP. Expand
  2. Mar 6, 2012
    An intriguing story concept, massive loot, and actiony combat make Reckoning a winner for RPG lovers. Also, being able to "respec" your character mid-game makes trial fun and easy.

    No spoilers, so I won't go into the story here. Just know that it is well presented with skippable cutscenes and voiceovers. Skipping all story scenes makes for an action-centric game - get quest, go killing. I suggest you watch the scenes and involve yourself in the story for the full RPG experience.

    The loot system is almost Borderlands. You can, but don't need to, blacksmith your own armor and weapons. The loot in hidden spots, chests, and from enemies is massive. You'll never be without something you need. Crafting also includes potions and upgrade gems for armor/weapons.

    The combat is what is missing from Skyrim. The combos and dodging and special attacks from block and on and on and on.... It's an action game with a story and loot woven through it.
  3. Feb 14, 2012
    This cast of fantastic game designers have taken the best parts of so many games and have create one better than all of them. If you've enjoyed Fable, Darksiders, Torchlight even, you will love this one. It is so gorgeous, the music is incredible, reminiscent of Rockstar's Bully, The fighting system is loads of fun, you never stop improving your character, there is an incredible amount of things to do and ways to improve your character, the missions are fun and varied, the plot is interesting, and it seems to never get boring, the longer I play the more incredible it seems. The magic the weapons the special moves, just so many things to look forward to and so much loot it'll make you hungry for more. It is truly a game that is impossible to put down once you've started it. The camera isn't ideal but you'll get used to it, and the dialog and NPC textures might put some off a bit early on, but once you get into the game, all these things disappear into the background and you're left with an incredible experience that will get you hooked for very long hours. Haven't had this much fun in a long time. Expand
  4. Feb 25, 2012
    This review contains spoilers, click expand to view. Kingdom Of Amalur: Reckoning My name is Fang of MegaEpicLP and I have recently completed Kingdom of Amalur: Reckoning. I have played it for well over 100 hours and these are my opinions of the game. This is my first review. Reckoning is a great game to play as it incorporates a very stylish and easy to use combat system. Being very easy to use means the game allows you to have a more enjoyable time instead of making you stressed too easily. The combat is not at all difficult but for people that want a challenge, I suggest they take on tougher enemies at lower levels. This is when it can become quite difficult.
    The added feature of â
  5. Feb 18, 2012
    First game in a long while I decided to plop 60 dollars on. Former WOW player who gave up on it due to time constraints. This single player game is perfect for me, since I can go at my own pace. Don't have to rely on 40 other people to take hours to assemble a team to do a raid. The game is a tad easy, but I'm sure they'll rectify that. I'm 61hrs in. Where else can you get that much entertainment for that price. Expand
  6. Feb 10, 2012
    The game is decent if you like loot based games. After beating the game I can say that the story is marginal at best. It lacks anything that would differentiate itself from other fantasy stories. The combat is solid but it will get monotonous after a while no matter what kind of build you make.

    If you come into this game expecting a deep story that will keep you interested, you will probably be let down. But if you come into this game knowing that it is all about the loot, you are going to have some fun. This game is suited best to people that enjoy Diablo 2 and Borderlands. I was only able to really enjoy it for one play through but that is just me, your mileage may vary.
  7. Mar 13, 2012
    Go play Fable, Skyrim, Mass Effect, Fallout - really any other RPG. KOA is a huge let down. Boring story, generic acting, generic characters, generic quests, generic everything. The decent combat is not enough to save this game. You are better off playing another PG, trust me. Expand

See all 178 User Reviews