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  1. Mar 11, 2012
    What's behind the puzzling endings for such a great game series. Were they artificially trying to make people feel from their game? Were they trying to keep any new games from being made with the same characters? I am not a bot. I am not a EA hater. I am not part of some vast conspiracy. I just hate the endings. If they would fix the endings. I would change my score. But they wont and i wont. It deserves a 8 it gets a 2 for such really stupid endings. Expand
  2. Mar 7, 2012
    I loved the Mass Effect series. The second one got away from the RPG elements a little bit and played more like Gears of Mass Effect, and now they have just stripped the soul out of the series. The dialogue choices here have been vastly lowered, the skills have been dumbed down and streamlined so much that I would be hard pressed to even call it an RPG anymore. The writing is godawful, which used to be BioWare's strong suit. BioWare has been telling us for years now that the choices we made in the first 2 games would have direct implications in the finale. Aside from a few minor instances, this is just not the case. The game is brutally short, with little to no replay value. I haven't tried the multiplayer and probably won't, simply because I don't need to play another online shooter. R.I.P. BioWare, after the debacle that was Dragon Age 2, I was willing to give you another shot with this series, but you've blown it and I will not be contributing another penny to any game you develop in the future. Expand
  3. Mar 15, 2012
    This review contains spoilers, click expand to view. There is probably nothing I can say that hasn't already been said. Up to a very specific point, the game is beautiful, poetic, and engaging. Games that produce a swell of emotions in the player are rare, and the Mass Effect series does this better than anyone else. When you come across familiar characters, you feel a joy akin to running into an old friend. When they die, you feel a genuine sense of loss. The music is perfect, the combat is tight, and the visuals evoke a sense of scale that truly befits the often-used but rarely deserved adjective "EPIC".

    But like I said, this is only up to a very specific point, and that point is when Shepard enters the beam of light and is transported to the Citadel. The plot holes introduced in the last 10 minutes of the series are so numerous, the inconsistencies and contradictions so prevalent, the choices so limited, and the 16 "different" endings so homogeneous, that it bears little resemblance to anything that led the player to this point.

    The outrage that has been generated by this game's ending is like nothing before, and the massive discrepancy that exist between the player and critic reviews is very telling. I'm sorry, but I cannot recommend this game.
  4. Mar 7, 2012
    ME3 is an abomination in comparison to its predecessors, it is sloppily made and poorly written and even has scenery proven by users to have been pulled off of google search ( one of the main characters Tali Zorah proven to have been a poorly photoshopped version of a stock photo). This game should have been aborted, the dialogue options are pants on head retarded and the combat is hindered by poor controls and bugs. Couple all this with $860 dollars worth of DLC (as well as a DLC ending that is the only one that doesnt absolutely suck) and we have a game that is better off left pirated or not bought at all. The endings are so bad that if you are a true fan of the mass effect series you would stop at 2 since the ending of ME3 is full of plot holes and forced endings that are supposed to be "so sad and edgy". The story of ME3 can be seen identically in games over a decade old such as Dues ex and Star Control. This is horrible for a triple A game released in 2012. Expand
  5. Mar 9, 2012
    This review contains spoilers, click expand to view. The endings are all massively disappointing. Your options seem to kill almost everyone, and the way the mass relays react to the energy surge seems to show them blowing up regardless of the option you pick. Shephard dies no matter how well you prepare or what you do. The galaxy at war map never **** changes. It's always "offline". Your readiness never shifts from 50%. So yeah, thanks Bioware. Thanks for building up such a great game and then giving me a rushed and **** ending.

    All of those complaints said and out of the way. I was really happy with the game. Enjoying everything that happened for the most part. Some of the dialogue was goofy at times and I don't mean in a sappy way. I mean it was showing poor writing. Whoever approved these endings needs to be **** fired. I would give this game a 9/10 if the endings weren't so terrible and half-assed.
  6. Mar 6, 2012
    Third Person Shooter: this is what Mass Effect 3 is. Do you remember Dragon Age 2? Déjà vu.
    Do whatever you want (rent, buy) but don´t expect a good game like ME2 or a masterpiece like ME.
  7. Mar 7, 2012
    So I go to the gamestop to pick up ME3 and I get my gaming area all ready with cool ranch doritos and fanta. I pop what I thought was gonna be game of the year into my 360 and the game literally has an easy button built in, just like what hamburger helper wanted. Then, to get a good single player ending you have to play the hamfisted in multiplayer. This is purely to penalize the gamers who buy the game used because you have to spend $10 on an online pass. Then, Tali's face was a badly shopped stock image. The removed fingers even still had the bones they didn't bother to remove. The games ending was stolen from a wallpaper. Bioware has NO RESPECT for the gaming community between DA2, SWTOR and ME3. Expand
  8. Mar 8, 2012
    3 kill a whole trilogy with one stupid final ending must be a new record of gaming history. Ever choice you did has TOTALY no effect or even a little tiny side effect of the ending.....gj proof yourself worthy to EA
  9. Mar 8, 2012
    this game is a step down from both previous games in the series. the writing is cheesy without trying to be, the new character james is one of the most annoying characters I've ever seen in a video game, i found plenty of bugs, and the combat is stale. i'd be lying if i said i didn't have ANY fun but overall it's not worth the money or time put in. idk what the hell happened, but they seriously need to find new writers. how you have the selling point of a highly successful series seem like an afterthought is beyond me. buy it from the bargain bin one day, it'll be right next to dragon age 2 Expand
  10. Mar 9, 2012
    I have always been a huge fan of BioWare and I believe that Mass Effect 1 & 2 are the best games I've ever played. I was so excited to play ME:3! That ended last night...

    The game of ME:3 itself is outstanding. The voice acting, combat system and RPG elements were really fun to play through (except the character generation). What killed it for me was the last 20-30 minutes of the game
    which make absolutely no logical sense. In this small window, you find out that nothing you've done, none of your choice make any difference. In the end, you still lose. It is the most depressing ending to any game I've ever played and makes me wish I never heard of Mass Effect. If you enjoyed ME: 1 & 2, you're going to be very upset with part 3. If you buy this, you'll toss away hours of time only to find out that the worst possible ending imaginable is exactly what you'll get. I really wish this wasn't the case. Expand
  11. Mar 9, 2012
    This review contains spoilers, click expand to view. After the sublime perfection that was Mass Effect 2, this game was such a huge disappointment. For starters you're forced to play multiplayer in order to boost your "Galactic Readiness", a score used to determine how likely you are to succeed in defeating the Reapers (the main villians of the Mass Effect trilogy). Even though I completed every side mission I could find (some I could not finish due to bugs) it wasn't enough to get over 4000 needed for Shepard to survive (I was stuck at 3,800-odd). Another disappointment was the lack of returning characters from ME2. Most of the characters popped up during the course of the game, but there was very little chance to interact with them. Worse, the few characters that could be interacted with rarely had dialogue trees where you could choose what to say to them, instead the dialogue was entirely fixed. There were some nice moments, like the interactions with Joker and EDI, but overall this game disappoints compared to ME2. Finally, by far the biggest problem are the endings. At the end you are given the choice of three endings, but all of them are utterly terrible. As the conclusion to a trilogy, this is hugely disappointing. After all the blood, guts and tears the story deserved a much better ending than the ones offered. I would be willing to pay good money for Bioware to make a new ending and release it as DLC. SO DISAPPOINTING. :( Expand
  12. Mar 12, 2012
    If Bioware hadn't rushed this out, and put in a proper ending, then I wouldn't have created an account just to voice my displeasure. As it stands, Bioware destroyed several hundred hours worth of enjoyment in all of thirty minutes. They took a series that has, from the beginning, been grounded in enjoyable science fiction, our choices having impact, and a powerful main character that consistently defied the odds... Then they turned said main character into a braindamaged invalid unable to question orders of a random star-child-god-thing. They removed any actual choice, as in the end each ending is just the same thing with different colors. Science fiction went out the window for random crystal-crazy metaphysics and some omnipotent star-child.

    First Dragon Age 2. Then issues with TOR. Now, issues with a finale I have been waiting years for. No, I don't think I'll be buying anything from Bioware again. They can talk all they want about EA not having changed them... But there's been a lot of bad since they came along.
  13. Mar 7, 2012
    as a competitive call of duty player this is my favorite scifi game on the pc

    i like how there are aliens and you can have magical abilities, i also enjoyed having sex with every crew member and i liked the vega character the most because i can identify with him. he is very tough and looks very good. i want to be like him one day. hoo-rah.

    i also liked the story very much, its about
    reavers that are like space zombies and an illusion man that is your father or something. and there is a really cool assassin called mai king, she tries to kill you because she works for the reavers.

    its a very deep game, i hope they make a sequel one day because i want to know what happened to vega. or a prequel that is more about vega. they also make an animated movie that is about vega, which is awesome, ill totally watch it with my dad.

  14. Mar 9, 2012
    Takes the best parts of Dragon Age 2 and combines them with Mass Effect 2 to give you this five-star lesson in why people will read through ANYTHING to finish a story they enjoyed the beginning of, even if they thought the last 2 thirds were...lacking. combat and story feel like 2 seperate games, as if one was thrown in to space out the other, while both being sub-par. 0 replay value.
  15. Mar 6, 2012
    So is Bioware even trying anymore. This game really is just a letdown for me. I really enjoyed Mass Effect 1 a ton, but playing this game is really quite depressing. Everything seems just off. All of the animations are terrible, the voice acting is beyond horrendous. (Seriously I was cringing while listening to some parts.) And one of my biggest complaints is the release day DLC. What that essentially means is that they have they content out and ready and it could've been on the disk but whatever I'm sure people would love to spend TEN DOLLARS for a new ending.

    Please don't waste your money on this game. It's almost as big of a let down as TOR which guess what. Was ruined by Bioware.
  16. Mar 7, 2012
    Then ideas of things that you love changing into something really bad, you at first trying not to notice that or avoid it with hope that things will be better. Then I played ME 2 I thought that things will change and after developers review criticism of game develop a true masterpiece of game world. But then we saw a total failure of DA2 that become a fantasy clone of ME2. After that we got a clone of WoW in space (KoTOR) that is failure 2. And now ME3â Expand
  17. Mar 7, 2012
    Bear in mind that I am about 7 hours into this title as I write this review. I am not waiting until I finish it, because I refuse to waste one more minute of my time on this game. I could not be more disappointed. It all started when I could not import my ME1+2 character face into the new game. This is a recognized bug which is being addressed. I'm not forgiving them for it because they new about it well before release and chose to do nothing. And it's a horrible way to start a STORY based RPG. It's like watching your favorite TV show for years only to have them replace the main character with another actor in the final season. The Story, (Which is the main reason I play Mass Effect) is terrible. I won't give away anything here which makes it very hard to explain why it's so bad, but I dont understand how you can go from being the Galaxy rock star Shepard from the end of ME2 to this pathetic lowlife that starts out in ME3. And the dialog options are redundant. There was one point where my only 2 dialog options basically said the exact same thing. I'm paraphrasing here, but the options were something like, "No way in Hell!" and "Over my dead body!". I guess I'm not allowed to agree with that NPC's statement.

    Holstering your weapon has been removed. While this may not sound like a big deal, it really is. In the game environment there is a ton ammo, datapads, medpacs and all sorts of things you need to find and pick up. Since your toon is stuck in a rifle ready position, it makes it extremely difficult to find these objects. In the old games, holstering your weapon would open a free camera mode that would allow you to examine your environment. To me, this is an extremely frustrating aspect of this title. It's almost like a wannabe Gears of War. The Roleplay aspect of this game has been replaced with yet another crappy 3rd person shooter.

    This game has been "dumbed down" to satisfy the masses...unfortunately you are screwing over your initial fan base on the hopes that a new fan might pick up your games finale. I'm not sure what happened to the Bioware I've loved since Baldur's Gate, but I'm sure many of the poor decisions that went into this game were heavily influenced by their new EA overlords because this company hasn't been the same since that buyout.
  18. Mar 7, 2012
    I'm sorry to say, the game's game play in all other aspects were amazing, but the ending, if we are reviewing based on overall experience completely ruined it for me... I had a ME1 and ME2 import and I did every quest I could and I enjoyed it to holy hell, but the ending was just such a misfire I couldn't even look at this game afterwards. I got early access via a hong kong server so I've had the last few days to do this and I simply cannot play anymore, not because it was a bad "game" but because in the end the story it was trying to tell completely collapsed for me. Expand
  19. Mar 7, 2012
    This review contains spoilers, click expand to view. As much of a fan of Mass Effect as I am, I cannot get around how much of a let down this game is. Most of the dialogue choices are all ready made for you. Most of the choices you made are reversed (SPOILER: I picked Anderson as counsel, not Udina, yet Udina is counsel). The RPG elements have been dumbed down to a shell of what they were, yet combat was improved. By improved, I mean making your powers charge slower depending on how much your equipment weighs. But, the worst offender is the story. Certain people die for no reason other than forced dramatic effect. All it does is enrage the players who have invested their time and money in the first two games, defining their own path for the universe, only to see that it ultimately did not matter what they did at all. It would all end up the same way, after all. Don't listen to the critics, listen to the fans. They know what makes a game good, and this isn't it. Expand
  20. Mar 8, 2012
    Having grown up playing Baldur's Gate, I am saddened to see what Bioware has become. I considered DA2 a disaster made by other team. I considered ME2 a fluke. However ME3 confirmed this trend. Fetch quests instead of deep, epic plots. Gameplay consisting of shooting wave after wave of enemies. Shallow characters pandering to "beach party" MTV crowds, cheap scenes that(I guess) should evoke some emotion but are completely hallow, mysterious aliens turned into "Giant nasty robots". ME3 lost all the charm of the ME1, and seems like a glorified shooter. Bioware no longer makes RPG games I am afraid. Sorry, but I am no longer your fan. Expand
  21. Mar 8, 2012
    This review contains spoilers, click expand to view. Apparently my last comment was deleted, allow me to explain I am not trolling. Mass Effect is a wonderful series, we grow to love our character and the universe as a whole only to have it ruined with the ending. ME3s gameplay was relatively awesome and the story was great, but any gamer that is seriously into this series will tell you that the ending was horrible and left you feeling like crap. Hopefully Bioware fixes this with some DLCs, also I couldn't import my old characters, they used a stock photo for Tali's face, the ending scene is done with another stock image, the ending is very reminiscent of Deus Ex Human Revolution and its just a terrible letdown by what was my favorite company. Expand
  22. Mar 8, 2012
    This review contains spoilers, click expand to view. True Mass Effect fans fell in love with this series based on a few truths: Story, emotional character development, choices that have dramatic impact, and massive replayability. I feel robbed, sorely beaten out of lack of writing talent. Because let's be honest, gameplay has and still is sub-par. Not that it's terrible, just not as smooth as it should be after three installments. Gameplay should have been perfected In ME2, but instead we got sloppy mini-games, flimsy gun control, and miserable level design that completely negated the "exploration" theme of ME1. So why did we look over these flaws? Simple; the Truths that made us fall for the series in the first place. ME2 had those ever so important elements. ME3, unfortunately, does not. It plays more like a half attempted film where the conclusion is affected minimally by your choices throughout the games. What's more, is all that talk of "choices truly effect the story", have very little to do with the most important part of the series; the ending! Some elements are welcome. You can find weapons everywhere! Which, for me, almost completley made me have no reason to actually buy a weapon. But I like going to merchants and browse around. The relationships did not seem as genuine as before. Sometimes when my love interest said something "sweet" to me, it was difficult to realize that's what they were going for. I guess they didn't want to strain their actors voices, because I'm sure there was no attempt to re-record lines with a different " emotional" response. Most of the "love interest" scenes got really lost in translation, and came off very generic. I'm not going to spoil anything, but your love interests are LIMITED! When I say that I mean anyone from previous games are much smaller than it should. This should have been a hard decision on who to go with, but the developers make it painfully easy. BY LIMITING THE CANDIDATES!!!!! Robbed! That's all I can really say. The cinematics are beautiful, and the new worlds also reflect am artists masterpiece, but vanity only goes so far, and you can't put lipstick on a pig and call it a model. I mean it just is not the hype, at all. The new elements, though some are cool( weapon mods) though others not ( what is this reaper mini-game crap?!?! Huh?!?!) simply do not outway the huge fail to the fans. "Oh, yeah, I forgot; your decisions actually have no real effect, with any substance, at all, on the end game. We are just going to give you a few generic options that aren't really that different. Except for color!" I'm expecting this in a news conference with Bioware in the near future. And you'll figure out what I'm talking about soon enough. Just remember to save before the end game. And aim your controller away from the glass window. You have already spent enough on the game, don't let it cost you a window repair too! Expand
  23. Mar 8, 2012
    This review contains spoilers, click expand to view. I had to wait a few hours after finishing the game before writing a review because I wanted to take some time to look back on ME1/ME2 and be as fair and objective as possible when collecting my thoughts on ME3. This game is amazing in several ways: (1) dialogue between familiar (and to some extent unfamiliar) characters feels more real and natural, (2) combat is a lot more interesting and, in some scenes, more challenging than both ME1 and ME2, (3) the cinematic scenes depicting various key events in the story are visually engaging and easy to connect with emotionally, (4) the romance interactions between Shepard and his/her LI is a vast improvement from both ME1 and ME2, and (5) the overall visual element of the game (the Citadel, the new worlds that you visit--Rannoch and Thessia for example, and the characters themselves) made it really easy to immerse yourself in the game. Having been a huge fan of ME1 and ME2, I was happy to see that Bioware came through in these areas. I had moments where I laughed, moments where I felt giddy, and plenty of moments where I cried (e.g., Thane's death). That being said, I was incredibly surprised at how much the ending affected me. Up until the very last moments in the game (I would say up until the part where the destroyer reaper vaporizes people around you while you painfully drag yourself toward the beam), I would have given the game a 10/10 hands down. I would have bowed down to Bioware for telling the greatest story ever told. And then there was the ending: (1) The number of plot holes left is an insult to the bajillion hours that I invested in the first two games, (2) the Deus Ex-style ending completely chaffed my soul, and (3) I received next to NO closure on all of the relationships that I've been building up until the point. What happened to the people on the citadel (e.g., Bailey, the council, etc.) What happens to my team? What happens to the two squadmates that I took with me in the final battle scene? What happens to the races that I just spent hours trying to unite in hopes of a more relevant and fitting ending? I loved the Deus Ex ending in Deus Ex because it fit with what the story was about up until the end; Mass Effect was more than just a morally ambiguous thought exercise on organic vs. synthetic existence--it's SO much more than that--so why condense it all to that? I don't need Shepard to live in the end (and I certainly don't need a happily-ever-after ending where nobody dies and everyone is all smiles at the end of the reaper invasion), but I sure as hell was under the impression that I'd have the choice. I put so much thought into paragon vs. renegade, which is arguably the main driving force in the plot up until the very last scene, and it seems like no matter what you do you are boxed into an ending that's uncomfortable, unclear, and unnervingly disappointing. I was amazed at how emotionally connected I felt to the Mass Effect series, and spent what felt like an eternity looking forward to the final part of the trilogy. In terms of ME3, I felt completely satisfied with the exception of the ending, which seemed totally out of place and unnecessarily broke my enthusiasm and passion for the game. Do I hate the entire series now because of the way it ends? No. Will I deny that all 3 games are amazing in multiple ways and have allowed me to be a part of an epic story? No. Can I jump on the 10/10 bandwagon for ME3? Absolutely not, because the ending of such a huge story is critical, and in my opinion it was an epic fail in this game. If I could go back in time, I would probably have not played the game past Shepard's last speech to his/her team--at least at that point you were excited/terrified/scared, but you also had the hope that other characters instilled in you, and the hope that you spent so much time instilling into other characters. So in the end, I can't give this game a positive review, although it kills me to know that it would have been such an easy thing to do if the ending had (a) more variation and more of an actual decision-making component to it (such that all endings aren't essentially the same--I know there is room for argument here, but I maintain that it can all boil down the same basic ending), (b) incorporated more of the choices that you have been making for the past three games, (c) more relevance to the personal side of Shepard (e.g., how Shepard has evolved over time and who Shepard has become), and (d) more closure on all of the characters, relationships, and decisions that you just spent three games experiencing. You almost did it, Bioware. So close and yet so far. Expand
  24. Mar 9, 2012
    Semplicemente me3 non è all'altezza dei primi due capitoli , la storia fa schifo e il fatto che le proprie scelte non influenzino la storia pernulla è orribile .
    Grazie EA per aver rovinato pure ME3 .
  25. Mar 9, 2012
    This review contains spoilers, click expand to view. I will start off by saying that this was a very good game up until the last 20 minutes (After Shepard gets beamed up). I wanted my choices to matter and my romance to matter. The relationships you build with your characters are important and the choices made previously are important and that all must come together in the ending. There should be the chance for your romance to finally blossom and be given an ending, the reapers should be given a better ending: such as all destroyed or something like the geth and quarians, peace with mutual benefit but each independent (no synergy), or what would be even grander is that Shepard convinces the catalyst that organic and synthetic can be at peace: the Reapers retreat from the galaxy forever, the cooperation and understanding with the geth proves this point as well as EDI and Joker. I wanted an ending that would bring all my choices and relationships to a grand end. Happiness with whoever you settle down with or if he/she dies, a scene with a memorial and ur love interest there with a child to say good bye.
    I would also like to say that the choices from previous games do show up, but not in ways that I expected. Liked David Archer from Overlord, the reaper base was their but diminished, the geth choice was there but diminished, etc... The choices were there, but they did not manifest in ways that the fanbase expected. I was disappointed but understand how Bioware wanted to cater to a new fan-base.
    I was also looking forward to more exploration and freedom from the first two games with lots of small side-quests and missions, but that is also diminished from the first two. There are a few missions but nothing that aids very much in getting galactic readiness up or that is actually alot of fun. I was expecting in a whole galaxy at war there would be numerous side quests and missions from the various races asking for help but there wasn't. I wish there had been. Also, what about vehicle levels? I missed the Mako and the Hammerhead, they added a breadth of fresh air when you were bored.
    I understand that no one is going to be happy with this game and others will think its great. I thought it was a good but not great game. The DLC will make it better I hope to jack up war readiness and other side quests. It can be fixed and the trilogy can be given an end that it deserves. Perhaps bioware releases a DLC that is only for fans that wraps up the game in a way that the loyal fans expect. I hope that is what happens. I wanted something to wow me and make me happy in the end. With this title I did not get that.
  26. Mar 9, 2012
    Turned a really fun game and an awesome franchise into dog @#$% in the final 5 minutes. WORST. ENDING. EVER. (and this is from someone who has seen MANY terrible endings)
  27. Mar 11, 2012
    If you're wondering why this game is so divided in its review scores, it's simple. The people who haven't finished the game are giving it 10's, and they are right to do so - 99% of this game is as damn near perfection as any other game on the market. But when you reach that last 1%, you will realise why this is getting review-bombed. The ending, put simply, is bad. Very bad. Not even 'Matrix Revolutions' bad, I'm talking orders of magnitude worse than that. A quick look at Bioware Social Network will show you the amount of people who have had Mass Effect effectively ruined by the ending. And the fans do deserve better, but more importantly this trilogy of incredible games deserves better. It deserves to go out on a high. So if you're reading this, Bioware employee, DLC. I beg of you. Charge 100$ for it if you like; maybe that's what you planned all along. But do something about it. Expand
  28. Mar 12, 2012
    None of my friends have liked the ending. I wish I could meet in person some person who did like the ending and really get a good explanation to how anyone could think how the game ended was a good idea.

    It ruined the franchise for me and now I do not want to touch anything ME related.

    That being said the gameplay was fun, so ya if you do not care about story (which why would you play ME
    then) I guess you can like the game Expand
  29. Mar 15, 2012
    Given the amount of time and effort, not to mention the emotional investment put into the series, the ending of this game goes against everything the series was built on. It effectively ruined the journey for me and many others.
  30. Mar 12, 2012
    This is the most depressed I have ever felt after playing a video game. I must say I am seriously disappointed with the ending; it's as bad as Deus Ex: Human revolution.

    I was still playing through the game when news of the metacritic review bomb came out. At the time I thought that people were being unreasonable. But now I understand the anger and disappointment being expressed.
    ending soured the entire experience, to the point where it's the only thing I can think about when asked to give my opinion of the game.

    This will be the first bioware game I don't immediately replay in order to see what happens with different choices. It's an enjoyable game, but not one I will play to the end again.
  31. Mar 15, 2012
    This review contains spoilers, click expand to view. We donâ Expand
  32. Mar 8, 2012
    Another crap space shooter rehash, this garbage is killing the gaming industry. When will you silly publishers stop funding this filth and start promoting innovation in games again? Games need depth, not pay-to-win multi player and push button - receive win single player.
  33. Mar 8, 2012
    This review contains spoilers, click expand to view. Let me just start off by saying i don't give a damn about the co-op, the single player has always been what I've purchased the game for (so this is a review of the single player). I've owned every single mass effect game since the very first one and i must have replayed them at least 4 times each (excluding this one) to get the perfect ending so that it could transition the perfect way into the next game. i even re-bought them on the computer so i could relive them again and make even better choices for the next game. the problem with this game is the fact that most and yes i mean MOST of the choices you've made throughout the previous games are either changed in the case of the Councillor i chose or completely discarded in the case of almost everything else. starting up this game i was really annoyed that they completely removed the idea that the (now) Admiral Anderson was ever the Councillor (and that's who i chose because Udina is a prick) it just erases you're choice and assumes you chose Udina so that he could betray you. as for the conversation mechanic (i first noticed this in the conversation with the illusive man where he decides he wants to control the reapers) the dialogue options are no longer choices to be made, it is just choosing how you word you're response (with only a few exceptions that don't really matter during the course of the game like: cure the Genophage or tell people you cured the Genophage and everyone belives you, like you cured the Genophage!), there is no more save him/ kill him its now "tell him to leave/ yell at him he needs to leave" and that continued to bug the living hell out of me for the rest of the game. as for the paragon/ renegade levels i despised the fact that you cant use a mixture, you go heavily one way or heavily the other, otherwise you dont have a high enough level of them to do anything with them starting about half-way through the game. not to mention that there we're a grand total of 0 paragon/renegade choices or interrupts that made a difference throughout the game ie: Kia Leng, he stabs at you, renegade interrupt you break his sword and then stab him and then say something/ no interrupt he misses and you stab him saying the same thing and doing the same motion as before. the followers were a disappointment as-well; just seeing alot of the followers and not being able to use them, or even see them more than once or twice throughout the game (excluding the last level where u see all of them, one at a time through a projector in a little conversation where there is one dialogue option each like: encourage/ remind what is at stake) and the fact that they killed off several of my favorite followers without giving me a choice to do anything about it really REALLY destroyed alot of enjoyment for me. one choice that i remember makes a difference is one between two followers. Tali and Legion, whichever one you choose wins, and the other one (along with their entire species) dies and there is no way to mediate it is very straight- forward "pick me or all the Geth die/ pick me or all the Quarians die" personally i went with tali and i guess that was the "good" choice but i felt like an **** because all the Geth had just said something along the lines of "Hey bro we're gonna help you out because your'e nice n'stuff" so i respond with "kill all Geth. as for the ending of the game, it took a grand total of ONE choice from the game (excluding the ending choice itself) and slapped it in there not any choices from any other game in the series but the one choice that made a difference the one Tali Vs. Legion, and guess how they acknowledged it, when the HD cut scene ends it shows the Normandy crash after being hit with a blue or red explosion (depends on the ending you chose), joker get out, and then your choice gets out... that's it. as for the ending choice itself you have the choice "between wiping out all synthetic life (and dying)" or "controlling the reapers(and dying)" and the only difference between them is: (control) the reapers get hit by a bluish explosion thing and then fly away / (destroy) the reapers get hit by a reddish explosion and fall over. overall it made for a very anti-climactic end to the series (or at least the Shepherd part of the series) Expand
  34. Mar 9, 2012
    I was a big fan of Bioware ever since KOTOR but i'm afraid that ever since they paired up with EA they've been making poor choices and as much as i loved Mass Effect 1 and 2 i have to say ME3 is the biggest disappointment in all the video games i have played. I actually really enjoyed the game up until the ending part that really makes me wish i never played it. All the endings are super depressing which means all the decisions you made in this game and last two games were pretty much useless, don"t even get me started with the day 1 DLC. Expand
  35. Mar 9, 2012
    This game was a clear 10/10 until I hit the atrocious, horrible, space magic and pixie dust endings. Seriously, you expect us to make a second play through with a knee to the groin ending? Returning the game to gamestop and I will feel lucky if they give me a buck for it. I am going to pretend they never made ME3. Seriously wait till this game is in the 5 dollar range or rent it.
  36. Mar 9, 2012
    The game was fun up until the end, at which point, the fun stopped, and the crushing disappointment set in. Not a proper way to end the trilogy in the least, and all the more disappointing given the quality of the rest of the game.
  37. Mar 9, 2012
    This review contains spoilers, click expand to view. This game was awesome. With very few flaws.

    1. Shepard talks for himself WAY TO MUCH.

    2. They kill off key characters that you should have the ability to save or let them die.

    3. The game is half as long as the previous two games. This is fine however since the game is so replayable and delicious.

    "So why are you rating the game zero?"

    Because this game had the most disappointing ending I have ever seen. It was the most disappointing thing that has ever happened in my life (No exaggeration) Everything you have ever done is absolutely pointless at the end of this game; it almost feels like a dream because it is so bad.

    I have no idea how Bioware thought this was a good idea. I would think at least one Bioware employee would be like 'These ending are going to ruin the entire franchise." But no. I hate my life right now, and I hate Bioware.

    I would spend 4000MP on alternate DLC endings, but sadly Bioware is to proud of themselves to let it happen.

    In order for me not to kill myself I had to create my own ending in my mind, that is how bad these ending are. I had 20+ characters waiting to be imported to ME3 and now it all seems worthless :(

    Bioware you officially got 99.9% right, and 0.01% Unforgivably, it was the 0.01% that counted the most, see you in hell Bioware. Signed Cmdr. Shepard
  38. Mar 10, 2012
    Mass effect 3 a epic conclusion? More like a epic disappointment.
    I felt that the ending was a major slap in my face and leave a bitter taste
    in your mouth!
  39. Mar 10, 2012
    The ending to an epic trilogy stretched out through 5 years. The build up, the emotional investment, the fun from playing... all is taken away by an ending sequence which doesn't even bother to be longer than 5 minutes. Your choices affect nothing, Your accomplishments are meaningless. Even if you manage to prove them wrong, you're not given a chance to state that. This is an RPG game. The plot is one of its main components, hell, they even added a narrative mode, where the fights are brain-dead and Shepard can tank missiles forever. To end the trilogy in this way is a joke. It just feels like Bioware suddenly decided to screw over the fans giving them a deus ex machina ending where your decisions don't matter at all. Expand
  40. Mar 13, 2012
    It was a fantastic ride right up until the last 15 or so minutes, when Bioware must have decided we had been given 2 happy ending in a row, so now we have to pay. It was kind of like having the best Christmas morning of your childhood ruined by the Manson Family busting down the door after the last present is opened, and then stabbing your mom and dad to death in front of your eyes with the kitchen utensils. Given the horrible feeling this game left me with, I can not in good conscience give it anything like a high rating. Sorry. Expand
  41. Mar 12, 2012
    Normally it would be impossible for a 5 minutes of cutscenes to ruin 30 hours of gameplay. Unless of course that 5 minutes is the ending to a trilogy spanning 5 years and over 70 hours of playtime.

    If you're a Mass Effect fan who has stuck with the series since the first game then you would do best to stop playing at the last save point and save yourself the hopeless depression that will
    follow should you play the ending sequence in this game.

    The ending is negligent betrayal by Bioware to its fans on the highest level. You'll be best of imagining your own perfect ending.
  42. Mar 12, 2012
    The game was excellent, with more in depth side quests and far better combat than even the second game. The battles were challenging and as epic as one would expect for the finale of the Mass Effect series. Up until the last 10 minutes. The AI child refers to itself as both "I" and "we". They couldn't even proofread the ending script. That's not the worst part. Yes, the endings are depressing. I'm fine with that. What I'm not fine with is the fact the ending contains major, obtrusive plot holes. Characters who are with you in the final battle someone come back from the dead and end up on the Normandy, which is for some reason in the midst of running from some random beam of color, in the span of 5 minutes. Really? Furthermore, the same characters are shown in flashbacks at the end, no matter if they've been dead since the second game or they're not even you love interest. That's just looking at the game alone. Comparing it to the rest of the series, the ending does not make sense. It is not artistic. It's not bad because its a tragic ending. It doesn't mesh with the story leading up to it. Why, if the citadel controls the reapers, did it not just allow them to jump in during the events of the first game? The ending is so bad that I regret giving $60 to EA/Bioware. I don't want to pay for DLC with a better ending. I expect to to not fork out $60 for a game with a nonsensical half-assed ending to a series that I spent well over 200 hours and $200 on. I gave the game a +1 since the first 99% of it was excellent. The ending was worth -9 though. Do not buy. Just replay the first and second games and save yourself the money. Expand
  43. Mar 14, 2012
    The ending alone ruined the entire series for me. I can't even play the game again because nothing I did even mattered. It is one of the only games I have played that I walked away feeling disgusted that I had even spent the money on it. If you care about story and honesty from a company, then don't buy this game.
  44. Mar 17, 2012
    Fans of the game (I was one) are flabbergasted the complete failure to deliver by Bioware. Gamers that, like me, followed this incredible trilogy (ME1, ME2 and ME3) got emotionally involved with the richness of the in-game characters and their interactions. All along and from the beginning of ME1, they were told by Bioware that choices that they made along the story arc would eventually have an impact on the ending. This was not the case. In the end (the last fifteen minutes or so), the main character of the game is presented with three choices, but these have practically no relationship with the rest of the game and how it was played. The impression is that Bioware decided to cut costs and rush the ending, as the three ending options are equally shoddy, with pseudo-philosophical explanations that don't make much sense. There is no resolution and the players are left with the impression that all they have done up to the end was a complete waste of time and effort. Most importantly, the players are left emotionally empty. It's a very confusing and depressing feeling let me tell you. The game could have had an epic ending with variations from the very bad (everyone dies) to the very good (everyone survives and there's a victory party) and an in-between bittersweet ending with lots of tears... But Bioware dropped the ball just before the finish line. I give this game a score of 3. These points are for the technical and artistic aspects, which are ok and good respectively. The main part of the points in my mind would have gone to the story; it gets 0 for the stupid stupid stupid endings. ME3 should have been the ultimate conclusion to the trilogy, a high point of sorts, but turns out in the end to be a dud. Expand
  45. Mar 18, 2012
    The game was beautiful. As it has been described to me it is like watching one of the greatest firework displays. You sit at the edge of your seat and you are moving ever closer to the finally. How could this get better? How is this going to end? When it finally comes to that last firework being shot off you sit there and watch as it is a dud....also it lands and smashes you in the face. The game leading up to it the end was one of the best in the series in my opinion. It did not grip you as much as it did in the others, I did feel like I was just watching on the side line. However game play improvements and multiplayer is great. The endings however ruin it for me. Nothing that I choose to do mattered, it was all for nothing really. To top it off they decide to put at the very end of the game a shameless plug for buying their DLC as a way to continue with the experience.... I am sorry but to throw a terrible ending in my face for a character I have invested over 100 gameplay hours and then to tell me to buy DLC....what a joke.

    My score reflects the endings and not the overall game. I apologize it if appears that I am trying to bomb the review for ME3. However as a long time fan this score (4/10) is what I feel is fair.
  46. Mar 11, 2012
    They shipped a broken game. My score for the game reflects that. One of the Mass Effect universes key components was the character import across the games. This now doesn't work. Shame on BioWare & EA.
  47. Mar 14, 2012
    Just can't recommend the game right now with its current ending. It requires too much investment in the series to get a non-nonsensical ending that defies the series' basic mechanics. If the ending is fixed, then I would recommend the game in an instant, but at the moment it's just not worth the time
  48. Mar 10, 2012
    The quality of the script really went down hill with the third entry. Bioware may think they are making a more "dramatic" game by feature overbearing music cues to pull on your heart strings and having characters deliver short emphatic quips, but all they have really done is take an interesting universe and made it seem more like a generic Hollywood blockbuster. There is still a lot to admire, but most of it is just inertia from the rich world they have already established. Expand
  49. Mar 22, 2012
    In an attempt to make this game appealing to new coming fans- they completely and utterly DESTROYED the necessity of the first two games...literally no POINT in playing them...NONE. Sad death of a legend.
  50. Mar 12, 2012
    A fantastic game series totally obliterated by one of the most banal, non-sensical endings in history. If the lame ending of Dragon Age 2 pissed you off, the ending of ME3 will prompt you to send your PC tower flying through the window and skidding into the street, where you will leave it in hopes of being run over by a car so you might be able to forget this entire series existed. I'm so goddamned disappointed. Expand
  51. Mar 7, 2012
    Total rip off. Game crashes and wont load saves. Multiplayer is bugged and unbalanced. Every thing looks like PS2. Its like a mining simulator but less interesting.
  52. Mar 9, 2012
    I cannot in good conscious give Mass Effect 3 a good review. If you are a new fan you may be confused and overwhelmed by the brilliantly created and richly imagined universe and canon that Bioware develops. If you're an old fan then this game will leave you with a bad taste in your mouth. If you are strictly concerned with gameplay, then this game will have far too much story-driven plot and dialogue for you. That said the gameplay is solid through and through. Not perfect, but solid. Then again that's not why I picked up the Mass Effect series in the first place. The reason I cannot give this game a good review is that I am a story-concerned and ethical old fan. The ethics comes in with EA's (and Bioware's) shady business ethics. EA has released DLC critical to lore/story (not necessarily plot, there is a difference) and gameplay that you have to pay extra for. Unethical. Bioware's writers, producers and devs have lied to us for the entire production. The endings are not choice-driven and nothing you did in any of the three games matters in the end. The themes at the very end of the game (mind you a lot of the writing was brilliant) contradict the themes for the other two games and anyone who played through all three stories in this "character-driven" series will be nothing short of mortified with the pseudo-intellectual, quasi-philosophical ending (I believe the Russian word is "poshlost" meaning something that is meant to appear intelligent and meaningful without actually being either, thereby baiting critics to laud it so they can show how deep and intellectual they are). If the writers can't admit that they were trying to impress pseudo-intellectual critics instead of loyal fans, then they will lose my respect. If they can admit it, then they simply lose my trust. There are other parts of the game with questionable writing (Example: in the beginning you can practically hear the writers grunts as they try to start the story off in the clumsiest way possible). These are forgiveable blips as they don't ruin the series, but the ending destroyed the replayability value, not only for Mass Effect 3, but the first two games as well, which I was still playing every other month, because I enjoyed them so much. The gameplay, while still clumsy, is the best in not only this game, but any Bioware game to date and was highly enjoyable.

    In summation, I can say that if you are playing this game for gameplay, then there is far too much dialogue and story for that (which I personally love). If you are playing it for story and are new to the series, I'd recommend playing the other games first (or instead). If you are playing it for story and are a veteran of the series, then this game is not highly recommended. Or you can turn it off before the "poshlost ending". I don't expect them to fix the ending, but I don't expect to be buying another Bioware game anytime soon.
  53. Mar 9, 2012
    This game is worse than bad, it's insulting. As a long time fan of the series, I feel betrayed. Aside from the absolute pants on head retarded conclusion, the writing, voice acting, textures and animations have all gone to hell. None of our choices mattered in the end. It's been casualized and sexualized to death, in the laziest way possible. Look at Tali's face. I honestly wouldn't have cared if it wasn't aesthetically appealing. But the fact that they used a badly shopped STOCK PHOTO to reveal the likeness of one of the most speculated about and beloved characters IN THE SERIES, is a testament to how little bioware cares. And why would they? No matter how terrible a triple A release is, "critics" will praise it to no end, and the masses will take their word for it. This is why game journalism is a joke; it's all just thinly veiled marketing. And about the multiplayer pass and day one DLC? The game should come with a "parts sold seperately" sticker. Expand
  54. Mar 9, 2012
    This game is a complete disappointment. It was fun up until the last 5 minutes, and those five minutes make the whole series seem like a 100+ hour waste of time. I swear they had a five year old write the ending, and for those of you who think your choices from the last two games matter, they don't, there is only 3 total endings. That's it! Way to Go BioWare, your a joke company to me now.
  55. Mar 10, 2012
    If you are a Mass Effect fan, DO NOT play this game. After building to what looked to be an incredible, epic conclusion to one of the best videogame trilogies of all time, Bioware has instead released an utter disappointment. While combat and characters may be decent, the horrific ending ruins the entire mass effect saga.
  56. Mar 11, 2012
    I have never been so upset with a form of entertainment in my life. I've disliked books, movies, and games before, but I have never been so disappointed that I felt inspired to review it. The game is amazing until the last 15minutes. And those last 15minutes are so incredibly bad that it ruins the game. It's so disheartening and unexpected that I cannot bring myself to play the game again. It has ruined the series for me. I don't even know if I can play ME1 or ME2 again, because in the end nothing matters and you end up with more questions than answer and zero closure. Also, dear Bioware, not all of us enjoy investing hours in a game franchise to be left empty, hollow, and depressed. Why not just say hope is a lie? Expand
  57. Mar 12, 2012
    The Ending(s) kill the game.

    Playing the game I was blown away. Beautiful locations, good writing, slick voice acting, fun game play. While playing I kept thinking, "How can the score not be 98-100? How can any critic not give this game 100/100?" I felt proud of the character I was playing, I really liked the characters I was interacting with. I was happy that I'd spent 80+ hours
    putting together an import character. How could people not be as amazed as I was?

    Then I played the last 20 minutes. And... All that good will, all that enjoyment was just gone. Up until then I was really excited to replay the game with another class, another love interest, another play style. Up until then I was looking forward to (like ME1 and 2) getting all the DLC and playing them to death. Now I can't even honestly recommend this game to anyone. The story just seems to suddenly change into a different game in the last 20 minutes. I really don't think I can convey how stark the break in narrative tone is in the ending. It's incomprehensible that the writers who had delivered such an amazing story up till then decided this was the "right" ending. On endings... In ME1 you were were going to win no matter what. About the only unknown was Wrex on Virmire. Otherwise the ending was set. ME2 they upped that a lot, making the survival of the characters you had come to like (even your own character) contingent on your choices. But you could work at it and get the ending where you bring them all back alive, and that felt good. And then this. There is simply no possible satisfying ending (for me at least, you may like pathos and pointlessness). There is no really heroic ending, even a well written heroic sacrifice would have been preferable to what we are offered.

    Since this managed to pretty much undercut all the enjoyment of the previous games (no small feat), managing to make me loss interest in a series I had adored, I give it a 0/10. If you have asked me to rate it any time before the ending, it was an easy 10/10. But now, since I'm unlikely to ever play it again (and may not even want to replay the previous installments) I have to give it the lowest rating. How else can you score a game that makes to regret having played it, that is so problematic that the corrupts the fun of the previous games in the series?
  58. Mar 12, 2012
    Like many others, I have been a loyal fan, looking forward to each new release in the game since the first. Mass Effect 2 had its rough spots (hammerhead, inventory "fixes", etc.) but at least the decisions you made in ME1, for the most part, had a measurable impact throughout the game, right up until the ending. By comparison, your choices in ME1 and ME2 have next to no impact on gameplay in ME3, and next to no impact on the ending either. I say ending, because no matter what choices you make in any of the three games, at the end, all your choices amount to the same thing.

    The ending cinematics are basically identical, as are the consequences. Absolutely no closure is given to any of the plot lines for you, your companions, or the galaxy as a whole. Not a single decision you make has a measurable impact on the outcome.

    Furthermore, the entire lead-in to the ending seems rushed. I was expecting an epic fight, perhaps several of them, either before or after the conclusion of the Earth plot line. Instead, the plot line ends at Earth, and there is only a single battle.

    Throughout the game, despite completing every single side quest, my readiness never went above 50%, and the "galaxy at war" map never did anything except state that it was unavailable.

    Endgame aside, there are other reasons that the gameplay itself is the worst of the three. Planetary exploration has been completely removed. No mako. No hammerhead. Nothing. Some planets have a single thing you can scan for a-la ME2, but most don't. The weapon customization makes the inventory system even worse than the ME1 inventory system. In the most important fights, no matter what kind of Shepard you are playing, there is only ONE option: Run and gun.

    It seems the developers idea of a challenging fight is simply "drop more tough creatures on the character, and then shake the screen. Also, make it impossible for the player to unambiguously decide if they want to run, hurdle, duck into cover, or anything else by using the same button for all three." For characters more focused on powers, finesse, sniping, or stealth, many of the fights are nearly impossible even on normal or easy difficulty settings.

    You can no longer carry a heavy weapon with you into battle, of any kind. When the developers think you need one, they will hide it on the battlefield somewhere, and after dying 5 or 10 times, you might find it. You have a flashlight now, but you cannot control when it is turned off or on. Very useful on dark levels that the developers didn't think were "dark enough" to warrant use of the flashlight.

    All in all, this game is a huge disappointment. There is not enough to explore, your decisions do not matter, and combat often steps over the line from "challenging" to "obnoxiously difficult" for classes other than the soldier. The choices available at the end all feel more like losses than victories, and don't differ from one another. Bioware says there are 17 endings but in reality, there are simply 17 slightly changed versions of the same ending.

    I've played through the first two games 8 or 10 times each, and I'm struggling to find a reason to complete a play through of this one more than once. If my decisions don't matter, then what's the point?
  59. Mar 12, 2012
    This is the first time I have ever felt compelled to review a game in my 28 years of gaming. I have played Mass Effect 1 and enjoyed it so much that I refused to trade it. I played Mass Effect 2, multiple times and I kept that one as well. I spent a lot of time working on my character, making the choices, really defining my experience, so I happily purchase my Mass Effect 3. I love the game until the last ten or fifteen minutes. When the ending comes, it is not the disappointment of this series that is over, or joy that my characters journey is complete. It is of course the emptiness that every choice i made in the other games did not matter. I played all the side quests offered, even tried the day one dlc to see if that would make a difference. No... This ending is bad, the three choices offered are horrible. If I had known it would have ended like this, I would never have purchased it or wasted my time in such a manner. I tried changing several variables in the no avail. I don't think I have ever been so let down by an entertainment medium since probably the Star Wars prequels or the Matrix in film. Expand
  60. Mar 12, 2012
    I've never had my love for an entire game series completely negated by the last games ending. I've never felt so.... ****ing angry about an ending that I considered immediately trading my Collectors edition back in for almost anything else... And I bought Fable 3.

    From game one of Mass Effect it was said that our choices matter; and that importing your character from ME1 to ME3 would
    create stacked outcomes...

    And yet none of that was true. It was said that playing Multiplater wasn't needed to get the best possible ending. But that wasn't true either. I completed every side-quest and was a full paragon... And the ending sucked.

    What a slap in the face *Bioware.* I'm now embarressed by how excited I was for this game. Because the ending has completely ruined my experience
  61. Mar 12, 2012
    I have been looking forward to this game for two years, I have never been so disapointed with a game ending. As the end of a trilogy I expected the resolution of the reaper plot, and Commander Shepard's story. This story has captivated me for at least 100 hours over the past several years. In fact, I bought my Xbox 360 to play this series. The ending of this game invalidates all the choices the character/player has made over three games. Not only that the resolution deviates from the theme of the series in a strange presenting choices that seem to contradict the message about the power of individuals to shape their own future. Characters and entire alien races we've grown to love over the course of the games are then summarily railroaded into a convenient ending with not further exposistion on their ultimate fate regardelss of what the player has done over the trilogy. Expand
  62. Mar 12, 2012
    The journey over the course of the 3 games was a masterpiece of a game-writing and storytelling, but the ending of this 3rd game just completely ruins everything for me. I really wonder what the scenarists were thinking when they wrote the ending (yes, single), it just sucks and manages to completely cripple the most interesting sci-fi universe created in the last ten years ... Such a complete let down :( Expand
  63. Mar 12, 2012
    the ending really kills the series as a whole. i wanted a better ending to my shepard. too many plot holes. they dont even tell you what happens with yur squadmates, and all the characters you came to love. we played 3 games 100 hours plus on each shep story and this is how you end it for us? sad sad sad :(
  64. Mar 13, 2012
    AMAZING game. Terrible ending. Horrible terrible no good very bad ending. You play and play for the sake of these characters... Hell, the developers go to the trouble of creating heart wrenching scenes before you get to the end... then... you get to the end. It's like they INTENTIONALLY created an ending that ripped your heart out and stomped on it...
  65. Mar 10, 2012
    While I enjoyed everything about Mass Effect 1 (and to a lesser extent, 2) it is really disappointing to see Bioware put so little effort into the conclusion of what should've been their next Baldur's Gate. The writing is childish, the illusion of choice is offensive, and the homosexuality and DLC is shoved in our face. There is nothing wrong with being homosexual, but when it's done badly it needs to be said. You did not paint homosexuals in a good picture, Bioware, even my gay friend was offended when he saw some of the scenes. This wouldn't be such a large issue had you not made relationships and sexual intercourse such a large part of the game's presentation. The $800 DLC is also unforgivable, when we buy the game we want the full game, not some shabby half-done piece of crap reaking of your laziness. Oh, and while I'm at it, I might as well tell you guys; Your choices in the previous game DO NOT MATTER. If you didn't make the choices they wanted you to make they are instantly retconned and replaced with what they wanted you to choose.

    For shame, Bioware. For shame.
  66. Mar 24, 2012
    The plot-hole filled ending poisons the whole series, i was planning on replaying me1-3 but the last 5minutes of the game destroyed the quality and replayability of the series.
  67. Mar 9, 2012
    Right before you finished the game, this would probably be your favorite game of all time, however, the ending killed it all, a worst possible ending a Mass Effect fans could expect.
  68. Mar 10, 2012
    Mass Effect 3 has to be the most disappointing thing since EA's acquisition of Bioware. This game is just so dumbed down to the max. It is not as what the so-called publishers describe it. The only thing good about this game is just seeing the Mass Effect 2 characters.
  69. Mar 12, 2012
    The game was absolutely perfect, until the ending. With that ending, they essentially negated every decision you've ever made on any of the three games. Your choices became ultimately pointless. The ending not only didn't make any logical sense, it also contradicted that Bioware promised they'd deliver on the game. There is NOT 16 endings. There are 3 endings. Even that is a generous approximation, more like there is one ending with three different versions. If Mass Effect 3 was a standalone game, then this wouldn't be an issue. Sadly, it isn't. This is a colossal disappointment of an ending to a trilogy that garnered critical acclaim from fans and critics alike. The current ending ruins the entire trilogy. No, I'm not being melodramatic. Mass Effect is about choices, and Casey Hudson has even personally claimed that Shepard (aka, the player) decides the story, thus, there is no canon. However, this is entirely contradicted by the end of Mass Effect 3, there is no choice, no closure and no real 'ending' in the full sense of the term. More questions are raised than answers, there's innumerable plotholes and definite pilfering from other games. The game itself is absolutely incredible, let there be no doubt. UNTIL the ending which essentially brushes the entire series that predicates it aside. Disappointing from Bioware. I, for one, expected better. Expand
  70. Mar 22, 2012
    We all know the ending was bad but my complaint is about the actual game bugs and there were bugs in this game. The very foremost is that the Shepard importer does not recognize Mass Effect 1 created Shepards so if you have a character that you have used since the first game the third game does not recognize it and you have to start a new face from scratch. I consider this a DOA critical error. How did this get past QA!? From the very start before the game even begins you have a broken line of code. That is unforgivable. During game play I encountered other problems such as party members getting frozen in ladders leaving you to fight the rest of the mission alone, invisible faces on Shepard, Garrus dissapeared more than once while talking to him, if you chose a specific plot arc and a character dies that character if they are your love interest the game pulls them back from the dead to have sex with you on the Normandy and then ending has more than one inescapable plot holes. I mean dead characters reappearing as if ressurected from the grave plot holes so big you could drive a Mako through them. This game felt over all rushed and I cannot recommend it to anyone unless you are someone who enjoys a bad game like some people like bad horror films. And yes I found the ending to be fundamentally in contrast to the advertising of this game. Choices ment nothing what so ever in the long run and that is just sad. Expand
  71. Mar 12, 2012
    Please note that my score is on a purely subjective basis. It's my gut feeling about the game. That said, I was almost ready to call this my favorite game ever until the last 10 minutes rolled in. The ending was so bad, so cheap, so poorly written, and such a shock to the mind; that it basically ruined the entire series for me. I simply cannot imagine how they could have ended it on a more sour, bitter, depressing note. And for that, I am TRULY sorry. What a waste. Ugh... Expand
  72. Mar 12, 2012
    Your choices don't matter as the game pretty much only has one ending. This is terrible for the concluding game in a trilogy. How is it that the developers can market a game as being based in a world that responds to your decisions then pull this stuff! Rent before you buy or just plain rent.
  73. Mar 10, 2012
    It hurts me so much to write this, but I don't know whether I should blame BioWare or EA for this massive disappointment. I have been counting down the days till ME 3 was released, to continue this amazing story, just to see it get raped and dumbed down for, what I like to call, "Call of Duty metal heads." it seems like all the decisions I made in the prior games are being overlooked just to force the story arch to fall into place. So many scenes are over dramatized, and poorly sequenced. Approximately 65-70% of the side missions are bland, fetch and deliver quests. Also, so many graphical hitches, pop ins, poor texture renderings, voices get cut off mid conversation.

    The only good thing about the game for me is definitely the battle engine. Very smooth and fast paced, guess that's why the CoD metal heads love it.
  74. Mar 11, 2012
    Wow, this game probably had the worst ending ever. I am not going to give any specifics, but it will be the same no matter what you have done throughout the last two games. The choices you make in this game are also pointless. The futility of choices is somewhat apparent during the game because you only have two options the whole time (paragon is always on top and renegade is always on bottom). However, this does not even come close to the nut punch that is the end. I am in no way joking when I say I almost laughed at how bad the ending was. It is apparent that they had no idea how to deal with all the possible choices so they create a deus ex machina that makes it easy for them. Given my disappointment with this game, I am unlikely to ever purchase one of BioWare's games again. This is truly sad because I loved the first two games.

    I will admit that I thought the gameplay was good and the ride was pretty damn fun, but that is essentially negated by the cop-out ending. The game also had several surprising bugs and there were lots of skips during the cinematics (which the game is full of). Aside from the atrociously bad ending, the game suffers from many other instances of terrible writing. This really makes me think the game must have been rushed b/c I loved the story in previous entries. It could be because much of the story is borrowed from science fiction books I like and the writers didn't know what to do when they had to figure out something for themselves, but I am just going to assume they were rushed. If you played the previous mass effects this will likely be one of the biggest disappointments imaginable. If you did not, you will probably not be bothered that much
  75. Mar 7, 2012
    Loved Mass Effect 1 and 2, this is a linear piece of **** I find myself watching TV in the background simply to keep myself somewhat entertained. Characters lack emotion, and don't have the same feeling in the previous games. Bioware pretends that the criticism is purely hate, when by looking at the negative reviews, this is clearly not true. Dialogue options are simplified and boring, combat is about the same, hardly any improvements, and explore-able environments have completely disappeared. This game is a giant joke. Personally, I'm pretending that Mass Effect 1 and 2 are true to the series, and 3 never happened. This is what the Crystal Skull movie did to the Indiana Jones series, it raped it. Expand
  76. Mar 7, 2012
    This score is based on the view of the build up to Mass Effect 3. If Mass Effect 3 was a stand alone title, with no prequel or setting up of a sequel, then I'd give it maybe a 5. But this game is utter trash as far as gaming standards are concerned.

    First off, the gameplay experience is weak. Is it fun? It's time consuming and better than doing homework, sure, but is it actually fun?
    Not for me, I am sure plenty of drones will enjoy this game for what it is, but looking beyond it, it's just a 3rd person shooter, with a leveling system, and a plot-holed filled story-line. And here comes the problem and why anytime I reach the point where I can say: This game isn't that bad, I realize that this game has a story and it's insulting my intelligence.

    Mass Effect 1 set up this neat little plot/mythology about Reapers and their times in history where they'd come out and wipe everything out. Through the entire game you kind of feared the Reapers, if not, out right terrified of the idea of them. There are tales of how merciless and prompt they were, wiping out civilizations in a matter of moments. They seemed omniscent. Pretty good stuff.

    Mass Effect 2, it did nothing for the plot really, but at least it had some fun forever-alone stuff you could do in it. Like continue developing relationships with characters, explore, etc. And the Reapers seemed to be scarcely mentioned.

    Now in ME3, the Reapers are finally here, in the hour of twilight. And what do they do? They suck at their job. They come off as inefficient. They seem like machines given AI to wipe out stuff, but in a rather slow and terrible fashion. I won't spoil anything, but yea, the Reapers, for having this reputation of being amazing, are terrible at everything, even dying.

    Sure, if you play it as a game, most everyone will like this. If you play it with the mind set that you want to play a video game worth your/my money, and you have an ounce of intelligence, you will find this game disappointing on all levels. Bioware has proven to not care about you, being innovative, or ethics.
  77. Mar 8, 2012
    For the finale of a game series that has been sold as an evolving story where the player's decisions guide the flow, Mass Effect 3 fails to deliver. Any major decisions from the first 2 games (saving or killing the council, what to do with the rachni queen, whether to save or destroy Maelon's genophage research) all ultimately end up being represented as numbers on a chart and nothing more. Some dialouge may change and some cutscenes may have different faces in them due to these decisions, but ultimately the game moves forward in the same direction no matter what decisions you made. That is ultimately why this game is and always will be a dissapointment to me. Credit to Bioware for starting one of the most ambitious gaming projects ever. It's unfortunate that they seem to have lost ambition halfway through. Expand
  78. Mar 9, 2012
    Mass Effect Trilogy Explained with the help of a bunch of apples. Imagine if i had one apple, this represnts mass effect 1, its all gravy but its clear it could get better. Imagine if i had two apples, this represents mass effect 2, its made some great improvements and despite some unvaried level design its a great game. Now imagine if i gave you no apples and TOOK A **** ON YOUR FACE.

    This represents mass effect 3, it actually manages to destroy what made it successfull ala modern warfare 3.
    How a team of people actually **** up so MONUMENTALLY, is beyond me.




  79. Mar 8, 2012
    This review contains spoilers, click expand to view. This is the worst of the trilogy. They have simplified them as they progressed, and the writing's quality has degraded at an even faster pace. They just stopped putting in the effort and it shows. Expand
  80. Mar 9, 2012
    Seeing the HUMONGOUS disparity between what users are rating this game and what critics rate the game CLEARLY exposes the fraud of some game review sites via bribes. I have seen the instances of these bribes for high profile games increase severely over the past few years. I basically agree with Sheprdlovr's review, this game is very poorly put together overall. The graphics look terrible compared to any decent titles in the past few years. I feel robbed of my 60 bucks for this game, with the Star War's mmo being even worse. Expand
  81. Mar 9, 2012
    Its an amazing game all the way up till the last 5 mins. I didn't think it was possible but we have an ending so bad that it ruins the entire series. I can't even think about playing any of the other ME games after watching this ending.

    So in short its a 9 up til the last 5 mins

    The last 5 mins are so incredibly bad that it pushes the game down to a 4.
  82. Mar 9, 2012
    overall , if you haven't play the previous series, me3 looks badass. but if you did play me1 or me2, then me3 is bull****. Graphics: can't believe this game uses unreal engine (GOW, Batman AC, unreal tournament3,bulletstorm, etc), well at least why don't you bioware put destructible environtment into combat?it has physX ins't it?. luls movment (either in combat or exploration) animation, awkward face animation (they still using faceFX, peh), ugly textures. Combat : forgiven, but still annoying movement animation ruins it all. Story: bull**** from beginning till I die. First time in menu , i choose "action" so i could save the role-play storytell later. I said" wtf, cutscenes and flows are sucks" hmpf, maybe because i choose "action" so it's like options for retarded who chooses muscle over brain. okay. but when i try to play "RPG" like it should be, " wtf! it's sucks otherwise". so it doesn't matter what you choose, its bull****, conversation are forced into useless lines, this is like encourage people to do sexual harrasmnt, and they enjoying it, and what the hell happened to my previous crew? they're all KIA? Overall, DISAPPOINTING!!! forgive my rudeness, but mass effect franchise deserve better than this. this is why some people chose illegal copy instead. i gave ONE for the bravery bringing battle to earth. Expand
  83. Mar 10, 2012
    This review contains spoilers, click expand to view. Terrible endings destroy Mass Effect 3, destroy the series.

    I'm a huge fan of the Mass Effect series, Kotor, SWTOR, and Dragon Age. As I was playing through Mass Effect 3 I thought that this would shape up to be Bioware's best work. The combat is improved and you finally see some conflicts from the first two games resolved. However, all the buildup in this game, indeed all the choices you make in all the previous games are rendered moot. The climax of this game is deterministic, there is no opportunity to make a choice in line with the Shepard that you have developed over three games, this is why I must give Mass Effect 3 a 0/10. The entire series is built on allowing the player to make choices, Mac Walter the lead writer for Mass Effect 3 said in numerous interviews that we would have the opportunity to get a satisfying conclusion. I assure you that if you complete this game the last thing you will feel is satisfaction.

    At the end of the game you encounter some kind of god like figure. It explains that organic life will always create synthetic life, and that synthetic life will always kill their creators. To prevent this from happening the god figure created the reapers to kill all advanced organic life every 50k years or so. I can't comprehend this, the god figure's solution is exactly what it wants to prevent synthetics killing organics. Depending on your war readiness you are given up to three paths to take.

    1. Destroy all synthetic life. This destroys the reapers but will also destroy EDI and the Geth. If you have made any connection with EDI, or made an effort to help the Geth this ending obviously is not in line with your character. To be fair I could see a renegade shep choosing this option.

    2. Synthesis: Sacrifice your life to fuse organic and synthetic life together at the molecular level. This has been described by numerous players as "space magic", it seems apt. I got the sense that this was a "good ending" in that it resolves conflicts between organics and synthetics. However, a recurring theme throughout the series is that forcing people to evolve along a predetermined path is wrong - this is how the reapers/god figure control organic species. Here Shepard would merely do the same thing, what right does he have to molecularity alter every being in the galaxy? It is totally out of line with the Mass Effect series encouraging independent behavior.

    3. Control - Shepard can sacrifice his corporeal form to control the Reapers and become the next god figure. I haven't thought much about this ending so I won't comment on it.

    However, the real kicker is that regardless of what choice is selected Shepard will die (unless destroy is selected with over 4k war assets), your crew is inexplicably stranded on unknown planet (including crew members in your squad on your final mission), and all the mass relays are destroyed.
  84. Mar 10, 2012
    The game featured a promising start. It was exciting to finally see everything you did in the last 2 games make a difference in Mass Effect 3... Only that it didn't. Nothing you did in the game has a result or consequence in this game, not even the stuff you do in Mass Effect 3. You can't do any major choices during the game. The combat feels like a bad version of Gears of War. The ending is horrible and makes the whole story of Shepard from the first game to the third feel irrelevant. The games has lots of glitches and feels rushed and unpolished. Expand
  85. Mar 11, 2012
    Was a HUGE fan, but after the ending, i feel depressed, deprived, angry and sick to my stomach.... Not sure if i'll be able to forgive bioware. If you suffer from depression and love this game, please do NOT get this game, if you have it, don't finish it.
  86. Mar 11, 2012
    Where are the true different endings ? And god damned, where is the exploration ? I always searchâ
  87. Mar 11, 2012
    The first two games where absolutely amazing. Which makes this game an even bigger disappointment. For what ever reason bioware decided that it just didn't care anymore when making the third game. They reveal Tali's face with a poorly edited stock photo, the ending is just a choice of a, b, or c, and the final cinematic is literally just an old wallpaper ("space winter").
  88. Mar 12, 2012
    In the weeks leading up to the 9th of march I was so excited, I was driving my friends crazy counting down the day's to the release of Mass Effect 3. I was a huge fan of the series, but that all changed after playing through Mass Effect 3. This game has broken my heart, everything I loved about the original game gone, all the choices made in the previous games were for nothing. The graphics are mediocre at best & although I am not bothered if a game has great graphics as long as the gameplay is amazing. I can honestly say that this game has no replay value whatsoever, Mass Effect has always given you the option of choice. That was it's main focus the reason so many people were drawn into the series but this game has gone against everything that Mass Effect is. Mass Effect 3 is just a 3rd person shooter with a leveling up system that follows a linear storyline. Everything that made no1 an amazing RPG has been ripped away & fed to the verran, I am amazed because Bioware claims to listen to it's fan base but clearly that is not true. The game was clearly rushed out & I am amazed that any testers working on the game could miss half of the bugs that are in the game. The multiplayer is okay but it is also rather tedious especially when your character chooses to take cover rather than revive a downed team member. As far as i'm concerned this game does not even deserve a 1 from me, I am heartbroken over this, I can not believe I wasted my money on a collectors edition. If Biowares intention was to enrage & alienate it's entire fan base then it has succeeded yet again, first Dragon Age now Mass Effect. I can honestly say that this will be the last Bioware game I ever buy I am not willing to see them ruin yat another amazing game series. Expand
  89. Mar 11, 2012
    Horrible storytelling with more plotholes than i can count. Terrible endings in which the only thing that changes is the energy beam colors. 2001 graphics and enough bugs to turn this game into a painful experience for all that play it.
  90. Mar 12, 2012
    Bioware lied about the ending content and EA has their shills in the video game "journalism" industry pumping out propaganda at a frantic pace. Too bad the damage has been done.
  91. Mar 12, 2012
    This review is from the perspective of a gamer who has diligently played all 3 games of the series and has easily sunk 200+ hours into the trilogy. As such, it is aimed towards that group of players.

    ME1 & ME2 are quite possibly my two favorite games of all time. They created a universe in which you felt an emotional attachment to your Shepard. If this sounds absurd, tell me there wasn't
    multiple times where you carefully considered what decision to make because you were concerned with the repercussions your Shepard could face. ME2 trimmed down on some of the RPG elements of the original, but overall I thought that this decision by Bioware helped improve the flow of the story and feel of the gameplay. Granted, ME2 didn't do a great job of incorporating your decisions from ME1 besides who you left behind while on Virmire but it was forgivable because it was assumed that all the lose ends would be tied up in ME3, the epic conclusion to this space saga. Sadly, however, I must report that ME3 does not live up to the pedigree of its predecessors. My first qualm with ME3 is the structure of the quests. The main plot quests are adequate but the side quests are terrible. The side quests lack any depth or meaning whatsoever and consist mainly of simple fetch-quests. The prior 2 games had side quests that were much more exciting and fleshed out. The shallowness of the side quests is a major detractor for ME3.

    The second glaring problem is the lack of player involvement in the conversation gameplay elements. In the prior two games, the player was constantly given meaningful conversation choices to make that, if they didn't necessarily change the outcome of the conversation, completely changed the tone and outlook of the conversation. The amount of involvement that the player is given in conversations in ME3 is outrageously limited and the sense of importance that dialogue options had previously is gone in the third installment. The lack of emphasis on conversation choices brings about the next major problem with ME3, its de-emphasis on characters. ME1 & ME2 both prided themselves on emphasizing that you were the leader of part of a team. They enabled you to have fleshed out conversations with your crew members and with other fascinating characters spread throughout the galaxy. ME3 abandons this. You can only converse with your squad mates when it is convenient for the game and there is almost no interaction with the other people that populate this universe. Try walking around the Citadel and engaging with someone. You will be hard-pressed to do so. The first two installments were not nearly as limiting. As a result, in ME3 you do not feel as attached to your crew and to the universe as you previously were. Quick problem: the absence of any civilian cities besides the Citadel in ME3 is a major letdown. Omega, Feros, Illium, and Tuchanka added nice flavor to the first two games. ME3 has no such variety and the Citadel is not capable of remaining interesting by itself. No let me turn my attention to the idiotic "Galaxy at War" system. Forcing people to play multiplayer so as to increase the galaxy at war multiplier is ridiculous. The boneheadedness behind this idea is almost incomprehensible. It was a terrible idea.

    Next up on the list of problems is the most important of all: The Endings. The ending of ME3 will leave you flabbergasted, speechless, and incredulous. The different endings are really not much different from each other at all. They conclude the story on a terrible, terrible note. There is no closure, just depressing consequences and glaring plot holes. The logic put on display by one particular character introduced at the end is just abhorrent and you are shoehorned into three choices that have no positive ending. I am not saying that every possible ending should have been a positive one but for a series that prides itself on choice a nice ending MUST have been included. Do not spend a lot of time playing multiplayer to get the multiplier up, none of the choices offered are much different and be ready to see consequences that do not make any sense based on people and things you had just seen a moment earlier. If you are looking for a positive ending, good luck. Additionally, the ending, whichever on you choose, does not incorporate any of your prior major decisions. The endings are so bad and they make me regret pouring as much time into ME1 & ME2 as I did.

    The day 1 DLC is an insult to consumers everywhere and the companies involved should be ashamed of themselves for withholding content so as to make a couple extra bucks. In conclusion:
    The game lacks much of the choice and atmosphere of its predecessors. It is apparent that this game was extensively stripped down so as to appeal to a wider audience. It lacks depth in nearly all of its gameplay departments and contains mainly needless additions. And last but not least, THE ENDINGS ARE COMPLETE RUBISH AND RUIN THE ENTIRE FRANCHISE!
  92. Mar 12, 2012
    I pre-ordered this POS. I love the story and the Lore of this universe. I have never felt so cheated as I did when I found out about the Day 1 DLC. When EA admitted that the CORE aspects of the DLC had been integrated in the the game prior to certification, I wanted to return the game for a refund. I feel like EA took advantage of my loyalty and attempted to exploit it. So uncool EA.. Soo... UnCool Expand
  93. Mar 12, 2012
    This review contains spoilers, click expand to view. I didn't come here to flame. I don't want to rant. I just...I don't really know what to say. I'm hurt, I'm disappointed, and I wish desperately that the game could have ended any other way. Everything else about the game and the series was quite simply, amazing...but the end.

    To say it leaves a bitter taste in your mouth is an understatement. As a fan of the series since the moment I picked up the xbox controller and started playing Mass Effect back in 2007, I really just can't feel anything but dissatisfied. Mass Effect was and still is my favorite game of all time. Mass Effect 2, less so (removal of many RPG elements, etc.) but that aside, Mass Effect 3 rekindled my hope that the series may end on a high note after all. The whole theme of the story was hope and survival. To fight, or find another way when there seemed to be no other option. So when the ending of it all boiled down to 3 horrible choices, I was crushed.

    There were so many moments in this game that made me feel something. Made me feel connected to the characters. Whether it was the depth of Shepard's love for Liara, his brotherly comradery and heart-to-hearts with Garrus and Kaidan, or his hatred for Kei Leng and the utter crushing blow of the defeat at Thessia, I felt something. And the dream sequences! They were a beautiful and haunting representation of what the stress must have been on Shepard. But through it all, there was emotional attachment and investment. I felt connected to Shepard. I was vicariously saving the galaxy. As a game design student, I can't overstate how incredible that is. That I became so attached to these characters, to this galaxy, so invested in this game. It was nothing short of incredible, but the same cannot be said for the ending. The ending made me feel too. It made me feel sick. I felt physically ill from the moment Shepard was blasted by Harbinger to the very end of the game. All that hope and sheer force of will...for what? For Shepard to just die like that? He deserves better. The galaxy deserves better. But he stands. He's still alive, if barely. There's still hope right? Then the Marauder. They're just toying with me now. Drawing out this agony. Why?! Then the Citadel. Anderson. I almost had to expect that to happen. I can accept it with a heavy heart. But I did all I possibly could to secure a good ending. But he can't reach the console. He can't be dead. So close. But wait. A light. Now he's on top of the Citadel...ok. Maybe there's still hope. The little kid? What is this? This is the Catalyst? Some cosmic force that created and controls the Reapers. That instantiated the cycle of extinction you're fighting against. And you're supposed to take him at his word when he tells you what to do? Just like that? No "find another way"? Shepard just takes this thing that's tried to kill him at its word and believes in what it has to say?

    And it all came down to those 3 horrible choices.

    Go back on everything you stood for and try to control the creatures you swore to destroy, ending your own life in the process.

    Somehow re-write the DNA of every living thing in the galaxy to achieve synergy with the synthetics? I'm not even going to go into how ridiculous and impossible that is. Oh yeah and that one kills Shepard outright too.

    Or, you can shoot the tube-thingy and kill the Reapers. Everything's cool right? Oh wait, that one kills all the synthetics in the galaxy. You're now effectively betraying EDI and dishonoring Legion's memory, not to mention screwing over the Quarians in their effort to settle Rannoch once again.

    Oh and to make this choice even more horrible and heart-crushing, every choice results in the destruction of not only the Citadel, but all the relays, effectively destroying the galaxy as you know it. The government will inevitably collapse and all the species are now stranded on Earth, where they fought the Reapers, or on their own homeworld or colony, cut off from the rest of the galaxy.

    No matter how you slice it, the end is a defeat. The galaxy is doomed without the relays.

    And then you get to watch color-coded cutscenes with very little variation. Joker leaves Shepard for dead on the Citadel, uncharacteristically fleeing the battle and somehow, Liara, who was with Shepard on the ground, is now stranded with Joker on some alien planet, doomed to a slow death when the Normandy crash lands.

    And the best ending this game can muster for all my efforts acquiring war assets and galactic readiness? Shepard, god knows where, laying in some pile of rubble...takes a breath. How? How would he have survived the explosion on the Citadel? Where the heck did he end up? I don't get it. I'm utterly crushed by how horrible this ending is.

    Had the ending been good, I would undoubtedly have given this game a 10. It was a masterpiece...until the end. It's like the Mona Lisa...with black paint splashed across it. I'm heart-broken.
  94. Mar 12, 2012
    Score until the ending 4.5/5. Taking the ending into account, which effectively ruined the entire series for me...well, there it is. I had such high hopes, and for so long into the game those hopes were answered. I'm still trying to grip what huge a disappointment the whole package was in the end.
  95. Mar 12, 2012
    This review contains spoilers, click expand to view. This could have been the crowning achievement in regards to RPG gaming. A game that ends a fantastic sci-fi tale that you can craft over the course of three fantastic games. Every minute of playing this game was a joy. The sorrow and triumph was all I could have asked for and more...until the end. Which utterly erases all the 100's hours of work you have placed in this game. There is no closure, you never find out what your sacrifice brings, aside from the total destruction of the galaxy. All the deeds are turned to dust in less than ten minutes. I must salute you Bioware, you killed the greatest video game trilogy in under ten minutes, bravo. Expand
  96. Mar 12, 2012
    This review contains spoilers, click expand to view. It's all about the ending. On my playthrough, I had done all but one of the "fetch it" quests, and had an apparently full readiness bar. I felt like it would be hard, but that I had prepared as much as I could. I had a couple of save games to go back to, so I could see if there were different choices I wanted to make.
    It went well, then I got to the Citadel... and WTF? No more team, no armor, no powers.... and a brand new godchild? And then it got bad.
    A "3" is generous. Never again, Bioware. Ya got me twice, first DA2, then this steaming pile. Won't happen again.
  97. Mar 12, 2012
    This review contains spoilers, click expand to view. Such a big letdown, emotionally. Everything just feels off. Earth is under attack but shephard has time for just about anything. And the ending is easily the most dissapointing I have experienced. Not the choices you get to make, but the followup... what happened to all of the people you met, a simple text dialouge would have sufficed. But no, normandy crashes, some survives - the end. Ofcourse the game has great gameplay and the multiplayer is addictive. (though there should have been coop campaignmode aswell, cheap bioware) But from the buildup of the first two games, this third part could not live up to its expectations. Expand
  98. Mar 14, 2012
    Mass Effect 1 and 2 are both exceptional games that created a unique, engrossing experience. Mass Effect 3 continued this trend, even vastly improving on the emotional and character driven aspects of the game. Combat is also much improved over the previous games. The final 15 minutes of the game, however, ruined the whole. It appears as if Bioware gave up; the endings are unoriginal, filled with plot holes, and turn their back on the defining characteristics of the series: character choice and the motif of hope. If Bioware and EA respond to the massive outcry of their failure to bring closure to the series by creating new endings, the game would very well be one of the best I have ever played. Expand
  99. Mar 14, 2012
    Why did I give this a zero? Because after countless hours and characters made through the first 2, I completed the 3rd. I have absolutely NO DESIRE to go back and play ANY of these games now. If I did there would always be a feeling of despair. It is all just absolutely pointless.I wish I had never picked up this series in the first place. Complete waste of time and money. This game crushes hope along with your soul. NONE of what you choose in its predecessors matter. You only get ONE ending, recycled with different colors and some very minor tweaking. Expand
  100. Mar 15, 2012
    i love mass effect 1 and 2, but i am saddened by this one and not just because of the ending. this game feels like they looked at mass effect 2 and said "i think we put too much effort into that." and then some EA executive said "yeah who needs a variety of companions, diversity in enemies and good writing; and you know what, lets scrap that whole free dlc for people who bought the game ****

Universal acclaim - based on 74 Critics

Critic score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. May 12, 2012
    Mass Effect 3 is an emotional rollercoaster ride with lots of tension and moving moments. The threat of the Reapers make every decision a hard one and your relationship with other characters will be tested. This, in combination with tight gameplay, makes this the complete experience.
  2. Apr 26, 2012
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
  3. Apr 18, 2012
    The storytelling itself, the more refined combat, the voicework, the visuals, et all, stand as a fine example of some of the best this industry has to offer, and with my minor complaints aside, there's no doubt that Mass Effect 3 will be deservedly at the top of everyone's list come this year's award season.