Mixed or average reviews - based on 64 Critics

Critic score distribution:
  1. Positive: 30 out of 64
  2. Negative: 2 out of 64
Buy On
  1. Jun 14, 2012
    The music and sidekick are really all you can rely on to stay great from start to finish. The rest of Lollipop Chainsaw is all over the place before it ultimately settles for mediocrity and disappointment.
  2. Jun 18, 2012
    The game has lots of spunk, for sure, but it's ultimately no deeper than its vacuous star.
  3. Jun 11, 2012
    If you expect groundbreaking insanity and innovative gameplay based on Grasshopper's legacy, Lollipop Chainsaw falls short of expectations. If you can successfully curb those expectations, then you've got yourself something quirky for a simple weekend playthrough, even if it's a game with some ups and some real downs.
  4. Jun 18, 2012
    Suda 51's most recent production could have been something very special, but it's just a little (very little) sweet lollipop with a bitter aftertaste.
  5. Jun 20, 2012
    It features a strong female lead who happens to also be a scantily-clad idiot that characters disrespect with borderline sexual harassment. It plays like a brick at times, but there are few things as satisfying as bisecting a zombie, starting at the crotch. It's intensely brutal and violent, surrounded by rainbows and glitter sparkles. Following on that theme, it's a fascinatingly entertaining video game that just doesn't play very well.
  6. Jun 18, 2012
    It's typically scattershot Suda fare, in other words. Some brilliant ideas rub shoulders with some pretty terrible ones, but it's almost unfair to criticise a game for trying too hard at a time when so many publishers are determined to play their safest possible hand.
  7. 65
    No matter how you view the game's potentially divisive depiction of Juliet (Is her giggly, panty-flashing, stripper-pole-swinging act crassly exploitative, or just cheeky, campy fun? Lollipop's tone is frustratingly all over the map.), the gameplay seems to always fall just shy of being much more than it is.
  8. Jun 14, 2012
    Lollipop Chainsaw has great characters, a classic Suda 51 world and simple and direct action. But its gameplay is so simple and has too many repetitive situations.
  9. Jun 17, 2012
    I personally couldn't shake the weird exploitation feel of the game that was sexist in the worst kind of way: trying to be funny but failing. Juliet could have been an amazing character (even as a hot, 18 year old cheerleader) but is too air-headed and makes too many cheap jokes fall flat and just come across as flippant. She is not a hero on a quest, she's just a girl with some amazing skills who keeps stumbling along until she wins.
  10. Jun 18, 2012
    The gameplay at times feels regressive and uninspired, just things that you have to do to get to the next hilarious dialogue exchange. The story very effectively pushes you along through it, and I can't say that the gameplay is terrible by any stretch. It just never tries to be as innovative as the rest of the package and comes across as underwhelming by the end of its five hour campaign.
  11. CD-Action
    Jul 6, 2012
    As short as its lovely heroine's skirt, not particularly pretty and rather shallow in terms of gameplay. Still you might enjoy it if you're in a mood for some Japanese insanity. [August 2012, p.70]
  12. 60
    While the game doesn't sour our love for Suda-51's output as whole, it feels less faithful to his unpredictable blend of Western pop culture and Japanese quirkiness than last year's Shadows of the Damned was. Instead Lollipop Chainsaw seems to purposefully shift the balance in an attempt to pander to some perceived audience made up entirely of sex-obsessed American teenagers.
  13. Jun 13, 2012
    While the game's visuals, witty dialogue and chainsaw welding combat are certainly entertaining, the game is just a tad too thin on features for me to recommend it, especially with the lack of any cooperative play. On top of it all, the wonky camera issues, and other combat related issues I experienced pull the entire experience down a few notches.
  14. Jun 19, 2012
    The game's shorter than the protagonist's skirt and is filled with more cheese than a Hickory Farms gift basket. Despite its relatively shallow gameplay, Lollipop Chainsaw is worth checking out for its sheer audacity and outrageousness. At the same time, it's hard to recommend paying full price when taking into account the limited replay value.
  15. LEVEL (Czech Republic)
    Aug 10, 2012
    Bayonetta and Devil May Cry are maybe better optimized from a game design perspective but there is no other fighting game with such a sexy look as Lollipop Chainsaw. [Issue#220]
  16. Jun 26, 2012
    Lollipop Chainsaw absolutely nails certain aspects of its B-movie influenced aesthetic, not to mention how genuinely surreal and surprisingly inspiring it is to see a major Western publisher like Warner Bros. get behind something so unapologetically bizarre. Lollipop Chainsaw at times is a lot of fun - it's just a shame it's almost as disposable as its titular confection.
  17. Jun 22, 2012
    As a whole, Lollipop Chainsaw is worth a try, but don't expect anything less than a perverted take on zombie bashing with all the comedic qualities of a foul-mouthed school-kid.
  18. Jul 10, 2012
    Despite not being Suda51's tightest video game, Lollipop Chainsaw is still very fun, and rather poignant. Some may scoff at the overt sexuality of the main protagonist, but that's the whole point of the character. Juliet, and the game she stars in, is a rather sharp commentary on the industry.
  19. Jun 28, 2012
    Suda 51 proves again that heʼs a special creator with a strange sense of humor. Lollipop Chainsaw is probably the best "b-videogame" ever created.
  20. 60
    It's hard to recommend Lollipop Chainsaw for the public. Just as other games from Grasshopper and Suda51, this is not a game for the general public, butif you are willing to ignore its problems and embark on a crazy trip that lasts only six hours, Lollipop Chainsaw is worth it.
  21. Jun 21, 2012
    An insane and wildly entertaining game, something untouched by the alleged japanese developers creative crisis; too bad its short longevity and low challenge level concur to drag the overall rating down, but it deserves to be tried.
  22. Jul 19, 2012
    Yes, it's weird. It also may seem like a ridiculous waste time, but given the chance, it can also be ridiculously fun.
  23. Jul 18, 2012
    Crazy, original and repetitive, this "not quite" recipe for success might not be the best meal, but it doesn't taste bad; nonetheless.
  24. Jun 26, 2012
    Lollipop Chainsaw is silly, short-lived fun that won't appeal to everybody, but shouldn't fail to leave a lasting impression on players who stick with it to the end.
  25. Jun 25, 2012
    Lollipop Chainsaw never tries to take itself too seriously which is a good thing. It's funny and entertaining in that bad-movie sort of way.
  26. Jul 10, 2012
    Pick it up if you're a serious Japanese action fan, but if not, then at least wait until it's on sale.
  27. Jun 14, 2012
    Lollipop Chainsaw could have been something really special-had a variety of unpolished elements and outdated gameplay mechanics not gotten in the way. While this cheerleader is overflowing with heart, soul, and spirit, her sloppy execution unfortunately keeps spoiling her routine.
  28. Jun 14, 2012
    It's bizarre and disheartening that Grasshopper Manufacture's most approachable, refined, and charming game yet is so stuck in such disconcerting subject matter, so little of which is pertinent to Lollipop Chainsaw's gameplay, story, or characters. While Shadows of the Damned dealt with some similar themes in a darker story, it never dove into the weird misogyny and exploitation that Lollipop Chainsaw does.
  29. Jun 12, 2012
    What's heart-breaking about it all is that Grasshopper can do better. With a few tweaks to the combat – weaker zombies, and perhaps more of them – the experience could be much more entertaining. As is, Lollipop Chainsaw is a serviceable confection, though something of a bitter one.
  30. Jun 20, 2012
    While it's difficult to ignore the surface appeal of an oddball title like Lollipop Chainsaw, what are merely workable mechanics, and some overused humor can't keep the experience afloat.
  31. 70
    The fascination for this game must come from the bizarre, exaggerated humor. It´s really good at that and uses it well to keep you motivated. Gameplay-wise, there is not much here, that you will remember after a while.
  32. Jul 3, 2012
    Erratic, smart, puerile, limited but never less than a lot of fun, Lollipop Chainsaw is something of an endearing mess. Too often its satirical tone can run into trouble, and Grasshopper's hyperactive approach to game design can infuriate as much as it impresses. But Lollipop Chainsaw's quirky edge and strong writing carries it through those shakier moments, leaving a candy-coated video game in possession of a sharp bite.
User Score

Mixed or average reviews- based on 259 Ratings

User score distribution:
  1. Negative: 49 out of 259
  1. Jun 12, 2012
    A fun hack n' slash, but it could have been better. LC's slower pacing hampers what should have been fast and frenetic combat throughout-A fun hack n' slash, but it could have been better. LC's slower pacing hampers what should have been fast and frenetic combat throughout- something the game would have really benefited from. Enemies take far too much damage, causing battles to drag on longer than they should. That is the only real issue I have with the game, though being that combat is largely the game's focus, it is an issue felt from beginning to end. It's a good game, though it was close to being great. Aside from that, the writing is twisted, truly entertaining camp. Enjoyable from beginning to end. The characters are likable, and the story, while very straight-forward, is highly entertaining with strong focus and a worthwhile narrative. There are unlockables abound, requiring lot's of skill on the player's part, and possibly a second playthrough in order to see everything the game has to offer. The game itself is of decent length, and a potential second playthrough is made more worthwhile with separate endings based on success throughout the story. Visually, the game is nothing special. The art style, along with the graphics themselves, are highly reminiscent of Suda's earlier work - No More Heroes - just now set to a higher resolution. It gets the job done, but you will rarely be impressed by what there is to see in-game. What is impressive, however, are the stylized menus - another signature of Suda's work - his normal pseudo-punk/pop style - something that also translates to the audio, which incorporates a solid set-list that fits the game perfectly. Overall, I enjoyed the time spent with Lollipop Chainsaw. It is a solid hack n' slash with humorous writing and a good sense of style. While there are small things that would have went a long way to making the game more enjoyable, you can't argue with the end product. Full Review »
  2. Jun 12, 2012
    Fantastic over the top cheerleader vs zombies hack n slash action game. If you loved Dead Rising series this is similar except you play asFantastic over the top cheerleader vs zombies hack n slash action game. If you loved Dead Rising series this is similar except you play as Juliet instead of Frank West. OTT, Violent, Insane & Biarre. Its different but also unique even though its a mish mash of other game styles this has a certain Planet Terror Gindhouse movie charm & so much to love. Never a dull moment & only £29.99 in UK instead of the usual £39.99 (due to game length its SP & only 6-7 hours long but you need another 20 hours to max out all achievements). Only downside is no PC version (this would rock on PC please WB Games make that happen in time for Halloween!!). Full Review »
  3. Jun 12, 2012
    "Chainsaw Lollipop" is like many of other Japanese Hack and Slash games with girls in the middle (like BulletWitch and Oneemchambara), but"Chainsaw Lollipop" is like many of other Japanese Hack and Slash games with girls in the middle (like BulletWitch and Oneemchambara), but with the visual touch of SUDA51. The game is basically an arcade action game in 3rd person, Hack and Slash style, with zombies and an attractive protagonist: the story is cliché, like Buffy the Vampire Slayer and many other of the genre: the protagonist, Juliet, is a cheerleader who is making 18 years, and uses lollipops to give her energy (yes, this is a joke in the game) and has a chainsaw (dunno why). On her birthday, her school (San Romero High School) is infested with zombies, and even her boyfriend is affected - outraged by this, she takes the fight to save the school and her boyfriend.

    The graphics, are a mixed bag: Juliet graphics are excellent, and approach "selected" angles, but the rest of the game looks kinda square, and reminds Shadow of the Damned, which make them look as if there were a background noise on the image - I missed many details in objects, in the scenario and in the zombies. The game also have certain collision problems, for example your legs and arms do not collide against walls and sometimes they cross it.

    The CGs are very good for what I quoted above, and the menus already address other style, a comic hand drawn style: special attacks are full of colors and light effects (like in No More Heroes. The action has blood, but not as exaggerated as in Oneenchambara. When you try to use the camera to look under her skirt, she cover the front or back (there is a achievement related to this ;) )

    The dubbing is the standard of Grasshoper: a regular to good work, but the lines are often non-sense and many are cliché, and may be irritating sometimes. The music has a Teen-Rock style, as in series and B movies of related genres. Basically the other musics consists of Rock-Pop, with young singers and lyrics on such themes, as well as older high school songs, of the 50-60s, which also sets the tone for many elements.

    The action is the basic of a Hack and Slash, although not very fluid and somewhat mechanic (as in No More heroes): there are 3 types of attacks, plus a special mode when your star bar gets full. Quick low attacks with A, strong with the Y (which serves to finish and saw things in the environment), X attacks with pom-poms and kicks to make opponents dizzy and B jumps and dodge the enemies attacks. As you fill the star bar with rainbow colors, you enter a special mode with LT, where you can kill instantly any enemy, in a special screen. The game has much dismemberment scenes, and the enemies attack in waves, and by killing them you collect stars to fill the special bar and special coins to buy upgrades in stores throughout the game. The scenarios are linear , and the story does not make much sense... this point is very much like No More Heroes too. Some collectibles are in the form of colleagues who you have to save from the zombies. With the medals you win by killing zombies (platinum, gold and silver) you can buy upgrades, new moves and stuff (costumes, etc.) in a store called Chop2shop. The collectibles in the game are: things to Juliet's room (126), collection of achievements (there are 50, 49 offline and one online), Zombie Photo Album (35 pictures), a collection of lollipops (40) and collection of phone calls (21).

    Expect lots of jokes with double meaning and several scenes that shows the body of the protagonist and other girls. This game reminded me a lot another game, NeverDead, in the gameplay and in the strange story (and the use of the severed head of her boyfriend at the waist) - thought way better than this one. There is no multiplayer in the game, but one achievements needs Xbox Live, to post in the Leaderboard (another disappointment).

    Overall I was not surprised by this game, expecting a better gameplay anyway, that was more fluid, and I expected more creativity and commitment of SUDA51 - not standing still in time and innovating. The game after all is a decent Hack and Slash, with a nice overall visual, but with a mechanic gameplay - nothing that stands up high between other games of the genre.
    Full Review »